Trending Games | ArcheAge | Neverwinter | Warhammer 40K: Eternal Crusade | Firefall

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,823,663 Users Online:0
Games:731  Posts:6,217,336
Linden Lab | Play Now
MMORPG | Genre:Real Life | Status:Final  (rel 06/23/03)  | Pub:Linden Lab
Distribution:Download | Retail Price:Free | Pay Type:Free | Monthly Fee:$09.95
System Req: PC Mac Linux | Out of date info? Let us know!

2 posts found

Novice Member

Joined: 4/28/10
Posts: 3


OP  4/28/10 9:25:31 AM#1

I am still getting the hang of building things.


I recently made an object  based off a favorite video game. A user from Second Life helped me out with the scripting part.


Heres the problem. There are Two parts to it. It is basically a disk with fire around it. The disk needs to turn in one direction while the fire needs to turn in the opposite.



Does anyone know the script for this?

Epicness paradox:

In 2012, millions of Chuck Norrises will appear out of nowhere, and Sean Connery will be fighting ninjas so that Optimus Prime can use the Matrix to kill Unicron.

And the cake will not be a lie.



Advanced Member

Joined: 6/05/09
Posts: 253

4/28/10 9:35:16 AM#2

You probably want to use the lltargetomega function.

You can place it in each part of the object to make them rotate separately

This link describes how