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Duplex Systems | Official Site
MMORPG | Genre:Sci-Fi | Status:Final  (rel 2009)  | Pub:Nexeon Technologies
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Face of Mankind News - New Trailer and Screenshots

Posted by Jon Wood on Feb 10, 2006  | 5 comments in our forums

Faces of Mankind has announced that they have released a brand new trailer for their MMORPG. The trailer itself runs at almost 5 minutes. Here's what they had to say about it:

"Today we are proud to present you the new official trailer for Face of Mankind, the new multiplayer experience. The trailer has a length of 4:52 at a widescreen resolution of 854x480 and a variable video bit rate of 4000kbit/s. It features introductions for all 8 factions and lots of combat gameplay, including fights against aliens. All scenes were recorded live in the current open beta, no single event is scripted or faked. We hope you enjoy it as much as it was fun to make."

You can download the trailer from a number of mirrors that you can find on our video download page."

We have also updated our screenshot gallery. Click on any of the images below to take a look at the gallery!
 

For more Faces of Mankind, click here.

Read more Exclusive News...

 
 
rentantilus writes:

Looks like they still haven't been able to fix the performance issues, even for their trailer. The animations are choppy, movement is fragmented, and combat still looks like cramped, confusing jumble of people spraying in all directions. Why does it look like every battle is taking place in a tight little closet or hallway? Why not just give everyone knives instead of rifles?

New Post Quote
2/10/06 1:10:51 PM
 
Gunblade writes:

I don't notice choppy animations when playing...and the movment is far from "fragmented".

Combat can be cramped as shown...but not always. If you are fighting off world though...yeah it is going to be cramped half the time. Because well your in space/places with no air lol.

Guns are cooler than knives! duh.

New Post Quote
2/12/06 7:16:24 PM
 
pirrg writes:


Originally posted by Gunblade
I don't notice choppy animations when playing...and the movment is far from "fragmented".

Combat can be cramped as shown...but not always. If you are fighting off world though...yeah it is going to be cramped half the time. Because well your in space/places with no air lol.

Guns are cooler than knives! duh.


Dude.. youve played 26 hours of solitaire THIS WEEK!?

*calls the mental institution*

New Post Quote
2/13/06 7:37:51 AM
 
kishe writes:


Originally posted by pirrg

Originally posted by Gunblade
I don't notice choppy animations when playing...and the movment is far from "fragmented".

Combat can be cramped as shown...but not always. If you are fighting off world though...yeah it is going to be cramped half the time. Because well your in space/places with no air lol.

Guns are cooler than knives! duh.


Dude.. youve played 26 hours of solitaire THIS WEEK!?

*calls the mental institution*


It's called Xfire on work comp :P

New Post Quote
2/13/06 8:34:54 AM
 
pirrg writes:


Originally posted by kishe

Originally posted by pirrg

Originally posted by Gunblade
I don't notice choppy animations when playing...and the movment is far from "fragmented".

Combat can be cramped as shown...but not always. If you are fighting off world though...yeah it is going to be cramped half the time. Because well your in space/places with no air lol.

Guns are cooler than knives! duh.


Dude.. youve played 26 hours of solitaire THIS WEEK!?

*calls the mental institution*


It's called Xfire on work comp :P


Ah.. makes sense i suppose. ::::02::

New Post Quote
2/13/06 8:37:22 AM
 
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