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2/07/13 6:33:04 AM#21
Originally posted by NC-John Have fun with that.. |
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2/07/13 7:32:51 AM#22
I agree there was a rvr focussed mmo released a few months back
Planetside 2 Gw2 doesn't feel like rvr to me, its too gamey. It's fun at first, but there's no longevity to it because it lacks rivalry due to no names and constantly swapping the servers around. Also far too much rez spam. |
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2/07/13 9:23:59 AM#23
Originally posted by xSyngex For someone who seems to hate the idea of this game, you sure hang around the forum quite a bit. Why don't you just give it a rest already? Some of us are excited for this game, and we don't need your negative input. This game won't be for everyone, and that's completely fine. |
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2/07/13 3:17:45 PM#24
Originally posted by xSyngex Indeed, Intrinsic is only half right im afraid, anyone who played DAoC from beta through till ToA will tell you the game was getting stale and player numbers were dwindling already. A lot of players used ToA as an excuse to quit, many of which had already left the game. New Frontiers had an equally profound effect on the pvp crowd. The "rot" as it is often referred too in DAoC began with SI introuducing Spellcrafting which introduced the min/maxers and rendered almost all the high end areas of the classic world irrelevant. PvE players were getting bored rapidly long before ToA and most DAoC players were PvE players who did pvp occasionally first and formost. The hardcore pvpers were always in the minority. ToA heightened the greed factor in the game, players who had seemed pleasant and true allies in the realm conflict rapidly revealed their true selves, greed, camping artifacts, stealing artifacts was just another nail the coffin. This was the main problem with ToA and it began with the min/maxers of SI.....greed and grief of their realm-mates. |
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2/07/13 5:23:31 PM#25
Originally posted by Caldrin Seriously, I am so dissapointed in the direction MMO's went. Instead of exciting new directions, giving us new worlds to explore, live and fight in; we got mindless games that had no depth but shiny graphics and friendly enough for even the most casual player to max out level in a month or less. Blah, no flavor. I truly hope games like Camelot Unchained and Pathfinder Online are the 2nd coming of MMO's. |
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2/07/13 9:13:51 PM#26
Originally posted by azzamasin How can you say this when ArenaNet has not released what the "pushed back" WvWvW update is going to have? Im looking forward to that update also but expect to be disapointed. If CU is like DAoC rvr with a bit of Darkfell sprinkled in, this is going to blow GW2 battle ground style wvw away- IMO. |
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