Originally conceived as an expansion to Aventurine's Darkfall, Darkfall: Unholy Wars has been totally redesigned as the sequel to the hardcore PvP cult-classic MMORPG. The game features full loot, clan battles, a seamless world, land and naval battles, and much more.
Darkfall: Unholy Wars Executive Producer 'Zad' has posted a short notice on the official forums to let players know that the game servers will be shut down effective immediately. Aventurine is hopeful that this is only a temporary service disruption but only time will tell.
According to a new post on the Darkfall: Unholy Wars site, Aventurine is exploring a pair of revenue models in exchange for the currently in place subscription model. The post begins with a discussion of the principle differences between a freemium and a free to play revenue structure.
The Darkfall: Unholy Wars team has posted a new "Open Thread" that seeks player feedback and questions about recent developments. Players are assured that Darkfall development continues despite "bumps in the road" and that they are focused on continuing and improving DF:UW.
The Darkfall: Unholy Wars forum has the patch notes from the latest update that the team is calling the 'largest in scope and importance' in the game's history. The 'expansion' is focused on economy and is said to give players a reason to go out into the world to collect resources and materials to upgrade items.
The latest Darkfall: Unholy Wars update has been deployed which brings big changes to several combat systems in the game. New ultimates have been added as well as movement changes to make combat feel more responsive and fluid.