Star Citizen is a sci-fi MMO in development from Cloud Imperium Games Corporation and Chris Roberts, designer of the famous Wing Commander and Privateer series. The game allows players to take the roles of smugglers, pirates, merchants, bounty hunters, and pilots in a sandbox universe. Star Citizen will be available for a one-time purchase fee and no subscription, with an item shop based on in-game currency for convenience and customization items.
During Gamescom 2016, the Star Citizen took to the show floor to demonstrate what landing on a planet looks like in its forthcoming title. The Freelancer ship landed on a planet with the perspective of those inside it shown during the demo. From there, a single player heads to the spaceport of Levsky, waving at another player outside and multiplayer exploration. It's a breathtaking hour-long demonstration that should not be missed.
Star Citizen devs are on hand at this week's Gamescom in Cologne, Germany. During today's events, the team announced that Star Citizen will be free to play this weekend. Players can head to the official site and enter the promo code "GAMESCOM2016" to access the free game time.
Star Citizen VP of Marketing Sandi Gardiner is "taking a break from social media" over what she calls "ongoing online targeted harassment". No further information is given, but many in a Reddit thread of support for Ms Gardiner attribute the issue to a certain vitriolic element that has been loudly critical of Star Citizen, Chris Roberts, the game's development, and ostensible mismanagement of finances earned through KickStarter and later fundraising campaigns.
The latest Star Citizen Fly Free for a week is in effect. Prospective players can head to the game site to check out what's new since the last FF event including the first stages of the persistent world with items now tied to player accounts.
Star Citizen's Patch 2.4 promises to be the biggest update yet. We push Gareth Harmer through the airlock to report on what's being added.
The Star Citizen site has been updated with both a comprehensive blog post and updated patch notes for Alpha 2.4, which is now available for qualified players. The latest version of the game brings a significant number of improvements and features into the game, including the first iteration of persistence in the game world.
In theory, Star Citizen should have launched by now. After a successful Kickstarter in November 2012, raising over $2 million in crowdfunding, Cloud Imperium Games planned to have the spacefaring epic in our hands in just two years.
The latest edition of the Star Citizen 'Around the Verse' series has been released. In this episode, the team speaks to Character Artist Cheyne Hessler, takes a look back at 2013's Galaxy Map Tests, spotlights a community videographer and takes a look at the upcoming Aegis Javelin Destroyer.
Star Citizen fans who are interested in learning more about the MISC Prospector, a mining vessel, will want to head to the official site to check out an internal Q&A. The MISC Prospector is sold in the shop for $140 and is considered ideal for those who want to be less-than conspicuous about their mining activities.
In the latest 10 For the Chairmain, Star Citizen's Chris Roberts revealed that "some of the latest stretch goals" will not be included in the initial commercial release, something he called the "minimal viable product". The team will be including the missing stretch goal items and features into the game at a later point.