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1/01/13 12:38:43 PM#181
Originally posted by Hancakes One thing you are forgetting... Tasos - Aventurine - Fun Hulks
It doesn't have to make sense. |
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1/01/13 1:22:41 PM#182
Originally posted by xzyax They'd be added if they were finished |
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1/02/13 1:00:08 AM#183
Originally posted by Hancakes mo's chat bubbles only appear on close proximity.
not sure what it is but something certainly feels missing in darkfall. Theres 0 communication between players you meet in the world. Whilst i love pvp and will be playing darkfall as a pvp game. It doesnt feel like an rpg in that there is no roleplay. It wasnt common in MO but compared to darkfall its lush.
I kinda miss the discusion from uo and mo about trading items in towns or going to tame a horse etc... In darkfall you just do oyur own thing or hroup up with your guild for pvp. Not played DF UW a whole lot yet though due to the bugs. But its just the impression i get, its a very lonely world if you were to play it alone, its kinda like everyone outside the guild is an unamed unknown enemy that you have no connection with, like in any typical arena fps. there are 2 types of mmo, imitators and innovaters. |
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1/03/13 4:28:13 AM#184
I hate chat bubbles.
When I decide to play comic book online... then sure throw some chat bubbles in. |
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1/04/13 7:25:10 PM#185
Ventrillo, Mumble - for people who want immersion
I don't see what the big deal against including chat bubbles, as long as they only work with /say and are toggle-able |
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1/04/13 10:46:04 PM#186
Originally posted by bongloads These tools are immersion breakers. Warz, Dayz, they did it right. You can speak to anyone in public who is near you with your mic. I can't blame DF if they can't implement the same system in game, but saying that vent is for ppl who wants immersion must be coming from someone who never used it in counter strike (The irony is that DF is set in a medieval fantazy world, not steampunk while its suppose to be immersion for counter strike or any modern war games) Public chat is as real as real life. Limited range to receive the words. Wow use yell for the rpers. Bubble chats wakes you up. 30 minutes later, you dont have to msg the guy in public just to tell him that you missed his words when you were not even afk. It works for MO, so i dont see why not for DF. C:\Users\FF\Desktop\spin move.gif |
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1/05/13 10:01:15 AM#187
Having to take your eyes off the game to consult the chat every time someone communicates is just straight up bad game design. |
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1/05/13 10:04:05 AM#188
Originally posted by Mookzen Using any chat to communicate in a game like DF is a bad decision. |
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1/05/13 9:05:48 PM#189
Originally posted by Hancakes Now we know, we can ignore your upcoming post in that game. Thanks for the insight. C:\Users\FF\Desktop\spin move.gif |
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1/05/13 9:59:01 PM#190
Originally posted by Realbigdeal I'm sorry if effective communication (voice) kills your cyber fun. You try to coordinate a battle with chat. LOL |
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