Star Citizen not only met its crowd-funding goal, it soared to the heights and beyond. We managed to catch up with Chris Roberts to talk about what's next for the team as they prepare the next generation of space-themed MMOs. See what Chris has to say before heading to the comments to add your voice to the discussion.
Reported on May 07, 2013Roberts Space Industries has announced that Star Citizen has crossed the eight million mark in crowd-funding, exceeding the total amount raised during last year's original crowd-funding campaign by $1.75 million.
Reported on Feb 15, 2013MMORPG.com caught up with Chris Roberts to talk about all things Star Citizen, from smuggling, to controls, to PVP, PVE, and player crafting. Watch!
Reported on Dec 06, 2012Want to know how things are going since Chris Roberts and his team secured over six million in funding via crowd-sourcing? Want to ask him some questions about the game's design, its offline and MMO features? Want to just tell him how grateful you are for Wing Commander? Tune in tomorrow on our live-stream at 5pm EST (2pm PST) for all this and more!
Reported on Dec 04, 2012Star Citizen's crowd sourcing project is now complete and has smashed the original goal of raising $4M in development funds. Fans around the world have pledged nearly $6.4M to see Star Citizen become a reality.
Reported on Nov 20, 2012The Star Citizen team has announced that it is quickly approaching the $4M mark in its bid to crowd fund the game. Beginning today, the official site will be releasing new information about items and updated information about Star Citizen as the final forty-eight hours for fully funding the game wind down.
Reported on Nov 17, 2012Chris Roberts has announced that his company, Cloud Imperium, has raised over $2M in funding required to complete Star Citizen. Added to Star Citizen's original Cloud Source funding, the game maker has surpassed $2M goal.
Reported on Oct 24, 2012Last week, Chris Roberts came out swinging with his blockbuster announcement of Star Citizen. We managed to catch up with Chris at GDC Online last week to talk about the game and much more. Keep reading!
Reported on Oct 16, 2012