Trending Games | Paladins | World of Warcraft | Revelation | Dark and Light

    Facebook Twitter YouTube Twitch.tv YouTube.Gaming
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:3,397,408 Users Online:0
Games:938 
Trove (T)
Trion Worlds | Play Now
MMORPG | Setting:Fantasy | Status:Final  (rel 2014)  | Pub:Trion Worlds
Distribution:Download | Retail Price:Free | Pay Type:Free | Monthly Fee:Free
System Req: PC Playstation 4 Xbox One | Out of date info? Let us know!

Trove News - Changes Incoming to Cubits, Classes & Patrons

Posted by Suzie Ford on Jan 29, 2016  | Comments

The Trove forum has a new post to proactively warn players about some fairly significant changes coming to three areas: Cubits, Classes & Patrons. The post begins with a discussion of why changes are needed in order to keep the game moving forward and then details the changes that will be coming in the future.

First - why make changes? At the end of the day this is a big piece of the engine that keeps Trove going. We've been live long enough and collected enough data that we can start making some changes. The core word which I expect us to be held to here is value. No matter what you are spending on the game - time or money, we need to give you value and respect that investment. That never changes.

Players will initially earn fewer Cubits that will allow for more time to familiarize themselves with the game prior to being able to unlock fast mounts and wings. In addition, players can expect higher prices in the Cubit store while simultaneously being able to buy more worthwhile repeatable things.

Classes are going to be overhauled to allow for deeper progression and powers. The result is that fewer classes will be coming into the game to allow for better progression for the existing characters.

Lastly, you can check out the changes to the Patron system and what it means to Trove as a F2P title.

Is Freedom Really Free?

What does this mean for Trove as a free game. Obviously we have a lot of players who add a lot of value to our game simply by being a part of our community. As above, our goal is to align our value. We want to spend the most time possible making the game as good as we can. We expect the adjustments to monetization will get us to a better place for both you as supporters and players of the game and for us as developers. I also want to thank everyone again here for your support in both time, money, and everything else you do. I know these are some big changes and I'll be in and out of this thread for the rest of the day answering any questions as I can, so feel free to fire away.

Read it all on the Trove site.

Suzie Ford / Suzie is the Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom