Trending Games | Guild Wars 2 | Elder Scrolls Online | Star Wars: The Old Republic | Shroud of the Avatar

  Network:  RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,964,955 Users Online:0
Games:812  Posts:6,414,146
Sony Online Entertainment | Official Site
MMORPG | Genre:Fantasy | Status:Development  (est.rel 2015)  | Pub:Sony Online Entertainment
PVP:Yes | Distribution:Retail | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

EverQuest Next Forum » General Discussion » Landmark this year...

4 Pages 1 2 3 4 » Search
66 posts found
  Dewm

Spotlight Poster

Joined: 5/29/09
Posts: 1350

Players come for the game, but they stay for the people- Most Devs have forgotten this.

 
OP  8/24/13 2:14:57 PM#1

 

 

I assumed because what we saw at the "unveiling" was nothing more then a shiny tech demo (albeit a awesome one)

 

But then I got to thinking about it... if Landmarks is going to have the same physics, animation and character models as EQ:N and they will have crafting and some items (see: statues, picks, crafting stations etc...)

 

And all of this is going to be released before the end of the year...

 

...They actually must be fairly far into development.. sure not ready for full release.. but they must have nailed down a few things..

-destructable enviroments work.

-character models/animation.

-engine tools etc.

 

 

So maybe o'l smed is farther along then we give em credit for.

Please check out my channel. I do gaming reviews, gaming related reviews & lets plays. Thanks!
https://www.youtube.com/user/BettyofDewm/videos

  Nemesis7884

Hard Core Member

Joined: 4/21/10
Posts: 746

8/24/13 2:21:47 PM#2

i still dont entirely get the difference since it seems landmark will also have things like guilds and combat etc...

but what you describe - isnt the first thing always getting the engine, the editor, the physics in - and then start creating all the quests etc....

so landmark could also be just a big "stalling" that buys them more time, maybe even makes players work for them while people can start already "locking down on" eqn and dont get engaged in the other big mmo's?

but im still having troubles understanding it all

  Dewm

Spotlight Poster

Joined: 5/29/09
Posts: 1350

Players come for the game, but they stay for the people- Most Devs have forgotten this.

 
OP  8/24/13 2:26:50 PM#3
Originally posted by Nemesis7884

i still dont entirely get the difference since it seems landmark will also have things like guilds and combat etc...

Nothing I've seen/heard has stated Landmarks will have combat in it.. (maybe i'm wrong).. link?

but what you describe - isnt the first thing always getting the engine, the editor, the physics in - and then start creating all the quests etc....

This is my point, Landmarks shares the engine physics character models etc... So they must have the foundation already in place. Pretty much the only thing left for EQ:N would be to fill it with content

so landmark could also be just a big "stalling" that buys them more time, maybe even makes players work for them while people can start already "locking down on" eqn and dont get engaged in the other big mmo's?

I don't think its stalling, they want to have tons of artist adding tons of stuff in so they don't have copy/pasta crap everywhere. I think its a awesome idea, who cares if everything in game isn't 100% dev made.

No one has a problem with Bethesda  selling more skyrim copies because of mods.

but im still having troubles understanding it all

 

My understanding is this:

Landmarks will have no quest, no combat.. just crafting and building and exploring.

In certain "zones" SoE will dictate the art style of certain buildings etc..

 

if some of those "specific building" get voted up by the player base.. they have a chance of making it into EQ:N and becoming part of a quest line, or a city.

 

 

Please check out my channel. I do gaming reviews, gaming related reviews & lets plays. Thanks!
https://www.youtube.com/user/BettyofDewm/videos

  Nadia

Tipster

Joined: 7/26/03
Posts: 11858

8/24/13 3:39:52 PM#4

SOE said Landmark is due this winter, it could be as late as March 2014

 

this was said at Gamescom

http://massively.joystiq.com/2013/08/21/gamescom-2013-in-depth-looks-at-everquest-next-and-eq-next-lan/

You can choose between male and female heroes and will begin as an Adventurer class at one of the world's great landmarks. From there, you can adventure freely into the world, find a spot you like, and claim it as your own. Once your spot is claimed, you can build on it however you see fit or move on to claim other areas and link them all together.

Landmark will feature many common MMO functions. You'll be able to start guilds and make friends, along with creating temporary build projects with others. You can also gather resources, craft items (including better gathering tools), and man an in-game booth to sell stuff to other Landmark adventurers. You can even sell your real estate on the global marketplace or make a career out of crafting environmental items for other players to use.

One area of Landmark will be reserved for art in the Norrathian style. Players can use the game's tagging system to "like" content, and the most-liked content (that fits the art style) will show up in EverQuest Next proper on day one of its launch. If you play Landmark, you'll also have access to the Adventurer class when you boot up EQ Next, allowing you to start multi-classing from your first moments in-game (or you can just transfer your Adventurer directly into Next).

 

  Dewm

Spotlight Poster

Joined: 5/29/09
Posts: 1350

Players come for the game, but they stay for the people- Most Devs have forgotten this.

 
OP  8/24/13 4:09:59 PM#5
Originally posted by Nadia

SOE said Landmark is due this winter, it could be as late as March 2014

 

where did you get the "it could be as late as march 2014"?

 

in this video @ 37:45

http://www.youtube.com/watch?v=sDq2a3zy_6M

The president of SoE said we can expect Landmark, and I quote "later this year"

Please check out my channel. I do gaming reviews, gaming related reviews & lets plays. Thanks!
https://www.youtube.com/user/BettyofDewm/videos

  Enrif

Advanced Member

Joined: 8/06/13
Posts: 150

8/24/13 4:12:40 PM#6

what will be missing in Landmark?

 

  • Emergent AI
  • Rally Calls
  • Quests
  • NPC
  • envoirmental building, Cities and the like(besides some landmarks), cause we will build some of it
  • Multiclassing
  • combat
  • PvE/PvP content
Still a long list. and some of that realy need time to be good.
  Nadia

Tipster

Joined: 7/26/03
Posts: 11858

8/24/13 4:44:33 PM#7

no source said march 2014  - several sources said this winter   

its my personal interpretation that winter lasts through march

 

http://www.shacknews.com/article/80806/everquest-next-landmark-shows-off-building

Landmark is due to launch this winter.

 

http://www.forbes.com/sites/davidewalt/2013/08/02/everquests-next-landmark/

launches this winter

 

 

 

  GrayKodiak

Novice Member

Joined: 11/15/12
Posts: 576

8/24/13 5:04:53 PM#8

They have already said they have not started working on social skills in the game yet, they do not have the other race models made yet.

 

People assume that we will be able to be multiple races in Landmark but.....they have not said that anywhere.

  joe2721

Apprentice Member

Joined: 2/08/07
Posts: 159

8/24/13 5:11:48 PM#9
If an older SOE Twitch video they said the wanted to make sure they were far enough along before they reveal anything to make it harder for  others to  release someone very similar  anywhere close to there release date. So I always figured they were further along than we thought

  wizardanim

Advanced Member

Joined: 1/24/07
Posts: 279

8/24/13 5:17:38 PM#10
Originally posted by GrayKodiak

They have already said they have not started working on social skills in the game yet, they do not have the other race models made yet.

 

People assume that we will be able to be multiple races in Landmark but.....they have not said that anywhere.

What would qualify as a social skill? What about SoEmote? What about the player shops, guilds, and marketplace?  I might misunderstand what you mean.

I do hope there are at least a few races to choose from.  But, with only one class to choose from (Adventurer), that we currently know about, i'm not too worried.  Everyone will have similar skills for a while when the game is being built, it will be fun, but the goal is for everyone to contribute.  I don't think it will take a lot away from the experience to just have a few races now, and a bunch later.

  Dewm

Spotlight Poster

Joined: 5/29/09
Posts: 1350

Players come for the game, but they stay for the people- Most Devs have forgotten this.

 
OP  8/24/13 10:49:27 PM#11
Originally posted by joe2721
If an older SOE Twitch video they said the wanted to make sure they were far enough along before they reveal anything to make it harder for  others to  release someone very similar  anywhere close to there release date. So I always figured they were further along than we thought

really? interesting.. have any idea who and/or when that was said? I'd be interested in that interview.

 

Please check out my channel. I do gaming reviews, gaming related reviews & lets plays. Thanks!
https://www.youtube.com/user/BettyofDewm/videos

  GrayKodiak

Novice Member

Joined: 11/15/12
Posts: 576

8/24/13 10:53:22 PM#12
Originally posted by wizardanim
Originally posted by GrayKodiak

They have already said they have not started working on social skills in the game yet, they do not have the other race models made yet.

 

People assume that we will be able to be multiple races in Landmark but.....they have not said that anywhere.

What would qualify as a social skill? What about SoEmote? What about the player shops, guilds, and marketplace?  I might misunderstand what you mean.

I do hope there are at least a few races to choose from.  But, with only one class to choose from (Adventurer), that we currently know about, i'm not too worried.  Everyone will have similar skills for a while when the game is being built, it will be fun, but the goal is for everyone to contribute.  I don't think it will take a lot away from the experience to just have a few races now, and a bunch later.

At gamescon they were asked if EQN would have things like SWG musicians, and they replied they have not even started on social skills yet.

  Nemesis7884

Hard Core Member

Joined: 4/21/10
Posts: 746

8/25/13 4:38:16 AM#13
people always assumed eqn would release 2013 - or at least did so a long time...i think we will be lucky if we are looking at autumn 2014...
  malrats

Novice Member

Joined: 7/24/03
Posts: 17

8/25/13 4:43:47 AM#14

It was said numerous times at SOE Live that Landmark would be released this DECEMBER...

 

That's definitely 2013.

 

And then I'd imagine we'll get EQN proper in 2014, maybe even spring. Wouldn't that be lovely?

  Rydeson

Elite Member

Joined: 3/05/07
Posts: 3897

8/25/13 5:11:02 AM#15
Originally posted by malrats

It was said numerous times at SOE Live that Landmark would be released this DECEMBER...

 

That's definitely 2013.

 

And then I'd imagine we'll get EQN proper in 2014, maybe even spring. Wouldn't that be lovely?

     Not happening..  EQN will be lucky to release in 2015..  They haven't even broke ground on ANY starting city, it's why we haven't seen any concept art of a city.. There is next to nothing talked about with crafting, other then "we like it so far".. I would even place a safe bet that the classes aren't even complete, and races are still in development.. I suspect you won't see any serious form of beta til fall of 2014.. Release maybe first part of 2015.. Keep in mind that EQN has gone thru 2 reboots, and they just recently signed on to their partners this year.. Normally, you'll see 2-3 years of development minimum after you have the engine and building tools in place..

     Landmark I assume will have an effect just how fast they can get players to do their work for them..  If Landmark players don't produce acceptable areas, then SOE will have to hire on more staff the old fashion way and do it themselves.. That will take more time..  But if players take Landmark serious, it could speed up release time by 6 months give or take.. But no way do you see EQN within the next 12 months.. 

  Dewm

Spotlight Poster

Joined: 5/29/09
Posts: 1350

Players come for the game, but they stay for the people- Most Devs have forgotten this.

 
OP  8/25/13 5:57:30 AM#16
Originally posted by Rydeson
Originally posted by malrats

It was said numerous times at SOE Live that Landmark would be released this DECEMBER...

 

That's definitely 2013.

 

And then I'd imagine we'll get EQN proper in 2014, maybe even spring. Wouldn't that be lovely?

     Not happening..  EQN will be lucky to release in 2015..  They haven't even broke ground on ANY starting city, it's why we haven't seen any concept art of a city.. There is next to nothing talked about with crafting, other then "we like it so far".. I would even place a safe bet that the classes aren't even complete, and races are still in development.. I suspect you won't see any serious form of beta til fall of 2014.. Release maybe first part of 2015.. Keep in mind that EQN has gone thru 2 reboots, and they just recently signed on to their partners this year.. Normally, you'll see 2-3 years of development minimum after you have the engine and building tools in place..

     Landmark I assume will have an effect just how fast they can get players to do their work for them..  If Landmark players don't produce acceptable areas, then SOE will have to hire on more staff the old fashion way and do it themselves.. That will take more time..  But if players take Landmark serious, it could speed up release time by 6 months give or take.. But no way do you see EQN within the next 12 months.. 

 

Well judging from your post you already hate EQ:N and SoE... so any form of a discussion will be extremely pointless and 1 sided.

 

 

But if you had actually read the OP you would have realised that I originaly agree'd with you.. But after thinking about it, I bet they are way further along then we think. I mean that have to have at least 50% of the game in place just to release Landmark (which they said would be done this year/December)

 

And I do like how you say everything with such athority. "you WILL NOT! see EQN in the next 12 months" "It normally takes 2-3 years" blah blah... How do you know this? gunna lie and say you are some bigwig for a dev company?

Please check out my channel. I do gaming reviews, gaming related reviews & lets plays. Thanks!
https://www.youtube.com/user/BettyofDewm/videos

  Rydeson

Elite Member

Joined: 3/05/07
Posts: 3897

8/25/13 6:51:55 AM#17
Originally posted by Dewm
Originally posted by Rydeson
Originally posted by malrats

It was said numerous times at SOE Live that Landmark would be released this DECEMBER...

 

That's definitely 2013.

 

And then I'd imagine we'll get EQN proper in 2014, maybe even spring. Wouldn't that be lovely?

     Not happening..  EQN will be lucky to release in 2015..  They haven't even broke ground on ANY starting city, it's why we haven't seen any concept art of a city.. There is next to nothing talked about with crafting, other then "we like it so far".. I would even place a safe bet that the classes aren't even complete, and races are still in development.. I suspect you won't see any serious form of beta til fall of 2014.. Release maybe first part of 2015.. Keep in mind that EQN has gone thru 2 reboots, and they just recently signed on to their partners this year.. Normally, you'll see 2-3 years of development minimum after you have the engine and building tools in place..

     Landmark I assume will have an effect just how fast they can get players to do their work for them..  If Landmark players don't produce acceptable areas, then SOE will have to hire on more staff the old fashion way and do it themselves.. That will take more time..  But if players take Landmark serious, it could speed up release time by 6 months give or take.. But no way do you see EQN within the next 12 months.. 

 

Well judging from your post you already hate EQ:N and SoE... so any form of a discussion will be extremely pointless and 1 sided.

 

 

But if you had actually read the OP you would have realised that I originaly agree'd with you.. But after thinking about it, I bet they are way further along then we think. I mean that have to have at least 50% of the game in place just to release Landmark (which they said would be done this year/December)

 

And I do like how you say everything with such athority. "you WILL NOT! see EQN in the next 12 months" "It normally takes 2-3 years" blah blah... How do you know this? gunna lie and say you are some bigwig for a dev company?

WOW really?  Was I talking to you or the OP?  NO.. I was responding to "Malrats".. :)  Have a great day :)

  Nemesis7884

Hard Core Member

Joined: 4/21/10
Posts: 746

8/25/13 7:58:43 AM#18
Originally posted by Dewm
Originally posted by Rydeson
Originally posted by malrats

It was said numerous times at SOE Live that Landmark would be released this DECEMBER...

 

That's definitely 2013.

 

And then I'd imagine we'll get EQN proper in 2014, maybe even spring. Wouldn't that be lovely?

     Not happening..  EQN will be lucky to release in 2015..  They haven't even broke ground on ANY starting city, it's why we haven't seen any concept art of a city.. There is next to nothing talked about with crafting, other then "we like it so far".. I would even place a safe bet that the classes aren't even complete, and races are still in development.. I suspect you won't see any serious form of beta til fall of 2014.. Release maybe first part of 2015.. Keep in mind that EQN has gone thru 2 reboots, and they just recently signed on to their partners this year.. Normally, you'll see 2-3 years of development minimum after you have the engine and building tools in place..

     Landmark I assume will have an effect just how fast they can get players to do their work for them..  If Landmark players don't produce acceptable areas, then SOE will have to hire on more staff the old fashion way and do it themselves.. That will take more time..  But if players take Landmark serious, it could speed up release time by 6 months give or take.. But no way do you see EQN within the next 12 months.. 

 

Well judging from your post you already hate EQ:N and SoE... so any form of a discussion will be extremely pointless and 1 sided.

 

 

But if you had actually read the OP you would have realised that I originaly agree'd with you.. But after thinking about it, I bet they are way further along then we think. I mean that have to have at least 50% of the game in place just to release Landmark (which they said would be done this year/December)

 

And I do like how you say everything with such athority. "you WILL NOT! see EQN in the next 12 months" "It normally takes 2-3 years" blah blah... How do you know this? gunna lie and say you are some bigwig for a dev company?

sorry but i strongly disagree - history does not support your statement... has there EVER been an mmo where the devs were "way further along then we think"? Has there EVER been an mmo that was even on time regarding the devs own original timeline? NO - never, all mmo's are always late...always...so even assuming they would be in time (even if we had any) would be quite optimistic... i think beta starting fall 2014 seems realistic...

  Kyllien

Novice Member

Joined: 3/22/13
Posts: 315

8/25/13 1:48:38 PM#19
Originally posted by Nemesis7884
Originally posted by Dewm
Originally posted by Rydeson
Originally posted by malrats

It was said numerous times at SOE Live that Landmark would be released this DECEMBER...

 

That's definitely 2013.

 

And then I'd imagine we'll get EQN proper in 2014, maybe even spring. Wouldn't that be lovely?

     Not happening..  EQN will be lucky to release in 2015..  They haven't even broke ground on ANY starting city, it's why we haven't seen any concept art of a city.. There is next to nothing talked about with crafting, other then "we like it so far".. I would even place a safe bet that the classes aren't even complete, and races are still in development.. I suspect you won't see any serious form of beta til fall of 2014.. Release maybe first part of 2015.. Keep in mind that EQN has gone thru 2 reboots, and they just recently signed on to their partners this year.. Normally, you'll see 2-3 years of development minimum after you have the engine and building tools in place..

     Landmark I assume will have an effect just how fast they can get players to do their work for them..  If Landmark players don't produce acceptable areas, then SOE will have to hire on more staff the old fashion way and do it themselves.. That will take more time..  But if players take Landmark serious, it could speed up release time by 6 months give or take.. But no way do you see EQN within the next 12 months.. 

 

Well judging from your post you already hate EQ:N and SoE... so any form of a discussion will be extremely pointless and 1 sided.

 

 

But if you had actually read the OP you would have realised that I originaly agree'd with you.. But after thinking about it, I bet they are way further along then we think. I mean that have to have at least 50% of the game in place just to release Landmark (which they said would be done this year/December)

 

And I do like how you say everything with such athority. "you WILL NOT! see EQN in the next 12 months" "It normally takes 2-3 years" blah blah... How do you know this? gunna lie and say you are some bigwig for a dev company?

sorry but i strongly disagree - history does not support your statement... has there EVER been an mmo where the devs were "way further along then we think"? Has there EVER been an mmo that was even on time regarding the devs own original timeline? NO - never, all mmo's are always late...always...so even assuming they would be in time (even if we had any) would be quite optimistic... i think beta starting fall 2014 seems realistic...

You are all hopelessly not in the right mind.  EQN and Landmark are linked together.  Finishing Landmark in December means that they are more likely 60% done with EQN.  All they need then to fill in the game.  And Dave has said that SOE will be doing 100% of the game.  They may bring in some stuff from Landmark but that will probably be actually less then .1% of the game.

As far as starting cities?  There aren't any.  What they said is that new players will drop into the current Rally.  You have seen the video of Halas?  That will be how all the starting cities are done.  So all there would be to show is open land at this current time.

I am betting the first beta of EQN will be right after Landmark comes out.  Otherwise how are they going to be able to test the links between the two?

Finally you are all acting like they just started building this thing.  They started way back in 2009.  Even though they restarted they didn't throw out everything.  So is 5 years enough? 

Edit:  They are focusing everything now at Landmark.  You can tell from Gamescom.  They want to be able to release Landmark as a stand alone game (even though it is fully linked to EQN) so they don't want EQN to get in the way.  Let Landmark come out then see how much we start hearing about EQN.

  Stizzled

Tipster

Joined: 9/13/07
Posts: 1169

Kill Your Heroes

8/25/13 2:11:59 PM#20
Originally posted by Kyllien

You are all hopelessly not in the right mind.  EQN and Landmark are linked together.  Finishing Landmark in December means that they are more likely 60% done with EQN.  All they need then to fill in the game.  And Dave has said that SOE will be doing 100% of the game.  They may bring in some stuff from Landmark but that will probably be actually less then .1% of the game.

As far as starting cities?  There aren't any.  What they said is that new players will drop into the current Rally.  You have seen the video of Halas?  That will be how all the starting cities are done.  So all there would be to show is open land at this current time.

I am betting the first beta of EQN will be right after Landmark comes out.  Otherwise how are they going to be able to test the links between the two?

Finally you are all acting like they just started building this thing.  They started way back in 2009.  Even though they restarted they didn't throw out everything.  So is 5 years enough? 

Edit:  They are focusing everything now at Landmark.  You can tell from Gamescom.  They want to be able to release Landmark as a stand alone game (even though it is fully linked to EQN) so they don't want EQN to get in the way.  Let Landmark come out then see how much we start hearing about EQN.

Considering that Landmark has yet to really ramp up it's beta (if it's even out of alpha yet), I don't see Landmark coming in December. There is a reason that now, instead of telling us December, they keep saying Winter. I don't believe we'll be seeing Landmark release before 2014.

 

I'm willing to bet that Landmark will be out for a good while before we hear about Next again. It's probably going to be six months or more after Landmark's release before we even begin hearing about Next's beta.

 

People need to take a step back and think realistically. We may, or may not, see Landmark this year, but either way I don't think we have any hope of seeing Next before 2015. Of course I could be wrong and SOE could be much farther along than I think. However, they seem rather unwilling to talk about core game features, which leads me to believe that most of them are still on paper.

4 Pages 1 2 3 4 » Search