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Aventurine SA | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 04/16/13)  | Pub:Aventurine SA
PVP:Yes | Distribution:Download | Retail Price:$14.95 | Pay Type:Subscription
System Req: PC | Out of date info? Let us know!

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89 posts found
  WellzyC

Novice Member

Joined: 10/04/11
Posts: 546

Ceaseless

 
OP  1/03/13 5:12:16 PM#1

 

This forum has been dead for a few weeks, what gives?

 

Everyone enjoying beta too much to post?

 

NDA keeping you all too tight lipped?

 

     Was hoping for some good information once beta went out. Doesnt have to be information on the game, even just yays or nays, or just vague - yeah the game is fun, or no it seems lacking - would feed my couriosity.

 

oh well. guess i will just have to wait until the NDA is over to see if I want to spend my money on this.

 

[Edit]  Yeah according to the Sticky, even opinions are under NDA.....

 

hooey....

The way mmo's were: Community, Exploration, Character Development, Conquest.

The way mmo's are now : Cut-Scenes,Cut-Scenes, Linear Questing, Cut-Scenes...


www.CeaselessGuild.com

  Ridan477

Novice Member

Joined: 5/07/12
Posts: 48

"My names Commander Shepard and this is my favorite site on the internet" - Commander Shepard

1/03/13 5:34:05 PM#2
They are doing Character wipes every week so it leaves me with little incentive to play. Probably same with others as well.

Scoobin it up on the daily.

  shadowmonke

Novice Member

Joined: 2/03/08
Posts: 51

1/03/13 7:09:21 PM#3
yup i played for a few hours total first 2 wipes and decided not to bother until launch
  Hancakes

Novice Member

Joined: 2/06/11
Posts: 1106

1/03/13 7:26:16 PM#4
Originally posted by Ridan477
They are doing Character wipes every week so it leaves me with little incentive to play. Probably same with others as well.

Thankfully, some people are treating it like an actual BETA and not a free trial.

  crysent

Advanced Member

Joined: 6/01/05
Posts: 848

1/03/13 7:29:59 PM#5

I'll keep it short and hope not to break the NDA.

 

Staff at AV took the holidays off.

 

Servers are real shoddy right now and seem to take a crap every 6 hours or so.

 

Some guilds are fairly invested, others are waiting for some patches.

  snapfusion

Apprentice Member

Joined: 7/17/11
Posts: 976

1/03/13 7:30:19 PM#6

The game changes from DF1 are gamebreaking for me at this point, unless they are planning on scrapping allot of things and starting over I cant see myself liking this game again.  These arnt beta bugs these are design decisions and they are simply bad.

  Jakdstripper

Apprentice Member

Joined: 2/14/10
Posts: 2144

1/03/13 8:13:38 PM#7
character wipes are very lame, however i think a lot of people are not too happy of how "watered down" this new game is. i wont go into details but U W is just waaaayyyy less hard core than the original DF. i like some changes....dont care for others....meh, it's hard to say untill players can really start putting on some miles on their characters and entire armies start using the safe zones as a stratigic protection bubbles....there is going to be  A LOT of very lame safe zone fighting.....we shall see....
  skorner64

Apprentice Member

Joined: 3/15/12
Posts: 47

1/04/13 12:25:54 AM#8

It's pretty much like other said, most of us are either waiting for a few more patches that make beta alot more stable, others are playing and watching the forum every 5hrs or so to see when the server is coming back up after a crash.

I never got to play DF1, but what I have tried without getting into detail...I like.

  azzamasin

Hard Core Member

Joined: 6/06/12
Posts: 2832

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

1/04/13 12:35:58 AM#9
Originally posted by snapfusion

The game changes from DF1 are gamebreaking for me at this point, unless they are planning on scrapping allot of things and starting over I cant see myself liking this game again.  These arnt beta bugs these are design decisions and they are simply bad.

And that in a nutshell is why the game will never be good.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  Aethaeryn

Advanced Member

Joined: 2/14/10
Posts: 1926

1/04/13 12:56:52 AM#10
wipes for me.

Wa min God! Se æx on min heafod is!

  erinys

Apprentice Member

Joined: 10/09/06
Posts: 392

1/04/13 1:39:40 AM#11

the wipes every couple of days are fucking annoying to be honest, so i have decided to stop also

besides that the game plays so much alpha that its hard to judge anything at the moment.

 

  User Deleted
1/04/13 1:48:56 AM#12

Everyones either NDA bound or waiting for the beta client to die and the launch client to arrive.  Or both.

 

  skorner64

Apprentice Member

Joined: 3/15/12
Posts: 47

1/04/13 1:49:03 AM#13
Originally posted by azzamasin
Originally posted by snapfusion

The game changes from DF1 are gamebreaking for me at this point, unless they are planning on scrapping allot of things and starting over I cant see myself liking this game again.  These arnt beta bugs these are design decisions and they are simply bad.

And that in a nutshell is why the game will never be good.

I'm sort of glad I never played the original, because I have really no idea what they changed aside from the new role system. And that is allowing me to enjoy it. :D

  Jakdstripper

Apprentice Member

Joined: 2/14/10
Posts: 2144

1/04/13 9:45:39 AM#14
Originally posted by skorner64
 

I'm sort of glad I never played the original, because I have really no idea what they changed aside from the new role system. And that is allowing me to enjoy it. :D

 well for starters there were no safe zones. protected towns had towers that used to do considerable damage to agressors/reds by "zapping" them. however, once you got really strong a group of people with good healers could heal through tower damage for long enough to kill enemies inside protected towns.

secondly every single spell (except mana missle) required a staff, and reagents that you had to either buy or gather.

the UI was incredibly complicated to use. teh new UI is 100 times more user friendly.

i took A LOT longer to skill up anything.

magic and bow had fixed first person view. you did not have a choice.

it's a bit hard to explain the old bag system as it was a free placement system and was really hard to macro loot as you had to drag and drop everything . the new system imo favours macro looting too much.

bow and sword was increibly more simplistc as they didn't have any special skirmisher or warrior skills. 95% of utility abilities came from magic which was the predominant fighting style.

not sure if it's just  because it's beta but it seems to me like it used to be a lot harder to get rare items from gathering (like Steed grass and such).

haven't done mouch crafting so not sure what's all changed there.

 

  Hairysun

Novice Member

Joined: 6/11/05
Posts: 1068

Boo ....

1/04/13 9:55:12 AM#15
Originally posted by skorner64
Originally posted by azzamasin
Originally posted by snapfusion

The game changes from DF1 are gamebreaking for me at this point, unless they are planning on scrapping allot of things and starting over I cant see myself liking this game again.  These arnt beta bugs these are design decisions and they are simply bad.

And that in a nutshell is why the game will never be good.

I'm sort of glad I never played the original, because I have really no idea what they changed aside from the new role system. And that is allowing me to enjoy it. :D

 

Inclined to think you are spot on with this.  As they say "Ignorance is bliss."  Some of the changes are tough to see as a plus at this point.  The changes have been substantial, but, I do believe it will make for a more approachable game at the very least.

 

Back onto the thread topic, the persistence bug (could be fixed by now) and the wipes make it difficult to log in for me.

 

 

http://www.straightdope.com/

  Raxeon

Advanced Member

Joined: 7/10/10
Posts: 2081

1/04/13 2:38:30 PM#16
Originally posted by erinys

the wipes every couple of days are fucking annoying to be honest, so i have decided to stop also

besides that the game plays so much alpha that its hard to judge anything at the moment.

 

wait until the item bug is fixed then the wipes should stop

  DavisFlight

Apprentice Member

Joined: 9/25/12
Posts: 2594

1/04/13 3:14:52 PM#17
Most threads get closed for breaking the NDA.
  TigerDriver

Apprentice Member

Joined: 8/20/11
Posts: 47

1/04/13 7:19:16 PM#18

beta is a abortion. Makes the WarZ broken promises look tiny in comparison.

 

/and no kiddies, saying the beta is a "abortion" isnt breaking the NDA.

 

  UNH0LYEV1L

Apprentice Member

Joined: 8/09/09
Posts: 418

1/04/13 7:25:31 PM#19

Without getting into the specifics because of NDA, I couldn't get over the constant wipes (yes I know beta) but really couldn't test the middle/later portions of the game with the constant wipes.  Hated the combat responsiveness, graphics were good but if played on anything but low settings your character won't hit shit in PvP...sad truth. Game is ugly on low settings.

New UI looks pretty snazzy.  Exploring was pretty cool.  Never got far enough w/o a wipe to do anything really meaningful. And yes bugs and server stability problems galore.

Shame cause it was actually a lot of fun...atleast the first 4-5 times I did the tutorial, got a mount, and explored the immediate surroundings for PvP/chests/tradeskils/etc.


Spiritsever - AR/Ele - The Secret World
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Sweety - Sorceress < Infinite Darkeness > - SWTOR - 2.6K PvP Rating
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Dreadnaught - Rogue - Rift

  zymurgeist

Hard Core Member

Joined: 12/24/04
Posts: 5212

1/04/13 7:30:34 PM#20
That sounds about right. In most real betas, not the fake preview betas, only one in ten people will play over then long term.

"Strong and bitter words indicate a weak cause" ~Victor Hugo

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