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Elder Scrolls Online Forum » General Discussion » This game is like the ES single player games, will surprise the doubters!!!

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98 posts found
  PsychoticHamster

Hard Core Member

Joined: 12/01/12
Posts: 98

7/13/13 6:38:03 PM#21
There's no possible way you would know this unless you've been in the beta. But I, as well as many others, saw that leaked video. It did not look top notch. Even if the game has improved in the past two months, I still have my own reasons for doubting the game. First, I don't think anyone has complained about the graphics. For a game that meant to render 100+ characters it looks fantastic. The art style is a little different than the SP games, but imo its pretty close with Morrowind which is awesome. Combat, we'll have to see how it works, if they invest a lot of time to make it feel impactful, good. But I can't help but feel it will be floaty as fuck. But my biggest issue of all is that ZOS has pretty much shat on the ES lore in many places, and because a world as big and deep as Tamriel was made for more than your run of the mill themepark.

  reploidx

Advanced Member

Joined: 10/15/05
Posts: 318

7/14/13 12:41:56 AM#22
I played this, it's just another MMO. You level up your class abilities (your 1,2,3 skills) not Sword or Block, just the skills they associate with it. This isn't Elder Scrolls, it's just ElderScrolls with an Online slapped on the box. If you want an MMO, you can play this, or TOR, or FF14 or any other MMO out there. But if you want an ES game, play Skyrim or Oblivion or Morrowind. This game isn't for me, because it's just another MMO and if I wanted to play that I'll stick with 14. I wasn't hoping this would be different nor was I caught up in hype, so I had no great hope for it, but I was still disappointed in this at the end. If others like, great, I'm not telling you to no play this, but don't go in this thinking it's another ES game, it's just another MMO.
  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2804

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

7/14/13 12:55:39 AM#23
Originally posted by keithian
Originally posted by azzamasin
Wonder what else there is to do other then PvP in Crodill, Craft, Progress and combat?  Wonder what they are going to add to replace al lthe little activities that made games like Skyrim so immersive.  I suspect nothing and In the end the game will quickly go the way of SWTOR. Heavy on the solo play and little to no longevity.  If that's the case they should of just made another single player TES game.  Because unless they can add all the depth of a Skyrim or Morrowind then this game will fail.  No matter how cool it seems or how fun it is to level.  That newness will wear off and you will eventually reach level cap and then what?  Suspect not much therefore the majority of the players will move on to the next "new shiny" Themepark MMO.

Are you asking the same type of things in the same negative way in the EQ next forums because you know a lot less about that game and have a completely different attitude there. You really haven't seen much of this game in person at all. Just wait a little longer to try it. You might be surprised and enjoy it despite your ridiculous references to SWTOR. Let it go already.

 Because EQN is going to be a sandbox.  You know it's going to have stuff that keeps players immersed in the game other then leveling, combat and loot grinds.  Because that's basically all TESO is going to have, it's not going to have any of the systems in place that keeps the players around for longer then a few months.  How do I know this without ever playing the game?  Because its the same shit that's been propagated for close to 6 years now, level up, run dungeons or PvP for gear and get bored 3 months in and quit and wait on the next Themepark fallacy.

 

Until TESO shows it can develop solid content that espouses systems and ideas that stray from the failed http://www.keenandgraev.com/2011/03/01/the-3-month-er  then TESO is doomed to follow the same path of the likes of WAR or SWTOR.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  Brabbit1987

Elite Member

Joined: 10/02/11
Posts: 717

7/14/13 1:44:16 AM#24
Originally posted by azzamasin
Originally posted by keithian
Originally posted by azzamasin
Wonder what else there is to do other then PvP in Crodill, Craft, Progress and combat?  Wonder what they are going to add to replace al lthe little activities that made games like Skyrim so immersive.  I suspect nothing and In the end the game will quickly go the way of SWTOR. Heavy on the solo play and little to no longevity.  If that's the case they should of just made another single player TES game.  Because unless they can add all the depth of a Skyrim or Morrowind then this game will fail.  No matter how cool it seems or how fun it is to level.  That newness will wear off and you will eventually reach level cap and then what?  Suspect not much therefore the majority of the players will move on to the next "new shiny" Themepark MMO.

Are you asking the same type of things in the same negative way in the EQ next forums because you know a lot less about that game and have a completely different attitude there. You really haven't seen much of this game in person at all. Just wait a little longer to try it. You might be surprised and enjoy it despite your ridiculous references to SWTOR. Let it go already.

 Because EQN is going to be a sandbox.  You know it's going to have stuff that keeps players immersed in the game other then leveling, combat and loot grinds.  Because that's basically all TESO is going to have, it's not going to have any of the systems in place that keeps the players around for longer then a few months.  How do I know this without ever playing the game?  Because its the same shit that's been propagated for close to 6 years now, level up, run dungeons or PvP for gear and get bored 3 months in and quit and wait on the next Themepark fallacy.

 

Until TESO shows it can develop solid content that espouses systems and ideas that stray from the failed http://www.keenandgraev.com/2011/03/01/the-3-month-er  then TESO is doomed to follow the same path of the likes of WAR or SWTOR.

Sandbox does not mean the game will be good smart person. I find it funny, a company can toot the word sandbox and you get all giddy with excitement and act like it's going to be the best thing ever with out knowing even a fraction about the game.

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2804

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

7/14/13 6:31:53 AM#25
Originally posted by Brabbit1987
Originally posted by azzamasin
Originally posted by keithian
Originally posted by azzamasin
Wonder what else there is to do other then PvP in Crodill, Craft, Progress and combat?  Wonder what they are going to add to replace al lthe little activities that made games like Skyrim so immersive.  I suspect nothing and In the end the game will quickly go the way of SWTOR. Heavy on the solo play and little to no longevity.  If that's the case they should of just made another single player TES game.  Because unless they can add all the depth of a Skyrim or Morrowind then this game will fail.  No matter how cool it seems or how fun it is to level.  That newness will wear off and you will eventually reach level cap and then what?  Suspect not much therefore the majority of the players will move on to the next "new shiny" Themepark MMO.

Are you asking the same type of things in the same negative way in the EQ next forums because you know a lot less about that game and have a completely different attitude there. You really haven't seen much of this game in person at all. Just wait a little longer to try it. You might be surprised and enjoy it despite your ridiculous references to SWTOR. Let it go already.

 Because EQN is going to be a sandbox.  You know it's going to have stuff that keeps players immersed in the game other then leveling, combat and loot grinds.  Because that's basically all TESO is going to have, it's not going to have any of the systems in place that keeps the players around for longer then a few months.  How do I know this without ever playing the game?  Because its the same shit that's been propagated for close to 6 years now, level up, run dungeons or PvP for gear and get bored 3 months in and quit and wait on the next Themepark fallacy.

 

Until TESO shows it can develop solid content that espouses systems and ideas that stray from the failed http://www.keenandgraev.com/2011/03/01/the-3-month-er  then TESO is doomed to follow the same path of the likes of WAR or SWTOR.

Sandbox does not mean the game will be good smart person. I find it funny, a company can toot the word sandbox and you get all giddy with excitement and act like it's going to be the best thing ever with out knowing even a fraction about the game.

Before E3 and before I fell out of favor with TESO I couldn't care less about EQN but seeing as Zenimax ruined any hopes in making TESO anything other then another 3 month MMO and 2 of the most established and well respected MMO sites gave EQN best in show then its fairly obvious the game will deliver.  Being produced by a Triple A studio (the 1st studio AAA studio to develop a sandbox mind you) doesn't hurt either.

 

I'm not saying TESO is going to be bad because I will most assuredly play it, but I have no illsuions to the fact that endgame will be boring and "samey", because nothing released so far shows otherwise.  All they tout are the systems that people have grown bored of once the new shiny wore off.  In fact I would bet a years salary that what you do at level cap will be pretty much the same crap you do in any MMO.  Level up, progress your character, and grind for loot.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  Brabbit1987

Elite Member

Joined: 10/02/11
Posts: 717

7/14/13 7:59:12 AM#26
Originally posted by azzamasin
Originally posted by Brabbit1987
Originally posted by azzamasin
Originally posted by keithian
Originally posted by azzamasin
Wonder what else there is to do other then PvP in Crodill, Craft, Progress and combat?  Wonder what they are going to add to replace al lthe little activities that made games like Skyrim so immersive.  I suspect nothing and In the end the game will quickly go the way of SWTOR. Heavy on the solo play and little to no longevity.  If that's the case they should of just made another single player TES game.  Because unless they can add all the depth of a Skyrim or Morrowind then this game will fail.  No matter how cool it seems or how fun it is to level.  That newness will wear off and you will eventually reach level cap and then what?  Suspect not much therefore the majority of the players will move on to the next "new shiny" Themepark MMO.

Are you asking the same type of things in the same negative way in the EQ next forums because you know a lot less about that game and have a completely different attitude there. You really haven't seen much of this game in person at all. Just wait a little longer to try it. You might be surprised and enjoy it despite your ridiculous references to SWTOR. Let it go already.

 Because EQN is going to be a sandbox.  You know it's going to have stuff that keeps players immersed in the game other then leveling, combat and loot grinds.  Because that's basically all TESO is going to have, it's not going to have any of the systems in place that keeps the players around for longer then a few months.  How do I know this without ever playing the game?  Because its the same shit that's been propagated for close to 6 years now, level up, run dungeons or PvP for gear and get bored 3 months in and quit and wait on the next Themepark fallacy.

 

Until TESO shows it can develop solid content that espouses systems and ideas that stray from the failed http://www.keenandgraev.com/2011/03/01/the-3-month-er  then TESO is doomed to follow the same path of the likes of WAR or SWTOR.

Sandbox does not mean the game will be good smart person. I find it funny, a company can toot the word sandbox and you get all giddy with excitement and act like it's going to be the best thing ever with out knowing even a fraction about the game.

Before E3 and before I fell out of favor with TESO I couldn't care less about EQN but seeing as Zenimax ruined any hopes in making TESO anything other then another 3 month MMO and 2 of the most established and well respected MMO sites gave EQN best in show then its fairly obvious the game will deliver.  Being produced by a Triple A studio (the 1st studio AAA studio to develop a sandbox mind you) doesn't hurt either.

 

I'm not saying TESO is going to be bad because I will most assuredly play it, but I have no illsuions to the fact that endgame will be boring and "samey", because nothing released so far shows otherwise.  All they tout are the systems that people have grown bored of once the new shiny wore off.  In fact I would bet a years salary that what you do at level cap will be pretty much the same crap you do in any MMO.  Level up, progress your character, and grind for loot.

Well we will see. You very well could be right. I just think it's kinda crazy you rag on ESO so much. I think you really need to give it a rest. It's like you hover over these topics just waiting for someone to be excited about ESO and then you reply just to bash it.

  Antiquated

Novice Member

Joined: 3/08/13
Posts: 479

7/14/13 8:07:40 AM#27
Originally posted by velmax

The mmorpg forum is pointless to post anymore, only trolls run this site! Trolls that will always hate on any game.

So if every game ever made was good, we'd have no trolls at all? Is there a cause at work behind this effect?

Incidentally: The folks that run this site have often been accused of, if anything, being far too complimentary of some really weak titles. See their last several "Game of the Year" picks...

  keithian

Hard Core Member

Joined: 5/20/06
Posts: 2998

7/14/13 1:23:38 PM#28
Originally posted by Antiquated
Originally posted by velmax

The mmorpg forum is pointless to post anymore, only trolls run this site! Trolls that will always hate on any game.

So if every game ever made was good, we'd have no trolls at all? Is there a cause at work behind this effect?

Incidentally: The folks that run this site have often been accused of, if anything, being far too complimentary of some really weak titles. See their last several "Game of the Year" picks...

What difference does it make? There are always those here who will criticize a compliment of a game they don't support and the definition of 'weak' or 'fail' varies to just about every person that spouts those words.

There Is Always Hope!

  coretex666

Advanced Member

Joined: 1/03/12
Posts: 1824

"I shall take your position into consideration"

7/14/13 1:35:02 PM#29

Until I get any information about TESO which will indicate that this game actually promises some longevity, I will remain skeptical.

At this point, it seems that it is the game built around design where you relatively quickly level your character to CAP where vertical progression, which I consider to be the RPG part of MMORPG, stops and you will be running dungeons for gear and doing zone PvP without any longterm impact on the world.

I am not really a jumper which means I rather stick to one character in one MMO for years. For it to be possible, I need some longterm appeal. I have not yet discovered this in TESO. I will not go as far as saying that it does not have it.

Currently playing: L2 Chronicle 4

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 19250

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

7/14/13 1:50:38 PM#30
Originally posted by Brabbit1987
Originally posted by azzamasin
Originally posted by Brabbit1987
Originally posted by azzamasin
Originally posted by keithian
Originally posted by azzamasin
 

 

 

 

Well we will see. You very well could be right. I just think it's kinda crazy you rag on ESO so much. I think you really need to give it a rest. It's like you hover over these topics just waiting for someone to be excited about ESO and then you reply just to bash it.

Actually, that would be the sole purpose of some folks, to offer counter points to the positives being posted by others.

Working as intended.

Arrogant, Condescending, Dismissive, Elitist, "Meany", you speak as if these are bad things?
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2888

The Critical Hit Pretzel!

7/14/13 1:53:29 PM#31
If you are looking for what ES gives you in its normal single player games, I'm sorry but unless they 'phase' things out a lot and do lots of special innovative stuff to give players single player game choice in effecting the world to a degree, its just not going to do the things players crave to do most in elder scrolls. That is part of the issue with an MMo, its hard to make it feel as if the players actions change things since theres so many players in the world that you can't really do much to have ones actions change and shape how everything is.
  Zydari

Apprentice Member

Joined: 12/15/08
Posts: 84

Ignorance, the root and stem of all evil.
Plato

7/14/13 1:54:49 PM#32
Man, I hope this is true. Gonna love it

Experience demands that man is the only animal which devours his own kind, for I can apply no milder term to the general prey of the rich on the poor.

Thomas Jefferson

  Whiskey_Sam

Advanced Member

Joined: 1/13/12
Posts: 275

Nemo me impune lacessit.

7/14/13 2:36:03 PM#33
Don't believe the hype.

___________________________
Have flask; will travel.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17385

7/14/13 2:42:38 PM#34
Originally posted by azzamasin
Originally posted by khameleon
Originally posted by Anireth
I do not really want an MMO to be like a single player game.

That's not what I said. I said it will have all the good stuff from the single player game implemented into an MMO game, of course they will have added tons of things that you do with groups now and ways to interact with others that is not in the 1 player ESO games.

 

People love ES because you can pick locks, talk to NPCs with tons of dialog and detailed voice/text, find and read books all over, pick up things in each house, then use it to craft, look in chests, drawers, cupboards, etc.  All those details is what they will take and put it into an MMO and much more.

These people on here that just say "blah blah themepark" are miserable. If they want a sandbox go play darkfall and the games you all said would be the greatest ever, shouldn't you be happy already and have the game of your dreams?

 Denial is not just a river in Egypt.

 

Last I looked there none of the good stuff that kept me immersed being implemented in TESO.  Where's my housing.  Wheres my companions?  My ability to carry on a romantic involvement with Lydia? The ability to kill most any NPC that rubs me the wrong way (talking about Dawnstar here), wheres my ability to creat a 4 square mile collage of my dead bodies spelling out "help me" or by ability to roll 10,000 Cheese Wheels down the side of a mountain because I can, or my ability to steal, rob and kill my way across the quest lines.  Or here's a novel approach, will I be able to visit 200+ Points of Interest per zone in TESO?  Chances are I won't from all likely hood the density of the POI system known widely in all the signle player games has been neutered for a more traditional MMO linear approach.  Sadly the same mistake GW2 made with hearts and now TESO is making with their game.

 

 

Yeah but most of that wouldn't work in an mmo.

SWToR did prove you could have companions but depending on your sensibilities, seeing 28 copies of your compaion all over the world might be silly.

killing all the npc's will just lead to there always being dead npc's. There is no point having npc's if they are always dead. sure, one person spelling out "help me" with bodies is novel but having the landscape littered with bodies "all the time until people quit" is not.

Same with the cheese wheels.

Even I, who would prefer to have this game closer to morrowind or skyrim can see that some of those things would get old in seconds in an mmo version.

The developers not adding this means that they are smart.

 

  Sinaku

Elite Member

Joined: 1/06/07
Posts: 478

7/14/13 2:46:23 PM#35

Yeah but is it open world? Nope.

  Margulis

Advanced Member

Joined: 12/14/08
Posts: 1643

7/14/13 2:49:50 PM#36
I'm sure it will be pretty fun, looks good to me so far.
  Distopia

Drifter

Joined: 11/22/05
Posts: 15694

"what a boring life, HATING everything" -Gorilla Biscuits

7/14/13 3:03:03 PM#37
Originally posted by azzamasin

 Denial is not just a river in Egypt.

 

Last I looked there none of the good stuff that kept me immersed being implemented in TESO.  Where's my housing.  Wheres my companions?  My ability to carry on a romantic involvement with Lydia? The ability to kill most any NPC that rubs me the wrong way (talking about Dawnstar here), wheres my ability to creat a 4 square mile collage of my dead bodies spelling out "help me" or by ability to roll 10,000 Cheese Wheels down the side of a mountain because I can, or my ability to steal, rob and kill my way across the quest lines.  Or here's a novel approach, will I be able to visit 200+ Points of Interest per zone in TESO?  Chances are I won't from all likely hood the density of the POI system known widely in all the signle player games has been neutered for a more traditional MMO linear approach.  Sadly the same mistake GW2 made with hearts and now TESO is making with their game.

 

 

What purpose would most of that serve in an MMO? I really don't want to see a huge pile of cheese wheels at the bottom of every hill. Don't want towns to be full of piles of dead bodies, or bodies used to spell out words. That would be a complete immersion killer for me.

Companions, Sov pointed out the problem with those pretty well with his TOR comparison.

As for marriage, well it is an MMO, I'd rather that be handled between players SWG style, rather than player to NPC.

I can't really see a point made here, that is not a smart decision to handle differently in an MMO.

As for what POI's will be there, I have no idea, no reason to discuss what we don't know.

 

 

 

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2804

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

7/14/13 7:33:47 PM#38
Originally posted by Brabbit1987
Originally posted by azzamasin
Originally posted by Brabbit1987
Originally posted by azzamasin
Originally posted by keithian
Originally posted by azzamasin
Wonder what else there is to do other then PvP in Crodill, Craft, Progress and combat?  Wonder what they are going to add to replace al lthe little activities that made games like Skyrim so immersive.  I suspect nothing and In the end the game will quickly go the way of SWTOR. Heavy on the solo play and little to no longevity.  If that's the case they should of just made another single player TES game.  Because unless they can add all the depth of a Skyrim or Morrowind then this game will fail.  No matter how cool it seems or how fun it is to level.  That newness will wear off and you will eventually reach level cap and then what?  Suspect not much therefore the majority of the players will move on to the next "new shiny" Themepark MMO.

Are you asking the same type of things in the same negative way in the EQ next forums because you know a lot less about that game and have a completely different attitude there. You really haven't seen much of this game in person at all. Just wait a little longer to try it. You might be surprised and enjoy it despite your ridiculous references to SWTOR. Let it go already.

 Because EQN is going to be a sandbox.  You know it's going to have stuff that keeps players immersed in the game other then leveling, combat and loot grinds.  Because that's basically all TESO is going to have, it's not going to have any of the systems in place that keeps the players around for longer then a few months.  How do I know this without ever playing the game?  Because its the same shit that's been propagated for close to 6 years now, level up, run dungeons or PvP for gear and get bored 3 months in and quit and wait on the next Themepark fallacy.

 

Until TESO shows it can develop solid content that espouses systems and ideas that stray from the failed http://www.keenandgraev.com/2011/03/01/the-3-month-er  then TESO is doomed to follow the same path of the likes of WAR or SWTOR.

Sandbox does not mean the game will be good smart person. I find it funny, a company can toot the word sandbox and you get all giddy with excitement and act like it's going to be the best thing ever with out knowing even a fraction about the game.

Before E3 and before I fell out of favor with TESO I couldn't care less about EQN but seeing as Zenimax ruined any hopes in making TESO anything other then another 3 month MMO and 2 of the most established and well respected MMO sites gave EQN best in show then its fairly obvious the game will deliver.  Being produced by a Triple A studio (the 1st studio AAA studio to develop a sandbox mind you) doesn't hurt either.

 

I'm not saying TESO is going to be bad because I will most assuredly play it, but I have no illsuions to the fact that endgame will be boring and "samey", because nothing released so far shows otherwise.  All they tout are the systems that people have grown bored of once the new shiny wore off.  In fact I would bet a years salary that what you do at level cap will be pretty much the same crap you do in any MMO.  Level up, progress your character, and grind for loot.

Well we will see. You very well could be right. I just think it's kinda crazy you rag on ESO so much. I think you really need to give it a rest. It's like you hover over these topics just waiting for someone to be excited about ESO and then you reply just to bash it.

Seriously Its not bashing because I want the best game possible and right now they are not delivering it.  A simple search from some leaked sites will show everything I am saying is true (well mostly)  But the reason I am skeptical and post a lot of negativity about is that the Devs have shown they are willing to listed to feedback,  Feedback got 1st person in the game, feedback got an ability to see the other 2 factions areas so my hopes is my feedback gets endgame to where it needs for a game to last.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2804

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

7/14/13 7:38:54 PM#39
Originally posted by Distopia
Originally posted by azzamasin

 Denial is not just a river in Egypt.

 

Last I looked there none of the good stuff that kept me immersed being implemented in TESO.  Where's my housing.  Wheres my companions?  My ability to carry on a romantic involvement with Lydia? The ability to kill most any NPC that rubs me the wrong way (talking about Dawnstar here), wheres my ability to creat a 4 square mile collage of my dead bodies spelling out "help me" or by ability to roll 10,000 Cheese Wheels down the side of a mountain because I can, or my ability to steal, rob and kill my way across the quest lines.  Or here's a novel approach, will I be able to visit 200+ Points of Interest per zone in TESO?  Chances are I won't from all likely hood the density of the POI system known widely in all the signle player games has been neutered for a more traditional MMO linear approach.  Sadly the same mistake GW2 made with hearts and now TESO is making with their game.

 

 

What purpose would most of that serve in an MMO? I really don't want to see a huge pile of cheese wheels at the bottom of every hill. Don't want towns to be full of piles of dead bodies, or bodies used to spell out words. That would be a complete immersion killer for me.

Companions, Sov pointed out the problem with those pretty well with his TOR comparison.

As for marriage, well it is an MMO, I'd rather that be handled between players SWG style, rather than player to NPC.

I can't really see a point made here, that is not a smart decision to handle differently in an MMO.

As for what POI's will be there, I have no idea, no reason to discuss what we don't know.

 

 

 

 

I am not advocating for the inclusion of those single player elements but they are an example of non traditional content is found in an Elder Scrolls game and everything is cumulative in creating a great RPG.  I find it rather weird that TES games are normally universally considered poor combat games but the rest of the games gives it the sense of scope and grandeur.

 

To get that scope and grandeur you need to replace those elements that are not conducive to a persistent MMO with ideals and systems that work in an MMO.  Currently that isn't in game and unless it changed the game will fail on a large scale in much the same way SWTOR did.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  karat76

Novice Member

Joined: 8/22/06
Posts: 1011

Greatest threat to society is letting casualties of puberty reproduce.

7/14/13 7:50:40 PM#40
Originally posted by Vunak23
What they should of done is scrap the MMO idea and took a page out of pre-EA Biowares book with NWN1 and allowed people a toolset and the ability to host their own servers. 

I am looking forward to the mmo but the ideal of a tool set and hosting my own server for Skyrim is much more appealing.

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