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Daybreak Games | Official Site
MMORPG | Setting:Fantasy | Status:Development  (est.rel 2016)  | Pub:Daybreak Games
PVP:Yes | Distribution:Download,Retail | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

EverQuest Next News

Latest Headlines for EverQuest Next

  • Daybreak says, "When we're ready, you'll know."

    Today we reached out to Daybreak Studios to ask them about that thing we've all been eagerly awaiting for over two years: EverQuest Next. Well, we're still going to be waiting, but just as former President John Smedley said, we were assured today EverQuest Next is indeed still being hammered away on.

    Reported on Sep 23, 2015
  • Players Assisting in Developing Halas

    Everquest Next is working in concert with Landmark players to create some of the locations within Halas. The newly announced contest features a fantastic Style Guide on The Workshop forum to help guide creationists along as they prepare for the contest.

    Reported on Aug 03, 2015
  • The Workshop Previews Elves & the Takish Empire

    EverQuest Next is alive and well judging by the latest Workshop Show that shines the spotlight on Elves and the Takish Empire. In addition, devs show off some character concept art.

    Reported on May 08, 2015
  • Smedley Reassures Fans that EQN Development Continues

    Daybreak Game Company CEO John Smedley has gone on record as saying that EverQuest Next is not vaporware and that development continues on the next chapter in the long-running series of games.

    Reported on May 06, 2015
  • New Novella Available for Download

    The EverQuest Next site has been updated with a notice that a brand new novella based on the game world has been released. Penned by Maxwell Alexander Drake, the novella is entitled "Dreaming in the Shadow".

    Reported on Apr 09, 2015
  • Forum Consolidation Part of "Corporate Restructuring"

    A new notice has been posted on the EverQuest Next main forum that lets users know that both the Lore and General Discussion forums will be shut down effective immediately. In the short term, the forums have been temporarily archived as 'read-only' but will disappear for good in April. Daybreak's Dexella cites corporate restructuring as the reason behind the forum closure.

    Reported on Mar 13, 2015
  • Saying Goodbye to Storybricks

    Victor shares his thoughts on the Storybricks shutdown, and wonders what it means for the tech of Storybricks itself

    Reported on Mar 05, 2015
  • Consoles Possible in the Future, Storybricks Ties Cut

    In last Friday's EverQuest Next / Landmark live stream, Terry Michaels revealed that, while the team is currently focused on the PC version of the game, there is the possibility it will be delivered to consoles at some point in the future. "It's really in our heads to see it on consoles." Michaels said.

    Reported on Feb 23, 2015
  • The Daily Quest - What Do You Want From EQNext?

    Daybreak games says it's still very much alive, and Terry Michaels is one of the devs still leading the charge, so what do YOU want to see from EQ Next in 2015? What will affirm your faith in the studio after its layoffs and convince you that EQN is on track?

    Reported on Feb 16, 2015
  • On Removing Pillars of the Everquest Community

    I'm trying my best right now to be eloquent about the recent news of layoffs in Daybreak Game Company. Sadly, it's 4:00 am as I write this, a reactionary submission to in light of my tenure as the Everquest Next and Landmark columnist.

    Reported on Feb 11, 2015
  • Dave Georgeson and Linda Carlson Let Go from Daybreak

    When SOE turned into Daybreak Game Studio after being acquired by investment company Columbus Nova, readers began to speculate when staff shake ups would begin. A week later and rumors are beginning to float our way that at least two major players at Daybreak have received pink slips.

    Reported on Feb 11, 2015
  • Welcome to Daybreak

    Victor chimes in with some positivity regarding Sony Online Entertainment's transition to Daybreak Game Company.

    Reported on Feb 07, 2015
  • Like an Overexplained Magic Trick

    Victor wonders if SOE has taken away the magic of a video game by explaining the trick behind making it work.

    Reported on Jan 23, 2015
  • Reflections on a Year Closer to Next

    Let's remember a year of Landmark development by looking at two good and bad aspects of the game that are likely to be transformed or improved upon by Everquest Next's development.

    Reported on Jan 09, 2015
  • Rivals' Features for EQNext, Part 2

    Victor rounds up two more features that Everquest Next might want to take from its rivals!

    Reported on Dec 21, 2014
  • Rivals' Features for EQ Next, Part 1

    Hey folks! We'll be taking a bit of a detour today from our regularly scheduled updates of Landmark to discuss the future of Everquest Next. It's not a real future for Everquest Next, but an imagined future where Everquest Next launches with some features thrown in there adapted from other games.

    Reported on Dec 04, 2014
  • 5 Questions for EQ:Next

    If there's one game the MMO consumer really seems to enjoy, it's playing "the next big thing" game. Hopeful fans project their best wishes forwards onto the next game, jaded players are certain that the next game is just "the next WoW clone," and fervent players are certain the next game is the much-prophesied "WoW killer." In each case, what brings us all together is looking at the next shiny toy. EQ:Next is most likely the next big thing.

    Reported on Oct 06, 2014
  • It Really is About Influence & Control

    Sony Online Entertainment has been adamant about its desire to give players influence and control in how EverQuest Next plays out. In a new blog post on the EQN forum, Steve "Moogard" Danuser has written about the importance of worshiping Veeshan and the Nor'I as a point of influence in the game world. The blog also gives background as to each deity's history within the larger EverQuest franchise.

    Reported on Oct 01, 2014
  • Omeed Dariani: "I resigned due to philosophical differences"

    Sony Online Entertainment's former International Brand Manager has finally written about why he left the company so abruptly a week ago. According to Omeed Dariani, he left as a result of failing to communicate his notion that "community first" is the way to go to build brand recognition for Everquest Next and Landmark.

    Reported on Sep 22, 2014
  • Omeed Dariani Resigns from SOE

    A new Tweet has been released by Omeed Dariani, now formerly the Senior Global Brand Manager at Sony Online Entertainment. According to he post, Dariani resigned from SOE last Friday.

    Reported on Sep 17, 2014
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