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Blizzard Entertainment | Play Now
TCG | Genre:Fantasy | Status:Final  (rel 03/11/14)  | Pub:Blizzard Entertainment
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Free | Monthly Fee:Free
System Req: PC Mac | Out of date info? Let us know!

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66 posts found
  Ender4

Apprentice Member

Joined: 5/18/08
Posts: 2096

2/28/14 2:56:04 PM#21

I spent $3 on this game to get the dumb Goblin and that is it. I now own almost every card in the game. Thing is my best deck still barely uses any legendary cards. The cards all follow the same budget and you don't need to ever spend a penny to get them all.

  Jacxolope

Apprentice Member

Joined: 1/15/13
Posts: 746

2/28/14 3:04:33 PM#22

Yes- Its P2W...But what CCG isnt?

I am anti 'p2W'  and honestly pretty much anti 'F2P'- But with a CCG I totally understand the need for this concept.

 

Having played CCG's via tabletop since the early 1990s (and still playing) I knew what the payment system would be and am fine with it...

 

HS has bigger issues than 'P2W'- It feels single player, there is no community and its bare boned- Bugs are still around from since the day I started playing (including arena DC/Floating cards/position movement) and its being fixed and added onto at a snails pace- And Blizzard (one of the most wealthy game companies around) is actually claiming the "small team" excuse.

 

I really liked the game at first- Dropped $20 and decided I would buy $20 in cards each month I played (I anticipated a long run...)- Game LOOKS fantastic, plays pretty well (a bit over simplified) and considering its made by Blizz I figured this will be the most popular CCG online and even introduce people to the genre and help bring them to more complex games on the the tabletop .

 

I was very excited-

My enthusiasm went from "YEAH" to "Meh" to "bleh" rather quickly.

Game isnt worth the $20 I dropped on it. Buy the Marvel TCG (for PC) for probably $10- $15 and you will have everything , can play online and have tons of variety... HS feels like a bad single player game and I do not see it improving.

-Which is too bad. I wanted to love this one.

 

EDIT- That isnt to say the game will never be great- I still have hope. Based on what I have seen and the rate of development (for a fairly simple game) I would anticipate that it will not be great (or even good)- But one can hope. I would say play totally free since it isnt worth a dime in its current state- Waste some time and learn the game. Hope that you can revisit this in a year and have a good , solid game waiting for you- Right now it is neither good nor solid and has the amount of features and options I would expect from an indie team in early alpha- Yes it looks really, really good- But under the hood? Not so much.

  sportsfan

Advanced Member

Joined: 8/20/12
Posts: 376

3/01/14 10:48:24 AM#23

Hearthstone is not pay to win.

It probably is the cheapest CCG in existence. Since you can buy a pack with free GOLD every 2 days by just doing the daily.

Comparing that to MTG in money spending is ridiculous.

 

That being said: the no lifers - basement dwellers - will have a clear cut advantage since they will assemble all cards through 4-5 months long grinding at 6 hours a day.

 

So it is not pay to win: it is grind to win in the long run as most winning decks these days in tournaments have 6 to 8 legendary/epic card combos.

Still, if you absolutely WANT to pay for packs, the game will set you back around 250 Euro in the long run. Peanuts for other CCG's.

Positive:

- Fantastic interface.

- Great to follow matches on Twitch. Huge spectator value.

- Darn cheap for a CCG. What about 0 Euro and still having access to Legendaries after 3/4 months.

- Crafting system is better than trading in a computer game (no scamming, no gold mafia).

- Tense and very simple card game. Fast to play in 8 minutes sessions.

 

Negative:

- Simple card game with smart mechanics but not the depth of some other card games.

- Match making is fucked up in non rated play.

- Monthly reset of rankings is bad for casual players as you confront each new month über decks in the first week.

- Typical Blizzard game: made for nerds and geeks. Blizzard forgot Mr/Mrs Casual on the iPad having fun.

- For the moment no iPad/tablet versions

- Not enough challenging PVE content. they are promised, but knowing Blizzard that could take ages.

 

  Sukiyaki

Elite Member

Joined: 8/14/09
Posts: 1310

3/02/14 5:43:11 AM#24

Why where you even expecting anything else than a Pay2Win game? Of course it  a Pay2Win fest where momies credit card easily beats out player skill and dedication of anyone with a life. Blizzard just made and overhyped an uninovative TCG knock off port, to profit from an existing overhyped IP in another market. Neither the game nor Blizzard have ever given any objective or honest sign to bring some revolution or innovation to the genre. You should have seen that coming.

  sportsfan

Advanced Member

Joined: 8/20/12
Posts: 376

3/03/14 1:45:04 AM#25
Originally posted by Sukiyaki

Why where you even expecting anything else than a Pay2Win game? Of course it  a Pay2Win fest where momies credit card easily beats out player skill and dedication of anyone with a life. Blizzard just made and overhyped an uninovative TCG knock off port, to profit from an existing overhyped IP in another market. Neither the game nor Blizzard have ever given any objective or honest sign to bring some revolution or innovation to the genre. You should have seen that coming.

Hearthstone card packs can be bought with in game Gold.

Doing the daily gives you one free card pack every 2 days. That's 15 free booster packs per month.

That's a whopping 90 free booster packs after 6 months. 

In other CCG's that would set you back around 350 dollars or more, in Hearthstone that's zero dollars.

Calling this pay to win is calling every game you buy a pay to win system.

HS is a typical grind to win game! It is a typical Blizzard game: you play it until your face sees blue.

Its huge success is already showing: both Wizardry and Sukyaki showing up in a thread about a Blizzard CCG without playing it or they would know the grind mechanics surely.

  eddieg50

Hard Core Member

Joined: 6/22/05
Posts: 1487

3/06/14 12:25:16 PM#26
I started playing a few days ago and I to thought this was pay to win as I seem to suck at the game LOL. then I started watching top players on you tube and saw that they were winning with primarily basic cards, once I learned about synergy and how one card relates to another I was a much better player
  Wizardry

Elite Member

Joined: 8/27/04
Posts: 6827

Perhaps tomorrow will be better.

 
OP  3/07/14 6:57:34 AM#27

The problem with such a huge pay to win gets worse as the game progresses and that is another question,HOW does the game move forward from here?

I have seen it all as i have played this game a LOT in the  short time since i started playing.

Many already have the cards they need ,so what is next?More orange cards and have players grind for them,but what if the players don't need those,then what?Make cards that are so o/p that players just outright buy tons of packs so they can start reaping the rewards faster?O/p the NEXT generation of cards is always a bad design but one that is assured because they NEED to entice spending.

It takes a VERY long time to amass the cards and until then you play for free as i have done.Yes it is still fun,anyone that likes card games will love it.However the valuable cards offer a BIG advantage and that is they have very powerful multiple abilities,basically like playing 2 cards for the price of one.

I have won many a game going the freebie route but the odd time i hit a player that is using a HQ deck,i get smoked with no chance at all.The reason these multi ability cards are so powerful is because the game design is basically a trade one card for one card.You put out a 3/2 or a 2/3 and i match it with similar.This happens all the way until someone gains the advantage with the HQ cards.

It takes a lot of winning to get 150 gold to enter ONE Arena and then it becomes a total crap shoot.Unless you have played a lot of arena you will not know the trend of cards and there is a huge difference from one Arena to the next.

Still as the game gets more HQ cards it becomes a game that further the gaps between new player and old.It is a really bad design because more and more players will already have powerful synergy decks leaving new players with a lose..lose ..lose scenario.Only way they can catch up is by spending LOTS of money.

What they SHOULD have done or maybe will is create seasons of cards,meaning you have to use ONLY the newest season to build a deck and not all your cards.Then have all matches needing gold ,perhaps 50 to enter,winner gets 110 and so on to match the present reward system.Otherwise maybe 2-3 years later there will be 200 HQ cards all with synergy,no way a new player is jumping in and competing versus that.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  sportsfan

Advanced Member

Joined: 8/20/12
Posts: 376

3/08/14 6:00:56 PM#28

As stated. Doing the daily every day and get the usual 3 wins will give you 15 booster packs per month FREE.

As the basic cards are free too and you get at least 1 or 2 rares or better with each booster pack along with the regular cards, I really don't know ANY other decent CCG that's so cheap to play.

My son didn't pay for anything and he is reaching rank 7 out of 25 already after 2/3 months play.

So what's the fuzz?

Actually Wzardry playing a Blizzard game makes me smile. :)

As a new player I would avoid Arena play btw until you studied the many tutorials on drafting decks from pros you see on Twitch etc ...

 

 

  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 8630

I believe in life before death... So dont forget to enjoy it while you still can.

3/09/14 9:36:49 AM#29

Its fun.. 

 

in game A people are complaining that subs are a thing of the past

While in game B the same people are complaining the FTp game is pay to win..

 

Everyone just need to face the truth once and for all..

Nothing comes for Free in life, espescially not games that are created to make money for their investors.

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  sportsfan

Advanced Member

Joined: 8/20/12
Posts: 376

3/11/14 6:51:15 AM#30
Originally posted by Lord.Bachus

Its fun.. 

 

in game A people are complaining that subs are a thing of the past

While in game B the same people are complaining the FTp game is pay to win..

 

Everyone just need to face the truth once and for all..

Nothing comes for Free in life, espescially not games that are created to make money for their investors.

If you would compare HS with other CCG's like Magic though, it shows there is a huge difference.

- Basic cards are free

- In 6 months time you could easely get 90 HS booster packs (with at least one rare or more per pack) for FREE just by doing the dalies and ... play without paying a dollar. In Magic that would set you back around 300 dollars...

 

  Mors.Magne

Advanced Member

Joined: 3/02/07
Posts: 1432

3/11/14 6:59:59 AM#31

All trading card games have the same 2 themes:

 

> You have to pay a modest amount to be averagely competitive.

 

> You have to be rich in order to have a realistic chance of being the best.

 

But what stops me from playing card games is none of these things - it's that there is no world to explore.

  randmp

Novice Member

Joined: 8/15/07
Posts: 54

3/22/14 12:21:01 PM#32
I agree with the op, this is a big pay to win game. If you have the money you will do great, If you don't you will not. The reason i don't like it is, what is the point. There is really no reward system to it. You lose no big deal, you win no big deal. It is not  mmo. This is just another fail title on the market.
  Xthos

Advanced Member

Joined: 4/18/10
Posts: 2650

3/22/14 1:20:37 PM#33

I have a hard time paying money for 'cards' that I do not also get in rl, to play with friends.  I have not played this, but I do own a lot of MtG cards, and I couldn't get myself to play online and pay for cards.  I wish they had a option to pay extra and you could get the cards you have in the game, also shipped to you, then I would be more likely to do it.  I know that may be a bit much for every single card, but if you wait till say you have 50/100 cards or something, and have them shipped... 

 

I read about Hearthstone, it seemed like a less complicated/simpler MtG, I like the complexity of MtG though, yeah the rule sets and such can be a little much sometimes, but I like the complexity of making the decks and different things you can do.  Not sure I would like something that is simplified.

  Ginaz

Hard Core Member

Joined: 4/01/07
Posts: 1720

3/22/14 1:37:24 PM#34
Originally posted by Wizardry

No you don't have to buy but if you do like some that have already bought over 100 packs,there is a huge disparity in cards.

Even their auto match maker is really bad,example i was constantly matched versus players with more unlocked decks than me and seemed every single card they played was o/p.

Soon i seen the decks with very powerful multi-mechanic cards,i just esc and concede,not much fun there.I have been a long time member of MTGO and MTG regular cards and played SOE's version,i won't be supporting these games anymore with money.

Welcome to almost every TCG/CCG in existence.  You must be new to the genre to be complaining about it.  Hearthstone, in fact, is less p2w than say, Magic: The Gathering, because there are ways you can grind it out and acquire cards for free.  That's not the case with Magic and many other TCG's.  If you're upset about it, maybe this isn't the genre of games for you.

Is a man not entitled to the herp of his derp?

Remember, I live in a world where juggalos and yugioh players are real things.

  Mr.SeriousGuy

Apprentice Member

Joined: 3/15/14
Posts: 100

4/13/14 8:22:36 PM#35
Originally posted by randmp
I agree with the op, this is a big pay to win game. If you have the money you will do great, If you don't you will not. The reason i don't like it is, what is the point. There is really no reward system to it. You lose no big deal, you win no big deal. It is not  mmo. This is just another fail title on the market.

spending a little money is not enough . you have to spend a lot of money or you need to have been around since the last wipe . at this point you need a few specific cards to get anywhere . you can win games without them just don't expect to rank up past 10 . the reason you have to spend so much most likely by this point is that you cant buy a specific card like in a real life CCG . you are forced to buy packs and disenchant them to make cards you will use .

people that think they get past rank 10 because of skill and not the 2 molten / rag , 1 silvanas and 2 cairn in their decks are delusional

its the worst cash grab since blizzard let people spend $90 to reach level 90 since they know any one still playing wont be able to group for any low level stuff since they lost half their player base  

  Quizzical

Guide

Joined: 12/11/08
Posts: 13576

4/13/14 8:25:44 PM#36
Originally posted by Mr.SeriousGuy

people that think they get past rank 10 because of skill and not the 2 molten / rag , 1 silvanas and 2 cairn in their decks are delusional

You do, I hope, realize that a deck can have only one copy of a given legendary in it.

  Creatorzim

Novice Member

Joined: 11/15/11
Posts: 281

4/13/14 9:05:18 PM#37

You must not be playing Heartstone because its not Pay to Win what so ever. You can play and not spend a dime on this game and win the majority of your fights if luck is not against you.

If you are losing it is because you spend your gold poorly, you should be buying the arenas which is a draft which anyone with 150 gold can win at if you dont suck at the game which gets you tons of cards, gold, and dust. 

Save up your dust if you want legendary cards.

You can get gold easily by playing the computer or randoms and completing quests. Make sure you unlocked all your free cards for each class.

All you have to do is play a ton and you can get all the cards you want for free. Just depends on how much time you put in it. If you dont want to put time into the game you have two options

Buy cards to relieve the time you would spend earning gold on your own

Or 

Quit. Because you just want all the cards handed to you and dont want to put any effort into the game.

  Mors.Magne

Advanced Member

Joined: 3/02/07
Posts: 1432

4/14/14 1:10:21 AM#38

I buy cards, and I think there is an element of pay-to-win. This is because I tend to win if I can bring out my expensive legendary cards. However, I lose most of the time to players who have played so often that they know what cards I'm likely to play and have prepared a counter to it. These players usually don't need legendary cards. 

 

A disadvantage of expensive legendary cards is that, apart from the murloc and rogue deck, they don't combine as well with other cards compared to standard cards.

 

So I would rate experience above money in what determines a win.

 

 

  Mors.Magne

Advanced Member

Joined: 3/02/07
Posts: 1432

4/14/14 1:16:33 AM#39
Originally posted by Creatorzim

You must not be playing Heartstone because its not Pay to Win what so ever. You can play and not spend a dime on this game and win the majority of your fights if luck is not against you.

If you are losing it is because you spend your gold poorly, you should be buying the arenas which is a draft which anyone with 150 gold can win at if you dont suck at the game which gets you tons of cards, gold, and dust. 

Save up your dust if you want legendary cards.

You can get gold easily by playing the computer or randoms and completing quests. Make sure you unlocked all your free cards for each class.

All you have to do is play a ton and you can get all the cards you want for free. Just depends on how much time you put in it. If you dont want to put time into the game you have two options

Buy cards to relieve the time you would spend earning gold on your own

Or 

Quit. Because you just want all the cards handed to you and dont want to put any effort into the game.

 

The problem with arena is that you must win at least 4-6 matches for it to be worthwhile in terms of rewards. Most beginners will be lucky if they win 1 match, and very lucky if they win 3 matches - even though they have 3 lives!

 

You need a lot of experience before even considering playing arena.

  maji

Spotlight Poster

Joined: 1/15/04
Posts: 1933

4/14/14 1:29:29 AM#40

Yep, it's pay to win. The only "not pay to win" part is the arena. Everything else: the more boosters you buy the more legendaries you have the more games you will win, since legendaries are in 90% of all cases soooo much better than other cards.

In other CCGs like MTGO they are some cards as well that are definately better than others. But there you can trade for them. You can't do that in Hearthstone. There you buy boosters. Well, you can also destroy hundreds of your cards to get another one. Which, compared to 1vs1 trades, ensures that your collection is getting smaller and smaller, unless you buy boosters.

 

So, yep, the lack of a trading system and the pay to win issue make sure that Hearthstone is nothing else but a cheap money grab from Blizzard.

Let's play Fallen Earth (blind, 300 episodes)

Let's play Guild Wars 2 (blind, 45 episodes)

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