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Second Life Forum » The Designer's Corner raquo; Rotating Script

2 posts found
  Vicieron

Novice Member

Joined: 4/28/10
Posts: 3

CARDGAMES ON MOTORCYCLES!!!

 
4/28/10 9:25:31 AM#1

I am still getting the hang of building things.

 

I recently made an object  based off a favorite video game. A user from Second Life helped me out with the scripting part.

 

Heres the problem. There are Two parts to it. It is basically a disk with fire around it. The disk needs to turn in one direction while the fire needs to turn in the opposite.

 

 

Does anyone know the script for this?

Epicness paradox:

In 2012, millions of Chuck Norrises will appear out of nowhere, and Sean Connery will be fighting ninjas so that Optimus Prime can use the Matrix to kill Unicron.

And the cake will not be a lie.

-Gojiralee

  Muppetier

Advanced Member

Joined: 6/05/09
Posts: 83

4/28/10 9:35:16 AM#2

You probably want to use the lltargetomega function.

You can place it in each part of the object to make them rotate separately

This link describes how

http://lslwiki.net/lslwiki/wakka.php?wakka=llTargetOmega