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Darkfall: Unholy Wars Forum » General Discussion » So isnt Roles the same as Classes?

8 posts found
  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 6364

 
OP  3/03/13 10:44:59 PM#1

https://cs.darkfallonline.com/index.php?/Knowledgebase/Article/View/24/0/actiongui-modes

reading this article from another thread, I would like to ask. Isnt this the same as classes in traditional MMO?

if so, what happen to the skill system

and can we still mix and match skills?

if so how does that work?

  DarthRaiden

Novice Member

Joined: 11/20/05
Posts: 4547

i make art,
till someone dies.

Forum Terrorist

3/04/13 4:25:06 AM#2

Classes that you can switch at any time with a small cooldown.

Down see how  the article has to do with the classes question...

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  psykobilly

Novice Member

Joined: 11/19/10
Posts: 347

3/04/13 6:23:45 AM#3
Originally posted by MMOExposed

https://cs.darkfallonline.com/index.php?/Knowledgebase/Article/View/24/0/actiongui-modes

reading this article from another thread, I would like to ask. Isnt this the same as classes in traditional MMO?

if so, what happen to the skill system

and can we still mix and match skills?

if so how does that work?

Yes it's classes.  Your melee weapon skills, and your bow skill, goes with you to every role.

There is also a common skill pool like transfers, break fall, unburden, disable blow/shot that go with you to every role.

There aren't very many skills in DFUW.

  Caldrin

Advanced Member

Joined: 10/02/04
Posts: 4484

3/04/13 8:49:34 AM#4

Yes it is basically classes..

They went from a free form system wehre you could make any character you wanted to a very restricted class system..

 

 

 

My 3D models
http://dragon3d.webs.com/

  asdar

Novice Member

Joined: 11/07/05
Posts: 663

3/05/13 9:11:12 PM#5


Originally posted by Caldrin
Yes it is basically classes..

They went from a free form system wehre you could make any character you wanted to a very restricted class system..


 


It's more restricted than Darkfall, but less than almost any other MMO. I'm hoping it will lead to teamwork over full out attack, but I'm up in the air on whether I think it's a good idea.

It's a small concession toward mainstream to have classes, but you're still able to play the way you want and aren't locked into one class for the life of your character.

Asdar

  aRtFuLThinG

Advanced Member

Joined: 4/30/09
Posts: 1117

3/05/13 10:07:11 PM#6
Originally posted by DarthRaiden

Classes that you can switch at any time with a small cooldown.

 That why they call it Roles not Classes.

 

Roles by word definition is a trade that you can change, classes cannot.or either maybe able to but still would not change  the name of it (ie. stigmatized).

  -Zeno-

Novice Member

Joined: 12/22/05
Posts: 1301

3/13/13 12:30:59 AM#7
Originally posted by DarthRaiden

Classes that you can switch at any time with a small cooldown.

QFT

The definition of insanity: doing the same thing over and over expecting different results.

  -Zeno-

Novice Member

Joined: 12/22/05
Posts: 1301

3/31/13 8:37:11 PM#8
Yes and no.  Being able to switch from one class to another is something you really dont see in other game.s

The definition of insanity: doing the same thing over and over expecting different results.