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Taken right from the horses mouth. www.faceofmankind.com
Announcement |
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pasi11
Novice Member
Joined: 4/01/05
"Lift your head look around, can't you see? We were born into, a world so bleak." |
6/23/08 11:19:29 AM#2
God damn.. this seriously made me cry.. remembering all of the good times we all had.. You'll never find another game like this..
Rest In Peace Face of Mankind Eric "Rileyman" Grushinski |
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6/23/08 12:01:21 PM#3
I cried in real life :(
FoM was the greatest game i ever played, and for the forseeable future fom:r was the last great hope..
abandon all hope, ye who enter here.....
Bye FOM, |
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6/23/08 12:04:11 PM#4
And another one bites the dust. |
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6/23/08 12:05:33 PM#5
Well, this sucks... - Jacob Goodnight |
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6/23/08 3:47:07 PM#6
I feel bit strange with the idea that FoM is on a planet whe never reach. Al the best guys and gl for Duplex. This mmorpg wil stay forever in my mind. EC rules the waves
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6/25/08 7:39:04 PM#7
I'm sure I speak for all of us who actually liked the game and didn't flame it... Thats some serious Bull !@#$ RIP EX Tristan de Mistral, Lion Heart, Mr. Smilez, Big Bad Dude, and other fun or suicidal anti-LED charecters /signed Just another gamer looking for something good Unnick named guy 8r4nd4n
P.S. just had to add some last smileyz and humor to all who didn't like those names and those who did thanks for bearing with me while I grew up or started i guess. I will miss you all and hope to see you in other games |
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6/25/08 7:56:43 PM#8
After all these "improvements" they were "working" on so they could relaunch FoM, they out of the blue cancel. But SURPRISE, they have a new mmo in the works for you all!! I won't begrudge those of you who truly liked this game for whatever reason, but anyone who goes to these "developers" next game really needs a long vacation from gaming..... |
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mike470
General Correspondent
Joined: 2/11/08
"We cannot change the cards we are dealt, just how we play the hand" - Randy Pausch |
6/25/08 10:34:26 PM#9
First game in the Dead Gamess section! Grats FOM As to all of you people who thought that FOM would actually relaunch, I feel bad for you. If they can't relaunch FOM, then I doubt that we will see any of these new MMOs they speak of on the market anytime soon. __________________________________________________ |
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6/25/08 10:39:38 PM#10
haha face of mankind was canceled... ironic Ten people who speak make more noise than ten thousand who are silent. |
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6/25/08 10:42:18 PM#11
This starting to happen more often these days. Same thing happened to Gods and Heros. |
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6/25/08 11:35:44 PM#12
From the announcement: The best solution for the game would have been a publisher who is not solely interested in making quick money. Well, there's the problem with all MMO development in a nutshell. Unless you can guarantee WoWlike success, the investors (who more often than not are looking exclusively at numbers, not the actual product, no matter what industry it's in) are not going to be interested. There are very few rugged indivduals out there who see a product, think "wow this is cool!" and throw money at the developers to make it a reality. More often they're grey men and women in grey suits who work for an investment firm that deals strictly with numbers, not dreams. MMOs to be good have to be about putting people into a dream. This is incompatible with ruthess American-Ferengi capitalism, which is about wallowing in money. CH, Jedi, Commando, Smuggler, BH, Scout, Doctor, Chef, BE...yeah, lots of SWG time invested. Once a denizen of Ahazi |
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6/27/08 9:30:39 AM#13
Hahah, good read! Don't want another WoW, you mean don't want to make $$ = flop!! Did this board recommend the games direction? Hahah, to funny! |
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6/27/08 12:26:13 PM#14
WHAT THE FUCK
The only MMORPG that I know of that has: - No quests, only player-made missions - No leveling, only promotion based on social actions - No grind, no NPCs, no boring shit
Is dead. |
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6/27/08 1:20:26 PM#15
RIP FoM. One of the best MMOs I ever played. |
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6/27/08 4:35:55 PM#16
Fom didn't have enough content, and the game before even hitting Milestone 1 was getting stale. A lot of Foms charm was solely based on "what if" in terms of potential for the game and was in no way a "great" game. Perhaps its because it was so focused on player content (if you can call it that) that the game died, because its community for the most part is and was garbage -as fully seen at Ikoru's forums- |
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6/30/08 1:32:01 PM#17
Although it was expected, it still is very sad to hear that such a great game which was once at it's absolute prime before it even launched was one of the best MMORPGs I ever played, is now at it's end.
The concept was there, the design just took a wrong direction. Such a shame that a game like that is no more. |
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7/05/08 4:27:28 AM#18
Well that blows. |
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Fickey
Novice Member
Joined: 5/01/05
"It''s just a game, always remember that!" -Unknown Gamer |
7/06/08 2:04:29 PM#19
I think we all knew it was coming... but either way it sucks. This was a great idea for a game and while I played it I had a great time and to me it was one of the best MMOs I have ever played. Who knows... down the road they might get back up on their feet and try it again... that would be nice ^_^ |
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7/11/08 11:33:43 AM#20
FOM started to die at the the end of Open Beta when developers and publishers never listened to the players. The article mentions graphics, why is it all developers etc seem to still think that graphics are the most important thing in a game? In Beta we were all happy with graphics, then someone decided to update the graphic engine just after we all spent months of ironing out all the graphic gliches and bugs. The change was for the worse, we still had the old style background and objects, but a totally new carachter frame which ruined the look and feel. The point with FOM was that most of the roleplay went on outside of the game environment, this was one of the few MMORPGS which encourages proper politics, relations, interaction , espienge, spying , inflitration , promotion, careers and so on. FOM could have improved in a number of areas and been even better, another mistake was to turn it into a FPS game, which again was wrong, a direction that we could see in BETA. I had the joy to be invovled in closed beta right through to end of open Beta, it was the best MMORPG experience i have ever had.
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Reborn17
Novice Member
Joined: 9/17/07
"In a time of universal deceit - telling the truth is a revolutionary act." |
7/11/08 12:11:27 PM#21
Originally posted by SioBabble
I'll be quoting this post in my design document.
"The people never give up their liberties but under some delusion." -Edmund Burke Who will rise up for me against the evildoers? or who will stand up for me against the workers of iniquity?" |
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7/24/08 1:15:35 PM#22
I also enjoyed my time during closed beta immensely, no point trying to explain the reasons why, either people understand or they don’t, it was a paradise for role-play within a fps sandbox world with player generated content (what little there was of it). But at the same time I never had any allusions about what a complete failure this game was destined to be from the start, it had virtually zero content and the tools to support player content generation were Spartan and entirely inadequate. And its only really significant feature and unfortunately the games total emphasis was its poor FPS element, that was quite lackluster. The developers never listened and they seemed to be completely naïve or ignorant about what would happen when open beta started and then launch, and their priority's seemed to be opposite to that of their community's. I tried on numerous occasions to explain to them in excruciatingly simple terms but they never seemed to even be capable of making small changes based on are feedback, let alone the fundamental core changes and additions that were required for this game to ever of had any realistic chance at even niche market appeal. |
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