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11/11/12 9:33:10 AM#41
Good times lets hope there are many more in DF:UW
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11/11/12 9:57:40 AM#42
Originally posted by PsyMike3d thanks for link that video was very funny. |
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11/15/12 1:49:27 PM#43
I miss Darkfall 1 and soon it will be gone forever. I just dont have time anymore.
I will say what I dont like about what I have seen on the new version is the is targeting system. What I liked about Darkfall 1 is no target help. does your game have rainbow sprinkles and magic ponies!? |
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11/17/12 1:56:11 PM#44
Missed Darkfall? Which one? Darkfall, Darkfall 2010, Darkfall 2.0, or Darkfall: Unholy Wars? Which is the the one that isn't vaporware? I'm so confused... |
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11/17/12 2:09:57 PM#45
Originally posted by grimgryphon There was only ever one darkfall... |
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11/17/12 3:10:10 PM#46
Originally posted by Justin9820 Yup. Just one. And contrary to the hopes and dreams of a few little "odd specimens" it clearly never ended up as vaporware. Too bad so sad.
"When you understand why you dismiss all the other possible gods, you will understand why I dismiss yours." -Stephen F Roberts |
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11/17/12 3:12:24 PM#47
Originally posted by SEANMCAD As far as I know, there is no targeting help. Still need to aim all attacks. |
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11/17/12 3:14:50 PM#48
Originally posted by Cecropia
It wasn't vaporware, but sadly it also wasn't anything even close to being a sandbox game. At best, it was a clan warfare themepark, with the worst community imaginable. Hoping the next version will be much, MUCH closer to what the original game was supposed to be. Hell hath no fury like an MMORPG player scorned. |
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11/17/12 3:23:25 PM#49
Originally posted by Rohn I could not disagree with you more about the game being a theme park, but I do hope you find what you're looking for with UW. There's a hell of a lot of sandbox fans out there that could really do with a quality alternative to the mighty EVE. "When you understand why you dismiss all the other possible gods, you will understand why I dismiss yours." -Stephen F Roberts |
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11/17/12 3:23:53 PM#50
Originally posted by Rohn Im don't really agree with you. while it isn't a full blown sandbox, it was extremely far from themepark. Themepark gets its name because when you play a themepark game, you are just along for the ride. Darkfall was a game where you made the ride, sure there was premade mob spawns and you couldn't truly shape the world, but on every other level than that it was a baby sandbox game. |
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Betaguy
Hard Core Member
Joined: 12/31/04
The king and the pawn go back to the same box at the end of the day. |
11/17/12 3:26:49 PM#51
Originally posted by WhisperXIII Oh god, lmao.... that was fracking halarious.... |
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11/17/12 7:50:31 PM#52
Sadly, my restrained cynicism was lost on both of you. I'll try using less complex sentences next time. |
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11/17/12 8:12:32 PM#53
Originally posted by grimgryphon No, no. Caught it, thanks. Simply pointing out the reality of DF's history for those who may not know better. Feel free to be as complex as you think you can. Sounds like you're having yourself a fun evening. Enjoy "When you understand why you dismiss all the other possible gods, you will understand why I dismiss yours." -Stephen F Roberts |
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12/04/12 9:08:27 PM#54
Originally posted by Justin9820
This is pretty much spot on imo. Darkfall : Unholy Wars needs a lot more sand to be a true sandbox game, however part of the whole point of re-making the entire game is so that Aventurine can actually add and modify things more easily. They simply couldn't do a lot of what they wanted before due to technical limitations they didn't appreciate in the original game. Rather than patching the original code to oblivion, they just started fresh which is both nearly unheard of but also absolutely the best way to go.
The one key feature that Darkfall 1.0 had which nearly no other MMO out there had or has with the exception of CCP's EVE Online, and which Unholy Wars will without a doubt have, is player-driven drama. The importance of this cannot be underestimated. Many games talk of the community creating content, and of players having a meaningful impact on both the game and the world - in Darkfall, you really could. Sure all the players want a great deal more sandbox features to be able to modify the actual map (etc), but empires really did rise, go to war with other empires, and fall in flames to the sounds of cannons and conquoring armies.
The simple question to ask is "could someone write a novel about thier adventures in this game?" Typically the answer is "no", because in themepark games everything you do has already been written by someone else, there is little if anything remaining to write about. In contrast, some events were so Shakespearean in Darkfall 1.0 that players in the community at one point actually queried whether it was a couple of GMs/Devs playing out a Shakespearean tragedy - but it wasn't, it was just two players, love and betrayal most foul wrapped up into the game and played out unscripted for all to see. In themeparks someone writes such storylines, in Darkfall they simply happen as a consequence of the world's design and ruthless systems.
Yes darkfall needs more sand in the sandbox, but like EVE, over time this game will undoubtedly get more sand. Will it ever have the freedom EVE does? Maybe, but that would take nearly a decade. But in the meantime, yes Darkfall Unholy Wars is definitely one to play. Also remember that to see the big drama of the world you need to do something most games don't actively encourage - you need to talk to others in the game. You can solo, do quests, and never interact with anyone, but then you would risk missing the drama. So if you do try Darkfall, do yourself an incredible favour and say "hello" to people in the game rather than just trying to level up skills etc in the themepark way of gaming. You will never meet your future friends or your dastardly nemesis if you treat everyone else like well-written NPCs :) |
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12/12/12 12:22:55 PM#55
Hey WhisperXIII. I approve =)
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12/13/12 7:54:18 AM#56
Best thread eva, Good job with the pin!
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12/14/12 2:41:20 PM#57
nice pile of info :)
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12/15/12 7:50:00 AM#58
nice info
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12/15/12 12:35:43 PM#59
agree flute
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4/23/13 7:06:02 PM#60
I don't play DF anymore but I'll never forget the epic raids and seiges we had. Cerberus (Revenge Factory) against LoD = WEEKS of enjoyment and uber drama. Such fun!
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