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MMORPG | Setting:Fantasy | Status:Final  (rel 04/04/14)  | Pub:Bethesda Softworks
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Elder Scrolls Online News - Making Mounts Matter

Posted by Suzie Ford on Jul 08, 2013  | 63 comments in our forums

In today's vast MMO worlds, mounts and their efficacy, are vital to most players. In our latest Elder Scrolls Online column, we take a look at ways the dev team can make mounts matter and important. Read on and then leave your ideas in the comments.

Mounts are one of those things that few games have ever really paid much more attention to other than to make them cool looking and fast.  If we’re talking about a F2P game, then you can add in the special caveat of “make them expensive as hell” too.  Remember the cost of mounts in Neverwinter? Did anyone shell out $35 for one of those?  Yeesh.  Well, whether ESO goes the F2P route or not remains to be seen, and when and if it does we’ll judge their “mount costs” then.  But one thing’s for sure: at least they’re going to be more than just glorified matchbox cars this time around.

Read more of Bill Murphy's Elder Scrolls Online: Making Mounts Matter.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom

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