An anniversary chat with Matt Miller
Massively talks to Matt Miller about the 5th anniversary of City of Heroes.

City of Heroes/Villains Game Designer Phil Zeleski gives us the details behind the Day Jobs system that is on it's way in Issue 13: Power and Responsibility, the games next content update.
In the newest Dev Diary, Game Designer Phil Zeleski explains the new Day Jobs system that will be introduced in Issue 13: Power and Responsibility.
Day Jobs takes the concept of offline character progression to a new level, incorporating a variety of potential rewards and allowing players to add further depth to their character's identity and back-story. Is your Hero a Banker when not out stopping crime, or maybe a simple Shop Keeper? Is your Villain an avid Clubber, or perhaps a Smuggler? Whatever you choose, Badges and Accolades await in addition to other bonuses!
Read more here.
Massively talks to Matt Miller about the 5th anniversary of City of Heroes.
Ten Ton Hammer previews the upcoming Mission Architect System for City of Heroes.
Massively takes a look at PvP in City of heroes.
Massively interviews Brian Clayton and Matt Miller about recent changes to Issues 13 and 14.