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Frontier Developments | Official Site
MMORPG | Genre:Sci-Fi | Status:Final  (rel 2014)  | Pub:Frontier Developments
PVP:Yes | Distribution:Retail | Retail Price:$59.99 | Pay Type:Free | Monthly Fee:Free
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Elite: Dangerous News

Latest Headlines for Elite: Dangerous

  • Debug Camera to Unlock in March

    The Elite: Dangerous forum has been updated with a new developer post that lays out some of the upcoming features players can expect from the beta update v1.2. According to the post, the update should arrive in March. Of particular note, the update will feature a debug camera that will allow players to take epic screenshots of their ships from the outside, though the caveat is mentioned that it is not a game play camera.

    Reported on Feb 26, 2015
  • Community Goals Take Centerstage

    The first major update has been applied to Elite: Dangerous. Center among the new things delivered in the patch is the new Community Goals feature. According to information from developers, Community Goals can be accomplished in multiplayer, solo or private groups, all contributing to the success of attaining the goal of expanding known space.

    Reported on Feb 10, 2015
  • Working Together with Community Goals

    When today's Elite: Dangerous beta patch goes live, players will see a laundry list of client and game improvements. Most notably, however, the Community Goals feature will activate. Last week, the team posted a developer blog on the game's forums to explain what Community Goals are.

    Reported on Feb 05, 2015
  • PAX South 2015 - Cruising Through With The Oculus Rift

    Conventions are all about trying new things, and I did just that at PAX South, sampling for the first time two of the hottest new pieces of tech - software and hardware - that gamers are drooling over: Elite: Dangerous and the Oculus Rift.

    Reported on Jan 28, 2015
  • GDCA Hands Out a Pioneer Award to David Braben

    The Game Developer's Choice Awards have been announced, and Dave Braben, CEO of Frontier Developments and Elite: Dangerous, has been named as the recipient of the Pioneer Award for his groundbreaking technology and game design milestones.

    Reported on Jan 27, 2015
  • 15 Creation Jobs Cut, Operations Move to Cambridge

    Frontier Developments has sent a letter to investors indicating that fifteen "creation" jobs at the company's Cambridge studio have been made redundant and that all Halifax development jobs are being moved to Cambridge. What the implications are for the Halifax studio remain unclear.

    Reported on Jan 27, 2015
  • Open-Ended, Vast & Procedurally Generated

    Elite: Dangerous is a direct call to my childhood and to an arguably more ambitious time of gaming. Open ended, vast, and procedurally generated. The march of technology since the first Elite has only served to let Frontier Developments create the sort of game that they, and I, spent years imagining.

    Reported on Jan 12, 2015
  • Review in Progress #3 - Frame Shift

    It's a big galaxy. 400 billion stars big. There's room enough to make your fortunes, room enough to find your fights and room enough to see things most people won't pass by if you really work at it. In a galaxy like that, what you make of it is up to you. You... and others. It might be the little action of a few players bringing in the goods or it might be the larger actions of empires.

    Reported on Jan 05, 2015
  • Server Problems Addressed

    New Year's day was a rough one for Elite: Dangerous when a server malfunction caused a slew of headache-inducing bugs. Fortunately, developer Frontier has fixed these issues.

    Reported on Jan 04, 2015
  • Review in Progress #2 - Space. It's Big.

    Last time in this review in parts, I realised that I needed a flight stick. Fortunately I happened to have one buried in the house, left behind by my brother. Maybe I'll invest in something a little more fancy, but it did the job. It finally made me feel like a pilot, like I was competent. I went from viewing each docking with a mix of fear and dread to hotdogging them. From fitfully trying to slam my ship onto the pad and pray to gliding in on pretty fine vectors if I do say so myself.

    Reported on Dec 28, 2014
  • Review in Progress #1 - Pre-Flight Check

    Fast forward the intervening 21 years to last week. Elite: Dangerous officially launched. Is there a credit bug? I doubt it. Is there the wormhole bug? I have no idea yet.... but I hope so. Where my first exposure to Elite was wide eyed wonder and my first experiences with it amounted to a lack of foresight, I decided I was going to take this easy. Work my way into the experience. Learn. Do it right.

    Reported on Dec 21, 2014
  • Launch Day Arrives

    Frontier Developments has announced that the launch day for Elite: Dangerous has finally arrived after months of successful alpha and beta testing. Players can grab a copy of the game, begin playing and make a difference in the outcome of the story.

    Reported on Dec 16, 2014
  • The Entire Galaxy, Yours For The Taking

    Thirty years ago, programmer David Braben created the ground-breaking, but controversial space trading game, Elite, a game that sparked many a debate among computer enthusiasts, and served as a precursor to games like Wing Commander: Privateer and EVE Online. Next Tuesday, Braben's releasing Elite: Dangerous, an ambitious sequel that could very well be the next ground-breaker/debate-maker, and I was fortunate enough last week, to get an early look at it.

    Reported on Dec 14, 2014
  • Refunds Possible with a Caveat

    After the kerfuffle earlier in the week regarding the removal of offline play for Elite: Dangerous, Dave Braben has come back with a quick Q&A in the latest newsletter. In it, it is revealed that refunds for those disaffected by the decision are possible but only if the game was ordered through the Elite: Dangerous site and if the purchaser has not participated in any alpha or beta events thusfar.

    Reported on Nov 20, 2014
  • Frontier's Dave Braben Responds to Lack of Offline Play

    Last week in the Elite: Dangerous newsletter, it was casually announced that the game's offline single player experience was being nixed. Offline play was a singular promise made to backers during the game's Kickstarter initiative. The announcement that it was being removed as one of the core game features caused quite a stir in the community. In a new interview with Eurogamer, Frontier's Dave Braben explains the decision.

    Reported on Nov 18, 2014
  • Online Connection Required for Single Player Game

    The latest Elite: Dangerous newsletter contains some surprising news for fans of offline single player games. The original KickStarter project described the multiplayer game and the single player game that would not require an online connection. However, with the latest newsletter, the Elite: Dangerous team has revealed that the single player iteration will need to "connect to the server from time to time" to keep the game fully updated.

    Reported on Nov 17, 2014
  • Release Date Announced for December

    Elite: Dangerous now has a release date thanks to a Twitter post from the team. Players can look forward to December 16, 2014 to get their hands on the game.

    Reported on Nov 07, 2014
  • Beta 3 Kicks Off

    The third beta phase for Elite: Dangerous has officially kicked off. In response to tester feedback, the team has refined features and added new ones in preparation for Beta 3. Players will be able to won multiple ships, check out resource gathering by mining, and a long list of content are now included in the game.

    Reported on Oct 29, 2014
  • Catching Up with the Dev Team

    Elite: Dangerous is one of the most interesting and anticipated games coming out in the near future and it has recently entered the second beta phase. We wanted to find out what the team has been up to lately and how the game has changed recently. Check out our exclusive interview with Adam Woods and Chris Gregory.

    Reported on Oct 26, 2014
  • Newsletter #42 - Elite's 30th Anniversary, Beta 2 Release

    The countdown to release is well underway for space trading game Elite: Dangerous and the next phase, Beta 2, starts Tuesday, September 30. NOTE: Tuesday also marks the day the limited edition wireframe Cobra paint job becomes officially unavailable.

    Reported on Sep 27, 2014
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