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Lockpick Entertainment | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 02/15/07)  | Pub:Lockpick Entertainment
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The Dumbest Quest in the World

Jon Selin from Dreamlords returns with another Developer Journal. This time, he tells us all about The Dumbest Quest in the World.

The Dumbest Quest in the World exists. And more disturbingly, for a brief moment it existed in our game. The other day I was watching one of our designers exerting all his piss and vinegar as he was working on a new quest for Dreamlords. Then he shook is head, turned to me with a sad look on his face, and asked: "What do you think when we create utter crap for your game?"

I didn't know what to say at the time, and to be honest I don't even remember what my answer was. Given the question, it is more likely than not that my retort was a pun of questionable character.

A few days later, I was glaring at the true meaning behind his question. The Dumbest Quest in the World. Behind closed doors we call it "The Gay Quest", and no, it's not about gay bashing, the quest is actually about interracial homosexual relations, but it doesn't stop there... Oh well, I better explain it from the top.

The quest is what we call a Spirit Quest, which means that you play it with your avatar, the Dreamlord. In case you are unfamiliar with Dreamlords, there is also RTS-style quests and battles in our game. This one however is played in more traditional third person view with your character. I'm going to show you some screenshots of the quest, now apparently I was doing this on a test version of the client where the effects on the Dreamlord is broken, meaning that it looks like crap compared to how it should look. Hence, the artists would kill me if they knew that I was showing you these so please don't tell them.

Anyhow, as the quest starts, you find yourself in one of our, well, usual quest areas. You are quickly informed that you are searching for some old ruin reassembling an arch. This arch however is gone, lost, hidden, VANISHED. You have NO IDEA how to find it as NO ONE HAS SEEN IT.

The arch:

Yeah, you heard me; you can see it from where you start the quest. IT IS RIGHT THERE!

Then you get a hint saying that maybe you could find someone that knows where it is.

Ok, maybe that's not so bad. I've had worse. Between the place you start at and the arch, there are a bunch of houses and a small guy standing there. I'm ignoring the fact that I can SEE the bloody thing from where I start and approach the fellow. Now, again, if you're not familiar with our game, your avatar is the very spirit of the land, an ancient being with awesome powers, holding life and death in his hands. With all this in mind the following development seems highly appropriate. I approach the guy, and he tells me:

"You're an odd looking fellow... Do you need my help?"

Odd looking fellow? Perhaps a little respect would be in order? Then he continues:

"Of course I know where the arch is, everybody knows that! You're not from around here are you?"

...
What the
...

I'M THE OMNIPOTENT SOUL OF THE LAND! OF COURSE I AM FROM AROUND HERE!

It gets worse however, it seems that he wants me to do him a favor. It turns out that when this geezer was a kid he was over in some woods to the northwest and became lost. But then he was rescued by a beautiful girl, and ever since that day he has been hopelessly in love with her but tragically unable to do anything about it. I pan my camera around and notice the "woods to the northwest" he is talking about.

It's three trees. Give or take.

They are 50 meters from his house.

That's not the worst however. In front of the threes stands his long lost love, and it's safe to say that either there is a significant difference in taste going on between me and this guy, or she must have lost whatever beauty that was every in her. I rub my eyes and look again. It's a Thul warrior. A 5 meter tall wolf-like beast of a thing. I click on her and what do you know, her name is "Alpha Male". Makes sense.

By now I'm giving up, what the hell, let's just get this misery over with. I approach his lost love that apparently has been living within a stone's throw from his house since he was a kid. A dialogue starts and now she (the Alpha Male) apparently goes by the name "Ugly monster" (the most sensible thing I've heard so far). It turns out that the Ugly Monster has been in love with the old man as well, and want's to have him run away and come and live in the forest. Check.

I return to the old man. He thanks me (which is the first time he is not openly rude to me, his god) and tells me that the arch is to the west, and apparently "You can't miss it". Well duh. I have been looking at the thing for the last five minutes, good thing that it was hopelessly lost and I went on this grand quest of rediscovery.

Then the old man promptly splits into THREE copies of himself (What the hell is going on here...)

The three clones saunters away towards the huge beast over at the trees. On their (his) way over there they (he) tell me that they (he) will go and meet their (his) destiny, but that it would be kind of me not to tell their (his) wife... ?! WIFE?!

AAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHH!!!!!!!!

By now my poor tortured mind has had enough and ejects, leaving me giggling and sobbing. I want to see what will happen when they (he) reach the "Ugly Monster" but I can't take it anymore and use my last remaining drops of strength to mash alt-f4. I'm still not quite sure exactly what series of events resulted in someone making this quest, or if I ever actually want to know. What is curious however, is that for the months that this quest was playable by our testers. Not one of them commented on it.

This brings us back to the original question; I don't feel good at all about crap in my game, which is why, luckily, this quest is no longer in it. Just two days before this little scenario unfolded I went to a tattoo parlor that a friend of mine owns. Just as a heads up, putting a needle to your wrist hurts like hell.

And this is the result:

Yep. It's the Dreamlords logo. Now the reason that I feel so strongly about crap in the game, is that for the rest of my life when I look at my wrist I don't want to associate it with The Dumbest Quest in the World. I want to associate it with the three wonderful years I had working on this project, all the friends I've made, all the things I've learned and all the things I have promptly ignored.

What happened to the queer quest in question you ask? It has been stashed away, and one day when I deem that humanity is ready for it I might unearthen it. Don't get your hopes up though; some secrets are best kept buried.

/Jon Selin, your champion against dumb quests.

More Dreamlords: Resurrection Features:

Dreamlords: Resurrection - Tutorial Video Media added on Wednesday August 20
Dreamlords: Resurrection - A Look at Dreamlords At A Glance added on Friday July 25

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Robbgobb writes:
I have done that quest and felt the same way. It truly is a quest that makes one wonder why it was set up that way and why it is there. Some game have bad quests but I feel this game truly is a game where finding a good one is hard. Love the game but not the quests.
New Post Quote
2/21/07 12:35:52 PM
 
Endemondia writes:
very cool article and I dig when people wear their hearts on their sleeves. I really want to like Dreamlords too as I am a big total war fan but something, that I cannot put my finger on, is stopping me...I guess my biggest fear is i will like it too much and quit all the other games i am playing. Going to read the reviews to see if it will tempt me in.
New Post Quote
2/21/07 12:42:33 PM
 
AranStormah writes:
Maybe he split into three because he didn't count on all of him surviving the trip over to his lost love?
New Post Quote
2/21/07 12:52:07 PM
 
mehhem writes:
That was a good article.  Actually made me laugh and smile numerous times.  That guy has crazy ass hair too. 
New Post Quote
2/21/07 3:46:36 PM
 
Dish writes:
I liked that article although I'm pretty surprised that he was willing to publish it on here. If that was my game I wouldn't want any potential customers finding out that my team would even think of making a quest like that
New Post Quote
2/21/07 4:15:27 PM
 
WisebutCruel writes:
It's nice that he can laugh at his own game. It helps me not feel so bad, since I've been laughing at it from the beginning.
New Post Quote
2/21/07 4:45:36 PM
 
SUMB44 writes:
Originally posted by Dish
I liked that article although I'm pretty surprised that he was willing to publish it on here. If that was my game I wouldn't want any potential customers finding out that my team would even think of making a quest like that
Quite the contrary, this type of honesty and openess from a Dev is refreshing and speaks volumes about his confidence in his product which hopefully bodes well for the future of the industry.
New Post Quote
2/21/07 4:49:06 PM
 
Dish writes:
Originally posted by SUMB44
Originally posted by Dish
I liked that article although I'm pretty surprised that he was willing to publish it on here. If that was my game I wouldn't want any potential customers finding out that my team would even think of making a quest like that
Quite the contrary, this type of honesty and openess from a Dev is refreshing and speaks volumes about his confidence in his product which hopefully bodes well for the future of the industry.
Yea, when you look at it that way I guess you're right. That sort of openness does kind of make the gap between gamer and developer seem smaller which is nice.
New Post Quote
2/21/07 5:00:41 PM
 
adliPremo writes:
It could definitely damage some relationships internally though.  He's throwing one of his designers under the bus.  Of course, that designer actually does deserve to be fired.
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2/21/07 5:01:13 PM
 
OnlineBoyo writes:
I don't understand why they would remove such a quest.  It sounds hilarious, and I think quests with lots of crazy people are the best.  I think quests should either make you feel important or entertain you.  I would find that really, really entertaining.
New Post Quote
2/22/07 12:52:19 AM
 
Azanth writes:


Originally posted by adliPremo
It could definitely damage some relationships internally though. He's throwing one of his designers under the bus. Of course, that designer actually does deserve to be fired.

I doubt the quest was intentionally designed that way. It was probably some unfinished project or sandbox-type experiment that somehow got into the game and left in that weird-ass state it was in. Still, an amusing article.

New Post Quote
2/22/07 2:04:04 AM
 
heocat writes:
The best would have been if the little guy went up gave the monster a big smoocher and off they went
New Post Quote
2/22/07 6:03:18 AM
 
Ipcryss writes:
This kind of article really makes me love this site - very funny.  As soon as I get home I'll have both of my sons read it.  Sometimes you really do wonder about quality control in quest creation; this is a perfect example.  Alpha Male - lololol!
New Post Quote
2/22/07 6:54:39 AM
 
shae writes:

Great Journal.

And this has to be said... well just because. Jon is extremely cute and I LOVE the hair.

/applaud

New Post Quote
2/22/07 12:05:38 PM
 
Kyleran writes:

Well, the article did get me to actually notice Dreamlords even existed...but a quick search of the early reviews have warned me off of it....

 

 

New Post Quote
2/22/07 4:58:11 PM
 
AranStormah writes:

It's not for everyone, but I can't remember reading it ever claming to be either. In other words, don't worry yourself with beta reviews. Dreamlords is one of those games so different from the mainstream that you'd be better off making up your own mind instead of listening to someone on a MMORPG site, who might not care at all for it's unusual breed of web-strategy/rts/rpg gameplay. :)

I'm not going to contradict myself (too much) by sharing my own experience at it, but I'd like to say that if I wasn't behind a pesky, college firewall I would definetly be participating in it past the one era I was lucky enough to play as a beta tester. There's a satisfying depth to it both gameplaywise and especially communityspecific which feed off eachother and can make it just as addictive as classics like Starcraft or Utopia.

New Post Quote
2/22/07 5:53:01 PM
 
Krieg writes:
Too bad you need to buy the game to "try it out."
New Post Quote
2/23/07 7:15:37 PM
 
Joscellin writes:
Originally posted by Krieg
Too bad you need to buy the game to "try it out."

Yeah, that whole $5 activation fee plus 14.95 for the first month will really break your bank. They had a beta, then they released it, god forbid they don't open a free trial automatically.

Killer game if it's what you enjoy, utter crap if it's not. Definately a love it or hate it scenario, thankfully there are quite a few who, like me, love it :)
New Post Quote
2/24/07 6:18:07 AM
 
JelloB2000 writes:


Originally posted by Joscellin

Originally posted by Krieg
Too bad you need to buy the game to "try it out."

Yeah, that whole $5 activation fee plus 14.95 for the first month will really break your bank. They had a beta, then they released it, god forbid they don't open a free trial automatically.
(...)


Lack of free trial is bad and it is not worth 20$ to find out if its a bad game or not. Beta has nothing to do with trials, thats just a testing phase (even though some companies have started to use it like a trial phase).

New Post Quote
2/24/07 11:48:24 AM
 
Penguintower writes:
Originally posted by Joscellin
Originally posted by Krieg
Too bad you need to buy the game to "try it out."

Yeah, that whole $5 activation fee plus 14.95 for the first month will really break your bank. They had a beta, then they released it, god forbid they don't open a free trial automatically.

Killer game if it's what you enjoy, utter crap if it's not. Definately a love it or hate it scenario, thankfully there are quite a few who, like me, love it :)
 I agree with you it’s a love or hate game to bad those who doesn’t like shouts more then those who like it. I don’t know if it’s just me but the community is the best I have seen in a game so far. Conclusion: those who like it are friendly as hell. I hope The DL community stays this way. 
New Post Quote
2/24/07 12:51:31 PM
 
Joscellin writes:
Originally posted by JelloB2000

 


Originally posted by Joscellin

Originally posted by Krieg
Too bad you need to buy the game to "try it out."

Yeah, that whole $5 activation fee plus 14.95 for the first month will really break your bank. They had a beta, then they released it, god forbid they don't open a free trial automatically.
(...)


Lack of free trial is bad and it is not worth 20$ to find out if its a bad game or not. Beta has nothing to do with trials, thats just a testing phase (even though some companies have started to use it like a trial phase).

Name a recent successful MMO that had a free trial upon release. Coming up with anything? That's cause there aren't any. WoW, EQ2, EVE, GW all these games didnt begin their free trials until *at least* 4-6 months after release.
New Post Quote
2/24/07 2:51:26 PM
 
mbblade writes:

well i felt that this game was not for the quests, although it does add content i don't think it is content worth a dang. I am not sure if the game would be better with or without them.

New Post Quote
2/24/07 3:33:16 PM
 
Benezetta writes:
I didn't enjoy the game but I thought this article was funny as heck. 
New Post Quote
2/24/07 8:00:25 PM
 
JelloB2000 writes:


Originally posted by Joscellin

Originally posted by JelloB2000




Originally posted by Joscellin


Originally posted by Krieg
Too bad you need to buy the game to "try it out."


Yeah, that whole $5 activation fee plus 14.95 for the first month will really break your bank. They had a beta, then they released it, god forbid they don't open a free trial automatically.
(...)


Lack of free trial is bad and it is not worth 20$ to find out if its a bad game or not. Beta has nothing to do with trials, thats just a testing phase (even though some companies have started to use it like a trial phase).

Name a recent successful MMO that had a free trial upon release. Coming up with anything? That's cause there aren't any. WoW, EQ2, EVE, GW all these games didnt begin their free trials until *at least* 4-6 months after release.


I didnt say free trial on release, I said its bad to not have any (looking at Dreamlords site there is no mention at all of free trial). All those mmorpg:s you mention would have more players (at start if anything) if they started with a free trial early. (GW still has no real trial, like all NCSoft games the free trial cd-key is given in the game-box & on certain weekends). Free trials bring in new blood & Dreamlords seems to have very few players.

New Post Quote
2/25/07 3:46:12 PM
 
yusaku5 writes:
I just can't believe the guy had the Dreamlords logo tattooed on his wrist.  That's almost as bad as putting your girlfriend's name there.
New Post Quote
2/26/07 9:42:30 AM
 
mpfweaver writes:

Not really and, not really.  Probably, whoever put the quest in knew it was off, and knows that this article exists.  Most likely, whoever made up the quest (and maybe a few people were responsible) intended it to come off in a different fashion.  Most likely, the quest was implimented in whatever way possible at the time, probably in order to meet a deadline, and for whatever reason, was never revisited and retro-fitted. 

The author refers to the quest as something the office talks about, and he puts his face on the article. That doesn't seem like something a person or office would do if they were hiding out from hurt feelings. I think that the point of the article was that stuff like this happens, and that it's not as unreasonable as you might think.

New Post Quote
2/28/07 3:46:10 PM
 
Faythbreaker writes:

Heads up, if you had an early account, the 5$ fee was waved. I did, subscribed with an accident having hte 5$ subscription and they gave me extra play time.

#2, I hope they read this... I play the game... have it. That quest is still there. I played it today....

New Post Quote
2/28/07 5:09:57 PM
 
Faythbreaker writes:
By the way, the quest is called A New Path of Revival.
New Post Quote
2/28/07 5:14:04 PM
 
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