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As can be read on the FoM site:
It saddens us to inform you that our publisher, Ojom has decided to cease operation and support for Face of Mankind. According to Ojom this has become necessary after a review of the project. |
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DragenSoul
Novice Member
Joined: 1/12/07
"How do you kill that which has no life"...Take away its computer. |
11/03/07 1:56:41 PM#2
Shame. But it was needed. The game was really dying. Now mabe they will work on it without having to update and running a live game.
GL FoM Devs <p align="center"><a href="http://cyborg.namedecoder.com"> |
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11/03/07 2:48:13 PM#3
About time. Well, one more POS to be removed from this site, now. |
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11/04/07 1:36:19 AM#4
I wouldn't call it a PoS... back in beta there were some good times to be had, times I still look back fondly on. It's a shame they didn't do better, but they were running on life support. |
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Yeah I had quite a bit of fun too during the beta. Didn't stay long afterwards tho as most of my online friends went on to other mmo's. FoM had great potentional but without enough cash for game upgrades/expansions it got boring fast. |
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11/04/07 6:59:47 PM#6
Originally posted by Token1337Guy I played in beta, too. At that time, it had a chance. After release, that all changed. So, beta was not a POS. The "game" FoM became afterwards is a POS. If there were different devs, who understood that there has to be some kind of content in even a sandbox style game, it might have turned out differently. They just barely announced a trial. When they realized the negative backlash they were getting from even their own players regarding the fact that a trial of the current game would lose more potential customers than just relying on people paying for a month on a blind basis, they decide to shut down. This game always had "potential" ( the most dreaded word in mmo history anymore ), but without the right devs to realize it, it was doomed. |
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11/05/07 8:02:55 AM#7
Originally posted by oobe This is what happens when people dont properly roleplay on an MMO which had MASSIVE potential to be that kind of game. I played this game for about two days before I realized it was fugly.
Using "lol" in game, not logging in, and speaking a language other than English are all prime examples of bad roleplaying. Thats what killed this game. |
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11/05/07 10:42:23 AM#8
Truer words were never spoken. "Not logging in" kills games. |
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11/12/07 10:10:05 AM#9
About time. I almost lost hope that this game would never die. oh well, I feel kinda sorry for the few that actually likes this game.
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Czzarre
Novice Member
Joined: 9/10/07
MMORPG Character Monuments ...When its time for your character to take a well deserved rest... |
11/14/07 11:40:33 PM#10
I'll be honest. I never even heard of this game :( Torrential |
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11/18/07 1:20:00 AM#11
*sniff* I was one of the "first" beta testers too. It wasnt the player base that got it. Oh well. Lets see if they can pull FoM2 out of there.. hats.. someday. |
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11/20/07 11:01:22 AM#12
Wow, way to butcher the official press release. Please go to fomportal.com to read it in full. Basically they are rebuilding the game, steamlining it, making free and premium accounts, amongst other things. This game is not dead. |
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11/20/07 3:39:10 PM#13
I hope everyone realizes Fom has about 2? people who work on it... There was a point in Beta when the game went down for months (its two people or so, its not going to change/update fast) this is like a whole renovation, how long do you think thats going to take? -during that time once the game goes MIA for reworking, id say its as a good as dead until they bring it back up-
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11/20/07 3:49:21 PM#14
Originally posted by javert qft |
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lionexx
Novice Member
Joined: 5/18/04
Alphen arms dealer rijin? No one can pronounce that Kyle! I can''t speak African.. |
11/20/07 3:57:20 PM#15
Face of mankind, Was awesome in beta, never played it after that tho good times in beta tho good times Playing: Everthing |
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11/24/07 1:30:05 AM#16
FoM beta was the best time I have ever had in an MMO. Back then, this game really did have a chance to be a huge success. The player run society was amazing, and the role play possibilities were endless. |
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11/28/07 5:01:05 PM#17
Its kinda sad another mmo goes under but in all honesty im not too surprised. The game was kind of annoying and not easy to learn in beta. Member of the Phoenix Alliance Guild |
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12/03/07 6:34:59 PM#18
Originally posted by Miexon Not easy to learn = much more rewarding once you do
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12/10/07 10:23:06 PM#19
not easy to learn = people get fustrated and spend less than 5 minutes in game. |
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12/11/07 9:25:27 AM#20
Originally posted by Trejian Too bad for them huh?
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