Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:608  Guilds:3,083
Members:1,600,164  Online:0
Guests:0  Posts:4,854,257
Sony Online Entertainment | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 03/16/99)  | Pub:Sony Online Entertainment
PVP:Yes | Distribution:Download,Retail | Retail Price:$09.99 | Pay Type:Hybrid | Monthly Fee:$14.99
Desktop Client | System Req: PC Mac | ESRB:TOut of date info? Let us know!

EverQuest Interviews: Prophecy of RO: Q&A #1

We hone in on the upcoming expansion in the first of a bi-weekly Q&A series.

By Carolyn Koh on January 25, 2006

We kick off a new bi-weekly interview series today!

Every other Wednesday, starting today, we will feature a Q&A with a member of the EverQuest: Prophecy of RO development team. This will continue until the product's launch. We are also carrying weekly screenshots from the expansion. You can view the first set along with this article. Our first Q&A is with Travis McGeathy, Lead Designer of this expansion.

MMORPG.com:What levels is this expansion targeted towards. From where / how will the new zones be accessed?
Travis McGeathy:

The expansion zones start at around level 50 and work their way up from there. With the revamp of Freeport and the Desert of Ro, we've also added additional expansion-only missions that take place within those zones that cater to lower level players. In addition, we've created more than a dozen new monster missions that are available to players of all levels including, for the first time, a monster mission raid.

The expansion is broken down into four main areas, the Plane of Magic, the Plane of Conflict, Takish Hiz, and the Theater of Blood. Access to each of these comes from different areas within Freeport and the Desert of Ro. The exception is Theater of Blood. Gaining access to that zone is a secret that players will have to uncover on their own.

MMORPG.com:What is the theme of this new expansion? What sort of landscapes and new creatures will players encounter?
Travis McGeathy:

The overarching story behind the expansion builds directly from the story we began with Depths of Darkhollow. Mayong Mistmoore has become a god, but that was just one step towards his true goal. He now threatens to bring the entire pantheon crumbling down and enslave all of Norrath in the process.

Players will be traveling to a variety of different lands in their attempt to thwart his plans. They will find themselves trekking across islands floating within the Plane of Magic, engaging in a never-ending war that wracks the Plane of Conflict, traveling back through time to the final days of the Elddar Forest, and eventually making their way to the Theater of Blood, Mayong Mistmoore's new plane.

On their journey, players will encounter a wide variety of creatures including failed experiments at creating life by the goddess of magic, giants from the days before the curse struck them down, and a new breed of vampire created to serve and worship Mayong.

MMORPG.com:Is this another "progression" expansion with access quests or keys to be gained and zone bosses to be killed?
Travis McGeathy:

There are several different progression paths within this expansion. Each zone has its own story that players progress through, there's an overarching progression aimed at single groups where players learn what is happening with Mayong and try to gain access to his plane, and there's a raid-level progression where players will attempt to thwart Mayong's plans.

MMORPG.com:How will new spells be obtained and disciplines be obtained? Via quests and drops or are these new AAs?
Travis McGeathy:

We haven't settled on the final mechanism yet, but we expect to use something similar to how they were given out with Depths of Darkhollow, rewards for completing quests and missions.

MMORPG.com:How will players benefit from missions? Will it be faction tied to the new expansion or tradable tokens as we saw in Omens of War?
Travis McGeathy:

The missions within Prophecy of Ro take a more traditional approach to rewards, dropping items within the zone for players to loot.

Thank you to Travis and everyone at SOE for making this new series happen.

We want to hear your feedback. You can post it here.

More EverQuest Features:

EverQuest - Wayback Wednesday with Everquest F2P Interview added on Wednesday April 04
EverQuest - F2P Launch & 13th Anniversary Round Table Interview added on Friday March 16
EverQuest - Building EQ - The Brad McQuaid Interview Interview added on Wednesday January 04

More Interviews:

The Secret World - The Social Experience Interview added on Tuesday May 29
The Secret World - The Melee Skills Interview Interview added on Monday May 28

More Features:

Aion - The Aion 3.0 Review Review added on Thursday May 31
Our Rating
8.0
User Rating: 8.1
Popular Features:
Warhammer Online: Wrath of Heroes : Amenadresh Returns! Interview added on Friday May 25
Warhammer: Wrath of Heroes has been steadily gaining momentum over the past several months. We... Read More
Diablo 3 : Review-in-Progress Part Two General Article added on Friday May 25
After 12 years was Diablo III worth it? That's far too loaded a question to... Read More
The List : 5 Ways MMOs Will Survive Column added on Monday May 28
MMOs these days are having a hard time...some of them anyway. Studios are closing. Developers... Read More
Star Wars: The Old Republic : Will TOR Adopt ‘Mega Servers’? Column added on Tuesday May 29
Will Star Wars: The Old Republic go the route of DC Universe Online and implement... Read More
The Elder Scrolls Online : Targeting the MMO Market Column added on Friday May 25
The Elder Scrolls Online has taken the MMO community by storm with both supporters and... Read More
Latest News:
EverQuest : Unique Logs Ins Up 150% Reported on Apr 18, 2012
Sony Online Entertainment is reporting that unique log ins to EverQuest are up 150% since... Read More
EverQuest : A Living Legend Trailer Reported on Apr 17, 2012
In celebration of its 13th anniversary, Sony Online Entertainment and the EverQuest team have sent... Read More
EverQuest : Wayback Wednesday with Everquest F2P Reported on Apr 03, 2012
During a recent edition of Wayback Wednesday, our own Rob "Grakulen" Lashley sat down to... Read More
EverQuest : Wayback Wednesday with Thom Terrazas Reported on Mar 28, 2012
Tonight on Wayback Wednesday, MMORPG's Rob Lashley will sit down with Sony Online Entertainment's Thom... Read More
EverQuest : F2P Launch & 13th Anniversary Round Table Reported on Mar 15, 2012
EverQuest, one of the greatest MMOs of all time, is ready to hit a pair... Read More

Advertisement