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Frontier Developments | Official Site
MMORPG | Setting:Sci-Fi | Status:Final  (rel 2014)  | Pub:Frontier Developments
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Elite: Dangerous Features

Latest Feature for Elite: Dangerous

  • PAX South 2015 - Cruising Through With The Oculus Rift

    Conventions are all about trying new things, and I did just that at PAX South, sampling for the first time two of the hottest new pieces of tech – software and hardware – that gamers are drooling over: Elite: Dangerous and the Oculus Rift.

    Posted on 01/29/2015 by Jason Winter
  • Recent
  • Previews
  • Interviews
  • General Article
  • Column

More Recent Features

  • Review in Progress #3 - Frame Shift

    It’s a big galaxy. 400 billion stars big. There’s room enough to make your fortunes, room enough to find your fights and room enough to see things most people won’t pass by if you really work at it. In a galaxy like that, what you make of it is up to you. You… and others. It might be the little action of a few players bringing in the goods or it might be the larger actions of empires.

    Posted on 01/06/2015 by Jonathan Doyle
  • Review in Progress #2 - Space. It's Big.

    Last time in this review in parts, I realised that I needed a flight stick. Fortunately I happened to have one buried in the house, left behind by my brother. Maybe I'll invest in something a little more fancy, but it did the job. It finally made me feel like a pilot, like I was competent. I went from viewing each docking with a mix of fear and dread to hotdogging them. From fitfully trying to slam my ship onto the pad and pray to gliding in on pretty fine vectors if I do say so myself.

    Posted on 12/29/2014 by Jonathan Doyle
  • Review in Progress #1 - Pre-Flight Check

    Fast forward the intervening 21 years to last week. Elite: Dangerous officially launched. Is there a credit bug? I doubt it. Is there the wormhole bug? I have no idea yet.... but I hope so. Where my first exposure to Elite was wide eyed wonder and my first experiences with it amounted to a lack of foresight, I decided I was going to take this easy. Work my way into the experience. Learn. Do it right.

    Posted on 12/22/2014 by Guest Writer
  • The Entire Galaxy, Yours For The Taking

    Thirty years ago, programmer David Braben created the ground-breaking, but controversial space trading game, Elite, a game that sparked many a debate among computer enthusiasts, and served as a precursor to games like Wing Commander: Privateer and EVE Online. Next Tuesday, Braben's releasing Elite: Dangerous, an ambitious sequel that could very well be the next ground-breaker/debate-maker, and I was fortunate enough last week, to get an early look at it.

    Posted on 12/14/2014 by Neilie Johnson
  • Catching Up with the Dev Team

    Elite: Dangerous is one of the most interesting and anticipated games coming out in the near future and it has recently entered the second beta phase. We wanted to find out what the team has been up to lately and how the game has changed recently. Check out our exclusive interview with Adam Woods and Chris Gregory.

    Posted on 10/27/2014 by Garrett Fuller
  • That Wizard Came From the Moon

    Every Friday, we break down the week’s biggest news in the world of roleplaying games and serve it up fresh, all in one place. This week we have our Lion of Lannister meeting Moon Wizards in Destiny, the forty endings of Bioware’s Dragon Age: Inquisition culled down to “only a few,” and Elite: Dangerous putting Star Citizen to shame. Read on for that and much more!

    Posted on 06/20/2014 by Christopher Coke
  • E3 Preview - Every Star in the Universe

    At E3 last week, we had the opportunity to take Elite for a test spin. Not only that, but we were given some time with, wait for it… the Oculus Rift version! Garrett and Bill were generous enough to let me take it for a spin since I had never tried the Oculus Rift prior to this, and there is only one word to describe the experience: MIND-BLOWING!

    Posted on 06/18/2014 by Terry OBrien
  • The Glorious Return to Frontier

    Garrett Fuller and Bill Murphy sat down with David Braben of Frontier fame to talk all about Elite's progress through alpha, the road to beta, and even got some hands-on with flight sticks and the Oculus Rift to take out some AI opponents.

    Posted on 03/20/2014 by Garrett Fuller
  • The Most Wanted Indie MMOs of 2014

    We already covered our all-around most wanted MMOs of 2014 last week, but did you know there were a boatload of Indie MMOs also releasing this year? We’d be remiss if we didn’t give the guys with the littler budgets and possibly bigger dreams their own spotlight, so we’re back this week with the Most Wanted Indie MMOs of 2014. Read on for our list, and be sure to comment and let us know if you agree or have something we missed to boot.

    Posted on 01/07/2014 by William Murphy

Previews

  • The Entire Galaxy, Yours For The Taking

    Thirty years ago, programmer David Braben created the ground-breaking, but controversial space trading game, Elite, a game that sparked many a debate among computer enthusiasts, and served as a precursor to games like Wing Commander: Privateer and EVE Online. Next Tuesday, Braben's releasing Elite: Dangerous, an ambitious sequel that could very well be the next ground-breaker/debate-maker, and I was fortunate enough last week, to get an early look at it.

    Posted on 12/14/2014 by Neilie Johnson
  • E3 Preview - Every Star in the Universe

    At E3 last week, we had the opportunity to take Elite for a test spin. Not only that, but we were given some time with, wait for it… the Oculus Rift version! Garrett and Bill were generous enough to let me take it for a spin since I had never tried the Oculus Rift prior to this, and there is only one word to describe the experience: MIND-BLOWING!

    Posted on 06/18/2014 by Terry OBrien
  • The Glorious Return to Frontier

    Garrett Fuller and Bill Murphy sat down with David Braben of Frontier fame to talk all about Elite's progress through alpha, the road to beta, and even got some hands-on with flight sticks and the Oculus Rift to take out some AI opponents.

    Posted on 03/20/2014 by Garrett Fuller

Interviews

  • Catching Up with the Dev Team

    Elite: Dangerous is one of the most interesting and anticipated games coming out in the near future and it has recently entered the second beta phase. We wanted to find out what the team has been up to lately and how the game has changed recently. Check out our exclusive interview with Adam Woods and Chris Gregory.

    Posted on 10/27/2014 by Garrett Fuller

General Article

  • Review in Progress #3 - Frame Shift

    It’s a big galaxy. 400 billion stars big. There’s room enough to make your fortunes, room enough to find your fights and room enough to see things most people won’t pass by if you really work at it. In a galaxy like that, what you make of it is up to you. You… and others. It might be the little action of a few players bringing in the goods or it might be the larger actions of empires.

    Posted on 01/06/2015 by Jonathan Doyle
  • Review in Progress #2 - Space. It's Big.

    Last time in this review in parts, I realised that I needed a flight stick. Fortunately I happened to have one buried in the house, left behind by my brother. Maybe I'll invest in something a little more fancy, but it did the job. It finally made me feel like a pilot, like I was competent. I went from viewing each docking with a mix of fear and dread to hotdogging them. From fitfully trying to slam my ship onto the pad and pray to gliding in on pretty fine vectors if I do say so myself.

    Posted on 12/29/2014 by Jonathan Doyle
  • Review in Progress #1 - Pre-Flight Check

    Fast forward the intervening 21 years to last week. Elite: Dangerous officially launched. Is there a credit bug? I doubt it. Is there the wormhole bug? I have no idea yet.... but I hope so. Where my first exposure to Elite was wide eyed wonder and my first experiences with it amounted to a lack of foresight, I decided I was going to take this easy. Work my way into the experience. Learn. Do it right.

    Posted on 12/22/2014 by Guest Writer

Column

  • That Wizard Came From the Moon

    Every Friday, we break down the week’s biggest news in the world of roleplaying games and serve it up fresh, all in one place. This week we have our Lion of Lannister meeting Moon Wizards in Destiny, the forty endings of Bioware’s Dragon Age: Inquisition culled down to “only a few,” and Elite: Dangerous putting Star Citizen to shame. Read on for that and much more!

    Posted on 06/20/2014 by Christopher Coke
  • The Most Wanted Indie MMOs of 2014

    We already covered our all-around most wanted MMOs of 2014 last week, but did you know there were a boatload of Indie MMOs also releasing this year? We’d be remiss if we didn’t give the guys with the littler budgets and possibly bigger dreams their own spotlight, so we’re back this week with the Most Wanted Indie MMOs of 2014. Read on for our list, and be sure to comment and let us know if you agree or have something we missed to boot.

    Posted on 01/07/2014 by William Murphy
  • The Most Wanted MMOs of 2014

    In this week’s List, we’re doing the obvious… ranking our staff’s top ten Most Wanted MMOs of 2014. The new year is just a day away, so it’s time we took stock of the ten games, expansions, and so forth we’re most looking forward to in the next twelve months. So tarry no more, read on, and dig our list of the Most Wanted MMOs for 2014.

    Posted on 12/31/2013 by William Murphy

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