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Camelot Unchained Forum » General Discussion » Camelot Unchained Kickstarter Progress Discussion

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797 posts found
  meddyck

Advanced Member

Joined: 1/18/08
Posts: 1134

4/21/13 7:06:40 AM#341
Originally posted by Pandamin

Now I was hoping you enthusiastic lot could help me if possible.

How do I back Kickstarter when I'm not US or UK based?

I've looked around and I didn't find the answer, obviously.

Can people from outside the US or UK pledge to projects?

Yes! Anyone, anywhere (with a major card) can pledge to Kickstarter projects.

http://www.kickstarter.com/help/faq/backer+questions#BackAProj

 

Camelot Unchained Backer
DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  Viper482

Hard Core Member

Joined: 11/04/10
Posts: 396

4/21/13 7:12:04 AM#342
I pledged, but sadly Mark Jacobs has a terrible reputation for what he did with Warhammer and Daoc. He is an arrogant guy who does what he wants regardless of the customer wishes.  If this doesn't fund I think it will be a combination of him being the main guy involved and the fact it won't even enter beta until late 2015. Not many people want to buy a game they can't play for years. Even though I was sold, it is still a tough sell. Still won't give up though.
  Sabas

Apprentice Member

Joined: 8/26/05
Posts: 204

This is the sound of me

4/21/13 7:14:11 AM#343
Originally posted by meddyck
Originally posted by Pandamin

Now I was hoping you enthusiastic lot could help me if possible.

How do I back Kickstarter when I'm not US or UK based?

I've looked around and I didn't find the answer, obviously.

Can people from outside the US or UK pledge to projects?

Yes! Anyone, anywhere (with a major card) can pledge to Kickstarter projects.

http://www.kickstarter.com/help/faq/backer+questions#BackAProj

 

Eh?!

Did I completly space out because last time I tried I wasnt able to.

Though it would be something I'd expect from myself.

 

Either way thank you very much.

  david06

Novice Member

Joined: 10/02/12
Posts: 183

4/21/13 7:49:48 AM#344


Originally posted by Heartspark
I don't understand the whole "Against kickstarter" mentality.  You truly don't know any game till its released.  Even if you see videos/screenshots/etc of games online, many released are terrible and not represented by those. 

I really makes no sense to be against kickstarter.  Even kickstarter games that have been funded to extreme turned out not to be that great once released.  Its the same with any game.  Everything is a investment, be it kickstarter or buying a game when it comes out.



I don't see how people can be anti-kickstarter and then complain about publishers screwing over developers and ruining game franchises in the next breath. Crowdfunding is an alternative to the publisher model, it's gaining momentum yet some gamers still deride the very notion of it.


I've pledged to a lot of games(including this one), but I didn't pledge to the Ouya console or a great many other projects because I wasn't sold on them for various reasons.


If dumb people throw their money away on something, then it has very little(if any) impact on me. Unless you are a shill for a major publisher or are just some social malcontent with too much time on their hands I see no reason to rail against KS like some do.

  Antiquated

Novice Member

Joined: 3/08/13
Posts: 479

4/21/13 7:56:26 AM#345
Originally posted by david06
I don't see how people can be anti-kickstarter and then complain about publishers screwing over developers and ruining game franchises in the next breath. Crowdfunding is an alternative to the publisher model, it's gaining momentum yet some gamers still deride the very notion of it.

Instinctive suspicion of marketing tactics. It is possible to dislike the extremes of both alternatives.

Crowdfunding has yet to produce any actual results.

  meddyck

Advanced Member

Joined: 1/18/08
Posts: 1134

4/21/13 8:51:30 AM#346
The trend and projection on Kicktraq are now both below $2 million. This project is going to need a crazy big finish to fund at this point (like $600,000+ in the final days). I wonder if Mark has a certain number of backers he wants to see and if there are fewer than that number in the last few days, he will cancel the project even if the backers it does have might increase their donations enough to fund it?

Camelot Unchained Backer
DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  cinos

Novice Member

Joined: 8/22/05
Posts: 975

4/21/13 9:05:22 AM#347
Originally posted by meddyck
The trend and projection on Kicktraq are now both below $2 million. This project is going to need a crazy big finish to fund at this point (like $600,000+ in the final days). I wonder if Mark has a certain number of backers he wants to see and if there are fewer than that number in the last few days, he will cancel the project even if the backers it does have might increase their donations enough to fund it?

I'd be surprised if he did cancel it, but I agree that it will need 600k at this rate in its final days.

Whilst kickstarters do see a jump in the last few days, it's not common to see that high of a bump.

  DMKano

Elite Member

Joined: 6/17/11
Posts: 6404

4/21/13 9:26:49 AM#348

I know this has been brought up before but other than the obvious lack of steady stream of cash per day, my bigger concern is such a low number of backers.

We are not even at 9000, that is deeply troubling to me.

Also no stretch goals, no excitement about going several 100k over the goal, that's what really pumps up the Dev team when they feel the support of the fans.

If I worked for CSE I'd sort of feel deflated at this point.

 

 

  User Deleted
4/21/13 9:38:27 AM#349
Originally posted by DMKano

I know this has been brought up before but other than the obvious lack of steady stream of cash per day, my bigger concern is such a low number of backers.

We are not even at 9000, that is deeply troubling to me.

Also no stretch goals, no excitement about going several 100k over the goal, that's what really pumps up the Dev team when they feel the support of the fans.

If I worked for CSE I'd sort of feel deflated at this point.

 

 

It's a niche game, remember? That's what all you CU fans wanted. A happy little community separate from us big old dumb casuals.

I guess you're about to find out how niche you really are. 

  DMKano

Elite Member

Joined: 6/17/11
Posts: 6404

4/21/13 9:45:37 AM#350
Originally posted by topographic
Originally posted by DMKano

I know this has been brought up before but other than the obvious lack of steady stream of cash per day, my bigger concern is such a low number of backers.

We are not even at 9000, that is deeply troubling to me.

Also no stretch goals, no excitement about going several 100k over the goal, that's what really pumps up the Dev team when they feel the support of the fans.

If I worked for CSE I'd sort of feel deflated at this point.

 

 

It's a niche game, remember? That's what all you CU fans wanted. A happy little community separate from us big old dumb casuals.

I guess you're about to find out how niche you really are. 

Oh I am a big dumb casual gamer myself, but I also enjoy RvR. The two are not mutually exclusive.

At times I am also hardcore PvP, see these labels are not set in stone, because every player can change as times, us humans are dynamic complex and ever changing animals that do not fit entirely into labled boxes.

  User Deleted
4/21/13 11:02:17 AM#351
Originally posted by DMKano

The two are not mutually exclusive.

According to all the oozing over the game and the insults waged at anyone who doesn't participate in the ooze-fest,  apparently they are.

You are a corner case on the CU/NON-CU continuum.

EDIT: BTW, gamers are not multi-dimensional human beings. They are pretty one-sided and entirely predictable. It they weren't, the gaming industry would be much less successful than it is today.

  meddyck

Advanced Member

Joined: 1/18/08
Posts: 1134

4/21/13 11:15:06 AM#352
Originally posted by DMKano

Also no stretch goals, no excitement about going several 100k over the goal, that's what really pumps up the Dev team when they feel the support of the fans.

There are two stretch goals. The first goal (dollar value hasn't been announced) results in adding one new race and one new class (possibly archers) in each realm. The second (dollar value hasn't been announced) results in The Depths dungeon (Darkness Falls) being included in the game at release.

Camelot Unchained Backer
DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  User Deleted
4/21/13 12:12:43 PM#353
Originally posted by meddyck
Originally posted by DMKano

Also no stretch goals, no excitement about going several 100k over the goal, that's what really pumps up the Dev team when they feel the support of the fans.

There are two stretch goals. The first goal (dollar value hasn't been announced) results in adding one new race and one new class (possibly archers) in each realm. The second (dollar value hasn't been announced) results in The Depths dungeon (Darkness Falls) being included in the game at release.

"Dollar value hasn't been announced"

What? There are ten days left in the cycle, that information should have been released twenty days ago. The whole project just feels so unprepared. That's why I personally am not bothering with CU during the kickstarter phase. The whole project feels like MJ decided to make it up as he goes along. I'm certainly not throwing money at that and I suspect that is why many others are not also.

If it funds and I start to see traction in the way of actual code, then I'll look closer. I would love a good RvR game, but I really don't think CU will be it.

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 2702

"A wise man has something to say, but a fool just has to say something."

4/21/13 12:55:14 PM#354
Originally posted by DMKano
Originally posted by topographic
Originally posted by DMKano

I know this has been brought up before but other than the obvious lack of steady stream of cash per day, my bigger concern is such a low number of backers.

We are not even at 9000, that is deeply troubling to me.

Also no stretch goals, no excitement about going several 100k over the goal, that's what really pumps up the Dev team when they feel the support of the fans.

If I worked for CSE I'd sort of feel deflated at this point.

 

 

It's a niche game, remember? That's what all you CU fans wanted. A happy little community separate from us big old dumb casuals.

I guess you're about to find out how niche you really are. 

Oh I am a big dumb casual gamer myself, but I also enjoy RvR. The two are not mutually exclusive.

At times I am also hardcore PvP, see these labels are not set in stone, because every player can change as times, us humans are dynamic complex and ever changing animals that do not fit entirely into labled boxes.

That's a very good point. It's just too bad devs are starting to think mmorpgs cannot be. So essentially MJ is taking one part of a dynamic complex and ever changing player and trying to scratch 1 small itch. How long do you think that will last?


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  meddyck

Advanced Member

Joined: 1/18/08
Posts: 1134

4/21/13 1:22:23 PM#355
Originally posted by topographic
Originally posted by meddyck
Originally posted by DMKano

Also no stretch goals, no excitement about going several 100k over the goal, that's what really pumps up the Dev team when they feel the support of the fans.

There are two stretch goals. The first goal (dollar value hasn't been announced) results in adding one new race and one new class (possibly archers) in each realm. The second (dollar value hasn't been announced) results in The Depths dungeon (Darkness Falls) being included in the game at release.

"Dollar value hasn't been announced"

What? There are ten days left in the cycle, that information should have been released twenty days ago. The whole project just feels so unprepared. That's why I personally am not bothering with CU during the kickstarter phase. The whole project feels like MJ decided to make it up as he goes along. I'm certainly not throwing money at that and I suspect that is why many others are not also.

Hard to argue with the appearance of this being made up on the fly. I love the basic concept of an RvR game with no PvE or loot drops, so I've donated anyway in spite of my large doubts. But I totally can see why other people would choose not to.

Camelot Unchained Backer
DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  Gyrus

Advanced Member

Joined: 11/20/07
Posts: 2324

4/21/13 8:08:36 PM#356

I think a few people need to calm down a little?

 

Will it fund?  Won't it fund?  Still too early to tell IMHO.

But a couple of things are starting to become clear at this stage:

It won't be massively overfunded.  "Stretch Goals" probably wont be reached.

CSE / Mark Jacobs badly miss-timed their run on Kickstarter.  Looks like the phenomenon may have run its course.

Looks like (if you want to "Kickstart" a computer game) people expect more than just a concept now. And I agree with some other posters on this that that sort of defeats the whole purpose of KickStarter.  But computer games are risky at the best of times.

Either way, if the idea of this Kickstarter was to generate "hype" and advertise, it has failed badly and possibly even backfired.

Even assuming the project funds (unless it really takes off in the next few days?) it will always be the one that 'just got over the line'.  Which is not a good reputation to have.  That will really put the pressure on to make the game excellent... a tough ask for a tough crowd.

If it doesn't fund - CSE really have no option but to dump it.  Continuing with a game 'no-one really wants' (particularly after saying it wouldn't get made) won't do much for their reputation.

It wont be good for the backers either - particularly as the project is starting to earn a reputation as the one where the fans had to beg for money.

And no matter what happens... the Mods on all forums are going to really need to be on their toes for the next few days - probably calling in reinforcements in about 10 days and 16 hours from this post... There will be 'winners' and 'losers' - and dealing with PvP centric people that means... er... Teabagging (probably).

 

For me whether it does fund or doesn't - it will be interesting to watch.

If it does fund it will be interesting to see if CSE can actually make the concept and all the promises work... and work together?

If not... what will the MMORPG genre learn (if anything).

 

EDIT: There is one last possibility I forgot to mention: CSE might still cancel the Kickstarter... possibly to try to save face if it looks certain to fail?  The fallout would be... nuclear.  I doubt even the fans would tolerate that?

EDITx2: If it comes in really close MJ would actually be better off to sneak in as a 'backer' and take up the remaining $10000 pledges himself... (assuming he wanted to proceed of course!)... and then hope no-one ever finds out... because that would really be bad press.

Nothing says irony like spelling ideot wrong.

  User Deleted
4/21/13 8:17:50 PM#357
I think it's going into vaporware.
  Medwynd

Novice Member

Joined: 5/17/06
Posts: 25

4/22/13 12:32:09 AM#358
Originally posted by BaltoBro
I think it's going into vaporware.

I dont think that word means what you think it means.  Generally vaporware is software that never gets released but never has been officially cancelled either, so it is just in a sort of development limbo.

Unless you really do mean that it will get funded and then never fail to materialize nor get officially cancelled, then I apologise.

  Sornin

Novice Member

Joined: 2/28/07
Posts: 1138

Too weird to live, and too rare to die

4/22/13 4:38:24 AM#359
Originally posted by Gyrus

And no matter what happens... the Mods on all forums are going to really need to be on their toes for the next few days - probably calling in reinforcements in about 10 days and 16 hours from this post... There will be 'winners' and 'losers' - and dealing with PvP centric people that means... er... Teabagging (probably).

Of course people being people are going to declare "victory" based on which way it goes, but the whole thing will be ridiculous. No one on this forum, except for MJ/CSE, will have won or lost anything worth bragging about. Regardless of how it turns out I will probably just lurk here on May 2 because it is going to be ugly either way.

More on topic, I am quite concerned at this stage for two reasons. The first reason is obvious: The pledge total is still under $1.3M and has really slowed down. It reached $1M after about 8 days, if memory serves, and so in the last 12 days it has added less than $300K, and in the last week has only made $130K. Yes, the middle is always a bit slow, but this is really slow and it is not very close to the goal. If it was this slow and we were at $1.6M, I would not be concerned at all, but we are far short of that.

My second reason is that at this point CSE does not seem to be able to generate much publicity to actually get new backers, so all of the cool updates are not reaching the right people. Right now they are "preaching to the choir," meaning these updates are being seen by backers and not many more. We are already the converted, we do not need the sermons (though I love them). Without the ability to reach more people and get more backers, this project will have to fund mostly on the generosity of those already backing it. Sure, everyone could raise their pledge $100 and fund it, but most will not do that, and I of course do not blame them.

Anyway, 10 days is still a lot of time, but it needs to average over $70K each day to fund, and recently it has been doing more like $15K. There have not even been any $70K+ days outside of the first three or four, so relying on them now is tough to do. As I said before, I still have faith in the game and CSE, I just also see how difficult this is going to be to fund.

  Caldrin

Hard Core Member

Joined: 10/02/04
Posts: 4305

4/22/13 5:12:20 AM#360
Originally posted by Gyrus

I think a few people need to calm down a little?

 

Will it fund?  Won't it fund?  Still too early to tell IMHO.

True its a bit early

But a couple of things are starting to become clear at this stage:

It won't be massively overfunded.  "Stretch Goals" probably wont be reached.

I am suprised he was trying to get so much considering her knows its only going to be a niche game, still i think it will make it.

CSE / Mark Jacobs badly miss-timed their run on Kickstarter.  Looks like the phenomenon may have run its course.

I dont believe this is the case, CU is a niche game and I was not expecting many people to back it. Other recent kickstarter games that are not niche have easily made the funding mark.

Looks like (if you want to "Kickstart" a computer game) people expect more than just a concept now. And I agree with some other posters on this that that sort of defeats the whole purpose of KickStarter.  But computer games are risky at the best of times.

Again i think this is slow because

Either way, if the idea of this Kickstarter was to generate "hype" and advertise, it has failed badly and possibly even backfired.

Not realyl again this was a niche game and was never going to get millions of people backnig it, and sure people will hate it because of the type of game it is.. not many people like full on pvp mmos.

Even assuming the project funds (unless it really takes off in the next few days?) it will always be the one that 'just got over the line'.  Which is not a good reputation to have.  That will really put the pressure on to make the game excellent... a tough ask for a tough crowd.

People who like PVP focused games will play it again.. it will be a niche game he is not looknig for millions of subs. I dont think there will be any issues witht this game having a small and stable player base once it comes out.

If it doesn't fund - CSE really have no option but to dump it.  Continuing with a game 'no-one really wants' (particularly after saying it wouldn't get made) won't do much for their reputation.

Well they said it would not get made and im pretty sure it wont.

It wont be good for the backers either - particularly as the project is starting to earn a reputation as the one where the fans had to beg for money.

Whos begging? The hole point of kickstarter is to spread the word around as much as possible its done will all kickstarterss.. The issue is with this some the trolls have been very very vocal whenever the game is mentioned and they all try their hardest to bash the game as much as possible.. they do this with most games these days.

And no matter what happens... the Mods on all forums are going to really need to be on their toes for the next few days - probably calling in reinforcements in about 10 days and 16 hours from this post... There will be 'winners' and 'losers' - and dealing with PvP centric people that means... er... Teabagging (probably).

 I am sure the trolls will be out in force bashing the game as much as possible.

For me whether it does fund or doesn't - it will be interesting to watch.

If it does fund it will be interesting to see if CSE can actually make the concept and all the promises work... and work together?

If not... what will the MMORPG genre learn (if anything).

Pretty sure if it funds they wil make the game they want to make, they wont have no big publishers pushing them to release the game ASAP.

 

EDIT: There is one last possibility I forgot to mention: CSE might still cancel the Kickstarter... possibly to try to save face if it looks certain to fail?  The fallout would be... nuclear.  I doubt even the fans would tolerate that?

That wont happen lol

EDITx2: If it comes in really close MJ would actually be better off to sneak in as a 'backer' and take up the remaining $10000 pledges himself... (assuming he wanted to proceed of course!)... and then hope no-one ever finds out... because that would really be bad press.

I see no issues with him putting more cash towards the game.

 

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