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Darkfall: Unholy Wars Forum » General Discussion » Launch of DF:UW postponed !

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69 posts found
  Krashner

Novice Member

Joined: 6/20/09
Posts: 141

11/15/12 1:29:08 AM#41
Originally posted by MadnessRealm
Originally posted by Grixxitt
Originally posted by Kaynos1972
Originally posted by Badaboom
Originally posted by Biskop
Originally posted by Crunchy222

Is anyone actually surprised?

 

 

No.

No.

No.

 

No.

No.

No.

  User Deleted
11/15/12 1:36:31 AM#42
Originally posted by Krashner
Originally posted by MadnessRealm
Originally posted by Grixxitt
Originally posted by Kaynos1972
Originally posted by Badaboom
Originally posted by Biskop
Originally posted by Crunchy222

Is anyone actually surprised?

 

 

No.

No.

No.

 

No.

No.

No.

No. (P.S. I don't actually care about the game, I just wanted to add to the train of "No" :3.

  tom_gore

Novice Member

Joined: 2/27/09
Posts: 1803

11/15/12 2:45:55 AM#43
Originally posted by PWN_FACE
Originally posted by grumbagz
Originally posted by DarthRaiden

new launch date is  : 12-12-12

one of these 12's must be te year i guess ;)

 

Well i know my chickens and that they supbar to other developer ...not only they have no clue about sandbox design they also miss any  deadline...

 

technically, they dont miss them if they just push them back..... just sayin.

They've been pushing this back since 2010

 

This. What'a a few more months?

  Raxeon

Hard Core Member

Joined: 7/10/10
Posts: 2069

11/15/12 3:17:35 AM#44
Originally posted by tom_gore
Originally posted by PWN_FACE
Originally posted by grumbagz
Originally posted by DarthRaiden

new launch date is  : 12-12-12

one of these 12's must be te year i guess ;)

 

Well i know my chickens and that they supbar to other developer ...not only they have no clue about sandbox design they also miss any  deadline...

 

technically, they dont miss them if they just push them back..... just sayin.

They've been pushing this back since 2010

 

This. What'a a few more months?

its only going to be 3 weeks  

  Niburu

Advanced Member

Joined: 11/12/12
Posts: 335

11/15/12 7:42:13 AM#45

I know its hard to actually follow the development of Darkfall but in there defence they didn't pushed it back since 2010.

First thing they planned was a new expansion after hellfreeze. The project name of this expansion was darkfall 2010. They were adding more and more stuff, one of these things are the new monoliths and village system. So they chnaged the project name to the offical expansion name Darkfall:Arena. While adding more of the stuff they wanted they  unfortunately hit more and more engine limitations. A good example are the enviromental sounds. With the old engine they had to place every sound zone manually which is a shit ton of work instead of adding sound areas or sound to certain objects. Another example are load lags which couldn't be solved without having crashes as we had at release. 

 

So they had to change the engine and code it from scratch, this project was called Darkfall 2.0, an internal project name which changed later to the offical name Darkfall:Unholy Wars. so the decision to make a new game came while developing then ext expansion.

 

All this could have been communicated much better but AV fails horrible in this part and another thing is that they simply didn't know themself what to do. 

  khelbon

Apprentice Member

Joined: 3/13/04
Posts: 98

11/15/12 7:48:18 AM#46


Originally posted by Krashner

Originally posted by MadnessRealm

Originally posted by Grixxitt

Originally posted by Kaynos1972

Originally posted by Badaboom

Originally posted by Biskop

Originally posted by Crunchy222 Is anyone actually surprised?    
No.
No.
No.
  No.
No.
No.

No!

  Pocahinha

Novice Member

Joined: 7/14/09
Posts: 570

11/15/12 7:53:48 AM#47

Lets be realistic here people....the difference from DF and DF UW is:

DF is old crapp, DF UW is new crap.

 

If in almost a decade they made a crap mmorpg that was postponed many times to release as crap, do you really think now its going to be any different?

 

The devs are the same, the money they got is the same ( none ), they are still amateur, they are still a small team, they are still a bunch of liars, we know nothing about the game, nothing...and it would release in a couple of days....

 

They are not to be blamed....YOU ARE TO BE BLAMED,  yes you the person that supports and gives them attention.

 

If everyone just looks at this game, and others like Mortal Online and laughs at the developers and sends a message that they are a friking joke, then maybe games like this will cease to exist.

  Beacker

Novice Member

Joined: 7/28/06
Posts: 426

11/15/12 8:18:56 AM#48
Originally posted by khelbon

 


Originally posted by Krashner

Originally posted by MadnessRealm

Originally posted by Grixxitt

Originally posted by Kaynos1972

Originally posted by Badaboom

Originally posted by Biskop

Originally posted by Crunchy222 Is anyone actually surprised?    
No.
No.
No.
  No.
No.
No.

 

No.

No.

  Badaboom

Hard Core Member

Joined: 10/04/10
Posts: 2389

11/15/12 8:34:26 AM#49
Originally posted by Pocahinha

Lets be realistic here people....the difference from DF and DF UW is:

DF is old crapp, DF UW is new crap.

 

If in almost a decade they made a crap mmorpg that was postponed many times to release as crap, do you really think now its going to be any different?

 

The devs are the same, the money they got is the same ( none ), they are still amateur, they are still a small team, they are still a bunch of liars, we know nothing about the game, nothing...and it would release in a couple of days....

 

They are not to be blamed....YOU ARE TO BE BLAMED,  yes you the person that supports and gives them attention.

 

If everyone just looks at this game, and others like Mortal Online and laughs at the developers and sends a message that they are a friking joke, then maybe games like this will cease to exist.

You are right about it being the same devs.  I really did love DF1 and have a lot of fond memores of my time there.  The thing that stands out to me is in 2010 I feel that Darkfall was at a tipping point.  People were starting to get their fill of Darkfall and were leaving/quiting.  The main complaints were that there were not enough sandbox features and Darkfall had become just a big pvp arena.  People were holidng out for the July expansion pack and it was supposed to have sandbox features which would renew interest in Darkfall.  The expansion/patch comes out and.....(drum roll)....we got funhulks.  That was their big sandbox feature. 

Before that, I thought AV understood what the players were asking for.  Local banking and zone specific resources.  Better, more fleshed out crafting system.  Things unrelated to pvp.  Systems in place that added complexity and layers of depth.  Nope, we got funhulks.

  thubub

Novice Member

Joined: 12/11/07
Posts: 58

11/15/12 9:08:05 AM#50

Ok, so wouldn't it be the best practical joke of all time if they just drop everything and never release.  To find out the new Darkfall: UW is actually vaporware, that would be amazing. 

 

Seriously, who actually beleived it would release "on time".  There is no "on time" with Avertine.   12-12-12 will turn into 1st quarter 2013, then that will turn into July 1st release....  and so on, and so on.

 

  Random_mage

Novice Member

Joined: 8/15/08
Posts: 1161

11/15/12 9:21:31 AM#51
You guys better watch out! The game may be pushed back to 13-13-13!

Currently playing Real Life..

http://i36.tinypic.com/2uyod3k.gif

For all your stalking needs..
http://www.plurk.com/Random_

  karmath

Apprentice Member

Joined: 8/24/05
Posts: 843

11/15/12 9:27:29 AM#52

Hate the game or love it, keep in mind that these guys had to commute to work through constant riots.

Think your daily is bad? The fact that they arnt bankrupt and their actually releasing something in the short term is pretty incredible imo.

  hcoelho

Hard Core Member

Joined: 5/01/08
Posts: 519

11/15/12 9:27:38 AM#53

Those guys never learn...  never deliver lol

  Redemp

Apprentice Member

Joined: 7/30/05
Posts: 1058

If I didn't respond to you, chances are you're a idiot.

11/15/12 9:33:23 AM#54
Originally posted by karmath

Hate the game or love it, keep in mind that these guys had to commute to work through constant riots.

Think your daily is bad? The fact that they arnt bankrupt and their actually releasing something in the short term is pretty incredible imo.

 This excuse no longer works on me, its been ongoing for years now. If my business's bottom line was being impacted by my geographic location ( regardless of how) I'd bloody move the company. The day we get an excuse titled " Sorry we can't hit this release becauce Tasos was ripped out of his vehicle and beaten with sticks" is the day I let the issues in Greece give me sympathy for AV. " Oh , Yeah there are riots here so we are late" excuses no longer cut it.

 

 

  indiramourn

Apprentice Member

Joined: 12/13/05
Posts: 882

MMOs require more reasoning and imagination than most stereotypically ''adult'' activities.

11/15/12 10:01:16 AM#55
Originally posted by jadedlevir
Lawl, av's inability to meet a deadline as a company is pretty mindblowing. Missed it by almost a month... wonder how many more there will be.

I think the good money now is on first or second quarter 2013.  Definitely no release this year. :(

  Serignuad

Novice Member

Joined: 1/19/05
Posts: 86

11/15/12 10:11:18 AM#56

I for one have grown very, very weary of Developers releasing their games prematurely with the idea that they can fix the game live.

 

Personally I find that much more insulting and unprofessional than having the release date pushed back a month.

  BLOBtheTROLL

Apprentice Member

Joined: 11/18/08
Posts: 81

11/15/12 5:25:24 PM#57
Originally posted by Beacker
Originally posted by khelbon

 


Originally posted by Krashner

Originally posted by MadnessRealm

Originally posted by Grixxitt

Originally posted by Kaynos1972

Originally posted by Badaboom

Originally posted by Biskop

Originally posted by Crunchy222 Is anyone actually surprised?    
No.
No.
No.
  No.
No.
No.

 

No.

No.

No.

  Kost

Newshound

Joined: 1/15/10
Posts: 1988

In omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro.

11/15/12 5:28:23 PM#58
Originally posted by Crunchy222

Is anyone actually surprised?

 

 

No

  Kost

Newshound

Joined: 1/15/10
Posts: 1988

In omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro.

11/15/12 5:30:18 PM#59
Originally posted by Badaboom

You are right about it being the same devs.  I really did love DF1 and have a lot of fond memores of my time there.  The thing that stands out to me is in 2010 I feel that Darkfall was at a tipping point.  People were starting to get their fill of Darkfall and were leaving/quiting.  The main complaints were that there were not enough sandbox features and Darkfall had become just a big pvp arena.  People were holidng out for the July expansion pack and it was supposed to have sandbox features which would renew interest in Darkfall.  The expansion/patch comes out and.....(drum roll)....we got funhulks.  That was their big sandbox feature. 

Before that, I thought AV understood what the players were asking for.  Local banking and zone specific resources.  Better, more fleshed out crafting system.  Things unrelated to pvp.  Systems in place that added complexity and layers of depth.  Nope, we got funhulks.

Were you "Big Badaboom" in DF1?

If so, you were directly responsible for me getting involved in the game. I was part of DFWA when we had Ruby, you gave me a raft tour of the entire area and your information and tips were instrumental in improving my game experience immensely.

 

  DarthRaiden

Advanced Member

Joined: 11/20/05
Posts: 4547

i make art,
till someone dies.

Forum Terrorist

 
OP  11/15/12 5:36:11 PM#60
Originally posted by Niburu

I know its hard to actually follow the development of Darkfall but in there defence they didn't pushed it back since 2010.

First thing they planned was a new expansion after hellfreeze. The project name of this expansion was darkfall 2010. They were adding more and more stuff, one of these things are the new monoliths and village system. So they chnaged the project name to the offical expansion name Darkfall:Arena. While adding more of the stuff they wanted they  unfortunately hit more and more engine limitations. A good example are the enviromental sounds. With the old engine they had to place every sound zone manually which is a shit ton of work instead of adding sound areas or sound to certain objects. Another example are load lags which couldn't be solved without having crashes as we had at release. 

 

So they had to change the engine and code it from scratch, this project was called Darkfall 2.0, an internal project name which changed later to the offical name Darkfall:Unholy Wars. so the decision to make a new game came while developing then ext expansion.

 

All this could have been communicated much better but AV fails horrible in this part and another thing is that they simply didn't know themself what to do. 

Your first sentence in second paragraph is wrong.

First of all there was the plan for DF2010 ! I hope you remember the very interview on this site where DF2010 where even the project has been named for the public the first time and Tasos expressed :

"in DF 2010 we focus on everything"

All what you mention was part of DF2010 including hellfreeze, ligntings and armors and "prestige classes", armor changes  and basically "double the items on Agon" (another Tasos  promise and quote), DX 10 support etc.

The outcome in 2010 was poor then,  just a hastily  gobbled together expansion named Hellfreeze missing all what was announced for DF2010. All the other features was then promised to be released Q2 2011 in the so called "Arena expansion". No one will forget Tasos words summer 2010 that "you would think prestige classes are difficult to implement but you wrong, everything has been designed and is ready just the coding needs to be done".  In September 2010 the envorinmental sounds have been "almost done" and we would "get a video next week". Everyone thought environmenatl sound would be  included in hellfreeze. That video of the environmental sounds has been presented a year later.

The "prestige classes" are the roles and obviously again Tasos mislead the customer by let them think they are on the way and will be released soon but at latest with the "Arena expansion".

We know how the laucnh of the "Arena  expansion" went.

My impression is, AV was near bankrupty loosing all the customers that dont want just a shallow game and most of the former developers gone either because of money or because of direction differences. Where is lead developer of DF1 Kjetil ?  However they needed money and developers to replace those who was gone. No one did work during that time in normal pace, thats why it got delayed from 2010  into almost 2013. It is the same expansion and what was planned (minus all the stuff they can't handle like sandbox)  but it couldn't be executed before the investor money they received this summer  motivated them to do some work. They even still not ready and many features are disabled btw.

 

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

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