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Star Citizen Forum » General Discussion » The Game is a MMO.

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53 posts found
  dinams

Novice Member

Joined: 6/17/10
Posts: 1403

12/14/12 9:08:48 PM#41

ffs whats with these Star Citizen fanatics that must daily echo their holy belief that this game is a MMO?

What if it isn't?

Will your day gets worse? Will you cat suicides? Will your god die?

Now calm your tits and just wait for the goddamn game

"It has potential"
-Second most used phrase on existence
"It sucks"
-Most used phrase on existence

  Weretigar

Novice Member

Joined: 10/15/10
Posts: 626

If you watch a game, it’s fun. If you play it, it’s recreation. If you work at it, it’s FF-XIV.

12/14/12 9:10:02 PM#42
Originally posted by dinams

ffs whats with these Star Citizen fanatics that must daily echo their holy belief that this game is a MMO?

 

if games like LoL can be on here as a mmo then so can SC. If Diable 3 can be on here so can SC. I guess you get where I'm going right?

  dinams

Novice Member

Joined: 6/17/10
Posts: 1403

12/14/12 9:10:53 PM#43
Originally posted by Weretigar
Originally posted by dinams

ffs whats with these Star Citizen fanatics that must daily echo their holy belief that this game is a MMO?

 

if games like LoL can be on here as a mmo then so can SC. If Diable 3 can be on here so can SC. I guess you get where I'm going right?

But you never saw anyone preaching that LoL or Diablo 3 is a mmo

Only these annoying Star Citizen-tards

"It has potential"
-Second most used phrase on existence
"It sucks"
-Most used phrase on existence

  Weretigar

Novice Member

Joined: 10/15/10
Posts: 626

If you watch a game, it’s fun. If you play it, it’s recreation. If you work at it, it’s FF-XIV.

12/14/12 9:13:06 PM#44
Originally posted by dinams

But you never saw anyone preaching that LoL or SC or Diablo 3 is a mmo

Only these annoying Star Citizen-tards

Lol, I guess its more of a hope thing.

  Brenelael

Guide

Joined: 10/19/06
Posts: 3986

Pointing out the Obvious to the Oblivious since 2006

12/15/12 10:59:59 AM#45
Originally posted by dinams
Originally posted by Weretigar
Originally posted by dinams

ffs whats with these Star Citizen fanatics that must daily echo their holy belief that this game is a MMO?

 

if games like LoL can be on here as a mmo then so can SC. If Diable 3 can be on here so can SC. I guess you get where I'm going right?

But you never saw anyone preaching that LoL or Diablo 3 is a mmo

Only these annoying Star Citizen-tards

I think you'll find that it's because Star Citizen falls more into a the grey area inbetween what we define as Massively Multiplayer and what is just simply Multiplayer. This is because it's an entirely different setup they are proposing than anything that has come before. In the case of Star Citizen it's because the persistant world server will only be one server. This is why most people mistakenly define this as a MMO. Although there will only be one visible server the actual gameplay will take place in many smaller instances with a limited player cap.

 

In the case of Star Citizen the server itself will match players on what equipment they have, where they have their PVP slider set at and whether another player is on your friend list or tagged as a person of interest seemlessly behind the scenes. This will give the illusion of a very MMO like experience but what it will actually be is a limited multiplayer game with the global chat server being the lobby for match making. It will probably seem very MMO like but in actuallity it will be a cleverly disguised lobby match making multiplayer arena type game. Each instance will be a multiplayer arena that will be tied together by the server's match making system. All this game really is missing to be officially a MMO is areas where masses of players can all be in the same place at once but as it's described now even planets and stations will be these much smaller arena instances.

 

Bren

while(horse==dead)
{
beat();
}

  KnaveSkye

Advanced Member

Joined: 7/27/06
Posts: 83

12/15/12 10:46:04 PM#46
Originally posted by Nobadeeftw
Originally posted by KnaveSkye
Originally posted by william0532
How many is massive, and whats the number associated with multiplayer. Until there is an absolute value placed on these terms, there is no argument.

Uhh, Multiplayer is 2 or more. There is no mystery about that word. You can look at video games over the last 30 years and if it supports more than one player, its labeled with multiplayer.

The person was actually more interested in defining the meaning of Massive in Massive Multiplayer.  Of course multiplayer is two or more people, that was a pointless response.  To answer William, massive to me is defined by the size of the gaming environment.  Some games can only handle a dozen or so people in the world at a time; while others can maintain thousands of users simotaneously.  I like to think that the larger games represent the word massive in massive multiplayer more than a game that can only handly a few people at a time.

Like many here I was baffled when this site decided that Diablo III was an MMORPG.  Sure, it has multiplayer in it; but, so does Call of Duty and any other FPS, that doesn't make their worlds MASSIVELY populated with people.  I consider it disingenuous to mislabel a product.

 

Massive by definition is not a number, but can be used to describe quantity. So, by saying "How many is massive, and what’s the number associated with multiplayer" these become two separate ideas. How many is massive? What’s the number associated with multiplayer? Had the question been "How many is considered massive in a multiplayer game" then you would be correct.  Also, by using a ", and" he was making two separate statements in one sentence. You may choose to have faith in the intelligence and knowledge of others, as is anyone’s right to do....I simply answered part of the question asked. The whole thread is rather pointless since the people making the game have flat out stated "This is not a MMO". 

  Celonius

Apprentice Member

Joined: 12/15/12
Posts: 13

12/19/12 7:03:08 AM#47

I think that is not very difficult to understand.

Is a MMO? Yes, an instanceed MMO. An MMO could be an MMO even if it is instanced. The persistent world persist like in another MMO with massive players playining on it and having actions that affect it.

In my opinion you should read more than the first two letters.

No! Star Citizen will take the best of all possible worlds, ranging from a permanent, persistent world similar to those found in MMOs to an offline, single player campaign like those found in the Wing Commander series.

What it says here

Is only a MMO? No, is more than that. We have a good SP, MP-COOP, Private Servers...

Is not only an MMO but of course it have the MMO part, an instanced MMO, but still be a MMO.

If we make and analogy is like. You only have legs? No, I have more than legs, I have arms, head, eyes... But of course, I still have legs xd.

Why Chris say that? Because Chris does not want to close futures players saying that is only a MMO because he knows how are the brand of this games actually. I have a friend that hates MMO but love SP Space Sim, if he reads that this game will be an MMO hi are not going to play it.

For that, Chris prefers to say that is more than an MMO in order to catch all the future players posible.

  apocoluster

Novice Member

Joined: 4/15/07
Posts: 1305

\m/,

12/19/12 7:10:36 AM#48
MMO   not MMO   I still cant wait to play it  :)    Even from a non mMO stand point good space sims are few and far between.

No matter how cynical you become, its never enough to keep up - Lily Tomlin

  Celonius

Apprentice Member

Joined: 12/15/12
Posts: 13

12/19/12 11:57:56 AM#49

Please people, read the dev and watch this video where Chris show us their vision.

http://www.youtube.com/watch?v=VhsgiliheP0

 

Star Citizen is not going to be another Wing Commander with MP, if you want that you will have Squadron 42, a SP campaign with MP mode. Star Citizen will be the persisten world. In 2:00 speaks that.

 

 

  Deelgarian

Novice Member

Joined: 12/05/12
Posts: 7

12/19/12 6:05:30 PM#50

It's an issue of semantics.   I think what Chris is trying to avoid is the "stigma" of what people perceive as current MMOs, and the issues they have with them.   But when it comes down to it, you can't deny the simplicity of the terms and which term applies to Star Citizen.

MMORPG -- Massively Multplayer Online Role Playing Game.    Is it an RPG?  Not in the classic sense of the way RPGs are defined, where you had to make choices on character class, skills, all complete with a leveling/progression mechanic.  ANSWER:  No, not exactly.

MMO -- Massively Multiplayer Online game.    Is SC massively multiplayer, and is it online?   Yes.  And while it does have a single-player mode, it has an online persistent world where we will all be able to interact.  And not just 16 players at a time, but in the hundreds.   ANSWER:  Yes.

Vice Admiral Deelgarian, Star Citizen
http://www.sc-rogues.com | RSI Forums Thread | RSI Forum Group

  Zyzra

Novice Member

Joined: 6/18/07
Posts: 363

12/19/12 6:13:14 PM#51

The game is an MMO just like minecraft.

Nevermind anything like logic or definitions.

  AvsRock21

Novice Member

Joined: 7/26/10
Posts: 262

12/19/12 6:21:15 PM#52
Originally posted by gordiflu
Originally posted by Crunchy222

Why are we debating a game that was stated by its own creators to be a singleplayer game with a multiplayer option?

 

I actually dont see what all the hype about this game is.  Its neither MMO nor is it an RPG.  This site is really getting that desperate for traffic where were not only breaking the RPG aspect but now the MMO?

Whats next assasins creed on the site?  That tennis game for the wii (its multiplayer right?)?

 

WHY IS THERE NO OPTION TO FILTER THE GAMES TO SEE ONLY CLIENT BASED MMORPGS ON THIS SITE?

There is more RP on the present Freelancer servers than there is in most of the actual MMOs out there at the moment. And Star Citizen will take it further. You are underestimating what mad modders can do.

What if I told you that the most populated Freelancer server offers you this already?

- So many different factions that I can't really count them. 40? probably more. Most of them interconnected.

- Full loot open world PVP

- Player constructable / destroyable bases. Actually persistent world.

- Player factions not related to any NPC faction.

- Player actions altering the world's story.

And the game is well over a decade old.

 

 

While everything you said is true, none of that makes the Freelancer servers massively multiplayer. Part of it is the fact that they have a low population cap on each server, and part of it is the fact that there aren't a ton of people playing on Freelancer servers. Same with SC. They will probably have 100-200 population caps on servers. Also, it is not going to be one giant persistent world... Each sever will be it's own persistent world. Nowhere have they said that there will be a central server/world where everyone can play. 

 

SC is nowhere close to being the spiritual successor of Wing Commander. Games like X3 and later Evochron Mercenary were the direct successors. SC is just the next successor in line. Also, it is not the first of these type of games to have multiplayer... 

  Celonius

Apprentice Member

Joined: 12/15/12
Posts: 13

12/19/12 6:26:24 PM#53
Originally posted by AvsRock2

 

SC is nowhere close to being the spiritual successor of Wing Commander. Games like X3 and later Evochron Mercenary were the direct successors. SC is just the next successor in line. Also, it is not the first of these type of games to have multiplayer...

 

No. Squadron 42 is the successor of Wing Commander.

 

Star Citizen will be the MMO that chris dreamed to do.

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