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Shroud of the Avatar Forum » General Discussion » [SotA] Typing sentences to the NPCs?

8 posts found
  lizardbones

Elite Member

Joined: 6/11/08
Posts: 9972

I've become dependent upon spell check. My apologies for stupid grammatical errors.

 
OP  11/04/13 2:06:01 PM#1

Not sure if people saw this, or if anyone even cares, but part of the six month update was a bit about how players would be typing sentences or questions to NPCs, and the system would parse out the important stuff and respond appropriately.

Is this something that will effect more immersion in the game, or just be a stupid gimmick? As someone who cut their teeth on the Scott Adams text adventure games and games like Zork, this sounds really cool. Depending of course on how well it's implemented.

Typing to NPCs

More Immersion!
Stupid Gimmick!
Muffins!
(login to vote)

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  Bilgato

Novice Member

Joined: 7/25/11
Posts: 22

I do all my own artwork with MS Paint.
No, fer reals...why would I lie about something like that?

11/04/13 5:20:49 PM#2

I think this would be a cool "option" for some but it should be an option for those who want to do it.

I never got into computer games in the early days (not until about 9 years ago) because I have a serious case of dyslexia and my responses wouldn't register, this is a concern of mine with the planned text conversation system.

 

 

 

  Braindome

Elite Member

Joined: 12/06/11
Posts: 447

11/04/13 6:11:38 PM#3

Love it, want to see more of it. MUD's and text based is half of what made MMO's what they were, yet it seems to be becoming a lost art and it shouldn't as it adds to the immersion and believability and leads to a much higher form of adventure and lore since immersion isn't being broken by static text.

While I question a couple of things about Shroud of Avatar this is one aspect I truly admire.

 

  Bilgato

Novice Member

Joined: 7/25/11
Posts: 22

I do all my own artwork with MS Paint.
No, fer reals...why would I lie about something like that?

11/04/13 6:48:42 PM#4
Originally posted by Braindome

Love it, want to see more of it. MUD's and text based is half of what made MMO's what they were, yet it seems to be becoming a lost art and it shouldn't as it adds to the immersion and believability and leads to a much higher form of adventure and lore since immersion isn't being broken by static text.

While I question a couple of things about Shroud of Avatar this is one aspect I truly admire.

 

Hopefully with modern computer technology they will be able to implement a spellchecker or interpertor or something like that.

 

*An adventurer approaches an NPC merchant-

Adventurer: sell me a soard

NPC Merchant: Did you mean to say "Sell a sword to me?"

Adventurer: yeah, I guess...

NPC Merchant: Did you mean to say "Yes, I guess."

Adventurer: ok...

 

Someone apparently in the know said that it would be based off of key words so speaking/typing in full sentences would be un necessary . That would be good.

  InsaneMembrane

Apprentice Member

Joined: 9/17/13
Posts: 146

11/04/13 7:55:12 PM#5
Originally posted by Bilgato
Originally posted by Braindome

Love it, want to see more of it. MUD's and text based is half of what made MMO's what they were, yet it seems to be becoming a lost art and it shouldn't as it adds to the immersion and believability and leads to a much higher form of adventure and lore since immersion isn't being broken by static text.

While I question a couple of things about Shroud of Avatar this is one aspect I truly admire.

 

Hopefully with modern computer technology they will be able to implement a spellchecker or interpertor or something like that.

 

*An adventurer approaches an NPC merchant-

Adventurer: sell me a soard

NPC Merchant: Did you mean to say "Sell a sword to me?"

Adventurer: yeah, I guess...

NPC Merchant: Did you mean to say "Yes, I guess."

Adventurer: ok...

 

Someone apparently in the know said that it would be based off of key words so speaking/typing in full sentences would be un necessary . That would be good.

 

Yeah, typically the NPCs will lead you to the keywords, they are also usually pretty distinguishable from other words. Bold, dif colour, stuff like that.

Clearly, this wont work for the OPO interaction with other players, and that where normal chat as we know it is obviously going to exist.

 

  Neo_Viper

Novice Member

Joined: 5/10/13
Posts: 624

If I agreed with you we'd both be wrong.

11/05/13 4:21:57 AM#6
It worked quite will in the old Ultima RPGs.

My computer is better than yours.

  tom_gore

Advanced Member

Joined: 2/27/09
Posts: 1789

11/05/13 4:59:47 AM#7

Old Ultimas used keywords, so it didn't take in account your whole sentence, only the keyword. If you typed several keywords into one sentence, it only parsed the first one and ignored the rest.

 

  Neo_Viper

Novice Member

Joined: 5/10/13
Posts: 624

If I agreed with you we'd both be wrong.

11/05/13 6:34:56 AM#8
Originally posted by tom_gore

Old Ultimas used keywords, so it didn't take in account your whole sentence, only the keyword. If you typed several keywords into one sentence, it only parsed the first one and ignored the rest.

Yep, and if you look the video, it seems similar here.

My computer is better than yours.