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Elder Scrolls Online Forum » General Discussion » Dear ZOS, Please Don't Let Paul Sage Wreck This Game...

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147 posts found
  Qallidexz

Novice Member

Joined: 5/24/12
Posts: 269

 
OP  3/28/13 9:56:16 PM#21
Originally posted by Warmbeer
I think this news is fantastic, PVP has nothing to do with realm pride.

http://www.youtube.com/watch?v=37OWL7AzvHo ...

  Mavek

Apprentice Member

Joined: 2/01/10
Posts: 143

3/28/13 10:00:51 PM#22
Originally posted by tkreep
Originally posted by Mavek
Originally posted by tkreep
All i can say is how does that break your little faction pride. Also people always crying about realism in mmos and games in general but want a barriers that make it unrealistic.  For instance when I was in the army in real life I talked to many iraqis and afghanis during my tour.  But i guess im just a carebear so who cares? 

I think you're taking this out of context.  Video games are fun because they are't realistic, at least until modern technology.  What drives good, fun unscripted pvp isn't a battleground or instance but a world where players randomly see other players and fight them causing more people to join.  Eventually it can turn into hundreds or players rushing into a zone only the have the servers crash.

 

I realize the end result isn't ideal but the pride that comes from grouping up with dozens of others to kill the other faction just for the hell of it is immense.  It's not for xp or loot or anything but for the  sheer fun and enjoyment that comes from killing the enemy.  That is what really develops faction pride and keeps good pvp going.

But doesnt the best kind of pride to kill someone comes from actually talking to the person of other factions.  If anything allowing us to talk to eachother can make eachother hate even more.

That's what forums were for in vanilla WoW.  I think the fact that you couldn't communicate with them in game made it better actually.  Since you couldn't communicate with them other than using emotes it made pvp a form of release, instead of arguing with someone and in my opinion that built better pvp.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17080

3/28/13 10:02:01 PM#23
Originally posted by Qallidexz
Originally posted by tkreep
Originally posted by Qallidexz
Originally posted by tkreep
How will that destroy PvP in cyrodil, you can still go there and fight other players of other factions.  Its like saying we cant talk to other people of other factions in real life likie we cant talk to people in the middle east or something lol.

 

This has been explained countless times, if you don't know wtf you're talking about, please refrain from posting... or find this information in another thread. Ty.

I do look at other threads and its pretty much like all the RvR fans want a limited closed game for the sake of their geeky little faction pride thing.

 

LOL. Faction Pride is what drives PvP... Sorry if we don't want to hold hands and pick flowers with the enemy like you little carebears...

Or we could just choose our own guilds/factions/alliances regardless of forced  "faction pride" and just ffa pvp it for those who want to pvp. So carebear that.

Good on him. Open it all up.

edit: though to be honest I see no reason not to let the world act like a giant Elder Scrolls game and then have the "armies" handle the faction pride part.

Not everyone will want to be part of a conflict. But if we are going to pvp then let's really pvp and choose our own groups thank you very much.

  CthulhuPuffs

Novice Member

Joined: 3/03/13
Posts: 379

Will consume your soul, yet stay crunchy in milk

3/28/13 10:03:35 PM#24

This news is great! Closed off Faction locked PvE zones is wrong. This is an Elder Scrolls game NOT DAOC!

3 way Faction PvP is Cyrodiil is fine, but keep the rest of Tamriel open for all to explore.

Bringer of Eternal Darkness and Despair, but also a Nutritious way to start your Morning.

Games Played: Too Many

  Anakami

Novice Member

Joined: 2/28/12
Posts: 101

3/28/13 10:04:18 PM#25
Originally posted by Mavek
Originally posted by tkreep
All i can say is how does that break your little faction pride. Also people always crying about realism in mmos and games in general but want a barriers that make it unrealistic.  For instance when I was in the army in real life I talked to many iraqis and afghanis during my tour.  But i guess im just a carebear so who cares? 

I think you're taking this out of context.  Video games are fun because they are't realistic, at least until modern technology.  What drives good, fun unscripted pvp isn't a battleground or instance but a world where players randomly see other players and fight them causing more people to join.  Eventually it can turn into hundreds or players rushing into a zone only the have the servers crash.

 

I realize the end result isn't ideal but the pride that comes from grouping up with dozens of others to kill the other faction just for the hell of it is immense.  It's not for xp or loot or anything but for the  sheer fun and enjoyment that comes from killing the enemy.  That is what really develops faction pride and keeps good pvp going.

I absolutely agree with the last part. But imo that is not in opposition to allowing people to play co-op in the PvE part of a game.

Maybe it is just me but my motivation of joining a faction and fighting for it, slaughtering the opposing faction, comes from standing behind my own faction's ideology. Right now their explanation for their grouping of races is lacking at best. Give me some time and I can rewrite the three factions based on an ideology in a manner that will make people who like a certain style reach for their weapon of choice.

I think wars based on clashing ideologies are not that uncommon. The race lock is completely unnecessary and the language barrier even more so. Let people play together in the PvE part without restrictions and when they enter Cyrodill and take on the banner of the faction they chose to enlist with, let them fight it out in an all out bloody war.

Come to think of it, that would make for some great RP opportunities :D Outside of Cyrodill they may work together towards a mutually beneficial endeavor, but once they don their faction's armor there is no mercy.

  Qallidexz

Novice Member

Joined: 5/24/12
Posts: 269

 
OP  3/28/13 10:10:44 PM#26
Originally posted by Anakami
Originally posted by Mavek
Originally posted by tkreep
All i can say is how does that break your little faction pride. Also people always crying about realism in mmos and games in general but want a barriers that make it unrealistic.  For instance when I was in the army in real life I talked to many iraqis and afghanis during my tour.  But i guess im just a carebear so who cares? 

I think you're taking this out of context.  Video games are fun because they are't realistic, at least until modern technology.  What drives good, fun unscripted pvp isn't a battleground or instance but a world where players randomly see other players and fight them causing more people to join.  Eventually it can turn into hundreds or players rushing into a zone only the have the servers crash.

 

I realize the end result isn't ideal but the pride that comes from grouping up with dozens of others to kill the other faction just for the hell of it is immense.  It's not for xp or loot or anything but for the  sheer fun and enjoyment that comes from killing the enemy.  That is what really develops faction pride and keeps good pvp going.

I absolutely agree with the last part. But imo that is not in opposition to allowing people to play co-op in the PvE part of a game.

Maybe it is just me but my motivation of joining a faction and fighting for it, slaughtering the opposing faction, comes from standing behind my own faction's ideology. Right now their explanation for their grouping of races is lacking at best. Give me some time and I can rewrite the three factions based on an ideology in a manner that will make people who like a certain style reach for their weapon of choice.

I think wars based on clashing ideologies are not that uncommon. The race lock is completely unnecessary and the language barrier even more so. Let people play together in the PvE part without restrictions and when they enter Cyrodill and take on the banner of the faction they chose to enlist with, let them fight it out in an all out bloody war.

Come to think of it, that would make for some great RP opportunities :D Outside of Cyrodill they may work together towards a mutually beneficial endeavor, but once they don their faction's armor there is no mercy.

 

Yea, the only problem with that idea, is that no one would be in Cyrodiil, they'd all be playing Camelot Unchained.

  Bossalinie

Apprentice Member

Joined: 8/29/07
Posts: 621

3/28/13 10:11:47 PM#27
Originally posted by Sovrath
Originally posted by Qallidexz
Originally posted by tkreep
Originally posted by Qallidexz
Originally posted by tkreep
How will that destroy PvP in cyrodil, you can still go there and fight other players of other factions.  Its like saying we cant talk to other people of other factions in real life likie we cant talk to people in the middle east or something lol.

 

This has been explained countless times, if you don't know wtf you're talking about, please refrain from posting... or find this information in another thread. Ty.

I do look at other threads and its pretty much like all the RvR fans want a limited closed game for the sake of their geeky little faction pride thing.

 

LOL. Faction Pride is what drives PvP... Sorry if we don't want to hold hands and pick flowers with the enemy like you little carebears...

Or we could just choose our own guilds/factions/alliances regardless of forced  "faction pride" and just ffa pvp it for those who want to pvp. So carebear that.

Good on him. Open it all up.

edit: though to be honest I see no reason not to let the world act like a giant Elder Scrolls game and then have the "armies" handle the faction pride part.

Not everyone will want to be part of a conflict. But if we are going to pvp then let's really pvp and choose our own groups thank you very much.

I support this 100%

  ElRenmazuo

Elite Member

Joined: 10/28/06
Posts: 4087

3/28/13 10:15:14 PM#28
Originally posted by Sovrath
Originally posted by Qallidexz
Originally posted by tkreep
Originally posted by Qallidexz
Originally posted by tkreep
How will that destroy PvP in cyrodil, you can still go there and fight other players of other factions.  Its like saying we cant talk to other people of other factions in real life likie we cant talk to people in the middle east or something lol.

 

This has been explained countless times, if you don't know wtf you're talking about, please refrain from posting... or find this information in another thread. Ty.

I do look at other threads and its pretty much like all the RvR fans want a limited closed game for the sake of their geeky little faction pride thing.

 

LOL. Faction Pride is what drives PvP... Sorry if we don't want to hold hands and pick flowers with the enemy like you little carebears...

Or we could just choose our own guilds/factions/alliances regardless of forced  "faction pride" and just ffa pvp it for those who want to pvp. So carebear that.

Good on him. Open it all up.

edit: though to be honest I see no reason not to let the world act like a giant Elder Scrolls game and then have the "armies" handle the faction pride part.

Not everyone will want to be part of a conflict. But if we are going to pvp then let's really pvp and choose our own groups thank you very much.

Exactly...

  SoMuchMass

Apprentice Member

Joined: 1/16/13
Posts: 583

3/28/13 10:15:50 PM#29

I don't think ZoS knows exactly what the final decision is going to be.  There won't be open world PvP in non-Cyrodil zones regardless so if we do interact with the other faction it will be mainly for PvE.  It can work and I don't see it being a big deal.  We can hold hands in non-Cyrodil areas but the competitive spirit can come alive in PvP.  I have some of the best PvP against people I know and personal friends.  Sometimes fights between friends are the most brutal.

  dumpcat

Novice Member

Joined: 3/06/12
Posts: 233

3/28/13 10:18:27 PM#30
Faction pride is a joke in canned PvP. Unless they not only open up alll areas from the start with open world PvP then it is all meaningless. GW2, TSW and now TESO getting PvP wrong by design...pathetic.
  ElRenmazuo

Elite Member

Joined: 10/28/06
Posts: 4087

3/28/13 10:21:00 PM#31
Originally posted by dumpcat
Faction pride is a joke in canned PvP. Unless they not only open up alll areas from the start with open world PvP then it is all meaningless. GW2, TSW and now TESO getting PvP wrong by design...pathetic.

Ya I always enjoyed pvp in the open world where its spontaneous than a battle ground you sign up for.  Cyrodil is just a glorified battle ground.

  Dreskest

Novice Member

Joined: 7/28/12
Posts: 71

3/28/13 10:27:18 PM#32

When the final product is live, I'll play it and if I don't find it that entertaining, I'll just move on.

I suggest you do the same. It's just another videogame.

 

 

  dumpcat

Novice Member

Joined: 3/06/12
Posts: 233

3/28/13 10:47:01 PM#33
Really? How so? So far we from what they have said, we know there is no open world PvP.
  Anakami

Novice Member

Joined: 2/28/12
Posts: 101

3/28/13 10:50:07 PM#34
Originally posted by dumpcat
Really? How so? So far we from what they have said, we know there is no open world PvP.

Exactly. The only time we would actively fight an opposing faction would be in Cyrodill anyway. So why care about what is going on in the PvE part of Tamriel? Me being able to play with my friends from lvl 1 regardless of race choice does not diminish my will to PvP in the least. Quite the opposite really because now I have a lot fo fun in the PvE part and can call it Elder Scrolls and also enjoy PvP when I feel like it :)

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17080

3/28/13 10:52:27 PM#35
Originally posted by Anakami
 

Exactly. The only time we would actively fight an opposing faction would be in Cyrodill anyway. So why care about what is going on in the PvE part of Tamriel? Me being able to play with my friends from lvl 1 regardless of race choice does not diminish my will to PvP in the least. Quite the opposite really because now I have a lot fo fun in the PvE part and can call it Elder Scrolls and also enjoy PvP when I feel like it :)

Thank you.

  bingbongbros

Advanced Member

Joined: 9/21/10
Posts: 578

3/28/13 10:55:25 PM#36
TESO is going to be a repeat of SWTOR, just not in space.

Playing: Smite
Played: Nexus:Kingdom of the Winds, Everquest, DAoC, Everquest 2, WoW, Matrix Online, Vangaurd, SWG, DDO, EVE, Fallen Earth, LoTRo, CoX, Champions Online, WAR, Darkfall, Mortal Online, Guild Wars, Rift, Tera, Aion, AoC, Gods and Heroes, DCUO, FF14, TSW, SWTOR, GW2, Wildstar, ESO
Waiting On: Nothing really, though Black Desert looks pretty amazing so far.

  Qallidexz

Novice Member

Joined: 5/24/12
Posts: 269

 
OP  3/28/13 10:58:47 PM#37
Originally posted by bingbongbros
TESO is going to be a repeat of SWTOR, just not in space.

 

If Paul Sage gets his way, then yes... The ElTOR Scrolls Online. heh

  Arglebargle

Elite Member

Joined: 6/13/07
Posts: 1061

3/28/13 10:58:52 PM#38

As always:

 

It's called Elder Scrolls Online, not Dark Age of Camelot 2.   They were trying to get the huge TES fanbase into the game, and as such they have to actually pay attention to the interests of the Elder Scrolls fans.  If they'd done their game with a new world and campaign, no one would be here complaining.   Of course, they might not sell nearly as many copies, hence the leveraging of the Elder Scrolls world.

There are many interested in the game who don't care about manufactured 'faction pride', or the other shoehorned-in PVP aspects.   We'll see how much of a strategic error that turns out to be.  Failure of vision, imo.  The game should have really used something like the Vanguard model for its design.   While it wouldn't appeal to the DAoC crew, it would definitely fit the fans of Morrowind, Skyrim, et al.  

 

I can understand the DAoC fans being a little antsy about this, but that's what can happen with mismatches.  Sales have to scale properly with the money invested in  building the game.   And sales of Skyrim alone would probably dwarf the Dark Ages numbers.

 

If you are holding out for the perfect game, the only game you play will be the waiting one.

  red_cruiser

Novice Member

Joined: 9/12/07
Posts: 442

3/28/13 11:05:55 PM#39

I sort of lost interest in this one when the factions were announced.  Maybe it was because I was on the Alliance, but I never knew 'faction pride' even existed.  I guess that explains why everybody on the Horde tried so hard.  Pride in a game like Shadowbane actually mattered; pride in a game where the developers make the teams... I just don't get it.  Maybe this attitude is a holdover from DAoC- there were/are (lol) some pretty rabid players; but I was too busy playing AC at the time to care- again, a game where you get to decide who you is part of your team. 

  Kinchyle

Apprentice Member

Joined: 9/20/10
Posts: 264

3/28/13 11:09:42 PM#40
Originally posted by Qallidexz

There was a TON of confusion recently, based on the recent article where Richie Procopio of Massively said: 

"Sage assuaged most of my fears, however, when he mentioned that once you hit level 50 and decide to play in another alliance's areas, you'll be able to play with friends in that faction. So at the endgame, things begin to open up and you can group up, chat, and run dungeons with players of other factions. The one area where things remain separate is, of course, the Alliance War in Cyrodiil."

However, at that same Media Event Maria Alipraondo gave a VERY different story, saying that people will NOT be allowed to talk with, or even see, people from other factions, but that the 50++ other-factions zones, would instead be instanced for Alliance, and Matt Firor seemed to indicate the exact same thing in his interview...

HOWEVER, today, the same guy, Richie Procopio, said in a video uploaded to youtube, that he caught up with Sage at PAX for some clarification on this, APPARENTLY, according to Sage, he's now  thinking of NOT ONLY allowing players at 50 to group with, and chat with, people of other realms, but ALSO, allow people to do this FROM LEVEL 1! I don't think I have to tell anyone here how that will utterly destory the faction-based PvP (do I?). Sounds like this is something Sage wants personally... 

 

HE WANTS all 3 factions to be meaningless in a purely PvE focused, hold-hands with the enemies and skip through the meadows picking flowers together type game... HE WANTS to destroy EVERYTHING Brian Wheeler and his team worked so hard on for years, in one fell swoop... PLEASE DO NOT MAKE PVP A COMPLETE JOKE, AND BACKSTAB ALL THE RvR FAN SUPPORT YOU'VE GOTTEN OVER THE PAST YEAR... PLEASE DO NOT ALLOW Paul "The Carebear" Sage TO RUIN THIS GAME. If people can group with, talk with, play with, people from other factions, then at the end of the day, Faction pride won't exist, and PvP will be 100% meaningless, like it is in GW2. Please don't turn on your entire PvP fanbase with one quick decision. You might as well HAND Camelot Unchained  your entire PvP-loving playerbase if you do this...

 

How did you get the satatus you have with a thread like this? Should be kicked to one star until you can curb your exaggerated ideas.

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