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Elder Scrolls Online Forum » General Discussion » There are no raids... can you live with that?

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549 posts found
  QSatu

Apprentice Member

Joined: 10/14/06
Posts: 1766

3/22/13 8:56:47 AM#81
I'm happy about it. Usually raids become mandatory content and I would say there are probably more people who don't do raiding than those who do. Raids require a lot of coordination so it's usually obvious people will want the best rewards to come from them and thus they are forced on a whole community. This is the main reason why i am happy there are no raids in GW2 and now here. I also disagree with the notion that just b/c most mmos for the past 15 years had raids then it means every mmo till the end of time has to have raids also. This kind of thinking led to contant copying and recreating the same game over and over again.
  Tibbz

Advanced Member

Joined: 7/05/07
Posts: 619

"Never underestimate the power of stupid people in a group"

3/22/13 8:57:03 AM#82
There will be raids, just against other players.  :)

  hMJem

Apprentice Member

Joined: 3/19/13
Posts: 468

3/22/13 8:57:48 AM#83
Originally posted by Eir_S
Originally posted by hMJem
Originally posted by stori11
Adding raids to this perticular mmo would be a mistake on their part seeing how they might loose a few players by making it mroe of a co-op game than mmo, but they would loose alot more players and face a massive backlash from TES fans if they made it wow-like mmo. Not that there is anything wrong with wow, I played it myself and enjoyed it, I hope my point is easy to understand.

You know this is an MMORPG right? And you cant do the main story co-op? You're phased by yourself when doing the main story questline.

 

Do you know what MMO means?

Really?  I didn't know that.  Wow, that's the dumbest thing I've ever heard... make a TES multiplayer game, then make the main storyline single player.  Brilliant.  If that's true, I'm almost offended at how utterly fucking stupid it is.

Of course it's true. The story is about YOUR soul. I forget which interview said it, but it is definitely confirmed that doing the main story-line you're phased off by yourself. For all we know the main story could only take a few hours like Skyrim's if you want it to. 

  hMJem

Apprentice Member

Joined: 3/19/13
Posts: 468

3/22/13 8:59:16 AM#84
Originally posted by QSatu
I'm happy about it. Usually raids become mandatory content and I would say there are probably more people who don't do raiding than those who do. Raids require a lot of coordination so it's usually obvious people will want the best rewards to come from them and thus they are forced on a whole community. This is the main reason why i am happy there are no raids in GW2 and now here. I also disagree with the notion that just b/c most mmos for the past 15 years had raids then it means every mmo till the end of time has to have raids also. This kind of thinking led to contant copying and recreating the same game over and over again.

Coincidence that every game since WoW/Everquest that doesnt focus on end-game ends up dropping off? I'm sorry but comparing GW2/SWTOR/any other MMORPG to the success WoW and Everquest had is a complete and utter joke. Everquest and WoW are the Kings of MMO success, and I am sure their business model and in-game decisions are why.

  Eir_S

Apprentice Member

Joined: 8/07/11
Posts: 4701

GW2 socialist.

3/22/13 9:00:30 AM#85
Originally posted by Celcius
Originally posted by Eir_S
Originally posted by hMJem
Originally posted by stori11
Adding raids to this perticular mmo would be a mistake on their part seeing how they might loose a few players by making it mroe of a co-op game than mmo, but they would loose alot more players and face a massive backlash from TES fans if they made it wow-like mmo. Not that there is anything wrong with wow, I played it myself and enjoyed it, I hope my point is easy to understand.

You know this is an MMORPG right? And you cant do the main story co-op? You're phased by yourself when doing the main story questline.

 

Do you know what MMO means?

Really?  I didn't know that.  Wow, that's the dumbest thing I've ever heard... make a TES multiplayer game, then make the main storyline single player.  Brilliant.  If that's true, I'm almost offended at how utterly fucking stupid it is.

Don't believe everything in this thread. Unless this guy can prove that you can't do the main story co-op I would take that comment with a grain of salt. 

Maybe, and maybe it will be enjoyable regardless... but the main reason I only logged a little over a hundred hours in Skyrim, yet I'm nearing 700 in GW2 and god-only-knows how many in WoW long after I really stopped enjoying it, is because it feels like I'm part of a world with other people.  If I wanted a single player game, I'd just play Skryim.

  danwest58

Elite Member

Joined: 5/14/09
Posts: 562

3/22/13 9:01:03 AM#86

People need to give over the fact ESO online will not have raid.  It is the Business's choice not to have raiding and it will be the business who closes their doors to a part of the MMO community.  Do I think it’s insane because this will be a Theme Park MMO and there is really no advancement yet beyond end game besides raiding in Theme Park MMOs.  Yea I do, however its ESO's choice.  

Honestly as much as people say SWTOR sucks they did 1 thing right.  That is Casual style Operations, for people with very limited time.  It does not take a lot of effort to cobble together a raid set of gear.  They also made raiding 8 and 16 man, which getting 8 people together with the way the game is designed is very easy for anyone who is the raider type.  SWTOR raiding as been near 50% of its population, if I remember correctly last year Bioware announced that around 40% of the 50s have raided. Why?  Because running the operations were fun, easy and enjoyable.  What was really the down side of the raids at the time is well they were not hard enough from what a lot of people said and felt.  Too be honest, I been a hardcore raider back in Vanilla WoW days and done the 30+ hour weeks of raiding.  Hardcore raiders use to be a small percentage of the game then and are even smaller now.  What is the larger percentage of the game/raider community is really the casual raider. 

If ESO wants to not have raiding they will not have a raider community which will cut out a larger and sufficient market for them.

  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3469

 
OP  3/22/13 9:04:00 AM#87
Originally posted by Celcius
Originally posted by Eir_S
Originally posted by hMJem
Originally posted by stori11
Adding raids to this perticular mmo would be a mistake on their part seeing how they might loose a few players by making it mroe of a co-op game than mmo, but they would loose alot more players and face a massive backlash from TES fans if they made it wow-like mmo. Not that there is anything wrong with wow, I played it myself and enjoyed it, I hope my point is easy to understand.

You know this is an MMORPG right? And you cant do the main story co-op? You're phased by yourself when doing the main story questline.

 

Do you know what MMO means?

Really?  I didn't know that.  Wow, that's the dumbest thing I've ever heard... make a TES multiplayer game, then make the main storyline single player.  Brilliant.  If that's true, I'm almost offended at how utterly fucking stupid it is.

Don't believe everything in this thread. Unless this guy can prove that you can't do the main story co-op I would take that comment with a grain of salt. 

Read the IGN link I posted in the OP. He talks about teaming with someone and they each got their own story and it was all solo play.

  JasonJ

Apprentice Member

Joined: 3/19/13
Posts: 414

3/22/13 9:04:13 AM#88
Originally posted by hMJem

So you're saying Zenimax hopes their MMORPG turns into an after-thought like Asheron's Call?

 

That's like saying because 300 people still played Everquest Online Adventures before it was shut down that it was still being successful.

 Thank you for proving your arugments hold no water.

You went from saying NO LOGEVITY to then having to turn to "success", a term based on personal opinion...worse yet, you chose to go after just ONE example and tried to use it as a rule in order to ignore UO, which was almost as SUCCESSFUL as EQ in terms of population. UO topped over 300,000 players, and MORE than DaoC had at its peak and its still going.

Doesnt matter if only 10,000 people are playing it today, its making a PROFIT which is why its still going today, same with Asherons Call.

Profit = success, deal with it and your piss poor arugment.

  hMJem

Apprentice Member

Joined: 3/19/13
Posts: 468

3/22/13 9:10:13 AM#89
Originally posted by Eir_S
Originally posted by Celcius
Originally posted by Eir_S
Originally posted by hMJem
Originally posted by stori11
Adding raids to this perticular mmo would be a mistake on their part seeing how they might loose a few players by making it mroe of a co-op game than mmo, but they would loose alot more players and face a massive backlash from TES fans if they made it wow-like mmo. Not that there is anything wrong with wow, I played it myself and enjoyed it, I hope my point is easy to understand.

You know this is an MMORPG right? And you cant do the main story co-op? You're phased by yourself when doing the main story questline.

 

Do you know what MMO means?

Really?  I didn't know that.  Wow, that's the dumbest thing I've ever heard... make a TES multiplayer game, then make the main storyline single player.  Brilliant.  If that's true, I'm almost offended at how utterly fucking stupid it is.

Don't believe everything in this thread. Unless this guy can prove that you can't do the main story co-op I would take that comment with a grain of salt. 

Maybe, and maybe it will be enjoyable regardless... but the main reason I only logged a little over a hundred hours in Skyrim, yet I'm nearing 700 in GW2 and god-only-knows how many in WoW long after I really stopped enjoying it, is because it feels like I'm part of a world with other people.  If I wanted a single player game, I'd just play Skryim.

"The general quest line is 100% solo but that does not mean you must play alone. No, you can play with friends or with other people and pass your quests together. Moreover, it will be easier and more profitable to play in a group"

 

General quest line is 100% solo = main story. You can do the other quests together, but not the main story.

  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3469

 
OP  3/22/13 9:10:22 AM#90
Originally posted by hMJem
Originally posted by Eir_S
Originally posted by hMJem
Originally posted by stori11
Adding raids to this perticular mmo would be a mistake on their part seeing how they might loose a few players by making it mroe of a co-op game than mmo, but they would loose alot more players and face a massive backlash from TES fans if they made it wow-like mmo. Not that there is anything wrong with wow, I played it myself and enjoyed it, I hope my point is easy to understand.

You know this is an MMORPG right? And you cant do the main story co-op? You're phased by yourself when doing the main story questline.

 

Do you know what MMO means?

Really?  I didn't know that.  Wow, that's the dumbest thing I've ever heard... make a TES multiplayer game, then make the main storyline single player.  Brilliant.  If that's true, I'm almost offended at how utterly fucking stupid it is.

Of course it's true. The story is about YOUR soul. I forget which interview said it, but it is definitely confirmed that doing the main story-line you're phased off by yourself. For all we know the main story could only take a few hours like Skyrim's if you want it to. 

Even everyday reg quests are not done with team dynamics. If your objectives are different because you picked a different option I would like to know if team mates can come into your phase of the quest and help. If not.. ((shrugs)) Whats ESO game plan for content and keep people playing together? Really would like to know.

  hMJem

Apprentice Member

Joined: 3/19/13
Posts: 468

3/22/13 9:12:18 AM#91

"The general quest line is 100% solo but that does not mean you must play alone. No, you can play with friends or with other people and pass your quests together. Moreover, it will be easier and more profitable to play in a group"

 

Main quest line = you alone, phased off from the world. You can do other quests with friends, sure. But if you were hoping this is a Sandbox game, it isnt. Everquest Next as stated above is your best bet if you want a true sandbox experience and exploration/etc. And it's supposed to come out this year too.

  meddyck

Advanced Member

Joined: 1/18/08
Posts: 1133

3/22/13 9:12:51 AM#92
I would absolutely love it if the game has no raids, but I don't believe it. Or rather I believe even if the game doesn't have raids or something like them at release, they will be added quickly after release. That just seems to be the pattern in MMOs.

Camelot Unchained Founder
DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  Rthuth434

Novice Member

Joined: 12/26/12
Posts: 367

3/22/13 9:15:51 AM#93
Originally posted by Celcius
Originally posted by Eir_S
Originally posted by hMJem
Originally posted by stori11
Adding raids to this perticular mmo would be a mistake on their part seeing how they might loose a few players by making it mroe of a co-op game than mmo, but they would loose alot more players and face a massive backlash from TES fans if they made it wow-like mmo. Not that there is anything wrong with wow, I played it myself and enjoyed it, I hope my point is easy to understand.

You know this is an MMORPG right? And you cant do the main story co-op? You're phased by yourself when doing the main story questline.

 

Do you know what MMO means?

Really?  I didn't know that.  Wow, that's the dumbest thing I've ever heard... make a TES multiplayer game, then make the main storyline single player.  Brilliant.  If that's true, I'm almost offended at how utterly fucking stupid it is.

Don't believe everything in this thread. Unless this guy can prove that you can't do the main story co-op I would take that comment with a grain of salt. 

that is actually true. the storyline in TESO is 100% solo-only, you cannot do it with other players.

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 19120

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

3/22/13 9:18:46 AM#94
Originally posted by Rthuth434
Originally posted by Celcius
Originally posted by Eir_S
Originally posted by hMJem
Originally posted by stori11
Adding raids to this perticular mmo would be a mistake on their part seeing how they might loose a few players by making it mroe of a co-op game than mmo, but they would loose alot more players and face a massive backlash from TES fans if they made it wow-like mmo. Not that there is anything wrong with wow, I played it myself and enjoyed it, I hope my point is easy to understand.

You know this is an MMORPG right? And you cant do the main story co-op? You're phased by yourself when doing the main story questline.

 

Do you know what MMO means?

Really?  I didn't know that.  Wow, that's the dumbest thing I've ever heard... make a TES multiplayer game, then make the main storyline single player.  Brilliant.  If that's true, I'm almost offended at how utterly fucking stupid it is.

Don't believe everything in this thread. Unless this guy can prove that you can't do the main story co-op I would take that comment with a grain of salt. 

that is actually true. the storyline in TESO is 100% solo-only, you cannot do it with other players.

That's OK, just one more step towards the day when someone delivers a MMO that is entirely solo, no group content of any kind what so ever, outside of gathering areas to trade or something.  We're almost totally there already

 

Arrogant, Condescending, Dismissive, Elitist, you speak as if these are bad things?
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3469

 
OP  3/22/13 9:21:29 AM#95
Originally posted by Rthuth434
Originally posted by Celcius
Originally posted by Eir_S
Originally posted by hMJem
Originally posted by stori11
Adding raids to this perticular mmo would be a mistake on their part seeing how they might loose a few players by making it mroe of a co-op game than mmo, but they would loose alot more players and face a massive backlash from TES fans if they made it wow-like mmo. Not that there is anything wrong with wow, I played it myself and enjoyed it, I hope my point is easy to understand.

You know this is an MMORPG right? And you cant do the main story co-op? You're phased by yourself when doing the main story questline.

 

Do you know what MMO means?

Really?  I didn't know that.  Wow, that's the dumbest thing I've ever heard... make a TES multiplayer game, then make the main storyline single player.  Brilliant.  If that's true, I'm almost offended at how utterly fucking stupid it is.

Don't believe everything in this thread. Unless this guy can prove that you can't do the main story co-op I would take that comment with a grain of salt. 

that is actually true. the storyline in TESO is 100% solo-only, you cannot do it with other players.

Is it the conversation solo or is the phase for your quest solo? Like if you decide to let X NPC in your story live and I am at the same part and I kill him. So you are told to go help him clear out a cave of mobs. Can I join you? Anyone know?

  Livnthedream

Novice Member

Joined: 3/20/13
Posts: 582

I like this planet, YOU get off!

3/22/13 9:22:00 AM#96
Originally posted by Kyleran

That's OK, just one more step towards the day when someone delivers a MMO that is entirely solo, no group content of any kind what so ever, outside of gathering areas to trade or something.  We're almost totally there already

 

Thats called Diablo 3

 

http://chroniclesofthenerds.com/nerdfight/

Y U NO FLIP TABLE?!?!?!

  hMJem

Apprentice Member

Joined: 3/19/13
Posts: 468

3/22/13 9:22:50 AM#97

100% solo as the quote says I'm fairly sure. Until you get your soul back or whatever the end of the main storyline may be, you are forced to do it all alone phased by yourself. So no, your friends cant even spectate you doing it or try to help.

 

I am assuming you arent forced to do the main story ASAP, though. So maybe you can do normal quests but then be like "Okay I want to do the main story again, so I'll play with you later" but as already said the storyline is 100% solo no help no friends no other player inter-action.

  Livnthedream

Novice Member

Joined: 3/20/13
Posts: 582

I like this planet, YOU get off!

3/22/13 9:25:58 AM#98
This is the sort of response we should be getting from the ESO devs http://www.wildstar-online.com/en/news/what_is_wildstar_raids.php

http://chroniclesofthenerds.com/nerdfight/

Y U NO FLIP TABLE?!?!?!

  pokrak

Apprentice Member

Joined: 8/20/11
Posts: 87

there is always another battle to win

3/22/13 9:30:16 AM#99
I don't care about raids.
  Drolkin

Novice Member

Joined: 12/07/05
Posts: 255

3/22/13 9:30:23 AM#100

I wonder if the OP realizes how many people play games that don't have raids?

 

 

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