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City State Entertainment | Official Site
MMORPG | Setting:Fantasy | Status:Development  (est.rel 2017)  | Pub:City State Entertainment
PVP:Yes | Distribution: | Retail Price:n/a | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Camelot Unchained

Camelot Unchained is an Arthurian fantasy MMORPG from City State Entertainment and Mark Jacobs, founder of Mythic Entertainment and known for his development of Dark Age of Camelot. Camelot Unchained offers the three factions of Arthurian, Tuatha De Danann, and Viking, and focuses on Realm-vs-Realm, housing, and a player economy, along with crafting and other features.

 
Pledging/Early Access - The Ultimate Hype Killer Posted by bcbully on February 25, 2017 @ 3:50PM
Loading screen art (animated wallpapers) Posted by meddyck on February 23, 2017 @ 8:08AM
Beta Posted by meddyck on February 23, 2017 @ 8:05AM
Donkey on Design Posted by JamesGoblin on February 9, 2017 @ 12:59PM
Week in review (TL;DR) Posted by nurso on February 6, 2017 @ 11:39AM
Screenshots! Posted by francis_baud on February 4, 2017 @ 10:12PM
Cooking system, hunger/thirst, and hunting Posted by JamesGoblin on February 4, 2017 @ 2:56AM
No free to play option? Posted by goboygo on January 27, 2017 @ 5:37PM
C.U.B.E. for Dummies Posted by JamesGoblin on January 20, 2017 @ 12:28AM

Beta Progress & Polearms

Beta Progress & Polearms - Camelot Unchained News

This week Tim Eisenzimmer talks about Beta, last week's top ten list and polearms!

Posted Feb 21, 2017 by Suzie Ford

Necessary Disclosure Agreement

Necessary Disclosure Agreement - Camelot Unchained News

This week Tim Eisen talks about Non-Disclosure Agreements aka NDA's, why they exist and if they are still necessary in the pay to test era.

Posted Feb 07, 2017 by Suzie Ford

New Animations System Debuts With New Video

New Animations System Debuts With New Video - Camelot Unchained News

City State Entertainment has posted a brand new Camelot Unchained video that shines the spotlight on the new animation system that will be utilized going forward. While in its initial phase of deployment, the developers will have an ability to create even more realistic character movement and high-quality animations from this point on.

Posted Jan 29, 2017 by Catherine Daro

Sailing Against Time

Sailing Against Time - Camelot Unchained News

I was in the midst of one of my now standard bullet point breakdown columns when I hit a wall of sorts. Not a bad wall or a good wall but a curious wall. One that sent me down a path of many questions. I've called time the ultimate ganker. When does it start to impact the designs of Camelot Unchained and does that lead to a crowd funded trademark soft launch? All indicators say they are staying the course but at what point has enough time passed to force a shifting of the sails?

Posted Jan 24, 2017 by Suzie Ford

And So 2017 Begins & What It Might Bring

And So 2017 Begins & What It Might Bring - Camelot Unchained News

This week Timothy Eisen reflects on CSE's top ten weekly completions and asks for your opinions on the next year of development.

Posted Jan 10, 2017 by Suzie Ford