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Zenimax Online Studios | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 04/04/14)  | Pub:Bethesda Softworks
Distribution: | Retail Price:$59.99 | Pay Type:Subscription
System Req: PC Mac Playstation 4 Xbox One | Out of date info? Let us know!

Elder Scrolls Online News

Latest Headlines for Elder Scrolls Online

  • Update 3 Previewed in New Video

    The Elder Scrolls Online team has released a new video to show off some of what players can expect when Update 3 is deployed to the game. Update 3 is expected to hit live service in early August and will bring with it a host of bug fixes and systems enhancements as well as armor dyes, tabards and other ways to customize characters. See all that's in store in the video and let us know what you think in the comments.

    Reported on Jul 10, 2014
  • Veteran Rank Changes Unifying the Game at What Cost?

    ZeniMax published a post late last week saying it planned to make a series of changes to Veteran Rank content. Those changes, which began rolling out this week, were indicative of what the studio called a desire to listen to the feedback people had been giving and gauge just where the community had been on the matter of Veteran Rank content. After listening, there were several key points.

    Reported on Jul 08, 2014
  • The Road Ahead - Armor Dye, Balance, Veteran Rewards & More

    The latest "Road Ahead" blog has been posted by Matt Firor on the official Elder Scrolls Online site. In it, details are revealed about several key features and systems that the team is working on in preparation for eventual release into the game. Included are class balance issues, the revamped Veteran Rank System, ESO's presence at this year's Quake*Con, guild enhancements, itemization, armor dyes and more.

    Reported on Jul 09, 2014
  • The Good Within Blood Drive Announced for Quake*Con 2014

    Bethesda Softworks has announced that it will be sponsoring "The Good Within Blood Drive" in partnership with the American Red Cross. The event will take place during Quake*Con 2014 to be held in Dallas, Texas on July 18th and 19th.

    Reported on Jul 08, 2014
  • The Post-50 Experience to be Overhauled

    A new post has appeared on the Elder Scrolls Online forum that will bring some welcome news to players working through Veteran content at the post-50 level: Changes are coming beginning Monday, July 7th. The team has been listening to player feedback about how content post-50 is dramatically different from all that came before. To answer to concerns and wishes of those who want to continue to be able to solo much of the content, Veteran content will be undergoing a significant change.

    Reported on Jul 04, 2014
  • Is ESO Dying or Just Carving a Niche?

    The Elder Scrolls Online is just shy of being three months old. Three months isn't very old for an MMO, especially since they are supposed to be played for years, but it's long enough for players to know if they like the game or not. Which means do they continue to pay the subscription fee or cancel their account and look for the next greatest thing. In this week's column I'm going to look at the question that has been plaguing the community for the last few weeks. Is ESO dying?

    Reported on Jul 01, 2014
  • Four Updates That Encourage & Raise Questions

    The Elder Scrolls Online received its latest major content update this week after several smaller fixes and updates. Additionally, June brought another "road ahead" from the team, which, combined with the latest update, look to address some of the game's ongoing issues, yet also raise some questions (and an eyebrow or two).

    Reported on Jun 24, 2014
  • Veteran Dungeons Subject of Latest "Creating ESO" Series

    The latest in a series of articles regarding the creation and development of Elder Scrolls Online has been published on the official site. In this issue, the team discusses the process behind Veteran Dungeons and how they differ from "normal" dungeons to give experienced players a challenge.

    Reported on Jun 19, 2014
  • Latest AMA Covers a Bit of Everything

    The latest "Ask Me Anything" has been posted on the Elder Scrolls Online site. In this fifteenth edition, the team takes on a grab bag of player questions. Topics include alchemy, dungeon levels, Scout quests and the ever-present bots / gold seller issue.

    Reported on Jun 16, 2014
  • Craglorn - Is It What We Want?

    With the release of patch 1.1.0, players have been debating if this is the type of PvE End Game they want to spend their subscription fee on. Trials, daily quests, and an entire zone dedicated to doing group content, is it what we want?

    Reported on Jun 10, 2014
  • E3 Trailer Invites Players to 'Live Another Life'

    The Elder Scrolls Online team is heading to this week's E3 convention to show off its game. To celebrate the arrival on the show floor, the team has released a new trailer that invites players to "live another life". Check it out and let us know what you think in the comments.

    Reported on Jun 09, 2014
  • Settling into Month Three

    With the two-month mark since release hitting soon, an old feeling is beginning to creep in when it comes to The Elder Scrolls Online. I'm still enjoying the game though I've had less time to play recently. While there are always players on when I log in, I can't help but notice that some players are gone. Guilds are quieter or inactive, and my friends have stopped playing the game. ut the pace here seems to have been a bit quick.

    Reported on Jun 02, 2014
  • Craglorn to Drop This Thursday

    Elder Scrolls Online players have been anxiously, and often impatiently, awaiting news of the release of the Craglorn adventure zone. The wait is over according to a post at IGN. Craglorn is slated to drop this week.

    Reported on May 21, 2014
  • Zenimax’ Update Mistake?

    We're now in the second full month for The Elder Scrolls Online. Those that are still enjoying their time in Tamriel have stayed past the first free month and the five free days Zenimax gave out. Yet, it has been a couple of weeks since Matt Firor posted about the game's road ahead, and some are getting restless, since the Craglorn update has no confirmed release, and much anticipated key fixes are coming in that update too.

    Reported on May 21, 2014
  • Live Gameplay of Craglorn - Wednesday at 930pm ET!

    Want to get a look at some of the dungeons and content in Elder Scrolls Online's first game update, Craglorn, before it goes live? Our own Rob Lashley and Bill Murphy will be playing the content with Zenimax's Paul Sage and Greg Roth... let's hope they survive long enough to make a show out of the adventure.

    Reported on May 19, 2014
  • ESOutpost.com Launches on Zam

    The Zam network has launched a new Elder Scrolls Online related site called ESOutpost.com. The site aims to fill the gap created the game's lack of a trading system.

    Reported on May 14, 2014
  • Finding the Perfect Group

    Elder Scrolls Online has several tools to assist players to find groups with which to travel but sometimes accessing and figuring out those tools can be a chore. To assist players looking for a great group, the ESO team has put together a handy-dandy video. Check it out and then head into the game to find your gaming buddies.

    Reported on May 13, 2014
  • Battlegrounds - Do We Need Them?

    Battlegrounds are something that The Elder Scrolls Online community has been asking for since the game was first announced. During a recent interview Brian Wheeler (Lead PvP Designer) commented on Battlegrounds in ESO. Are battlegrounds a required feature for ESO or can it strive without them?

    Reported on May 12, 2014
  • Ask Us Anything #14 Published

    The latest Ask Us Anything has been published on the Elder Scrolls Online site. This time, the AUA focuses on dungeons and the loot that players can expect to find when adventuring with friends.

    Reported on May 12, 2014
  • Console Version Delay Confirmed by Bethesda

    Bethesda has confirmed that the console version of Elder Scrolls Online will be delayed until sometime in late 2014. The delay was explained as a way to give the development team more time to adjust the title to the unique aspects of integrating systems to a console.

    Reported on May 08, 2014
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