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Portalarium Inc | Official Site
MMORPG | Genre:Fantasy | Status:Development  (est.rel N/A)  | Pub:Portalarium Inc
PVP:Yes | Distribution:Download,Retail | Retail Price:n/a | Monthly Fee:n/a
System Req: PC Mac Linux | Out of date info? Let us know!

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27 posts found
  Razeekster

Spotlight Poster

Joined: 7/09/11
Posts: 1866

May the game be ever in your favor.

9/20/13 2:35:45 PM#21
Originally posted by Komandor

What do you mean OP?

 

Original Ultima Online (without Trammel) is pretty much the best MMORPG in the market right now. The only reason it isn't popular is due to carebare idiots who prefer lame WoW-type of games and outdated graphics.

 

All Richard needs to do is recreate UO with fresh graphics and the best MMORPG will be reborn.

 

But I think he will chicken out and introduce item based game with safe zones and limited PVP, thus destroying the potential.

You're in denial. I played UO recently just to try it out and I have to say most people may remember it as being innovative and fun but it's the grindiest boring game I've ever played. Most of the time spent playing the game is spent spamming skills over and over to level them. Absolutely boring gameplay in my opinion.

Smile

  Naral

Hard Core Member

Joined: 1/07/10
Posts: 750

9/22/13 9:26:15 AM#22
Originally posted by ND3G
To all those with misgivings about Shroud of the Avatar, I hope that you are pleasently surprised. Portalarium just completed their Kickstarter about an hour ago with over $2 million raised and I look forward to watching the game develop over the next year and a half.

Do you realize how little $2 million is in development? That would barely cover a good marketing campaign.

This is looking more and more like a turd with a very thin veneer of gold paint to me, and very much a kickstarter I was happy to avoid.

If I am wrong, and this game actually comes out (which I am skeptical it will) and it doesn't suck, then I will gladly eat crow, but it just looks like a scam to me.

  InsaneMembrane

Apprentice Member

Joined: 9/17/13
Posts: 146

9/22/13 8:37:02 PM#23
Originally posted by Naral
Originally posted by ND3G
To all those with misgivings about Shroud of the Avatar, I hope that you are pleasently surprised. Portalarium just completed their Kickstarter about an hour ago with over $2 million raised and I look forward to watching the game develop over the next year and a half.

Do you realize how little $2 million is in development? That would barely cover a good marketing campaign.

This is looking more and more like a turd with a very thin veneer of gold paint to me, and very much a kickstarter I was happy to avoid.

If I am wrong, and this game actually comes out (which I am skeptical it will) and it doesn't suck, then I will gladly eat crow, but it just looks like a scam to me.

 

Why does it look like a scam to you?

  Naral

Hard Core Member

Joined: 1/07/10
Posts: 750

9/23/13 6:39:02 AM#24
Originally posted by InsaneMembrane
Originally posted by Naral
Originally posted by ND3G
To all those with misgivings about Shroud of the Avatar, I hope that you are pleasently surprised. Portalarium just completed their Kickstarter about an hour ago with over $2 million raised and I look forward to watching the game develop over the next year and a half.

Do you realize how little $2 million is in development? That would barely cover a good marketing campaign.

This is looking more and more like a turd with a very thin veneer of gold paint to me, and very much a kickstarter I was happy to avoid.

If I am wrong, and this game actually comes out (which I am skeptical it will) and it doesn't suck, then I will gladly eat crow, but it just looks like a scam to me.

 

Why does it look like a scam to you?

Well it is a hunch more than fact. People are paying a LOT of money, up front, for a product that is either in a game, or available in a game for a lot less money. This huge chunk of money is being sworn to give you an advantage in the game, but at the same time, the amount of money being asked form seems hardly enough to do a good job in developing the game. 

The fact that it does not seem like RG is asking for enough to do the job, makes it feel like a touch of fraud to me. Plus, just the things others have said. 

But then I have grown pretty distrustful of crowdsourcing on the whole anyway. Loads of promises get swept aside and there always seem to be HUGE delays when the products are delivered. Guess I am just jaded.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10376

I've become dependent upon spell check. My apologies for stupid grammatical errors.

9/23/13 8:52:49 AM#25


Originally posted by Naral

Originally posted by ND3G To all those with misgivings about Shroud of the Avatar, I hope that you are pleasently surprised. Portalarium just completed their Kickstarter about an hour ago with over $2 million raised and I look forward to watching the game develop over the next year and a half.
Do you realize how little $2 million is in development? That would barely cover a good marketing campaign.

This is looking more and more like a turd with a very thin veneer of gold paint to me, and very much a kickstarter I was happy to avoid.

If I am wrong, and this game actually comes out (which I am skeptical it will) and it doesn't suck, then I will gladly eat crow, but it just looks like a scam to me.




It's enough to build a foundation, and a tech demo to secure more funding. However, they're using the Unity Engine, which might allow them to cut a lot of the usual costs for development. There was an article somewhere about how getting assets for a Unity game is much easier than for custom engines or other commercial engines. It also looks like they are cutting some corners with the 'open world' thing, which could save them a lot of money.

Something else to keep in mind is that Garriott guy has dumped a bunch of his own money into the game. A million or two million dollars isn't the development budget, it's the amount of money that's telling him whether or not SotA is worth his time to make.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10376

I've become dependent upon spell check. My apologies for stupid grammatical errors.

9/23/13 8:55:17 AM#26


Originally posted by Komandor

Originally posted by mburress I decided not to back it because as someone who wants to play a crafter the 750$ knight house is pretty much the minimum requirement since citizen houses wont have an expert crafting station and public crafting hall requires long runs to use and limited by pack space. Also I was concerned about how the game would change once the 2.0 mill stretch goal was reached.  In every other game that has this mechanic, single player content suffers and high level crafting might require forced guilding to succeed.   Yuba Dragon -=(UDIC)=-
What do you mean $750? You will have to pay real life money for castles? That is lame. That is pay to win. That is - game failed.



Why would people think virtual real estate would work any different from real estate in the real world? It's the single most valuable asset in nearly any virtual world game or system. Of course they are going to try and sell it.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  InsaneMembrane

Apprentice Member

Joined: 9/17/13
Posts: 146

9/23/13 9:21:23 AM#27
Originally posted by Naral
Originally posted by InsaneMembrane
Originally posted by Naral
Originally posted by ND3G
To all those with misgivings about Shroud of the Avatar, I hope that you are pleasently surprised. Portalarium just completed their Kickstarter about an hour ago with over $2 million raised and I look forward to watching the game develop over the next year and a half.

Do you realize how little $2 million is in development? That would barely cover a good marketing campaign.

This is looking more and more like a turd with a very thin veneer of gold paint to me, and very much a kickstarter I was happy to avoid.

If I am wrong, and this game actually comes out (which I am skeptical it will) and it doesn't suck, then I will gladly eat crow, but it just looks like a scam to me.

 

Why does it look like a scam to you?

Well it is a hunch more than fact. People are paying a LOT of money, up front, for a product that is either in a game, or available in a game for a lot less money. This huge chunk of money is being sworn to give you an advantage in the game, but at the same time, the amount of money being asked form seems hardly enough to do a good job in developing the game. 

The fact that it does not seem like RG is asking for enough to do the job, makes it feel like a touch of fraud to me. Plus, just the things others have said. 

But then I have grown pretty distrustful of crowdsourcing on the whole anyway. Loads of promises get swept aside and there always seem to be HUGE delays when the products are delivered. Guess I am just jaded.

 

Yeah I see a lack of facts out there on this site about this game, it is unfortunate.

I've listened to all of the videos and chats and bla bla bla, I haven't actually even discovered a reason to buy a freakin house. I have one because I donated to get in on the Dev+ stuff they are going to be cranking up soon and because I know Richard Garriott is going to make a great game.

The house is a wank feature, it isn't that important, everything you get in a house another player will have access to publicly in any case. Seriously the only thing I think that the KS guys are given an exit to is your plot tax, and wow big deal. It will be comparable to many other MMOs out there I'd bet, you could earn your weekly tax with one hour of play, I really don't see the huge problem with housing in SotA.

When and if they start screwing us on promises I'll be right there with a pitchfork next to you, promise, I'll have a picture of that for my blog too. Until they start doing that however, I'm not going to expect it because I'm not a jaded twat.

 

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