Trending Games | Guild Wars 2 | Elder Scrolls Online | PoxNora | Crowfall

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,931,284 Users Online:0
Games:764  Posts:6,340,794
Cloud Imperium Games Corporation | Official Site
MMORPG | Genre:Sci-Fi | Status:Development  (est.rel 2015)  | Pub:Cloud Imperium Games Corporation
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Hybrid | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Star Citizen Forum » General Discussion » STAR CITIZEN JUST HIT 26 MILLION DOLLARS!

4 Pages « 1 2 3 4 » Search
63 posts found
  Azoth

Elite Member

Joined: 7/08/04
Posts: 616

11/03/13 9:21:56 PM#21
Originally posted by DamonVile

I wonder what's going to happen when someone that's given him thousands of dollars decides the game doesn't live up to the hype ( they never do when they have this much )

Devs have been getting death threats for far less.... I can see this becoming an issue in future. I'm sure it's great to open your hands and have people pour money into them but...who are these people and what mental state are they in never seems to get asked.

People been loosing thousands at casinos already. I'd say you have better odds at wining and having fun in SC.

  NightBandit

Hard Core Member

Joined: 1/25/07
Posts: 800

Make friends not money, then wealth will follow.

11/03/13 9:39:34 PM#22
Originally posted by DamonVile

I wonder what's going to happen when someone that's given him thousands of dollars decides the game doesn't live up to the hype ( they never do when they have this much )

Devs have been getting death threats for far less.... I can see this becoming an issue in future. I'm sure it's great to open your hands and have people pour money into them but...who are these people and what mental state are they in never seems to get asked.

Had to laugh at your comment, if what you say is right then I'm FUCKING mad as a hatter! Lets put it this way, some folks spend thousands of $$, ££ or even euros, on all sorts of things daily. So if like myself who has money to use from working hard then surely its down to me to decide how I spend my money. I do not drink or smoke and gaming is my vice apart from my lady of course but she is also well looked after too.

My mental state is just fine...(But come near me and I'll rip your head off and shove it up your A...hole)..No seriously just kidding  but I've spent $1000 on the game and like I posted a few weeks ago I even saw them in Koln at Gamescom and worked all day helping them to get the hanger module out in time for their evening event for nothing, why because I can and have a skill they needed.

The point your missing is that the community on the forums for this game are absolutely amazing so many people are donating not just money but supporting the dervs team with food and many other goodies. Their is a live chat and many people are already friends before the game even goes into alpha. The last time I experienced a community like this was way back in EQI days and that's what's got me buzzing and if this is what the game will be like on launch then bring it on and if need be I'll donate another $1000 to help the guys achieve what they are trying to. 

Oh yeah and the contributions from some of the talent out there are second to none and Chris has even employed people because of their talent and when things are tough for folks looking to show their skills and find work then kudos to RSI I say. So instead of bitching about others go check it out and get your hand in your pocket and who knows you might even like the community your self and it will get you away from the daily moaning on here.

The Bandit

  NomadMorlock

Novice Member

Joined: 12/09/07
Posts: 455

 
OP  11/04/13 12:52:43 PM#23
Well said.
  Panther2103

Hard Core Member

Joined: 1/09/08
Posts: 2143

11/04/13 1:01:38 PM#24
I don't like the fact that backing it gets you never ending insurance for that specific ship, which is impossible to get in game, so you always have a crazy ship because you payed for the ship with real money. I understand they needed a way to back the game, but they keep adding new ships that backers can buy, and I have seen first hand how many of my friends are like "MAN I NEED TO SPEND 200$ MORE TO GET THIS SHIP ITS SO COOL LOOKING" which bothers me, specifically because if they give you the peace that you don't have to pay when your ship gets blown up that's pretty much paying to win. Plus if they are already doing this, how long until their in game cash shop starts offering unlimited insurance for payments, I know Chris Roberts said that it wont be a thing, but he did acknowledge the cash shop, I bet in less than 6 months they will have ships with lifetime insurance in there too.
  NomadMorlock

Novice Member

Joined: 12/09/07
Posts: 455

 
OP  11/04/13 1:14:45 PM#25

The hype about LTI or Life Time Insurance is way overblown.  The cost of insuring your ship in game is going to be negligible.  It's like saying that you have a suit of armor in wow, that you never have to pay repair bills on.

 

LTI doesn't cover cargo and upgrades either, so unless you are flying a stock ship, you will still need to insure it once you upgrade your first gun, weapon, etc. anyway.

 

 

  Hairysun

Novice Member

Joined: 6/11/05
Posts: 1068

Boo ....

11/04/13 1:46:27 PM#26

 

Just to reiterate the comments above about "Lifetime Insurance", it really isn't that big of a deal.  Far from anything resembling a pay to win mechanic.  It is very similar if not identical to the same mechanic in "Eve Online."  You can insure your ship without LTI very easily.  Go through the process of purchasing insurance and your done.  It has been said cost is to be nominal and relative to whatever ship you are insuring.  Whether you have purchased ship insurance in game or lifetime ship insurance the results are the same if your ship goes boom.  Anything beyond you stock load out on the ship is gone.  Guns, rockets, engine upgrades, mining lasers, extra cargo space, cargo you have on board, etc, etc are gone.  You reappear on a station with your stock ship and everything needs to be purchased again.

  

You could make an argument on whether those potentially lost items will be insurable when in the game.  That however is not something included in the LTI.  The LTI mechanic is a minor convenience given to those that wish to support the game during it's development process.  Certainly not anything close to a  pay to win button.

 

 

~Hairysun

   

http://www.straightdope.com/

  udon

Elite Member

Joined: 12/23/07
Posts: 1696

11/04/13 2:00:27 PM#27
Originally posted by Hairysun

 

Just to reiterate the comments above about "Lifetime Insurance", it really isn't that big of a deal.  Far from anything resembling a pay to win mechanic.  It is very similar if not identical to the same mechanic in "Eve Online."  You can insure your ship without LTI very easily.  Go through the process of purchasing insurance and your done.  It has been said cost is to be nominal and relative to whatever ship you are insuring.  Whether you have purchased ship insurance in game or lifetime ship insurance the results are the same if your ship goes boom.  Anything beyond you stock load out on the ship is gone.  Guns, rockets, engine upgrades, mining lasers, extra cargo space, cargo you have on board, etc, etc are gone.  You reappear on a station with your stock ship and everything needs to be purchased again.

You could make an argument on whether those potentially lost items will be insurable when in the game.  That however is not something included in the LTI.  The LTI mechanic is a minor convenience given to those that wish to support the game during it's development process.  Certainly not anything close to a  pay to win button.

~Hairysun   

Than why have insurance at all if it's such a small deal?  The truth is that insurance is critical to the how the game operates and is a core part of the mechanics of the economy.  If everyone had LTI the game economy as I understand it wouldn't work.  Giving a handful of the whales it is going a bit to far in my book as it does change how those people look at risk vs reward in the game.  We will have to see if it ultimately results in hurting the game more than the dollars they got from those tiers helps but I don't think you should be quick to just dismiss it as not a big deal because it could very well end up having a significant negative impact on the game especially if the game doesn't catch on and after 6-12 months those big whales becomes a disproportionate percentage of the remaining population.

  Azoth

Elite Member

Joined: 7/08/04
Posts: 616

11/04/13 2:40:40 PM#28
Originally posted by udon
Originally posted by Hairysun

 

Just to reiterate the comments above about "Lifetime Insurance", it really isn't that big of a deal.  Far from anything resembling a pay to win mechanic.  It is very similar if not identical to the same mechanic in "Eve Online."  You can insure your ship without LTI very easily.  Go through the process of purchasing insurance and your done.  It has been said cost is to be nominal and relative to whatever ship you are insuring.  Whether you have purchased ship insurance in game or lifetime ship insurance the results are the same if your ship goes boom.  Anything beyond you stock load out on the ship is gone.  Guns, rockets, engine upgrades, mining lasers, extra cargo space, cargo you have on board, etc, etc are gone.  You reappear on a station with your stock ship and everything needs to be purchased again.

You could make an argument on whether those potentially lost items will be insurable when in the game.  That however is not something included in the LTI.  The LTI mechanic is a minor convenience given to those that wish to support the game during it's development process.  Certainly not anything close to a  pay to win button.

~Hairysun   

Than why have insurance at all if it's such a small deal?  The truth is that insurance is critical to the how the game operates and is a core part of the mechanics of the economy.  If everyone had LTI the game economy as I understand it wouldn't work.  Giving a handful of the whales it is going a bit to far in my book as it does change how those people look at risk vs reward in the game.  We will have to see if it ultimately results in hurting the game more than the dollars they got from those tiers helps but I don't think you should be quick to just dismiss it as not a big deal because it could very well end up having a significant negative impact on the game especially if the game doesn't catch on and after 6-12 months those big whales becomes a disproportionate percentage of the remaining population.

Even people with life time insurance will have to pay insurance for cargo and upgraded modules. I did buy ships and I don't have LTI on em, I don't care about it cause I know it won't be a big deal. I didn't even bother asking an original backer to turn my ships into ones with LTI even if it would be really easy to do so.

  DamonVile

Apprentice Member

Joined: 11/22/05
Posts: 4909

11/04/13 3:01:22 PM#29
Originally posted by NightBandit
Originally posted by DamonVile

I wonder what's going to happen when someone that's given him thousands of dollars decides the game doesn't live up to the hype ( they never do when they have this much )

Devs have been getting death threats for far less.... I can see this becoming an issue in future. I'm sure it's great to open your hands and have people pour money into them but...who are these people and what mental state are they in never seems to get asked.

Had to laugh at your comment, if what you say is right then I'm FUCKING mad as a hatter! Lets put it this way, some folks spend thousands of $$, ££ or even euros, on all sorts of things daily. So if like myself who has money to use from working hard then surely its down to me to decide how I spend my money. I do not drink or smoke and gaming is my vice apart from my lady of course but she is also well looked after too.

My mental state is just fine...(But come near me and I'll rip your head off and shove it up your A...hole)..No seriously just kidding  but I've spent $1000 on the game and like I posted a few weeks ago I even saw them in Koln at Gamescom and worked all day helping them to get the hanger module out in time for their evening event for nothing, why because I can and have a skill they needed.

The point your missing is that the community on the forums for this game are absolutely amazing so many people are donating not just money but supporting the dervs team with food and many other goodies. Their is a live chat and many people are already friends before the game even goes into alpha. The last time I experienced a community like this was way back in EQI days and that's what's got me buzzing and if this is what the game will be like on launch then bring it on and if need be I'll donate another $1000 to help the guys achieve what they are trying to. 

Oh yeah and the contributions from some of the talent out there are second to none and Chris has even employed people because of their talent and when things are tough for folks looking to show their skills and find work then kudos to RSI I say. So instead of bitching about others go check it out and get your hand in your pocket and who knows you might even like the community your self and it will get you away from the daily moaning on here.

I was in no way trying to imply spending money on the game ( any amount ) was crazy :) Or that the game might be bad. If you go in knowing it could disappoint and you'd have to accept that then by all means spend as much has your heart desires. I think it's great to support what you love.

I was speaking about the other kind of people. The ones who don't take disappointment so well, and who couldn't afford to spend what they did but let themselves get carried away in the hype. I don't WANT anything bad to happen or for these people to even be disappointed...I'm just wondering if it ever crosses the game devs minds when they do a kickstarter and this amount of money starts to come in. Do you ever think...who are these people that spend so much.

  User Deleted
11/05/13 4:40:41 AM#30


Originally posted by Panther2103
I don't like the fact that backing it gets you never ending insurance for that specific ship, which is impossible to get in game, so you always have a crazy ship because you payed for the ship with real money. I understand they needed a way to back the game, but they keep adding new ships that backers can buy, and I have seen first hand how many of my friends are like "MAN I NEED TO SPEND 200$ MORE TO GET THIS SHIP ITS SO COOL LOOKING" which bothers me, specifically because if they give you the peace that you don't have to pay when your ship gets blown up that's pretty much paying to win. Plus if they are already doing this, how long until their in game cash shop starts offering unlimited insurance for payments, I know Chris Roberts said that it wont be a thing, but he did acknowledge the cash shop, I bet in less than 6 months they will have ships with lifetime insurance in there too.

It seems you informed yourself, but unfortunately not enough. First of, the LTI will be in a years time obsolete. They will keep producing new ship models and there will be a point where your LTI ship will be so out dated, that you can't upgrade it to be competitive. Second the LTI only counts for the hull of the ship. If you upgrade your weapon, and you better do couse the starting guns are bad, you have to pay for the upgrade insurance. The same goes for cargo insurance, tractor beam upgrade, scanning upgrade and any other upgreade you buy. So LTI is totally overrated, but ppl resist to accept this fact.

  jcrg99

Advanced Member

Joined: 11/12/13
Posts: 150

11/12/13 9:05:15 AM#31

These numbers are not true. Are just used for hype purposes to make people trust more that their project won't fail.

It is justa a tactic to get more money. They do not have all this money, but doing this approach, definitely is getting some more money.

  Omali

Hard Core Member

Joined: 2/16/09
Posts: 1125

11/12/13 9:33:32 AM#32
Originally posted by jcrg99

These numbers are not true. Are just used for hype purposes to make people trust more that their project won't fail.

It is justa a tactic to get more money. They do not have all this money, but doing this approach, definitely is getting some more money.

[citation needed]

 

  jcrg99

Advanced Member

Joined: 11/12/13
Posts: 150

11/12/13 9:55:00 AM#33
Originally posted by Omali
Originally posted by jcrg99

These numbers are not true. Are just used for hype purposes to make people trust more that their project won't fail.

It is justa a tactic to get more money. They do not have all this money, but doing this approach, definitely is getting some more money.

[citation needed]

So, when someone is not telling the true, they will admit that. Is that what you think?

No. You will learn that if paying attention to the actions of the CIG team, the reactions in their forums about some "controversial" topics, not even allowing that, because you know... at this case... they just would not be capable to prove.

I definitely can hear many excuses coming to do not require that they prove the numbers. I have evidences that they did not tell the true many times, which lead me to believe that make more sense that they are not putting actual numbers here too, and has been using just for hype purposes and to motivate people to "feel" that there is no risk and they will build the game.

Something that I also believe (they probably interested just in releasing something and abandon later with a lot of profit with some "dramatic" letter about evil publishers and things like t hat).

But these numbers, are too far from reality of a crowd funding project, and they definitely had many difficulties to get 2.000.000 in Kickstarter, which is the only independent source so far. I remember in the beginning, when they did a million very quickly in their website, while in Kickstarter they made 200.000 or not so far from this.

All the remaining of the money was by their own website, and at the same time that you can believe that they acquired such money, or fans trying to hype the project pretend that they believe, they also open space to people believe that it is just not real numbers used for hype purposes. And, as I saw they not telling the true in other occasions, including related to number of Space Sim Fans, I think that its pretty obvious that they are not actual numbers, just marketing.

 

 

  Omali

Hard Core Member

Joined: 2/16/09
Posts: 1125

11/12/13 9:58:39 AM#34
Originally posted by jcrg99

So, when someone is not telling the true, they will admit that. Is that what you think?

No. You will learn that if paying attention to the actions of the CIG team, the reactions in their forums about some "controversial" topics, not even allowing that, because you know... at this case... they just would not be capable to prove.

I definitely can hear many excuses coming to do not require that they prove the numbers. I have evidences that they did not tell the true many times, which lead me to believe that make more sense that they are not putting actual numbers here too, and has been using just for hype purposes and to motivate people to "feel" that there is no risk and they will build the game.

Show your evidence then, if you have it. If you don't want to post it here, email it to me (contact[at]mmofallout[dot]com)

  jcrg99

Advanced Member

Joined: 11/12/13
Posts: 150

11/12/13 10:22:08 AM#35
Originally posted by Omali
Originally posted by jcrg99

So, when someone is not telling the true, they will admit that. Is that what you think?

No. You will learn that if paying attention to the actions of the CIG team, the reactions in their forums about some "controversial" topics, not even allowing that, because you know... at this case... they just would not be capable to prove.

I definitely can hear many excuses coming to do not require that they prove the numbers. I have evidences that they did not tell the true many times, which lead me to believe that make more sense that they are not putting actual numbers here too, and has been using just for hype purposes and to motivate people to "feel" that there is no risk and they will build the game.

Show your evidence then, if you have it. If you don't want to post it here, email it to me (contact[at]mmofallout[dot]com)

I already posted in another thread. That one about money grab. Well... Not exactly told the whole history, which would need walls of posts, but that maybe give you some idea. Enough just to keep your eyes opened and see for yourself.  There are many evidences that they follow a marketing approach to mislead people and call attention regardless ethic or not. I even opened another thread to give one more example (about the pay2win message).

If you do not tell the true in many things in your marketing, sales campaigns, advertising, and motivate beliefs that are not true, perpetuating them "to become true", how could anything else that you said could be considered true or not? How people could be sure of "what is true" in what you say?

Well... I can speak for myself. I do not tell lies. I tell what I believe and what I learned with evidences that I got since I first pledged for that game in the first days of their crowd funding campaigns. 

Just watch them coming again and again with more new things that will contradict with things that they said earlier. Just open your eyes and pay attention. Unless you are a fan, just willing to make marketing for them, you will see that.

 

  SirBalin

Warmonger

Joined: 11/22/06
Posts: 1113

11/12/13 10:31:52 AM#36
Haha, hilarious

Incognito
www.incognito-gaming.us
"You're either with us or against us"

  lickm3

Apprentice Member

Joined: 3/06/11
Posts: 155

11/12/13 10:35:59 AM#37


Originally posted by NomadMorlock
Star Citizen just hit 26 Million Dollars in Crowd Funding!

 

 



Nice one, so for such shit are people willing to pay and spend 26 Million Dollars on a fucking virtual shit. If this money went into third world countries where kids have no food/water.. Oh well, great system we got.

“Two things are infinite: the universe and human stupidity; and I'm not sure about the universe.”? -Albert Einstein

  DocBrody

Elite Member

Joined: 4/24/13
Posts: 1718

11/12/13 10:40:54 AM#38
Originally posted by lickm3

 


Originally posted by NomadMorlock
Star Citizen just hit 26 Million Dollars in Crowd Funding!

 

 

 


 


Nice one, so for such shit people are willing to pay and spend 26 milions on a fucking virtual shit. If this money went into third world countries where kids have no food/water.. Oh well, great system we got.

What the hell is wrong with comments like this one. Dude I spend money on things I WANT to spend it on, I guess this is none of your business. Like you are free to send all your money to the third world, if you really care and it makes you feel better please do it, but don´t tell other people what to spend their money on.

  Jimmy562

Advanced Member

Joined: 10/12/06
Posts: 1101

11/12/13 10:45:26 AM#39
Originally posted by lickm3

 


Originally posted by NomadMorlock
Star Citizen just hit 26 Million Dollars in Crowd Funding!

 

 

 


 


Nice one, so for such shit are people willing to pay and spend 26 Million Dollars on a fucking virtual shit. If this money went into third world countries where kids have no food/water.. Oh well, great system we got.

Millions do go to third world countries. What good all that money does I have yet to see but they do get a lot of money.

  jcrg99

Advanced Member

Joined: 11/12/13
Posts: 150

11/12/13 10:48:44 AM#40
Originally posted by lickm3

 


Originally posted by NomadMorlock
Star Citizen just hit 26 Million Dollars in Crowd Funding!

 

 

 


 


Nice one, so for such shit are people willing to pay and spend 26 Million Dollars on a fucking virtual shit. If this money went into third world countries where kids have no food/water.. Oh well, great system we got.

That's not the only bad thing here. Not only they pay more and more for such wrong idea, a consumption obsession (Even that I doubt that they have such numbers), but when the company wants to make a "charity" campaign, they assume that send video-games to US soldiers (volunteer and well paid) in real war campaigns/missions is "charity", instead sending food for people that are killed by such soldiers in their "accidents" around the world, or even people with more serious necessities in their own country or in other countries not involved in wars.

It sounds that it is a company have as their target group, people with serious issues and really bad convictions, and they are really focused in feed their wishes, even creating absurd "charity" campaigns like that, to feed their sickness, so they give more and more money to them. The main proof of that is that just a few care with that and the great majority of their fans supported such non-sense "charity" campaign. 

But, the world still have some hope, since they just get a really tiny group of those who play games around the world. Just about 50.000 or 70.000 people. And probably the numbers won't going to far from that, even after release. So, yes, we have more people with more conscious  that are still gamers, and that won't feed a company that motivates REAL wars, instead going against that.

 

 

4 Pages « 1 2 3 4 » Search