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Camelot Unchained Forum » General Discussion » Moat exciting news of 2013 so far CU

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26 posts found
  xSyngex

Novice Member

Joined: 12/03/12
Posts: 67

2/07/13 6:33:04 AM#21
Originally posted by NC-John
I'm not cutting down another RvR MMO GW2 was fun in beta, I can't speak for release, but i'm interested to see what mark can do with this. He has my support and money. love those indies.

Have fun with that..

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

2/07/13 7:32:51 AM#22
I agree there was a rvr focussed mmo released a few months back

Planetside 2

Gw2 doesn't feel like rvr to me, its too gamey. It's fun at first, but there's no longevity to it because it lacks rivalry due to no names and constantly swapping the servers around. Also far too much rez spam.
  collekt

Advanced Member

Joined: 2/05/13
Posts: 207

2/07/13 9:23:59 AM#23
Originally posted by xSyngex
Originally posted by NC-John
I'm not cutting down another RvR MMO GW2 was fun in beta, I can't speak for release, but i'm interested to see what mark can do with this. He has my support and money. love those indies.

Have fun with that..

For someone who seems to hate the idea of this game, you sure hang around the forum quite a bit. Why don't you just give it a rest already? Some of us are excited for this game, and we don't need your negative input. This game won't be for everyone, and that's completely fine. 

  Zinzan

Advanced Member

Joined: 3/03/06
Posts: 1368

2/07/13 3:17:45 PM#24
Originally posted by xSyngex
Originally posted by Intrinsic

@ The Artifact/ToA comments:

 

Erm no, ToA is what caused 60%+ of DAoC players to leave, no one wanted to have to PvE to be competitive in PvP.

 

I'll leave you with this awesome ToA section on Amazon:

 

AHH no I Liked ToA... BUT Mythics complete disreguard fot what it did the the game did..

 

Indeed, Intrinsic is only half right im afraid, anyone who played DAoC from beta through till ToA will tell you the game was getting stale and player numbers were dwindling already. A lot of players used ToA as an excuse to quit, many of which had already left the game.

New Frontiers had an equally profound effect on the pvp crowd. The "rot" as it is often referred too in DAoC began with SI introuducing Spellcrafting which introduced the min/maxers and rendered almost all the high end areas of the classic world irrelevant. PvE players were getting bored rapidly long before ToA and most DAoC players were PvE players who did pvp occasionally first and formost. The hardcore pvpers were always in the minority.

ToA heightened the greed factor in the game, players who had seemed pleasant and true allies in the realm conflict rapidly revealed their true selves, greed, camping artifacts, stealing artifacts was just another nail the coffin. This was the main problem with ToA and it began with the min/maxers of SI.....greed and grief of their realm-mates.

Expresso gave me a Hearthstone beta key.....I'm so happy :)

  gregoryvg

Novice Member

Joined: 2/07/13
Posts: 35

2/07/13 5:23:31 PM#25
Originally posted by Caldrin

it certainly is good news..

 

2013/2014 looks like its going to be good years for PVP and sandbox mmos... hopefully we will get some that do well and we will start to see less and less WOW themepark clones..

 

I am hoping these next few years are a turning point for the mmo industry.

Seriously, I am so dissapointed in the direction MMO's went.  Instead of exciting new directions, giving us new worlds to explore, live and fight in; we got mindless games that had no depth but shiny graphics and friendly enough for even the most casual player to max out level in a month or less.  Blah, no flavor.  I truly hope games like Camelot Unchained and Pathfinder Online are the 2nd coming of MMO's. 

  cd3925

Novice Member

Joined: 2/06/13
Posts: 29

2/07/13 9:13:51 PM#26
Originally posted by azzamasin
Originally posted by emota
Cant wait for March Kickstarter launch, finally an RvR focused mmo.

Not to be a downer but there was a RvR focused game released a few months ago (GW2) and another releasing at the end of the year (ESO).  GW2 is getting a major WvW revamped next month which should put it squarely inline with the visions of DAoC.

How can you say this when ArenaNet has not released what the "pushed back" WvWvW update is going to have? Im looking forward to that update also but expect to be disapointed.

If  CU is like DAoC rvr with a bit of Darkfell sprinkled in, this is going to blow GW2 battle ground style wvw away- IMO.

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