Trending Games | Skyforge | Shards | World of Warcraft | Guild Wars 2

    Facebook Twitter YouTube
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:3,032,294 Users Online:0
Games:843  Posts:6,484,226
Cloud Imperium Games Corporation | Official Site
MMORPG | Setting:Sci-Fi | Status:Development  (est.rel 2015)  | Pub:Cloud Imperium Games Corporation
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Hybrid | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Star Citizen Forum » General Discussion » Spaceship Porn

5 posts found

Novice Member

Joined: 6/10/11
Posts: 369

OP  10/21/12 5:01:36 PM#1

I have watched the trailer about 8 times now and realize how much I am paying attention to every little detail on the super ships. I think it would be awesome if you could target exact things on the ship and blow them up one by one. I wonder how attacking those kind of ships would be worked out. If each item would have it's own "health bar" or if it is just considered one thing and it takes damage as you weaken it.


With Roberts I don't see it as that simple. I would like to fly around in one of those behemoths but don't exactly have 5-10k to drop. I guess I will just have to work for however long in game to get one if they are available that way. Guess we will know in 2 years.


But yeah the main point is anyone else in awe checking out those huge ships? Maybe it awoken nostalgia form old like the first time seeing the Star Destroyer on Star Wars. I think a big ship scaling by will always be super cool and can't wait to see more of them in game.


Novice Member

Joined: 2/06/08
Posts: 379

10/22/12 8:19:54 PM#2

Roberts made the comment that the game engine asks each directional thruster how much thrust it can give each time you make an directional  input; and if a thruster is damaged then the amount of thrust it can give is reduced.

So YES, you can damage things like engines and different parts of a ship depending on shield strength and area hit; or something like that.


Advanced Member

Joined: 7/25/03
Posts: 201

" in search of The Lost Chord"

10/22/12 8:35:08 PM#3



 This is one I am keeping a very close eye on.


Apprentice Member

Joined: 9/24/12
Posts: 385

10/31/12 1:01:34 PM#4
I can´t wait for this.. make it happen.. soon

Apprentice Member

Joined: 10/25/12
Posts: 4

11/03/12 5:40:41 PM#5
I believe it was stated somewhere in the UI thread by Josh on the RSI forums. They mention system damage affecting things like comms and certain displays going offline / needing to be smacked around to reboot, etc. So I'd say the chances are quite good on even something as big as that Bengal carrier ^.^  Can't imagine how big the crew for a ship that size will need to be though, likely need to fill a bit with NPC's too.