Monolith's William Westwater addresses the players over the recent patch, that ignited a fury among it's community.
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Dear Community, After reviewing the impact of Monday's mission XP change, we agree that the new timer affects too many players. The settings were too extreme, hurting people who are just trying to have a good time. As a result, we are pulling the timers way back – effective immediately. Limits will be roughly 1/5th of the previous cap—about 2 minutes per mission phase. Overall, we expect that the vast majority of players will see XP return to the previous levels. Also, we plan to eliminate the cap from story and neighborhood missions in a patch coming soon. If you continue to experience the mission cap, please petition us under in-game feedback and describe how you completed your mission. |