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Shroud of the Avatar Forum » General Discussion » It's an MMO and also a RPG

10 posts found
  Aragon100

Elite Member

Joined: 2/06/08
Posts: 2224

 
OP  4/29/13 4:24:16 PM#1
  cybertrucker

Spotlight Poster

Joined: 1/08/07
Posts: 1126

Freeloading mooches are the scourge of the gaming community.

4/29/13 4:25:36 PM#2
Woooo friggen who another one in the row of many.
  Jayaris

Novice Member

Joined: 9/05/08
Posts: 340

Hi

4/29/13 4:29:43 PM#3
I could call anything an MMORPG. It doesn't make it so.

Hi

  Mtibbs1989

Elite Member

Joined: 12/17/10
Posts: 2692

4/29/13 4:33:54 PM#4
Originally posted by Jayaris
I could call anything an MMORPG. It doesn't make it so.

 That's true, especially with as many console/PC games being brought to "online only" requirements. MMO's have essentially lost their original meaning within the industry. Call of Duty is an MMO in this sense. There are a massive amount of players playing together/against eachother and it's Online; therefor it's an MMO. The MMO genre is being consumed by average games and we're seeing the true meaning of MMO die off.


Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.

  Aragon100

Elite Member

Joined: 2/06/08
Posts: 2224

 
OP  4/29/13 4:42:19 PM#5
Originally posted by Jayaris
I could call anything an MMORPG. It doesn't make it so.

I prefer listen to what Richard Garriott prefer to call it.

Dont need to have 10000 online same time, same world to be a MMO.

This quote from SotA website fits this game -

https://www.shroudoftheavatar.com/?topic=what-to-call-this-new-style-of-mmorpg

[quote] Owain - I don’t know what you mean that the online modes do not involve a persistent world. In online play, whether SPO, FPO, or OPO, changes made to the world are visible to all players, even though all players are not visible to all players. But that’s not a great deal different to UO in that players on Napa Valley weren’t visible to players on Pacific, for example. SotA, as I’ve mentioned, just uses a different method to separate player populations for load management purposes. UO used seperate shards, SotA will match players according to play style. Different methods, same result. [/quote]

  Komandor

Apprentice Member

Joined: 1/17/09
Posts: 260

6/06/13 12:00:32 PM#6

Massive Multiplayer Online Role Playing Game?

 

The only thing I have concerns about is "Massive". What constitutes "Massive"?

Keep on rockin'!

  rodingo

Elite Member

Joined: 1/18/07
Posts: 1755

6/06/13 12:03:05 PM#7
Originally posted by Jayaris
I could call anything an MMORPG. It doesn't make it so.

You could also say it's NOT, and that also doesn't make it so.  Not trying to be argumentative, just simply saying.  Not everyone's definitions are the same when it comes to games. Just how it is.

"If I offended you, you needed it" -Corey Taylor

  Dahkoht

Novice Member

Joined: 4/03/13
Posts: 289

6/06/13 12:05:09 PM#8
What's garriot released in the past 15 years that's been relevant or successful ?

Now that that's out of the way , massive is a term that is in front of the multiplayer part.

It's something that is different from just being multiple players - it's supposed to mean massive amounts of players.

What's so hard to understand if its not that then its simply a multiplayer game , not a massively multiplayer one.
  ReallyNow10

Advanced Member

Joined: 8/11/10
Posts: 1644

Don't give us stories. Give us worlds and we will make our own stories.

7/16/13 9:31:34 AM#9
Originally posted by cybertrucker
Woooo friggen who another one in the row of many.

Exactly.  Another MMO + RPG combo   =   /pass

When will game companies learn; they have 100 of these failure out there and they keep cranking them out.  Free Range Sandbox gameplay is the future.

  ElRenmazuo

Elite Member

Joined: 10/28/06
Posts: 4176

8/02/13 3:37:24 AM#10
Originally posted by ReallyNow10
Originally posted by cybertrucker
Woooo friggen who another one in the row of many.

Exactly.  Another MMO + RPG combo   =   /pass

When will game companies learn; they have 100 of these failure out there and they keep cranking them out.  Free Range Sandbox gameplay is the future.

And it will still be Massive, it will be Multiplayer, it will be Online, and it will be a Role Playing Game.