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Frontier Developments | Official Site
MMORPG | Setting:Sci-Fi | Status:Final  (rel 2014)  | Pub:Frontier Developments
PVP:Yes | Distribution:Retail | Retail Price:$59.99 | Pay Type:Free | Monthly Fee:Free
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Elite: Dangerous News

Latest Headlines for Elite: Dangerous

  • Powerplay Beta to Kick Off on May 20th

    The next big update to Elite: Dangerous is called "Powerplay". The team has announced that the beta for Powerplay will begin on May 20th which is big news considering the long list of enhancements to the game will be incoming.

    Reported on May 08, 2015
  • Powerplay to Bring New Gameplay

    The next Elite: Dangerous update has been named and described. Called "Powerplay", v1.3 will bring a new gameplay feature into the game. Players will be able to align with one of three intergalactic powers in an effort to dominate and control space. Once aligned, players will be able to help accomplish group goals, earn reputation and to advance the shared cause.

    Reported on Apr 23, 2015
  • Mission System to be Significantly Revamped in Next Update

    The Elite: Dangerous team has gone onto the game's official forums with an update that is packed with interesting tidbits of information.

    Reported on Apr 09, 2015
  • Now Available on Steam

    In an unexpected move this week, Frontier released Elite: Dangerout on Steam. New players can grab a copy for $59.99 with existing players able to add Elite: Dangerous to the Steam Library through the "non-Steam game" option.

    Reported on Apr 02, 2015
  • Wings Content Update Goes Live

    The Elite: Dangerous forum has been updated with the patch note for the Wings content expansion. Wings brings some very nice multiplayer features on board with the Wings beacon system that allows players to send signals to super cruiser environments. Beacon functionality allows other players and NPC ships accessing the signal to drop into the same location and is considered an enhancement for cooperative adventuring.

    Reported on Mar 10, 2015
  • Headed to XBox One This Year

    Frontier Developments has announced that it will be bringing Elite: Dangerous to the XBox One console sometime during calendar year 2015. The XBox One version will include all PC content through next week's Wings update.

    Reported on Mar 04, 2015
  • Debug Camera to Unlock in March

    The Elite: Dangerous forum has been updated with a new developer post that lays out some of the upcoming features players can expect from the beta update v1.2. According to the post, the update should arrive in March. Of particular note, the update will feature a debug camera that will allow players to take epic screenshots of their ships from the outside, though the caveat is mentioned that it is not a game play camera.

    Reported on Feb 26, 2015
  • Community Goals Take Centerstage

    The first major update has been applied to Elite: Dangerous. Center among the new things delivered in the patch is the new Community Goals feature. According to information from developers, Community Goals can be accomplished in multiplayer, solo or private groups, all contributing to the success of attaining the goal of expanding known space.

    Reported on Feb 10, 2015
  • Working Together with Community Goals

    When today's Elite: Dangerous beta patch goes live, players will see a laundry list of client and game improvements. Most notably, however, the Community Goals feature will activate. Last week, the team posted a developer blog on the game's forums to explain what Community Goals are.

    Reported on Feb 05, 2015
  • PAX South 2015 - Cruising Through With The Oculus Rift

    Conventions are all about trying new things, and I did just that at PAX South, sampling for the first time two of the hottest new pieces of tech - software and hardware - that gamers are drooling over: Elite: Dangerous and the Oculus Rift.

    Reported on Jan 28, 2015
  • GDCA Hands Out a Pioneer Award to David Braben

    The Game Developer's Choice Awards have been announced, and Dave Braben, CEO of Frontier Developments and Elite: Dangerous, has been named as the recipient of the Pioneer Award for his groundbreaking technology and game design milestones.

    Reported on Jan 27, 2015
  • 15 Creation Jobs Cut, Operations Move to Cambridge

    Frontier Developments has sent a letter to investors indicating that fifteen "creation" jobs at the company's Cambridge studio have been made redundant and that all Halifax development jobs are being moved to Cambridge. What the implications are for the Halifax studio remain unclear.

    Reported on Jan 27, 2015
  • Open-Ended, Vast & Procedurally Generated

    Elite: Dangerous is a direct call to my childhood and to an arguably more ambitious time of gaming. Open ended, vast, and procedurally generated. The march of technology since the first Elite has only served to let Frontier Developments create the sort of game that they, and I, spent years imagining.

    Reported on Jan 12, 2015
  • Review in Progress #3 - Frame Shift

    It's a big galaxy. 400 billion stars big. There's room enough to make your fortunes, room enough to find your fights and room enough to see things most people won't pass by if you really work at it. In a galaxy like that, what you make of it is up to you. You... and others. It might be the little action of a few players bringing in the goods or it might be the larger actions of empires.

    Reported on Jan 05, 2015
  • Server Problems Addressed

    New Year's day was a rough one for Elite: Dangerous when a server malfunction caused a slew of headache-inducing bugs. Fortunately, developer Frontier has fixed these issues.

    Reported on Jan 04, 2015
  • Review in Progress #2 - Space. It's Big.

    Last time in this review in parts, I realised that I needed a flight stick. Fortunately I happened to have one buried in the house, left behind by my brother. Maybe I'll invest in something a little more fancy, but it did the job. It finally made me feel like a pilot, like I was competent. I went from viewing each docking with a mix of fear and dread to hotdogging them. From fitfully trying to slam my ship onto the pad and pray to gliding in on pretty fine vectors if I do say so myself.

    Reported on Dec 28, 2014
  • Review in Progress #1 - Pre-Flight Check

    Fast forward the intervening 21 years to last week. Elite: Dangerous officially launched. Is there a credit bug? I doubt it. Is there the wormhole bug? I have no idea yet.... but I hope so. Where my first exposure to Elite was wide eyed wonder and my first experiences with it amounted to a lack of foresight, I decided I was going to take this easy. Work my way into the experience. Learn. Do it right.

    Reported on Dec 21, 2014
  • Launch Day Arrives

    Frontier Developments has announced that the launch day for Elite: Dangerous has finally arrived after months of successful alpha and beta testing. Players can grab a copy of the game, begin playing and make a difference in the outcome of the story.

    Reported on Dec 16, 2014
  • The Entire Galaxy, Yours For The Taking

    Thirty years ago, programmer David Braben created the ground-breaking, but controversial space trading game, Elite, a game that sparked many a debate among computer enthusiasts, and served as a precursor to games like Wing Commander: Privateer and EVE Online. Next Tuesday, Braben's releasing Elite: Dangerous, an ambitious sequel that could very well be the next ground-breaker/debate-maker, and I was fortunate enough last week, to get an early look at it.

    Reported on Dec 14, 2014
  • Refunds Possible with a Caveat

    After the kerfuffle earlier in the week regarding the removal of offline play for Elite: Dangerous, Dave Braben has come back with a quick Q&A in the latest newsletter. In it, it is revealed that refunds for those disaffected by the decision are possible but only if the game was ordered through the Elite: Dangerous site and if the purchaser has not participated in any alpha or beta events thusfar.

    Reported on Nov 20, 2014
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