Trending Games | The Crew | Landmark | Neverwinter | Guild Wars 2

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,850,183 Users Online:0
Games:732  Posts:6,223,586
Sony Online Entertainment | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 03/16/99)  | Pub:Sony Online Entertainment
PVP:Yes | Distribution:Download,Retail | Retail Price:$09.99 | Pay Type:Hybrid | Monthly Fee:$14.99
System Req: PC | ESRB:TOut of date info? Let us know!

EverQuest Features

Latest Feature for EverQuest

  • Still Going After 15 Years

    At SOE Live, the original EverQuest got its share of the spotlight, and it was clear that despite Landmark and EverQuest Next being the new hotness, the elder game in the franchise still has legs and a future in front of it. We sat down with EverQuest Producer Thom Terrazas to discuss their plans for the game and what that immediate future might be.

    Posted on 08/21/2014 by Jean Prior
  • Recent
  • Editorial
  • Previews
  • Interviews
  • Hardware Reviews
  • Media
  • General Article
  • Progress Reports
  • Event Blog
  • Column

More Recent Features

  • Connecting Players to Virtual Worlds

    In the MMO genre I believe developers should focus on building worlds, not just games. The more developers do to create engaging settings that players grow to care about and become invested in the more enriching the experience it will be for the players. This in turn will make it more financially rewarding for the developers. Loyal customers, especially in an increasingly microtransaction dominated gaming economy, help keep games a float.

    Posted on 07/31/2014 by Robert Lashley
  • Ten Most Voted Female Characters in MMOs and RPGs

    A few months ago, we had an exciting MMO Super Women discussion about what essential elements create memorable female protagonists. We asked you to name the women characters from MMOs that made an impression on you. As a result, we compiled your votes into the following ten MMOs and RPGs. Enjoy, and be sure to add any additional female favorite heroes in the comments below!

    Posted on 07/08/2014 by Genese Davis
  • Social Hooks & MMOs

    How many people do you interact with reasonably often in your current MMO? How many of those people are outside of your guild? Assuming you have played MMO’s for awhile, is your pattern of socialization today similar to that back when you started?

    Posted on 07/02/2014 by Ryahl Smith
  • The Top 5 Hardcore MMORPGs

    Last week I covered the best casual MMORPGs, so it was only fitting that we shift our gaze this week towards the most hardcore games the genre has to offer. I define hardcore to mean games that are inherently designed to be difficult, unforgiving, and intense by design. By this definition, they just don’t make MMOs like they used to.

    Posted on 06/09/2014 by David Jagneaux
  • Recapturing that Old MUD Feeling

    Before there was Ultima Online and Everquest, or even Meridian 59, there were MUDs. Standing for “Multi User Dungeon,” MUDs were the original MMOs. Played on mainframes with text descriptions and a simple command line, with no sound, no graphics, not even a map, you typed out your movements and actions in the game and waited to see the server’s response. You connected via your dial-up modem at 300 baud, and there were perhaps 20-30 players online at any given time.

    Posted on 05/27/2014 by Mark Kern
  • My Most Memorable MMOGs

    It's approaching two decades since I started writing about the massively multiplayer category. I don't recall the exact date or even which title was the first I covered, but since then, I've played hundreds for at least a few hours each, and seen lots more. Recently, I was asked which ones I most remember. While this question may seem simple enough, it took me a fair bit of time and thought to answer.

    Posted on 05/20/2014 by Richard Aihoshi
  • Twelve Famous Player-Driven MMORPG Moments

    MMOs offer a unique community where friends create a bond and a history. As players invest in communal gameplay they foster social relationships that drive these shared experiences. Moments of this nature continue beyond the game, because of the impact we have on each other. Which of the following events did you take part in, or do you remember? Check out the following list of famous player-driven moments.

    Posted on 04/30/2014 by Genese Davis
  • The Franchise at 15

    Nothing says, “Everquest is awesome!” quite like a picture of Omeed Dariani riding the 1970s Batmobile. Everquest has come a long (really long) way since Omeed and his Batmobiling ways. In one sense, this is because Omeed now has his very own Everquest Live loveseat, and also because Everquest has grown in its own way over time, culminating in the development of Everquest Next Landmark and Everquest Next.

    Posted on 03/21/2014 by Victor Barreiro Jr.
  • Happy 15th Anniversary Norrath - EQ Updates

    Yesterday, we were fortunate enough to catch up with some of the key players in the EverQuest franchise team at SOE. EverQuest is nearing its 15th anniversary this week on March 16th, and each of the EQ games in the pantheon have something happening to celebrate. We met with Dave Georgeson, Thom Terrazas, Holly Longdale, and Terry Michaels to chat briefly about what each game has in the works for the coming weeks.

    Posted on 03/11/2014 by William Murphy

Editorial

Previews

  • Big Happenings in Norrath

    There's a lot going on in the EverQuest universe during the next few months. From the original game's 15th anniversary to EQ2's latest updates, to Landmark's alpha launch and beyond, we caught up with the SOE team to talk about everything happening in Norrath.

    Posted on 01/22/2014 by William Murphy
  • Answering the Call of the Forsaken

    EverQuest will be expanding soon with the unprecedented twentieth expansion when Call of the Forsaken goes live. We scored a developer walkthrough of the expansion and have an exclusive preview to share. Read on before heading to the comments.

    Posted on 10/08/2013 by Jeffrey Lerman
  • EverQuest and EverQuest 2's New Expansions

    Despite this past weekend being all about EQ Next, both the original and its sequel are also trucking on with brand new expansions later this year. Read on for details on both.

    Posted on 08/05/2013 by Suzie Ford
  • Diving Into the Heart of Fear

    We were privy to a tour from SOE this week, and today we break down Heart of Fear, the latest major content update to EverQuest, in our latest preview.

    Posted on 07/17/2013 by Michael Bitton
  • A Series Spanning the MMO Ages

    During SOE Live, developers from both EverQuest and EverQuest 2 were on hand to talk about their games and the upcoming expansions for each. In addition, new information was released about the so-called EverQuest Next. We've got a report straight out of SOE Live so keep reading!

    Posted on 10/29/2012 by Suzie Ford
  • Veil of Alaris Preview

    During a recent developer tour, MMORPG.com's Som Pourfarzaneh got a hands on look at the upcoming EverQuest expansion, Veil of Alaris. Som has put together his thoughts about what he saw and experienced so keep reading! Leave your thoughts in the comments when you're finished.

    Posted on 11/09/2011 by Som Pourfarzaneh
  • Underfoot Expansion Preview

    The Underfoot Expansion is on the way for the grandfather of MMOs: SOE's EverQuest. Carolyn Koh recently dialed it back and ran around. Find out what she saw.

    Posted on 11/25/2009 by Carolyn Koh
  • Expansion Preview: Seeds of Destruction

    Caralyn Koh was in attendance at this year's SOE Fan Faire in Las Vegas, and she brings us the low down on EverQuest's next expansion, The Seeds of Destruction, which takes players on a trip through time to play the history of EverQuest.

    Posted on 08/22/2008 by Carolyn Koh
  • Progression Server Preview

    We look forwad to EQ starting again in this report from E3.

    Posted on 05/15/2006 by Laura Genender

Interviews

  • Happy 15th Anniversary Norrath - EQ Updates

    Yesterday, we were fortunate enough to catch up with some of the key players in the EverQuest franchise team at SOE. EverQuest is nearing its 15th anniversary this week on March 16th, and each of the EQ games in the pantheon have something happening to celebrate. We met with Dave Georgeson, Thom Terrazas, Holly Longdale, and Terry Michaels to chat briefly about what each game has in the works for the coming weeks.

    Posted on 03/11/2014 by William Murphy
  • SOE's Smedley on Re-Imagining the All-Access Pass

    This past week John Smedley of SOE has been talking about some moves towards an open price model with a flat fee for players. With such a huge slate of games under their mantle anyone playing an SOE game on the PC will soon have a chance to open a library of games. Whether it is Planetside 2, EverQuest, DC Universe, EverQuest 2, or even the upcoming EverQuest Next, you will soon get a lot more options for your money.

    Posted on 01/12/2014 by Garrett Fuller
  • Wayback Wednesday with the EQ Team

    Last week, Wayback Wednesday took a trip down memory lane with Thom Terrazas, SOE Producer for EverQuest; as well as first time guests Jonathan Caraker, Lead Designer for EQ; and Josh Augustine, Designer all of the EverQuest team. Check out what they had to say and some spiffy game play during the chat. Head to the comments to chat about it when you're finished!

    Posted on 05/01/2013 by Robert Lashley
  • Big News for the EverQuest Franchise

    Today marks a big day for EverQuest fans of all stripes. Sony Online Entertainment has made some significant changes to the free to play matrices in EverQuest and EverQuest 2 and laid to rest the permadeath rumor for EverQuest Next. See what else we discovered when talking with Dave Georgeson and then chat about it in the comments.

    Posted on 03/07/2013 by Suzie Ford
  • 19 Expansions Strong

    For this week's episode of Wayback Wednesday, Rob had the opportunity to check out the latest Everquest expansion. He was joined by SOE Producer Thom Terrazas and Assistant Lead Designer Julie Burness. It's a great look at EQ's 19th expansion, Rain of Fear. Check it out!

    Posted on 02/08/2013 by Robert Lashley
  • A Testament to EQ's Longevity

    EverQuest players have a lot to look forward to with the arrival of the game's latest expansion, Rain of fear. We managed to catch up to Lead Designer Adam Bell to talk about RoF. See what he had to say and then join the conversation in the comments.

    Posted on 11/19/2012 by Garrett Fuller
  • Wayback Wednesday - The Hero's Forge

    This week's Wayback Wednesday features EverQuest. Our own Rob Lashley had the opportunity to check out the game's new Hero's Forge with Lead Designer Adam Bell. We've got the video interview along with a terrific recap. Read on!

    Posted on 09/12/2012 by Robert Lashley
  • Wayback Wednesday with Everquest F2P

    During a recent edition of Wayback Wednesday, our own Rob "Grakulen" Lashley sat down to chat with Everquest's Thom Terrazas. We've got the highlights and the link to the full video interview inside. Read on!

    Posted on 04/04/2012 by Robert Lashley
  • F2P Launch & 13th Anniversary Round Table

    EverQuest, one of the greatest MMOs of all time, is ready to hit a pair of milestones this week with its free to play launch and its 13th anniversary. We had the opportunity to chat about both during a round table discussion with EQ Producer Thom Terrazas. See what we learned and then let us know what you think in the comments.

    Posted on 03/16/2012 by Suzie Ford
  • Building EQ - The Brad McQuaid Interview

    It's EverQuest Day today at MMORPG.com and we have a pair of features that should bring a starry tear of remembrance to our readers' eyes. In our second feature, we had the pleasure to sit down with Brad McQuaid to talk about the earliest days of EverQuest. It's an exciting interview that you won't want to miss. Read on!

    Posted on 01/04/2012 by Adam Tingle
  • What Lies Behind the Veil of Alaris?

    SOE's Fan Faire was recently held in Las Vegas. During the annual event, several big announcements were launched including the newest Everquest expansion, The Veil of Alaris. MMORPG.com's Drew Wood had the opportunity to sit down for a chat with EQ's producer, Thom Terrazas. Read on!

    Posted on 07/28/2011 by Drew Wood
  • 12th Anniversary Roundtable Interview

    It's hard to believe that it's been twelve years since the launch of Sony Online Entertainment's EverQuest. MMORPG.com Community Manager Mike Bitton recently had a chance to participate in a roundtable interview with SOE President John Smedley, EverQuest Assistant Lead Designer Alan VonCouvering and EverQuest Associate Producer Harvey Burgess to discuss the 12 year anniversary. Check it out!

    Posted on 03/16/2011 by Michael Bitton
  • John Smedley Interview

    This past week, MMORPG.com writer Angie Webb had the opportunity to attend the Syndicate Guild Conference in San Diego, California. Sony Online Entertainment was there in force and luminaries included SOE president John Smedley. Angie had the opportunity to spend some time with Mr. Smedley to discuss SOE's stable of games and its relationship to the Syndicate. Read the full report!

    Posted on 08/25/2010 by Angie Webb
  • House of Thule Interview

    MMORPG.com writer Michael Lafferty has both a look forward and a look back at the phenomenon known as EverQuest. As the game gets ready for its seventeenth expansion, House of Thule, Michael had the chance to sit down with EQ's Thom Terrazas to talk about House of Thule and about what it's like to work on a still successful title that's nearing eleven years old. Check it out!

    Posted on 08/25/2010 by Guest Writer
  • Server Type Interview

    Recently, the team over at SOE's EverQuest announced that they would be adding a new server type in the form of a 51/50 server. EQ's Senior Game Designer Ryan Barker answered our questions about this new server and other alternate ruleset servers.

    Posted on 05/08/2009 by Jon Wood
  • 10 Year Anniversary Interview

    On March 16th, SOE's EverQuest celebrated its 10 year anniversary. MMORPG.com's Carolyn Koh recently spoke with EQ Designer Jonathan Caraker about the milestone.

    Posted on 03/31/2009 by Carolyn Koh
  • EQ Dev Chat Transcript

    Last night we held a Dev Chat where MMORPG.com members had the opportunity to talk with the good people from EverQuest. Today we present the transcript of last night's chat.

    Posted on 07/17/2008 by Richard Cox
  • Dev Chat Log

    On Tuesday, the folks from EverQuest dropped by our chat room to talk a little bit about their game and to answer questions from MMORPG.com members.

    Posted on 05/15/2008 by Laura Genender
  • Dev Chat Log

    On Wednesday night, the folks from EverQuest stopped by our chat room to answer questions from the MMORPG.com community.

    Posted on 01/24/2008 by Laura Genender
  • Condensed Chat Summary

    This Thursday, MMORPG.com hosted a chat with the EverQuest development team. This article is a summary of that chat, including all the highlights!

    Posted on 11/16/2007 by Laura Genender
  • Dev Chat Log

    On Thursday night, the guys from the EverQuest team stopped by to talk to fans and answer their questions in our chat room.

    Posted on 11/16/2007 by Laura Genender
  • Progression Servers (part 1 of 2)

    In this, the first of a two-part look at the EverQuest Progression Servers, Community Manager Laura Genender talks about the project and her experiences in-game.

    Posted on 04/10/2007 by Laura Genender
  • Jose Araiza & Travis McGeathy

    We get answers from the Project Manager and Lead Designer in this edition of our EverQuest Q&As.

    Posted on 11/03/2006 by Carolyn Koh
  • Jose Araiza, Project Manager

    We chat with Araiza about the launch of the Serpent Spine expansion pack.

    Posted on 10/18/2006 by Carolyn Koh
  • Bi-Weekly Q&A #9

    The next expansion releases next week, so here is our last Q&A on the topic.

    Posted on 09/13/2006 by Laura Genender
  • AGC: Breakfast with SOE

    We ate breakfast with four people from SOE and learned about each of their titles.

    Posted on 09/13/2006 by Carolyn Koh
  • Bi-Weekly Q&A #8

    Laura takes over the Q&A duties and talks to Chris Lena.

    Posted on 08/23/2006 by Laura Genender
  • Chris Kramer, Senior Director of Corporate Comm.

    Chris Kramer is the head of SOE's public relations and corporate communications, we recently caught up with him.

    Posted on 08/18/2006 by Carolyn Koh
  • Bi-Weekly Q&A #7

    Travis McGeathy is back with more answers.

    Posted on 08/02/2006 by Carolyn Koh
  • Progression Server Q&A, Part 3

    We learn more from Travis McGeathy.

    Posted on 07/19/2006 by Carolyn Koh
  • Progression Server Q&A, Part 2

    We learn more about the recently launched progression server.

    Posted on 07/06/2006 by Carolyn Koh
  • Progression Server Q&A, Part 1

    Carolyn Koh asks some questions about the progression server.

    Posted on 06/21/2006 by Carolyn Koh
  • Bi-Weekly Q&A #6

    Carolyn catches up with the SOE folks again.

    Posted on 04/05/2006 by Carolyn Koh
  • Bi-Weekly Q&A #5

    Carolyn chats with the folks behind EQ again.

    Posted on 03/22/2006 by Carolyn Koh
  • Bi-Weekly Q&A #4

    Another bi-weekly Q&A hits today.

    Posted on 03/08/2006 by Carolyn Koh
  • Bi-Weekly Q&A #3

    Carolyn catches up with Greg Short and Travis McGeathy of SOE for more EQ info.

    Posted on 02/21/2006 by Carolyn Koh
  • Prophecy of RO: Q&A #2

    Carolyn chats with Travis McGeathy about the expansion.

    Posted on 02/08/2006 by Carolyn Koh
  • Prophecy of RO: Q&A #1

    We hone in on the upcoming expansion in the first of a bi-weekly Q&A series.

    Posted on 01/25/2006 by Carolyn Koh
  • Depths of Darkhollow Q&A

    It has been a long time since we caught up with the former king's of the hill - SOE's classic EverQuest. Now, with yet another expansion heading down the pipe, we talk to Craig Knapp, Producer.

    Posted on 09/12/2005 by Darren Bridle
  • Dragons of Norrath Interview With Alan Crosby

    Reed Hubbard sits down with Alan Crosby of Sony Online Entertainment for a brief Q&A. In this special interview we feature questions that were submitted by our fine community!

    Posted on 03/09/2005 by Reed Hubbard

Hardware Reviews

  • Bigfoot Networks Killer 2100 NIC Review

    In her latest hardware review, MMORPG.com correspondent Carolyn Koh takes a look at the BigFoot Networks "Killer" Network Interface Card (NIC). Carolyn takes the challenge that BigFoot offers gamers: Improved network performance and reduced lag in online games. Does the Killer NIC measure up? Read Carolyn's review to find out.

    Posted on 08/13/2010 by Carolyn Koh
  • Tritton Headsets

    Tritton headsets are specifically aimed at gamers and MMORPG.com correspondent Carolyn Koh has written a review about two of the most popular styles offered: the Tritton AX 120 and the Tritton AX 720. See what a gamer thinks of these headsets in Carolyn's comprehensive review.

    Posted on 07/15/2010 by Carolyn Koh

Media

General Article

  • SOE Live: The Wrap Report

    Now that SOE Live has come and gone for another year, it's time to take a look back at the weekend's MMO news out of Sony Online Entertainment. Yes, more than just EverQuest Next was announced. Check out our final thoughts before adding yorus in the comments.

    Posted on 08/07/2013 by Robert Lashley
  • EQNext's Time to Shine

    Now that Blizzard has pushed any further information and development of its 'Titan' MMO to the distant future, it's time for EverQuest Next to take the spotlight. Check out our thoughts on the subject before heading to the comments to discuss.

    Posted on 05/30/2013 by William Murphy
  • The Making of a Classic

    It's EverQuest Day today at MMORPG.com and we have a pair of features that should bring a starry tear of remembrance to our readers' eyes. In this first feature, we take a look at how the classic game came to be. It's a great historical piece that you'll enjoy. Read on and remember!

    Posted on 01/04/2012 by Adam Tingle
  • Return to Everquest Part IV

    In today's fourth installment of his continuing Return to EverQuest series, MMORPG.com writer Phil James confesses to being a blatant rule breaker. This time, Phil heads to a "regular" server with his Druid to 'take on the big boys'. Read more about Phil's adventures and talk about it in the comments!

    Posted on 04/29/2011 by Phil James
  • Return to Everquest Part III

    In today's installment of his continuing Return to EverQuest series, MMORPG.com writer Phil James confesses to being an 'alt-o-holic' though usually just one per game. But Phil has broken his tried and true rule: He's got two alts on EverQuest. Read more about Phil's alts and how he came to this lowly state. Talk about it in the comments!

    Posted on 04/21/2011 by Phil James
  • Return to Everquest Part 2: Crafty Devil

    RETURN TO EVERQUEST!" It sounds like and epic movie but it's really just MMORPG.com writer Phil James on a hunt to find an MMO home and going back to familiar territory. Phil has fond memories of Everquest from years ago and he jumps back in to see if it still captivates. In Part 2 of Return to EverQuest, Phil continues his look back at one of the "classic oldies". Check it out and then let us know what you're thinking in the comments.

    Posted on 04/12/2011 by Phil James
  • Return to Everquest

    RETURN TO EVERQUEST!" It sounds like and epic movie but it's really just MMORPG.com writer Phil James on a hunt to find an MMO home and going back to familiar territory. Phil has fond memories of Everquest from years ago and he jumps back in to see if it still captivates. Check it out and then let us know what you're thinking in the comments.

    Posted on 03/29/2011 by Phil James
  • The Progression Server

    To the joy of veterans around the world, EverQuest devs and Sony Online Entertainment recently launched a pair of brand new 'progression servers'. Both servers quickly shot to capacity as players began playing EQ on an even keel with fellows. MMORPG.com's Adam Tingle was one of those who gleefully launched himself on the progression server. See what he thinks of the experience. Be sure to leave us a comment or two below.

    Posted on 03/01/2011 by Adam Tingle
  • Wishes for EverQuest III - Pt. 2

    MMORPG.com writer Phil James takes some time this week to tackle the idea of an EverQuest III and what he'd want to see done with the world of Norrath.

    Posted on 05/10/2010 by Phil James
  • Tenth Anniversary Update

    MMORPG.com's Carolyn Koh attended the recent SOE Fan Faire in Las Vegas. While there, she had a chance to catch up with the team from EQ to talk about their game, its tenth anniversary, and the next expansion.

    Posted on 07/07/2009 by Carolyn Koh
  • Secrets of Faydwer Tour

    Before the launch of EverQuest's Secrets of Faydwer earlier this week, Community Manager Laura Genender took part in a tour of the new area. Today, she reports back on that tour.

    Posted on 11/14/2007 by Laura Genender
  • Fan Faire Blog, Part Two

    Jon Wood files another report from Atlanta.

    Posted on 04/08/2006 by Jon Wood
  • Fan Faire Blog, Part One

    Jon Wood is on location for the SOE Fan Faire in Atlanta.

    Posted on 04/07/2006 by Jon Wood

Progress Reports

  • Progression Server Update

    Community Manager Laura Genender has been playing on the EverQuest Progression Servers and takes some time on this New Year's Eve to give us a full report of the good, the bad, and the ugly side of this interesting approach from the makers of EverQuest.

    Posted on 12/31/2007 by Laura Genender
  • Secrets of Faydwer

    Recently, Community Manager Laura Genender attended a press event for Sony Online Entertainment. While there, she had a hands-on demonstration of EQ's latest expansion, Secrets of Faydwer.

    Posted on 10/08/2007 by Laura Genender

Event Blog

  • SOE Fan Faire: Two Expansions and Planetside 2

    Drew Wood is on hand in Las Vegas for all there is to see at SOE's Fan Faire 2011. As luck would have it, the show's starting off with a bang, unveiling two new expansions and the long awaited first ever reveal of Planetside 2.

    Posted on 07/08/2011 by Drew Wood

Column

  • Connecting Players to Virtual Worlds

    In the MMO genre I believe developers should focus on building worlds, not just games. The more developers do to create engaging settings that players grow to care about and become invested in the more enriching the experience it will be for the players. This in turn will make it more financially rewarding for the developers. Loyal customers, especially in an increasingly microtransaction dominated gaming economy, help keep games a float.

    Posted on 07/31/2014 by Robert Lashley
  • Ten Most Voted Female Characters in MMOs and RPGs

    A few months ago, we had an exciting MMO Super Women discussion about what essential elements create memorable female protagonists. We asked you to name the women characters from MMOs that made an impression on you. As a result, we compiled your votes into the following ten MMOs and RPGs. Enjoy, and be sure to add any additional female favorite heroes in the comments below!

    Posted on 07/08/2014 by Genese Davis
  • Social Hooks & MMOs

    How many people do you interact with reasonably often in your current MMO? How many of those people are outside of your guild? Assuming you have played MMO’s for awhile, is your pattern of socialization today similar to that back when you started?

    Posted on 07/02/2014 by Ryahl Smith
  • The Top 5 Hardcore MMORPGs

    Last week I covered the best casual MMORPGs, so it was only fitting that we shift our gaze this week towards the most hardcore games the genre has to offer. I define hardcore to mean games that are inherently designed to be difficult, unforgiving, and intense by design. By this definition, they just don’t make MMOs like they used to.

    Posted on 06/09/2014 by David Jagneaux
  • Recapturing that Old MUD Feeling

    Before there was Ultima Online and Everquest, or even Meridian 59, there were MUDs. Standing for “Multi User Dungeon,” MUDs were the original MMOs. Played on mainframes with text descriptions and a simple command line, with no sound, no graphics, not even a map, you typed out your movements and actions in the game and waited to see the server’s response. You connected via your dial-up modem at 300 baud, and there were perhaps 20-30 players online at any given time.

    Posted on 05/27/2014 by Mark Kern
  • My Most Memorable MMOGs

    It's approaching two decades since I started writing about the massively multiplayer category. I don't recall the exact date or even which title was the first I covered, but since then, I've played hundreds for at least a few hours each, and seen lots more. Recently, I was asked which ones I most remember. While this question may seem simple enough, it took me a fair bit of time and thought to answer.

    Posted on 05/20/2014 by Richard Aihoshi
  • Twelve Famous Player-Driven MMORPG Moments

    MMOs offer a unique community where friends create a bond and a history. As players invest in communal gameplay they foster social relationships that drive these shared experiences. Moments of this nature continue beyond the game, because of the impact we have on each other. Which of the following events did you take part in, or do you remember? Check out the following list of famous player-driven moments.

    Posted on 04/30/2014 by Genese Davis
  • The Franchise at 15

    Nothing says, “Everquest is awesome!” quite like a picture of Omeed Dariani riding the 1970s Batmobile. Everquest has come a long (really long) way since Omeed and his Batmobiling ways. In one sense, this is because Omeed now has his very own Everquest Live loveseat, and also because Everquest has grown in its own way over time, culminating in the development of Everquest Next Landmark and Everquest Next.

    Posted on 03/21/2014 by Victor Barreiro Jr.
  • 10 Things I Miss From Older MMOs

    Back in 1999, Everquest helped launch the MMO genre. Nearly fifteen years and twenty expansions later, EQ is still chugging along. With the recent announcement of Pantheon: Rise of the Fallen led by Brad McQuaid, it’s easy to get nostalgic. In this List, Ryahl takes a Norrathian detour from Final Fantasy XIV. Join in and see ten surprising things he found in a return to Everquest!

    Posted on 01/14/2014 by Ryahl Smith
  • Tears of Veeshan & Assorted MMORPG Expansions

    Game expansions are the lifeblood for longevity of the MMOs we love to play. In his latest column, Adam Tingle talks about expansions in general and about EverQuest: Tears of Veeshan in particular. Read on before heading to the forums to chat.

    Posted on 12/20/2013 by Adam Tingle
  • The Best Laptop MMOs

    As the world grows increasingly small and we travel more, we take along our more portable machines. In The List today, we take a look at five great MMOs perfect to play on any laptop. Read on before leaving your choices in the comments.

    Posted on 11/23/2013 by William Murphy
  • Why No HD Remakes?

    There are a lot of aging MMOs that are skipped over by many players simply because they lack a graphical look for today's world. In our latest Tingle's Touchy Subjects, we take a look at the need for HD remakes of some of the genre's classic titles. Read on before heading to the comments to leave your thoughts.

    Posted on 11/22/2013 by Adam Tingle
  • Five SOE Live Musings

    SOE Live is in the books for 2013 and we've got a great list of random musings about last weekend's convention. See what struck our fancy before heading to the comments to chat.

    Posted on 08/08/2013 by Suzie Ford
  • Dynamic Events

    In today's column by Matt Miller, we take a look at Dynamic Events and how nice it would be to see the return of these types of in-game events being run by actual human beings rather than simply scripted. Check out Matt's ideas and then let us know what you think in the comments.

    Posted on 02/05/2013 by Matthew Miller
  • Who Will Make The Epic Fantasy Game?

    A lot of interested eyes are pointed squarely at Star Citizen to see if the crowd funding method will produce a 'worthy' MMO. In Garrett's latest column, he explores whether how this method could possibly work and set a new precedent for the industry. Read on!

    Posted on 12/14/2012 by Garrett Fuller
  • Content Locusts Killed My MMO

    It used to be that hitting the level cap in an MMO was something that took months, if not years, to actually accomplish. These days, however, it's more a function of hours. After hitting the top, what is there to do? In today's Player Perspectives, we take a look at what we call "content locusts", those who greedily devour content rather than enjoy it. See what you think!

    Posted on 01/27/2012 by Isabelle Parsley
  • Bring Your Own Sand

    One of the perennial arguments amongst MMO gamers is the one that centers around Theme Park vs Sandbox games. Proponents of one or the other draw battle lines and argue vehemently that "theirs is the best type" of MMO. In today's Player Perspectives, MMORPG.com columnist Isabelle Parsley takes a look at these two MMO types. She's got a lot to say about them so be sure to check out her article. Leave us your thoughts in the comments.

    Posted on 02/25/2011 by Isabelle Parsley
  • Fighting Talk: Old vs New MMOs Part 3

    In Part I and Part II of Adam Tingle's Fighting Talk: Old vs New MMOs, "experienced" games were pitted against "the new kids on the block" in categories including community, solo play, instances and more. In today's installment of the three-part look at Old vs New MMOs, Adam discusses Guilds, Crafting and the Time Sink factor. See which group comes out victorious (for today)! Let us know your thoughts, as always, on the forums!

    Posted on 09/24/2010 by Adam Tingle
  • Ten MMOs and Their Place In History

    MMORPG.com's Jon Wood returns this week with another list, this time taking a look at ten games that have, for better or worse, solidified a place in MMORPG history.

    Posted on 11/18/2009 by Jon Wood
  • It's Lonely At The Bottom

    MMORPG.com player columnist Jamie Skelton writes this new article on the population vacuum that often exists in the lower levels of an MMO as more and more of a game's population settle at the end-game content. She also touches on what can be done to make going through those early levels a better experience or all involved.

    Posted on 10/23/2009 by Jaime Skelton
  • Five MMO Sequels

    This week, MMORPG.com's Jon Wood uses the list to count down five MMO sequels, a rare breed for the genre.

    Posted on 09/29/2009 by Jon Wood

User Submitted Features

Login or Register to submit a feature!