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MMORPG | Genre:Sci-Fi | Status:Development  (est.rel 09/09/14)  | Pub:Activision Blizzard
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Destiny Features

Latest Feature for Destiny

  • The Companion App & 'Off the Console'

    This isn’t a newbie’s thoughts on Destiny, this is instead a discussion into the companion app which we got to see during a short interview and other topics of conversation including Destiny off the console, real life compatability, and more.

    Posted on 08/17/2014 by Shannon Doyle
  • Recent
  • Previews
  • Interviews
  • Awards
  • Column

More Recent Features

  • Summer Snapshots

    Let's try playing a little game. I'll pose a bunch of topics and provide my thoughts on each. You're invited to do the same. The only stipulation is that the word snapshot in the sub-head means there's a limit of 100 words per subject. Are you up for it? I guess we'll see soon enough. Here's your chance to join me in offering quick takes on Firefall, Destiny, WoW: Warlords of Draenor, WildStar, ArcheAge and which MMOGs may be approaching their sunsets.

    Posted on 08/05/2014 by Richard Aihoshi
  • Pillars of Eternity - Making the Old New Again

    If you’re an old school RPG fan, this year is likely to go down in your record book. Divinity: Original Sin came out last month and impressed us all with its retro-roots and intense difficulty. Not to be outdone, Obsidian’s Pillars of Eternity came out of the gate swinging this week and blew away press with a series of interviews and sneak peeks to leave any CRPG fan salivating. The old is new again.

    Posted on 08/01/2014 by Christopher Coke
  • Connecting Players to Virtual Worlds

    In the MMO genre I believe developers should focus on building worlds, not just games. The more developers do to create engaging settings that players grow to care about and become invested in the more enriching the experience it will be for the players. This in turn will make it more financially rewarding for the developers. Loyal customers, especially in an increasingly microtransaction dominated gaming economy, help keep games a float.

    Posted on 07/31/2014 by Robert Lashley
  • End of Beta Impressions

    Last week I talked about how Destiny can be looked on as a MMO. It wasn’t an exercise in trying to convince people that it is an MMORPG as much as it was to show people that if you have some preconceptions about the game Destiny just might surprise you in how familiar some of its core aspects are. That said the beta ended this past weekend after we received a tease of the moon and it has left us time to reflect on the good and bad we came across over the past week.

    Posted on 07/29/2014 by Robert Lashley
  • Square Enix Crushes Fan Mod

    Amidst the best game communities are modders willing to breathe new life into the games they love, expanding them beyond their original scope, and introducing them to entire new audiences. So long as the publisher is willing to let them, of course. That wasn’t the case this week as Square Enix dropped the boot on a years-long Final Fantasy project, much to the dismay of fans.

    Posted on 07/25/2014 by Christopher Coke
  • How it Really is an MMO

    When it comes to FPSs the last game I played through the entire campaign and enjoyed was Turok: Dinosaur Hunter for the Nintendo 64. Needless to say FPS games really aren’t my thing. Sure I’ve dabbled with Goldeneye 007, played some Timesplitters, and got my can kicked in a few matches of Halo multiplayer but I know when a genre just isn’t meant for me. I’m content to stick to MMOs and RPGs and let millions of other gamers virtually slaughter each other over and over again.

    Posted on 07/24/2014 by Robert Lashley
  • Dragon Age's Hinterlands Unveiled

    Another week has gone by and that means more RPG news is on the offer. Thankfully, the RPG Files is here with all the news that’s fit to print, presented to you in the special, snarky way that only we can. This week we have a victory for gender equality, an extended look at Dragon Age: Inquisition, a new game from one of the producers of The Witcher coming to stores, the many collector’s editions of Bungie’s Destiny, and more. There’s always more.

    Posted on 07/11/2014 by Christopher Coke
  • That Wizard Came From the Moon

    Every Friday, we break down the week’s biggest news in the world of roleplaying games and serve it up fresh, all in one place. This week we have our Lion of Lannister meeting Moon Wizards in Destiny, the forty endings of Bioware’s Dragon Age: Inquisition culled down to “only a few,” and Elite: Dangerous putting Star Citizen to shame. Read on for that and much more!

    Posted on 06/20/2014 by Christopher Coke
  • The Best of E3 2014 Awards

    It’s that time again, folks - the time of year where E3 has come and gone and we meaninglessly list out our favorite games from the show. Okay, it’s not entirely meaningless. E3 is one of the biggest events in gaming and it’s a great place to get a first look and first hands-on with some of the year’s best and brightest titles. So without further ado, here are MMORPG.com’s Best of E3 2014 Awards.

    Posted on 06/17/2014 by William Murphy

Previews

  • More Going On Here Than Meets the Eye

    You have probably already heard about and formulated an opinion on Destiny already though – Activision is pouring half a billion dollars into its marketing budget after all – and you wouldn’t be alone. Based on the footage and information available to me, it seemed like Destiny would be little more than a glorified Borderlands with a slap of Halo paint. While my initial assessment isn’t erroneously far from the truth, there is a lot more going on here than meets the eye.

    Posted on 06/16/2014 by David Jagneaux
  • E3 PvE Preview: Halo Evolved

    Two things surprised me at our hands-on PvE preview today of Bungie's new MMO darling, Destiny. In the first case, I was astounded by how well the game played and looked in its alpha state. In the second, I was astonished by how I well and truly CRUSHED AT IT.

    Posted on 06/11/2014 by Som Pourfarzaneh
  • E3 Preview

    Our team will have boots on the ground during next week's annual E3 convention in Los Angeles. We've got a preview of some of the games we'll be tracking during E3 and coverage you can expect to see in the next couple of weeks. Read on before telling us what you'd like us to check out in the comments.

    Posted on 06/10/2013 by Garrett Fuller

Interviews

  • Delving Into Bungie's Vision

    Bungie's Destiny has people excited about the forthcoming MMO. We managed to catch up to Bungie's Community Manager Eric Osborne to talk about Destiny and about Bungie's vision for the game. It's a terrific read and it's exclusive at MMORPG.com. Read on and then leave your impressions in the comments.

    Posted on 07/25/2013 by William Murphy

Awards

  • The Best of E3 2014 Awards

    It’s that time again, folks - the time of year where E3 has come and gone and we meaninglessly list out our favorite games from the show. Okay, it’s not entirely meaningless. E3 is one of the biggest events in gaming and it’s a great place to get a first look and first hands-on with some of the year’s best and brightest titles. So without further ado, here are MMORPG.com’s Best of E3 2014 Awards.

    Posted on 06/17/2014 by William Murphy
  • MMORPG.com's E3 2013 Awards

    Now that E3 2013 has come and gone, it's time to present our annual "Best of" awards. Click through to find out who took Most Innovative, Best Hybrid, Rising Star, Most Anticipated and, of course, our Best in Show. Leave your thoughts in the comments about the results.

    Posted on 06/17/2013 by William Murphy

Column

  • Summer Snapshots

    Let's try playing a little game. I'll pose a bunch of topics and provide my thoughts on each. You're invited to do the same. The only stipulation is that the word snapshot in the sub-head means there's a limit of 100 words per subject. Are you up for it? I guess we'll see soon enough. Here's your chance to join me in offering quick takes on Firefall, Destiny, WoW: Warlords of Draenor, WildStar, ArcheAge and which MMOGs may be approaching their sunsets.

    Posted on 08/05/2014 by Richard Aihoshi
  • Pillars of Eternity - Making the Old New Again

    If you’re an old school RPG fan, this year is likely to go down in your record book. Divinity: Original Sin came out last month and impressed us all with its retro-roots and intense difficulty. Not to be outdone, Obsidian’s Pillars of Eternity came out of the gate swinging this week and blew away press with a series of interviews and sneak peeks to leave any CRPG fan salivating. The old is new again.

    Posted on 08/01/2014 by Christopher Coke
  • Connecting Players to Virtual Worlds

    In the MMO genre I believe developers should focus on building worlds, not just games. The more developers do to create engaging settings that players grow to care about and become invested in the more enriching the experience it will be for the players. This in turn will make it more financially rewarding for the developers. Loyal customers, especially in an increasingly microtransaction dominated gaming economy, help keep games a float.

    Posted on 07/31/2014 by Robert Lashley
  • End of Beta Impressions

    Last week I talked about how Destiny can be looked on as a MMO. It wasn’t an exercise in trying to convince people that it is an MMORPG as much as it was to show people that if you have some preconceptions about the game Destiny just might surprise you in how familiar some of its core aspects are. That said the beta ended this past weekend after we received a tease of the moon and it has left us time to reflect on the good and bad we came across over the past week.

    Posted on 07/29/2014 by Robert Lashley
  • Square Enix Crushes Fan Mod

    Amidst the best game communities are modders willing to breathe new life into the games they love, expanding them beyond their original scope, and introducing them to entire new audiences. So long as the publisher is willing to let them, of course. That wasn’t the case this week as Square Enix dropped the boot on a years-long Final Fantasy project, much to the dismay of fans.

    Posted on 07/25/2014 by Christopher Coke
  • How it Really is an MMO

    When it comes to FPSs the last game I played through the entire campaign and enjoyed was Turok: Dinosaur Hunter for the Nintendo 64. Needless to say FPS games really aren’t my thing. Sure I’ve dabbled with Goldeneye 007, played some Timesplitters, and got my can kicked in a few matches of Halo multiplayer but I know when a genre just isn’t meant for me. I’m content to stick to MMOs and RPGs and let millions of other gamers virtually slaughter each other over and over again.

    Posted on 07/24/2014 by Robert Lashley
  • Dragon Age's Hinterlands Unveiled

    Another week has gone by and that means more RPG news is on the offer. Thankfully, the RPG Files is here with all the news that’s fit to print, presented to you in the special, snarky way that only we can. This week we have a victory for gender equality, an extended look at Dragon Age: Inquisition, a new game from one of the producers of The Witcher coming to stores, the many collector’s editions of Bungie’s Destiny, and more. There’s always more.

    Posted on 07/11/2014 by Christopher Coke
  • That Wizard Came From the Moon

    Every Friday, we break down the week’s biggest news in the world of roleplaying games and serve it up fresh, all in one place. This week we have our Lion of Lannister meeting Moon Wizards in Destiny, the forty endings of Bioware’s Dragon Age: Inquisition culled down to “only a few,” and Elite: Dangerous putting Star Citizen to shame. Read on for that and much more!

    Posted on 06/20/2014 by Christopher Coke
  • The Week in RPGs – May 30th, 2014

    Every week, we put the RPG back into MMORPG and bring you our take on the latest and greatest in the world of roleplaying games. This week, we have a PR bomb scare, big names and big games, militarized zombie DLC, and that's just a taste. It's been a busy week for RPGs, so join us after the cut as we review this week's news!

    Posted on 05/30/2014 by Christopher Coke
  • Three Questions for 2014

    Last week, Rob Lashley gave you three words to sum up 2013. This week, he is back, this time with three questions for the forthcoming year. See what Rob wants to know before heading to the comments to tell us what you want to find out in 2014.

    Posted on 01/02/2014 by Robert Lashley
  • The Most Wanted MMOs of 2014

    In this week’s List, we’re doing the obvious… ranking our staff’s top ten Most Wanted MMOs of 2014. The new year is just a day away, so it’s time we took stock of the ten games, expansions, and so forth we’re most looking forward to in the next twelve months. So tarry no more, read on, and dig our list of the Most Wanted MMOs for 2014.

    Posted on 12/31/2013 by William Murphy
  • Top Five Wants for E3 2013

    In The List lately, we've been taking a look at "the mosts" for 2013. In our latest edition, we take a look at five games we really want to learn more about during next week's E3 convention. See what's caught our eye and then let us know what you hope to hear more about.

    Posted on 06/07/2013 by William Murphy

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