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City State Entertainment | Official Site
MMORPG | Genre:Fantasy | Status:Development  (est.rel N/A)  | Pub:City State Entertainment
PVP:Yes | Distribution: | Retail Price:n/a | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

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100 posts found
  User Deleted
 
OP  2/05/13 12:07:58 PM#1

DAOC "reborn" "2.0"

 

is this what people are looking for?

 

Will this game do it right? or will be get another warhammer online type game that everyone flocks to for a month then moves on?

 

I see its going to kickstarter...wich dissapoints me...i want a game like this to have a big budget, as ive been dabbling in the low budget games for years and know what to expect.

  User Deleted
2/05/13 12:15:18 PM#2
I'm not sure what to think about this one... the kickstarter program is a bit of a turn off for me as well.  However I love that fact it's going to include "old school" elements as indicated by the new teaser.
  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3466

2/05/13 12:16:10 PM#3

WAR was a flop and Mark's name was all over that. I would like to hear how this will be different. If he plans on going back to vanilla DAoC I maybe intrested depending on what he has planed for the rest of the game. Takes a lot more to make it today then just one really well polished idea. You need cross over into many areas PvE raids, player housing, deep crafting system, etc. Does not need it all but its going to need more depth then just a RvR system. I really am intrested in answers to 2 questions.

How is Mark's working on this project going to be any different then WAR?

What is his over all flavor for CU? (ie. type of crafting, raids, world type etc) Overall vision.

  Marcus-

Advanced Member

Joined: 4/28/06
Posts: 968

2/05/13 12:46:32 PM#4
Originally posted by Crunchy222

DAOC "reborn" "2.0"

 

is this what people are looking for?

 

Will this game do it right? or will be get another warhammer online type game that everyone flocks to for a month then moves on?

 

I see its going to kickstarter...wich dissapoints me...i want a game like this to have a big budget, as ive been dabbling in the low budget games for years and know what to expect.

I've been dabbling in big budget games just the same...

 

Its not much better there either 

  User Deleted
 
OP  2/05/13 12:59:50 PM#5
Originally posted by Marcus-
Originally posted by Crunchy222

DAOC "reborn" "2.0"

 

is this what people are looking for?

 

Will this game do it right? or will be get another warhammer online type game that everyone flocks to for a month then moves on?

 

I see its going to kickstarter...wich dissapoints me...i want a game like this to have a big budget, as ive been dabbling in the low budget games for years and know what to expect.

I've been dabbling in big budget games just the same...

 

Its not much better there either 

Heres the thing, most big budget games follow one specific game as their role model.  Focus nearly 100% on the casual players and the leveling up process, and fail 100% at endgame.

If this game takes another path, i would much rather see it use a state of the art game engine, be somewhat polished and complete...rather than yet another game that did something different but didnt have the money to use a great game engine, and launch a half baked game.

 

Then again, i guess at this point just about every game does a dumbed down version of DAOC...so i guess it doesnt matter.

I just want the game to have great combat, a great preforming game engine, and to not be in some perma beta state where the games both lacking in content and in stability/playability due to issues that cant be handled by a 5 man dev team.

 

Again...with so little info, all i can do is assume based on the kickstart being used.  Who knows.  Just hope theres no EA/SOE/Crappy F2P publisher involved in this one.

  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3466

2/05/13 1:10:08 PM#6
Originally posted by Crunchy222
Originally posted by Marcus-
Originally posted by Crunchy222

DAOC "reborn" "2.0"

 

is this what people are looking for?

 

Will this game do it right? or will be get another warhammer online type game that everyone flocks to for a month then moves on?

 

I see its going to kickstarter...wich dissapoints me...i want a game like this to have a big budget, as ive been dabbling in the low budget games for years and know what to expect.

I've been dabbling in big budget games just the same...

 

Its not much better there either 

Heres the thing, most big budget games follow one specific game as their role model.  Focus nearly 100% on the casual players and the leveling up process, and fail 100% at endgame.

If this game takes another path, i would much rather see it use a state of the art game engine, be somewhat polished and complete...rather than yet another game that did something different but didnt have the money to use a great game engine, and launch a half baked game.

 

Then again, i guess at this point just about every game does a dumbed down version of DAOC...so i guess it doesnt matter.

I just want the game to have great combat, a great preforming game engine, and to not be in some perma beta state where the games both lacking in content and in stability/playability due to issues that cant be handled by a 5 man dev team.

 

Again...with so little info, all i can do is assume based on the kickstart being used.  Who knows.  Just hope theres no EA/SOE/Crappy F2P publisher involved in this one.

Fluid combat is often ignored, like in SWToR for something the developers think is ground breaking like story. This really is the bread and butter of any MMO. Combat, class balance and UI. If they are not great first, why make the rest of the game? Would like to see some Alpha combat videos. 

  DavisFlight

Elite Member

Joined: 9/25/12
Posts: 2586

2/05/13 1:10:45 PM#7

Notice how as soon as big money got involved DAoC went to shit? And WAR was shit from the start, due to EA?

Yeah, Kickstarter is the only way this type of game would get made. Publishers ruin everything, and force games to become clones of WoW. 

 

Besides, it sounds like this won't just be vanilla DAoC, but something different entirely. 

 

I'd rather have interesting indie MMOs than play soulless WoW clones ever again. There's a reason that games like Eve and Darkfall grew over time, and WoW clones like LotRO, AoC, Rift, and SWTOR died. 

  OgreRaper

Novice Member

Joined: 6/20/11
Posts: 381

2/05/13 1:12:44 PM#8
This is exactly what I've been waiting for. And DAOC didn't have a big budget. Camelot Unchained won't either, especially considering they are only focused on RvR, they don't have to waste any resources on PvE content.
  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3466

2/05/13 1:23:18 PM#9
Originally posted by OgreRaper
This is exactly what I've been waiting for. And DAOC didn't have a big budget. Camelot Unchained won't either, especially considering they are only focused on RvR, they don't have to waste any resources on PvE content.
DAoC had PvE, it had really fun PvE that often tied back into what was going on in RvR. Before EA steped in, there was a great crafting system. None instanced dungeons. Player housing. CU is going to need a lot more then RvR to make it. Sure make it the meat of the game but that a long way from a MMO that will make it. 
 
  boxsnd

Advanced Member

Joined: 10/04/12
Posts: 404

2/05/13 1:24:16 PM#10
I'm very excited but I hoped it would go B2P+cash shop instead of sub. What does he mean with "multi-tiered subscription"?

DAoC - Excalibur & Camlann

  Slampig

Hard Core Member

Joined: 12/29/03
Posts: 2393

Whatever you do, do NOT speak ill of Asheron's Call 2...

2/05/13 1:27:34 PM#11
Have any of you even read the interview and/or dev blog?

That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  Snoepie

Novice Member

Joined: 8/18/07
Posts: 493

2/05/13 1:35:18 PM#12

lol

 

mystic asking for a kickstarter..

 

Pff mark should have kept his own vision of games instead of letting it fcked up by EA

 

GL mark.. i hope you get some investors for your game.. 

  OgreRaper

Novice Member

Joined: 6/20/11
Posts: 381

2/05/13 1:37:43 PM#13
Originally posted by Nanfoodle
 
DAoC had PvE, it had really fun PvE that often tied back into what was going on in RvR. Before EA steped in, there was a great crafting system. None instanced dungeons. Player housing. CU is going to need a lot more then RvR to make it. Sure make it the meat of the game but that a long way from a MMO that will make it. 
 

 

Mr. Jacobs pretty much said they're making a niche game with Camelot Unchained. Fact is, if PvE is important to you, this is not your kind of game. They are aiming at players like me, hardcore PvP/RvR people who really don't care about PvE... AT ALL.

This game is not meant for PvEers

  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3466

2/05/13 1:39:21 PM#14
Originally posted by boxsnd
I'm very excited but I hoped it would go B2P+cash shop instead of sub. What does he mean with "multi-tiered subscription"?

4.99 a month - Access to 50% of the content and other restrictions on your account like maybe less bank and bag slots

9.99 a month - Access to all the game and no restrictions to account

14.99 a month - Access to all the game and added bonuses on account, like 10% exp and cash on all kills. 

  MindTrigger

Advanced Member

Joined: 12/19/07
Posts: 2628

2/05/13 1:40:32 PM#15
Originally posted by OgreRaper
Originally posted by Nanfoodle
 
DAoC had PvE, it had really fun PvE that often tied back into what was going on in RvR. Before EA steped in, there was a great crafting system. None instanced dungeons. Player housing. CU is going to need a lot more then RvR to make it. Sure make it the meat of the game but that a long way from a MMO that will make it. 
 

 

Mr. Jacobs pretty much said they're making a niche game with Camelot Unchained. Fact is, if PvE is important to you, this is not your kind of game. They are aiming at players like me, hardcore PvP/RvR people who really don't care about PvE... AT ALL.

This game is not meant for PvEers

It will be niche, that's for sure.  I wonder what these little myopic niche games, such as Darkfall, are going to do when some great well-rounded sandbox games come out with fun PvP *and* all the other stuff too.  Become even more niche is my guess.

More power to them if the business model is sustainable, but the niche PvP mmo genre is never going to be very big.

A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  Marcus-

Advanced Member

Joined: 4/28/06
Posts: 968

2/05/13 1:46:47 PM#16
Originally posted by MindTrigger
Originally posted by OgreRaper
Originally posted by Nanfoodle
 
DAoC had PvE, it had really fun PvE that often tied back into what was going on in RvR. Before EA steped in, there was a great crafting system. None instanced dungeons. Player housing. CU is going to need a lot more then RvR to make it. Sure make it the meat of the game but that a long way from a MMO that will make it. 
 

 

Mr. Jacobs pretty much said they're making a niche game with Camelot Unchained. Fact is, if PvE is important to you, this is not your kind of game. They are aiming at players like me, hardcore PvP/RvR people who really don't care about PvE... AT ALL.

This game is not meant for PvEers

It will be niche, that's for sure.  I wonder what these little myopic niche games, such as Darkfall, are going to do when some great well-rounded sandbox games come out with fun PvP *and* all the other stuff too.  Become even more niche is my guess.

More power to them if the business model is sustainable, but the niche PvP mmo genre is never going to be very big.

 Utopia?

 

And we have been waiting how long for that?

 

I'm certainly not holding my breath.

  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3466

2/05/13 1:47:14 PM#17
Originally posted by OgreRaper
Originally posted by Nanfoodle
 
DAoC had PvE, it had really fun PvE that often tied back into what was going on in RvR. Before EA steped in, there was a great crafting system. None instanced dungeons. Player housing. CU is going to need a lot more then RvR to make it. Sure make it the meat of the game but that a long way from a MMO that will make it. 
 

 

Mr. Jacobs pretty much said they're making a niche game with Camelot Unchained. Fact is, if PvE is important to you, this is not your kind of game. They are aiming at players like me, hardcore PvP/RvR people who really don't care about PvE... AT ALL.

This game is not meant for PvEers

I hope you are wrong. I want to see something on the level DAoC did when they launched. Open world dungeons and RvR style dungeons and crafting. Does not have to be a gear focused game but something to do different with your char when you log in. DAoC did that well at the start. 

  MindTrigger

Advanced Member

Joined: 12/19/07
Posts: 2628

2/05/13 1:49:16 PM#18
Originally posted by Marcus-
Originally posted by MindTrigger
Originally posted by OgreRaper
Originally posted by Nanfoodle
 
DAoC had PvE, it had really fun PvE that often tied back into what was going on in RvR. Before EA steped in, there was a great crafting system. None instanced dungeons. Player housing. CU is going to need a lot more then RvR to make it. Sure make it the meat of the game but that a long way from a MMO that will make it. 
 

 

Mr. Jacobs pretty much said they're making a niche game with Camelot Unchained. Fact is, if PvE is important to you, this is not your kind of game. They are aiming at players like me, hardcore PvP/RvR people who really don't care about PvE... AT ALL.

This game is not meant for PvEers

It will be niche, that's for sure.  I wonder what these little myopic niche games, such as Darkfall, are going to do when some great well-rounded sandbox games come out with fun PvP *and* all the other stuff too.  Become even more niche is my guess.

More power to them if the business model is sustainable, but the niche PvP mmo genre is never going to be very big.

 Utopia?

 

And we have been waiting how long for that?

 

I'm certainly not holding my breath.

About as long as we've been waiting for a PvP niche game that doesn't suck ass...

A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  Marcus-

Advanced Member

Joined: 4/28/06
Posts: 968

2/05/13 2:05:30 PM#19
nevermind, not worth it, delete please.
  redcapp

Novice Member

Joined: 5/13/11
Posts: 733

2/05/13 3:01:49 PM#20

God I hope this game is good. 

 

Edit:  I wonder if these "hardcore pvpers" who don't care about pve "at all" even played DAoC.  lol.  Game would not have been nearly as good if it were strictly RvR. 

 

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