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Elder Scrolls Online Forum » General Discussion » Do not understand why you call Raiding against TES IP, but they are making a PVP Focused Game.

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111 posts found
  nerovipus32

Advanced Member

Joined: 1/15/11
Posts: 2643

3/28/13 6:08:33 PM#41
Originally posted by rygard49
Originally posted by nerovipus32
Originally posted by rygard49
Originally posted by kidas52
Originally posted by rygard49
Originally posted by kidas52
Originally posted by nerovipus32
The common argument i see coming up here is wow players wanting TESO to be wow.

No i want it to have optional raid content just like WoW vanilla and Everquest.

Coming with adventure zones, which will be more like EQ raids than WoW raids (open dungeon).

No it wont when its all 4 man content.

Portions of the zone will be doable by small groups, the rest will be large group content.

No where do they say it will require large groups, you are just wording it to suit your agenda. They said all content will be solable and also be group based. So the area difficulty will depend on how many people are in it.

"When I asked Sage about raiding, he said that ESO's adventure zones are designed for larger groups of PvE players. You can actually go into the adventure zones with a small group and accomplish some goals, but there are large areas in these maps dedicated to larger group experiences. There will be some warning when you're about to trigger one of these encounters (and they may even end up instanced), so a small group won't suddenly find itself face to face with a Daedric Prince!" - Link

 

What else you got. :)

You'll be back playing wow after a couple months anyway so go google the fucks i give.

  Gravarg

Spotlight Poster

Joined: 8/24/06
Posts: 2884

For the Queen!

3/28/13 6:11:30 PM#42

Why exactly can't they focus on both?

 

WoW and Rift both have a big following for PvE and PvP.  That's why I play them both.

 

PvPer: "Ugh, this game has PvE?!?! It sucks then!"

PvEer: "I know it sucks right? It has PvP in it bleh!"

Both look cross-eyed at each other...

  rygard49

Advanced Member

Joined: 3/22/11
Posts: 985

3/28/13 6:14:43 PM#43
Originally posted by nerovipus32
Originally posted by rygard49
Originally posted by nerovipus32
Originally posted by rygard49

Portions of the zone will be doable by small groups, the rest will be large group content.

No where do they say it will require large groups, you are just wording it to suit your agenda. They said all content will be solable and also be group based. So the area difficulty will depend on how many people are in it.

"When I asked Sage about raiding, he said that ESO's adventure zones are designed for larger groups of PvE players. You can actually go into the adventure zones with a small group and accomplish some goals, but there are large areas in these maps dedicated to larger group experiences. There will be some warning when you're about to trigger one of these encounters (and they may even end up instanced), so a small group won't suddenly find itself face to face with a Daedric Prince!" - Link

 

What else you got. :)

You'll be back playing wow after a couple months anyway so go google the fucks i give.

I didn't mean to hurt your feelings. Sorry, bro.

 

  Sentnl

Novice Member

Joined: 3/07/13
Posts: 79

3/28/13 6:16:05 PM#44
Originally posted by Gravarg

Why exactly can't they focus on both?

 

WoW and Rift both have a big following for PvE and PvP.  That's why I play them both.

Exactly, why can't we have both.

I feel as if it's always bad players who QQ about pve dungeons vs pvp/RvRvR content. Bad players who know they wont be able to compete, so they just dont want it in the game, to prevent their fragile ego from being shattered because players dont react like npc's.

The thing is, you dont have to engage in any player vs player content! However, a large portion of ESO is RvRvR ;) Have fun!

I sometimes play under the alias "Exposed". Don't tell anybody.

  rygard49

Advanced Member

Joined: 3/22/11
Posts: 985

3/28/13 6:17:41 PM#45
Originally posted by Gravarg

Why exactly can't they focus on both?

 

WoW and Rift both have a big following for PvE and PvP.  That's why I play them both.

 

PvPer: "Ugh, this game has PvE?!?! It sucks then!"

PvEer: "I know it sucks right? It has PvP in it bleh!"

Both look cross-eyed at each other...

Get out of here. You clearly don't belong on forums if you're just going to be reasonable and even tempered.

  rygard49

Advanced Member

Joined: 3/22/11
Posts: 985

3/28/13 6:24:53 PM#46
Originally posted by nerovipus32
[mod edit]

What's your point? What does this have to do with the thread? How does there being a raiding system in the game take away from RvR? WoW doesn't even enter the equation for this game.

I can tell you for a certainty that I will likely only see the smallest portions of the adventure raid zones, because, like you (I presume), I'm mainly interested in this game for the RvR. Why do you care if there are raids? Let them go play their game, and me and you can duke it out in Cyrodiil.

 

  nerovipus32

Advanced Member

Joined: 1/15/11
Posts: 2643

3/28/13 6:25:23 PM#47
Everythjing  wow brings to the genre is what is wrong with the genre, it has killed the great communities we once knew.. Every old school mmo player knows where i am coming from.
  Miblet

Apprentice Member

Joined: 8/19/10
Posts: 320

3/28/13 6:27:59 PM#48
Originally posted by nerovipus32
TESO is being made by a DAOC dev team, a game none of you wow fanbois played.

I admit I played WoW, enjoyed my time there and left.  I don't hate it, it's a good game I just grew bored of it and moved on.  Does that make me a WoW fan boy?  Or do people have to merely disagree to earn that moniker?

Equally as I pointed out DAoC had raid content created for it, so I must ask the question, did you play DAoC?  You seem to have forgotten the raid components of it if you did.

Nobody has played TESO, what is said on this forum won't influence the design decisions of this game.  How does catering to multiple playstyles remove the enjoyment of your prefered playstyle?  I hope both the PvE and PvP turn out to be fun and engaging so I can enjoy TESO but will have to wait and see since having devs on the game doesn't make it an instant success despite prior accomplishments.

Everythjing  wow brings to the genre is what is wrong with the genre, it has killed the great communities we once knew.. Every old school mmo player knows where i am coming from.

I'm an old school MMO player and I can tell you everything in WoW (apart from phasing, oh and cross realm matchmaking) was done before.  WoW brought little new, even the old communities had very vocal undesirables.  People killed the communities not the games.  As has been said before...

Whats the best thing about MMOs?  The people.

Whats the worst thing about MMOs?  The people.

  nerovipus32

Advanced Member

Joined: 1/15/11
Posts: 2643

3/28/13 6:29:22 PM#49
Originally posted by rygard49
Originally posted by nerovipus32
TESO is being made by a DAOC dev team, a game none of you wow fanbois played.

What's your point? What does this have to do with the thread? How does there being a raiding system in the game take away from RvR? WoW doesn't even enter the equation for this game.

I can tell you for a certainty that I will likely only see the smallest portions of the adventure raid zones, because, like you (I presume), I'm mainly interested in this game for the RvR. Why do you care if there are raids? Let them go play their game, and me and you can duke it out in Cyrodiil.

 

Because putting raiding in an mmo inevitably ends up with the dev team focusing on raid content so they can appease the content locusts that just burn through it, The game will end up being a hollow shell once the raiders have move on to the next carrot.

  justinsalesart

Novice Member

Joined: 5/08/07
Posts: 53

3/28/13 6:30:09 PM#50

This guys cracks me up enough to have to log in and comment.

I play WoW. I played and still play DAoC.

I also play multiple MUDs still.

ALL WERE FUN.

Only fanboy here is the one spouting the garbage. Carry on, I'm back to the lurk.

I'm a MUDder. I play MUDs.

Current: Dragonrealms (That's right, I pay 15 bucks a month for a text game.)

  nerovipus32

Advanced Member

Joined: 1/15/11
Posts: 2643

3/28/13 6:31:18 PM#51
I'm not even a big DAOC fanboi, my first mmo was swg and since then every mmo has been shit and the communities have been shit and i don't even want to play with any of you. That is how the genre makes me feel today. There is no community in mmo's these days it's all about how can i use these people to progress my character.
  rygard49

Advanced Member

Joined: 3/22/11
Posts: 985

3/28/13 6:34:52 PM#52
Originally posted by nerovipus32
Originally posted by rygard49
Originally posted by nerovipus32
TESO is being made by a DAOC dev team, a game none of you wow fanbois played.

What's your point? What does this have to do with the thread? How does there being a raiding system in the game take away from RvR? WoW doesn't even enter the equation for this game.

I can tell you for a certainty that I will likely only see the smallest portions of the adventure raid zones, because, like you (I presume), I'm mainly interested in this game for the RvR. Why do you care if there are raids? Let them go play their game, and me and you can duke it out in Cyrodiil.

 

Because putting raiding in an mmo inevitably ends up with the dev team focusing on raid content so they can appease the content locusts that just burn through it, The game will end up being a hollow shell once the raiders have move on to the next carrot.

Not sure if that'll happen here. The Adventure Zones aren't in at release. So they've clearly put most of their upfront resources into the PvE leveling and RvR for launch. The ones attracted to that gameplay are the ones who will be populating the game, not the raiding locusts you fear.

  nerovipus32

Advanced Member

Joined: 1/15/11
Posts: 2643

3/28/13 6:37:24 PM#53
Originally posted by rygard49
Originally posted by nerovipus32
Originally posted by rygard49
Originally posted by nerovipus32
TESO is being made by a DAOC dev team, a game none of you wow fanbois played.

What's your point? What does this have to do with the thread? How does there being a raiding system in the game take away from RvR? WoW doesn't even enter the equation for this game.

I can tell you for a certainty that I will likely only see the smallest portions of the adventure raid zones, because, like you (I presume), I'm mainly interested in this game for the RvR. Why do you care if there are raids? Let them go play their game, and me and you can duke it out in Cyrodiil.

 

Because putting raiding in an mmo inevitably ends up with the dev team focusing on raid content so they can appease the content locusts that just burn through it, The game will end up being a hollow shell once the raiders have move on to the next carrot.

Not sure if that'll happen here. The Adventure Zones aren't in at release. So they've clearly put most of their upfront resources into the PvE leveling and RvR for launch. The ones attracted to that gameplay are the ones who will be populating the game, not the raiding locusts you fear.

It will happen like with every modern mmo, it's kinda depressing to see how mmo's and society has changed in the last 10 years. i actually avoid people in mmo's these days because 90% of the people are douchebags.

  Miblet

Apprentice Member

Joined: 8/19/10
Posts: 320

3/28/13 6:39:12 PM#54

Then find the 10%.  It's possible, I've managed to have fun with like minded people over the years.  Judging people before getting to know them won't help with enjoying games though.

  nerovipus32

Advanced Member

Joined: 1/15/11
Posts: 2643

3/28/13 6:40:31 PM#55
I judge the people before i know them because the game creates the mentality, you all know this as much as i do.
  rygard49

Advanced Member

Joined: 3/22/11
Posts: 985

3/28/13 6:44:43 PM#56
Originally posted by nerovipus32
Originally posted by rygard49

Not sure if that'll happen here. The Adventure Zones aren't in at release. So they've clearly put most of their upfront resources into the PvE leveling and RvR for launch. The ones attracted to that gameplay are the ones who will be populating the game, not the raiding locusts you fear.

It will happen like with every modern mmo, it's kinda depressing to see how mmo's and society has changed in the last 10 years. i actually avoid people in mmo's these days because 90% of the people are douchebags.

I'm with you there. I usually only play with people I know IRL. Occassionally I come across someone worthy of a /friend. It's rare. Some people from this forum I know I could get along with in game.

  Ghavrigg

Advanced Member

Joined: 8/10/12
Posts: 608

3/28/13 6:44:57 PM#57
Originally posted by BigHatLogan
Originally posted by kidas52
How is that more like TES IP exactly?? Don't quite remember TES being famous for its PvP content.

 

There is no point in making TES an MMORPG at all unless it involves PVP.  Otherwise why not just make another single player game?  Or a cooperative mode option in a single player game or something if people want to explore with friends.  MMORPGs only make sense if PVP is involved.

Hmm... odd how I never participate in PvP, and somehow still play MMORPG's! The reality  is that MMORPG's only make sense to YOU if there's PvP. To me, PvP is a side attraction for when I feel a little bored of the PvE at the time. It's nothing but a mini-game. But I understand to others it's just the opposite.

As long as they have a lot of content for both, I don't really care if PvP is in the game, however. Unless they're doing all of their class balancing in terms of PvP, then it's annoying.

  nerovipus32

Advanced Member

Joined: 1/15/11
Posts: 2643

3/28/13 6:48:47 PM#58
Originally posted by Ghavrigg
Originally posted by BigHatLogan
Originally posted by kidas52
How is that more like TES IP exactly?? Don't quite remember TES being famous for its PvP content.

 

There is no point in making TES an MMORPG at all unless it involves PVP.  Otherwise why not just make another single player game?  Or a cooperative mode option in a single player game or something if people want to explore with friends.  MMORPGs only make sense if PVP is involved.

Hmm... odd how I never participate in PvP, and somehow still play MMORPG's! The reality  is that MMORPG's only make sense to YOU if there's PvP. To me, PvP is a side attraction for when I feel a little bored of the PvE at the time. It's nothing but a mini-game. But I understand to others it's just the opposite.

As long as they have a lot of content for both, I don't really care if PvP is in the game, however. Unless they're doing all of their class balancing in terms of PvP, then it's annoying.

MMORPG's are not about pve or pvp they are about COMMUNITY..when will people start to understand that fact. You can have all the content in the world but if the community is shit you'll end up with a toxic experience.

  baphamet

Elite Member

Joined: 7/05/06
Posts: 2579

110100100

3/28/13 6:50:33 PM#59

anything that is a mmo multiplayer feature is not "ES"

that includes any kind of end game content.

  baphamet

Elite Member

Joined: 7/05/06
Posts: 2579

110100100

3/28/13 6:54:41 PM#60


Originally posted by nerovipus32

Originally posted by Ghavrigg

Originally posted by BigHatLogan

Originally posted by kidas52 How is that more like TES IP exactly?? Don't quite remember TES being famous for its PvP content.
  There is no point in making TES an MMORPG at all unless it involves PVP.  Otherwise why not just make another single player game?  Or a cooperative mode option in a single player game or something if people want to explore with friends.  MMORPGs only make sense if PVP is involved.
Hmm... odd how I never participate in PvP, and somehow still play MMORPG's! The reality  is that MMORPG's only make sense to YOU if there's PvP. To me, PvP is a side attraction for when I feel a little bored of the PvE at the time. It's nothing but a mini-game. But I understand to others it's just the opposite. As long as they have a lot of content for both, I don't really care if PvP is in the game, however. Unless they're doing all of their class balancing in terms of PvP, then it's annoying.
MMORPG's are not about pve or pvp they are about COMMUNITY..when will people start to understand that fact. You can have all the content in the world but if the community is shit you'll end up with a toxic experience.

while i agree community is very important, MMO's are different things to different people.

also, content is important as hell when it comes to themepark games like this, it is probably the most important thing and big reason why a lot of them fail.

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