Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:565  Guilds:2,958
Members:1,440,183  Online:0
Guests:0  Posts:4,567,480
2Moons (2M)
GameHi
MMORPG | Genre:Fantasy | Status:Cancelled  (est.rel Q4 2007)  | Pub:Acclaim
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Free | Monthly Fee:Free
Desktop Client | System Req: PC 

2Moons Interviews: David Perry

We learn more about 2Moons from the famous designer bringing it West.

By  on October 19, 2006

The man behind 2Moons to the West answers our questions about the game

David Perry talks to us more about the MMO he and Acclaim are importing to North American audiences from Korea. Originally known as Dekaron, 2Moons is being redesigned, re-written and recast as an ultra violent MMORPG for adult gamers.

MMORPG.com:Give us a little background on 2Moons. How did the idea begin? What was Acclaim's motivation for an MMO?
David Perry:

I'm just one of these people that want to fire up a game and have fun. If I'm required to know the back history of 5 clans, or watch 20 minutes of cinematics, or read a website before I can have fun, it just bugs me. So I've been toying with the idea of making an MMO that's easy to get into, easy to understand, possibly funny at points, but that makes you feel bad-ass. Not wanting to wait 3 years to find out how it went, I looked for games/engines that could be a match. The closest I could find was a game called Dekaron made by GameHi in Korea. So now I had to convince the creator of that game to let me make any changes (not small ones, big ones, like "Erm... Would you mind if we changed the entire story?") They agreed! So being on a roll I made a list of "difficult requests" and flew to Korea again to explain those in person. Again, they seem receptive and are working on those. The great news is that we are just a few months away from launch.

So I've teamed up with a publisher with no Baggage, in the form of Acclaim. Howard Marks (the CEO) was one of the guys that brought Activision back from Bankruptcy, and as you know it's massive today. He's now doing the same thing with the Acclaim brand. He's backing this concept 150% and so I say he's either crazy or a pioneer. Only time will tell, but you can be certain he'll have a lot of consumer fans that got to play his games for free.

MMORPG.com:There has been talk of your business model involving a free game that creates funds from advertising. How will this impact players as well as Acclaim?
David Perry:

Some of the hardcore Gamers often believe that in game advertising is evil, that's because we mention the "advertising" word, we must suck. Maybe we do suck, but the funny thing is that I agree, advertising (in general) does suck today! I remember buying Tivo stock hoping someday TV advertising (as it is today) will be forced to change. I am still waiting!! Games are the same, the solution is not to ram advertising down a gamer's throat. (Or like websites do today, they drop the advert right over the text you're trying to read!... I just love that! ARGH! I believe it's all about an exchange. We know that advertising pays the bills, but don't ruin my service over it. What I mean is that if the TV companies found a way to ram even more advertising down your throat they would. Hold on, they did that already, they now have a device that scans shows tearing out individual frames (including fixing audio pops the lost frames cause) they think you won't notice, so they can get one more advert in.

>>For me, that's the wrong direction. What I prefer is, if I don't want adverts and they're truly annoying to me, then just let me turn them off. If I don't mind the adverts, then reward me, like let me watch the Pay-Per-View for free. Then advertising could be a win/win. If you want to pay cash for the pay-per-view, go ahead, if you want it for free, turn on a single 128x128 static image in the bottom right corner of the screen, sit back and enjoy.

Which would you want? Different people have their own opinions and that's the core point, we respect those opinions by giving choice. I expect many will just turn off the adverts and thank us for an innovative options. Some will choose the rewards. (In 2Moons you level up faster if the static advert is on.)

So we then did a test and asked the gamers, how many would CHOOSE to turn the adverts on if they were rewarded. Amazingly the statistic sits at about 97%. So this to me seems a pretty safe bet.

I'm happy to work with the in-game advertising companies, to help them improve the relationship between their audience and their clients. I feel that making gamers watch adverts they frankly don't want to see is actually a disservice to their advertising clients.These concepts seem a long way off for the TV world, but they can certainly work for games. So Acclaim will be the first company to deliver the promise of truly free games, yet backed by a perfectly viable business model. For me this is interesting and could change how people think about funding games, so I'm having fun. If I fail, nothing changes, if I succeed, then in the future you'll end up reaching in your wallet a lot less, and that will drive the message home to publishers, that you want them to experiment with new models too.

MMORPG.com:Can you tell us about how advertisements will be displayed or used in your game?
David Perry:

Well that's a good question. It turns out we have not chosen the company yet that will source the adverts, we are getting pitched by them, but have not signed on the dotted line yet. They each have their own size rules and we will work with the art director on the game, to find places to put the adverts without breaking anything.

MMORPG.com:What storyline does 2Moons follow? What is the setting for the game world?
David Perry:

To cut it really short, the story is focused on a giant Door that when opened, beasts are unleashed into the lands of Haran and kill almost everyone. Two cities remain and once you step outside, you're in ever-increasing danger. It's up to you what you do, we don't lead you. You can be a wimp and sit around town all day, or go fishing, or you can gather up some friends and just see how far you can penetrate into the unknown. You will have no idea what's coming next and you can bet it's dangerous. You and people like you must try to survive until the two moons cross, only then will Trieste - the white lady, be re-incarnated and can once more seal the gate closed with her own blood.

MMORPG.com:How will characters be represented in the game world? What classes or careers will they be able to choose from?
David Perry:

We have six classes: Warriors, Knights, Summoners, Magicians, Hunters & Healers. These characters have very different skill trees, I like the Knights, my friends are playing as Summoners (to control pets) and Hunters (for the ranged weapons). That said, I just got a new build with the Warriors, and I must say, I expect a LOT of people to choose them.

MMORPG.com:"No mercy for the weak, no pity for the dying, no tears for the slain." Can you tell us a little about your tag line?
David Perry:

This is one of the first violent adult content MMORPGs.

Violence has an unfair stigma in games thanks to Take 2 with their dishonesty when questioned "is there adult content in your game?". Our industry demands you're honest up front, or the whole system fails. In this game, there is a lot of blood, a lot of profanity and a lot of violence. I enjoy this kind of game, and I don't feel it should be any problem as we are VERY clear on this. It's not a game for Children.

MMORPG.com:With a tag line like that is it safe to say there will be PvP in the game? Can you tell us about the PvP system you plan to use?
David Perry:

As I've spent a lot of time playing the game alone (I have my own server), I've not really spent enough time experimenting with the PvP system. It's set up so you get thrown in jail if you cross the line, but overall PvP is an option when in PvP territory. We also have duels, which are fun with similar level players as it becomes all about strategy.

My new build will enable for me to explore PvP more and so I will report back on that.

MMORPG.com:How closely tied is 2Moons to the Korean MMO Dekaron? Can you tell us about the success of that game?
David Perry:

I like Dekaron, it's one of the most arcade like MMORPG's I've seen. Big giant bosses, big visuals, lots of blood etc. So to be clear, we're starting with something that's already successful in Korea. We will however change things like the story, the dialog and give hundreds of design changes, from cameras to interface to balancing to fighting etc.

MMORPG.com:Will players be able to use crafting in the game? How will this be set up?
David Perry:

No we don't have crafting yet. I expect we will add this in the future updated.

MMORPG.com:What can we expect as far as a beta and launch is concerned?
David Perry:

Yes, I'm looking for gamers with designer DNA. I'm not looking for testers. I want them to really get into the discussions on every feature from balance, to interface, to cameras to controls. I want them to be able to make a difference and they will be communicating directly with me.

Feel free to sign up at www.2moonsgame.com so you can track when our beta access becomes available. (You can help me make the game good!) And also at www.dperry.com I will try to keep my Blog updated so people can see how this process is going.

If your readers have specific questions for me, have them just post them to our forums and I will answer.

More 2Moons Features:

2Moons - Reviewing 2Moons Review added on Thursday March 18
2Moons - An Interview with Rusel DeMaria Interview added on Wednesday August 08
2Moons - Exclusive Screenshots Media added on Wednesday August 08

More Interviews:

DC Universe Online - MMORPG.com Community Interview Interview added on Monday February 06
World of Darkness - CCP’s Plans to Dominate 2012 Interview added on Monday February 06
Entropia Universe - MindArk Interview Interview added on Monday January 30

More Features:

Star Wars: The Old Republic - With Friends Like These Column added on Tuesday February 07
One Jump Home - The Grind Column added on Tuesday February 07
Guild Wars 2 - Community Support Column added on Tuesday February 07
 
 
Syloc writes:

"If I'm required to know the back history of 5 clans, or watch 20 minutes of cinematics, or read a website before I can have fun,"

I'm sorry but I cannot remember one game that REQUIRES you to read to play the game. It's always optional to read it or not to read it. Misinformation like this tends me to believe that this might be another game of false promises. Great first impression.

-Syloc

New Post Quote
10/19/06 6:27:36 PM
 
Mysk writes:
Though I could be wrong, I believe that he used the word "required" within the same context as "you're required to get LOOT X,Y,Z to compete with the twinks".

You're not actually required to compete with twinks at all but it's perceived to be true because they're rampaging through the content, or because guilds require characters to have loot from Uber Dungeon, or because people won't group with your character because you have n00b gear, and so on.

You could easily go through the game at a merry pace and accumulate items as any new character would, but that would kind of suck and/or would be pretty dull.  Therefor, most perceive it as a "requirement" to compete with the twinks, even though technically it is not a requirement.

My take on his comment is that he used the word "required" in much the same way.  Sure you don't HAVE to, but the game could be pretty dull if you don't know what's going on.  Some titles simply do not explain enough within the game.

Don't take his comments too literally. :)

Of course, I could be wrong.

~Mysk
New Post Quote
10/19/06 7:20:48 PM
 
Syloc writes:

Well beside the semantics of the whole thing the whole "bashing of other mmos cause mine is better" and then describing how he's going to use an ingame advertisement system... doesn't sound too hot.

 

New Post Quote
10/19/06 11:27:37 PM
 
Danmann writes:

Violence has an unfair stigma in games thanks to Take 2 with their dishonesty when questioned "is there adult content in your game?".

I like this comment because it stuck me as utterly absurd. What mother or father would buy GTA game with any kind of delsusions about what kind of game it is? Just to be clear, violence had always been acceptable for games, while sexual references are not. Insuinuating Take 2 or anyone else making violent games is responsable for some non-existent 'stigma' is a pretty silly idea.

 We don't live in the TV Dave, we watch it.

New Post Quote
10/20/06 12:31:39 AM
 
tsunnu writes:

 

 

Well atleast its easy to know which games to pass up.  Advertising in games sucks  ( period )

I dont pay for a game to watch coke adds, While having a need for viagra or whatever E.D. medication my Warrior is slashing up to .

It just doesnt work.. Play the game to escape reality not /pizza.

Gl I wont be there.

 

New Post Quote
10/20/06 11:52:00 AM
 
Zenkai89 writes:

Originally posted by tsunnu

 

 

Well atleast its easy to know which games to pass up.  Advertising in games sucks  ( period )

I dont pay for a game to watch coke adds, While having a need for viagra or whatever E.D. medication my Warrior is slashing up to .

It just doesnt work.. Play the game to escape reality not /pizza.

Gl I wont be there.

 


Ehh... Well the Advertising is optional and you dont have to watch stupid adds if you dont want to as David said.

And i could say that if the game is free to play there must be something else to support it like Advertising.

97% agreed with it in the forums cause there is a price for keeping it on and thats better exp.

And The Game is Free To Play if you understand what the text saids....

Oh well what should i care, i just had to post a reply for this because it annoyed me and i hope other ppl wont get the wrong idea by reading that post :P

I really think this game is going to Rock!
New Post Quote
10/20/06 4:49:41 PM
 
ravenmyst writes:

Originally posted by Danmann

Violence has an unfair stigma in games thanks to Take 2 with their dishonesty when questioned "is there adult content in your game?".

I like this comment because it stuck me as utterly absurd. What mother or father would buy GTA game with any kind of delsusions about what kind of game it is? Just to be clear, violence had always been acceptable for games, while sexual references are not. Insuinuating Take 2 or anyone else making violent games is responsable for some non-existent 'stigma' is a pretty silly idea.

 We don't live in the TV Dave, we watch it.


Unfortunately it happens some parents are completely oblivious to what their kids play
and the "unfair stigma" that David i presume is refering to is companies like Take 2 that when asked how violent or adult oriented their game was and respond that there is little or no violence and release a very violent game give ALL game companies a bad rap like David said nowadays game companies have to be upfront about their games content as well as the "the violent game made me do it" that is constantly used when a kid goes and kills someone or gets into trouble with the law then everyone says "well there should'nt be any violence in games" which is why we have a rating system for games now which suprise surprise most parents don't pay attention to their kid says "I want this game" and they go out and buy it for them with out even looking to see what kind of game it is so yes there is a "stigma" against violent games
New Post Quote
10/22/06 2:06:14 AM
 
Endemondia writes:

This guy has struck gold with pushing the concept of gaming forward - advertising in-game - fine by me if I level up quicker and more so if i like the product being advertised (other games?).

The mmo is an industry still in the dark ages and anything to break it out of its donkey kong mode has to be good!

Sadly the game sounds pretty awful.

Survey says - class system not as good as skill system...and yet another fantasy class core game structure yawn!

Survey says - Asian conversions to Western market are always terrible - Archlord any one lol

storyline sounds like a big cliche.

If the target market is adult then let's up the game mechanics. I would play this game if sex and violence were uber explicit purely for the novelty factor. If it is GTA level then yawn...i know 6 yr old girls that play GTA. Otherwise 2Moons does nothing for me (apart from the advertising element).

I sound very critical but as a consumer it is only fair I speak my mind. I will still keep an eye on this one in the hope it has some more USP.

New Post Quote
10/22/06 1:13:19 PM
 
SSXPadishar writes:
Um, you can't lose...
The game will be free to check out and free to play (with Adverts turned on).  So um....

Aside from the extra gore/violence and new advert system, it doesn't sound like anything new.  But heck it still might be fun, and you can't go wrong with FREE to play :)
New Post Quote
10/30/06 10:32:46 AM
 
A_N_T_I writes:
Well, my first impressions from this interwview is that the guy that is interviewed is hyperactive. Thats cool. We need people with alot of energy you know? Heck, for once, I even like the advertisement system" (even though it still remains too see in which degree, how much and how they advertsie.) However, what I aint too happy about, is this deal about leveling faster with advertising on. Definetively not my cup of tea.

And then is the prospect of how they advertise; as I mentioned - I can be cool woth it - but what I dont like, is when real life things like adds interfere with my MMORPG experience. You know, they are supposed to be an escape from the real life; you enter anopther world with its own laws, own nations, own wars, et cetera et cetera and so on and so forth... BUT if the adds makes me stay in the real world, then its done for, and it is kinda loosin half of its point to me.

And second, did they even mentioned their combat system? My problem with this interview was that its hard to draw a good conclusion other than the guy is really really really happy about this product.    It'lll make him some stash!
New Post Quote
11/03/06 4:39:16 AM
 
darim writes:
Well, I liked some of dp's games in the past, and the guy really is hyperactive in a good way :) link
But I agree that the interview is kinda .. not too informative, bashing the other mmorpgs, some populism included etc. I assume that it works though, maybe not for us, but for many of the people who don't know how to get any info about the game and spam the forums with topics like "Where can I download the game plz??!?"

About the combat system and stuff which some of the players of the original dekaron confirmed:
The controls are both responsive wasd and point&click, there is probably a button which activates the auto attack but you are free to click or hold the mouse like in diablo. The normal attack (with the equipped weapon) kinda stacks itself and builds a combo with increasing strenght, it can be interrupted via a succesfull block. From the videos it's obvious that there are many attack skills for each class. For further info see the horribly translated but nevertheless useful www.dekaron.com and the 2moons forum at 2moons.acclaim.com.

edit::
Endemondia, maybe I'm kicking a beehive here, because I think you refer to EVE and that's a sacred relic on these forums (not saying it's a bad game though ;) ) but
"Survey says - class system not as good as skill system...and yet another fantasy class core game structure yawn!"
What survey are you refering to? You think that such survey is any good with WoW's 6+Million subscribers?
New Post Quote
11/05/06 5:16:37 AM
 
Gorukha writes:

Originally posted by SSXPadishar
Um, you can't lose...
The game will be free to check out and free to play (with Adverts turned on).  So um....

Aside from the extra gore/violence and new advert system, it doesn't sound like anything new.  But heck it still might be fun, and you can't go wrong with FREE to play :)

   Cant go wrong with f2p ? I beg to differ.
New Post Quote
11/05/06 5:44:22 AM
 
TACer writes:
Advertising heh i dont think that i'll really care about it , the thing i will care - more xp , i still need to know more about the PvP in this game . Still the game sounds like its gonna be a grindfest 
New Post Quote
11/06/06 1:39:37 PM
 
seePyou writes:

Originally posted by TACer
Advertising heh i dont think that i'll really care about it , the thing i will care - more xp , i still need to know more about the PvP in this game . Still the game sounds like its gonna be a grindfest 
This illustrates one thing that bothers me; where is the website for the game? There is only a forum right now and the game is close to beta, that shows quite a few things for the development of the game.
New Post Quote
12/02/06 12:24:07 AM
 
Blizzagen writes:
Very interesting, looking forward to hearing more about this. Perry seems like a great guy, too.

I was surprised to see the name Acclaim pop up though, as they went bankrupt in 2004. But nope, apparently Howard Marks bought the Acclaim name and formed Acclaim Games, which I think focuses on online games firstly, and solely? Not too sure how much money they have in the bank account at the moment, I wouldn't assume they had much - its pretty likely that they are hoping that this venture will take off. A little doubtful, but the free-to-play status of the game means that we get a wonderful community of early teenagers, excited for a free game just like they were for Guild Wars. Thus, they will leave World of Warcraft, insulting it bitterly in the process, and proclaiming 2Moons to be the new cool MMO. Oh, I'm so cynical. 

Still, looks fun, Perry seems fun, everything seems fun; if a little shallow. Also, I'm worried about these changes to a previously Korean MMO. I'm not sure whether any Korean MMO has really hit it big over here, and it's likely that 2Moons success depends on the strength of its 'westernisation'. I'm going to sign up at the website (forums?), because I'm very interested in testing the game and it would be a lot of fun to communicate with Mr. Perry and all.

Edit: Also, the website is best viewed with "Internet Explorer 5.0"? I know you may not have had time to work on the website much, but really?
New Post Quote
12/23/06 4:26:24 AM
 
Leave this field empty
Post Your Comment:
Popular Features:
General : The 2011 Players' Choice Awards Award added on Monday January 09
We picked our games of the year back in December, but now it's your turn.... Read More
Player Perspectives : Content Locusts Killed My MMO Column added on Friday January 27
It used to be that hitting the level cap in an MMO was something that... Read More
Star Wars: The Old Republic : Good Cop, Bad Cop – SWTOR General Article added on Monday January 30
There is no question that Star Wars: The Old Republic has stirred strong feelings on... Read More
Star Wars: The Old Republic : The Future of the Old Republic Interview added on Thursday January 12
Star Wars: The Old Republic has taken the MMO gaming world by storm over the... Read More
General : The 2011 Player’s Choice Winners Award added on Thursday January 19
A couple of weeks ago, we asked you, our valuable readers, to vote for those... Read More
Latest News:
2Moons : Reviewing 2Moons Reported on Mar 18, 2010
MMORPG.com's Adam Tingle takes this look at Acclaim's 2Moons, a F2P game launched back in... Read More
2Moons : New Huge Prize Giveaway! Reported on Apr 05, 2008
MMORPG.com and Acclaim have partnered to bring you an exciting new contest! From April 5,... Read More
2Moons : Bad Moons Rising Reported on Apr 02, 2008
Acclaim Games has announced the release of Bad Moons Rising, the newest content update for... Read More
2Moons : Bad Moons Rising Trailer Reported on Mar 31, 2008
Here's a trailer for the new 2Moons update called "Bad Moons Rising". Read More
2Moons : Bad Moons Rising Reported on Mar 31, 2008
The folks over at 2 Moons are rolling out a new update today. The update... Read More