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Elder Scrolls Online Forum » General Discussion » I want this game bad now..

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125 posts found
  Distopia

Drifter

Joined: 11/22/05
Posts: 15954

"what a boring life, HATING everything" -Gorilla Biscuits

2/07/13 12:28:28 PM#61
Originally posted by Maelwydd
 

Do you read what you write and what others write. You stated race locked factions are good for people who like alts. I and others who like playing alts explain why it isn't. Is it too hard to grasp that your argument is invalid and that is why people are pointing out where you are wrong in the arguments you use?

Does it have a point?

Yes. People, myself included do not like the direction the game has taken and are voicing our opinions, stating why and providing reasons why. Valid reasons not just "if you don't like it don't play it" or "It is fine as long as you don't create 2 characters in the same faction". That isn't going to change the fact that, for people who like playing alts there is a potentially HUGE pitfall in that by locking content you are forcing people into doing something they don't want to do and in terms of TES games have never had to do before. MMO or not, taking the playertbase and basically saying screw you, it is our design, while it is the designers perogative, is certainly not going to get people excited about buying the game.

 

DId you really not understand what I was talking about? Maybe I misspoke, by saying my opening line. The question was asked what is good about it? I answered what i felt was good about it. I still feel that's what's good about it.

I just figured it would be obvious I was referring to there being two different lands to explore aside from the first you rolled on.

I still fail to see how it's an invalid thing to say.

(red) If all you want is a platform to say what you feel about it, why keep replying to me? I frankly don't care, which Is why I won't discuss your points.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  donjuanagain

Novice Member

Joined: 3/16/11
Posts: 139

2/07/13 12:31:46 PM#62
You know what, I dont care how good or how bad this game turns out to be. I am a sucker and will try a new game regardless if I am told its a steaming pile and to stay away. Also, Ill probably even drop the cash for the collectors edition just to take it a step further so if it really turns out to be a stinker for me (SWTOR) it will be a real kick in the junk. I am a MMO whore. 
  deakon

Novice Member

Joined: 3/07/11
Posts: 588

2/07/13 12:35:35 PM#63

 


Originally posted by Maelwydd

Originally posted by Distopia

Originally posted by Maelwydd

Originally posted by Distopia

It's good for people who like Alts. Take many of the complaints about TOR's (or similar structure) repeating of content as an example. You won't have that type of problem in a world setup like this. The leveling experience will be somewhat fresh if you roll an alt within a different alliance. It was like that in DAOC as well.

You didn't?
/sigh does this round and round have a point?
Do you read what you write and what others write. You stated race locked factions are good for people who like alts. I and others who like playing alts explain why it isn't. Is it too hard to grasp that your argument is invalid and that is why people are pointing out where you are wrong in the arguments you use? Does it have a point? Yes. People, myself included do not like the direction the game has taken and are voicing our opinions, stating why and providing reasons why. Valid reasons not just "if you don't like it don't play it" or "It is fine as long as you don't create 2 characters in the same faction". That isn't going to change the fact that, for people who like playing alts there is a potentially HUGE pitfall in that by locking content you are forcing people into doing something they don't want to do and in terms of TES games have never had to do before. MMO or not, taking the playertbase and basically saying screw you, it is our design, while it is the designers perogative, is certainly not going to get people excited about buying the game.  
 

 

 

Well it certainly has got people excited for the game, even on this site (which normally hates themeparks) it has seen the excitement rise not drop.

And it IS good for alts, it means you get to roll 3 alts and not see any repeated pve content, thats a good thing imho. Granted there are restriction YOU may not like, doesn't change the fact that having content that can only be accessed on an alt gives more reason to roll one than having all content accessible on your main.

Its not saying "screw you" to the player base at all, because there are plenty of people who are happy with the design choice, it's a design choice that has been made and isn't going to change no matter how much you spit and moan about it, because its a design choice thats central to the plot.

 

  loulaki

Advanced Member

Joined: 12/20/11
Posts: 826

2/09/13 9:20:26 AM#64

well str8 to OP (sorry no time to read all your posts) i would say that this video with the 3 factions its awesome and that guy is the coolest storyteller i have ever seen

BUT locked maps its NOT good ... its terrible i would say to be locked to one faction and not be able to choose stance ...

the fights they will be like TES series which is good and reminds DarkFall play style with the available first person camera which is awesome

so it has some really good points but it also has some bad points, i am looking into that game but not waiting and preorder etc ...

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

2/09/13 9:49:25 AM#65
You can have too much freedom in a game. I welcome our new faction restricting overlords.
  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

2/09/13 9:58:55 AM#66
Originally posted by loulaki

well str8 to OP (sorry no time to read all your posts) i would say that this video with the 3 factions its awesome and that guy is the coolest storyteller i have ever seen

BUT locked maps its NOT good ... its terrible i would say to be locked to one faction and not be able to choose stance ...

the fights they will be like TES series which is good and reminds DarkFall play style with the available first person camera which is awesome

so it has some really good points but it also has some bad points, i am looking into that game but not waiting and preorder etc ...

TESO differs from the TES series in first person mode, because, while you can zoom into 1st person, you can't see your hands or weapons or attacks while in 1st person mode.  TES fans will buy this game, then go .. whhhaat?

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  Eir_S

Novice Member

Joined: 8/07/11
Posts: 4707

GW2 socialist.

2/09/13 10:58:02 AM#67
Originally posted by donjuanagain
You know what, I dont care how good or how bad this game turns out to be. I am a sucker and will try a new game regardless if I am told its a steaming pile and to stay away. Also, Ill probably even drop the cash for the collectors edition just to take it a step further so if it really turns out to be a stinker for me (SWTOR) it will be a real kick in the junk. I am a MMO whore. 

Aside from the collector's edition part, I feel the same way.  I try most every MMO that comes out just to get a feel for it and see what all the press is about.  That doesn't mean I'll like it or stay with it, and frankly, I've already stated that the faction locks (while somewhat unappealing) probably wouldn't affect MY experience since I don't put as much weight into the concept, but yeah.. if I don't get into the beta, I'll just give the trial a shot when it comes out.  Some people, however, will avoid the game entirely based on a feature it has or doesn't have.

  saurus123

Hard Core Member

Joined: 4/12/06
Posts: 556

2/09/13 11:07:42 AM#68
Originally posted by Karteli
Originally posted by deakon
Originally posted by Karteli
Originally posted by Crazyhorsek
Originally posted by Karteli

Hmm

 

Each faction is limited to a relatively small area, less than a WoW single continent.  It's not an open world for PVE exploration, and it's also not an open world for PVP.

 

The combat looks really bad.  Just avatars swinging weapons at each other lifelessly, with a huge amount of particle effects to make the encounter look lively.  People who know games look past the particle effects.

 

Going into TES first person mode won't even show weapons or swings or anything .. you just stand there,

 

But by all means, advertise away!

This again? Damn you guys dont quit...

Yes there is faction lock - which is GOOD.

Now where does it say that areas are "less than wow single continent" - cyrodiil alone is 1:1 to oblivion - are you crazy?

And please show us the footage of the game cause we only have alphas and specially that first person mode you talk about.

Why do people talk about stuff they know nothing about?

-

now regarding that video, op... you can become a vampire or a werewolf as a "perk". Theres a newer video around that they say you can.

And dont listen to haters... these guys destroy any good community and bring out the worse in you - yes TESO hopefully will be a great great mmo from what the devs have shown and told so far.

Did you even check out the map for the gameworld of TESO?  Did you really think than Cyrodiil is magically smaller than other areas with known size?

 

Watch the trailers man.  Lame footage when it comes to combat.  I showed the trailer to my buddies and we all agree combat was pretty freakin lame.  Frontal combat scenes were shown in 2 spots in the last 9 minute trailer.  Beyond that it was always from the backside, with huge whooptie-doo particle effects to make the scene look interesting.

 

 

Oblivion is over half the size of kalimdor, we get that plus our faction zones each, so unless you are saying our entire pve leveling area (per faction) is smaller than the pvp map, we will get access to more than a vanilla continent.

I'd say, no Oblivion isn't.  Maps of size show otherwise, as you have seen already.

 

It's more like Cyrodiil is about 1/3 the size of a WoW continent.  If you don't like seeing facts, then stop bringing it up.

 

 

So, Cyrodiil can hold 2000 players?  Mmm Hmm ...

 

Oblivion is NOT half the size of a WoW continent.  Devs stated TESO was a 1:1 comparison to Oblivion.

no they stated that can hold 200 players maximum

  deakon

Novice Member

Joined: 3/07/11
Posts: 588

2/09/13 2:00:42 PM#69

 


Originally posted by saurus123

 

no they stated that can hold 200 players maximum


  

 

No they didn't, heres a quote from 11 days ago

 

"We're planning on having 2,000 people at once in Cyrodiil," says Firor. "In a particular fight our client is optimised to have 200 players on-screen at one time, which means you'll have very large battles within an even larger battlefield."

link

 

or from 2 weeks ago:

 

"Every one of the figures in that video was a human player. We got all of our devs into the game for a PvP test, and then captured that sequence with them. It was all in-game. Cyrodiil (the PvP map) is open-world and supports up to 2000 players in it at the same time. ESO’s client is designed to be able to handle (on the recommended spec) 200 players on screen at the same time. That particular scene had about 115 players on each side."

 

link

 

 

  miagisan

Novice Member

Joined: 7/28/06
Posts: 5298

2/09/13 2:12:17 PM#70
Originally posted by deakon

 


Originally posted by saurus123

 

no they stated that can hold 200 players maximum


  

 

No they didn't, heres a quote from 11 days ago

 

"We're planning on having 2,000 people at once in Cyrodiil," says Firor. "In a particular fight our client is optimised to have 200 players on-screen at one time, which means you'll have very large battles within an even larger battlefield."

link

 

or from 2 weeks ago:

 

"Every one of the figures in that video was a human player. We got all of our devs into the game for a PvP test, and then captured that sequence with them. It was all in-game. Cyrodiil (the PvP map) is open-world and supports up to 2000 players in it at the same time. ESO’s client is designed to be able to handle (on the recommended spec) 200 players on screen at the same time. That particular scene had about 115 players on each side."

 

link

 

 

dont you love haters or fanbois of other games who spread misinformation? 

  funyahns

Apprentice Member

Joined: 8/02/12
Posts: 316

2/09/13 2:56:58 PM#71

All the ideas that are being tossed into this game just seem completely out of place. Taking a game that was known for a certain style and feel of freedom. Then doing everything you possibly can to make it different and try to make it into a different game. If  Elder Scrolls is going to be more like Daoc than an ES game then I will not be getting it. Sure some will say good, we dont need you.  I remember seeing a lot of that going on at the forums for Swtor.   People quit and everyone said no one cares, well that is until the game goes belly up and production slows. 

 At this point I would rather spend more money on Skryim and have them open some sort of arena system than mess with a mostly pvp driven game.

  SuperNick

Novice Member

Joined: 4/10/07
Posts: 461

2/09/13 3:04:14 PM#72

There's a lot of MMOs i'm looking forward to this year: FFXIV relaunch, Firefall, Defiance, Bless, TESO and to a lesser extent Neverwinter Online.

TESO I feel has the strongest potential of the above - just purely because it's from a company that has a long lineage of awesome games, it isn't gonna be forced out  the door early by some money grubbing parent company (See: SWTOR, GW2) and it's a franchise/universe that most people love. It also has a monstrous budget with a 300+ staff team which relieves any chance of limitations they might have. I sometimes feel like GW2 needed another 50 people and 6 more months in the cooker to live up to half of what they promised.

I also feel like the team they have (Ex-Mythic employees namely) really know the MMO industry and like to innovate yet deliver outstanding systems on top of that.

Could it flop? I doubt it. Could it disappoint? Maybe a little. It has however been in development secretly for the past 6 years and has a real chance to be awesome, so here's to hoping.

I think the key thing to make sure you don't disappoint yourself though is walk in expecting a carbon copy of a single player Elder Scrolls game because this is always going to be an MMO first, which means standard MMO systems will be present.

  FromHell

Novice Member

Joined: 11/10/12
Posts: 1338

2/09/13 3:04:35 PM#73

It´s a trick to stretch content, you need 3 characters to see all of the game? Have fun leveling alts? Meh..

Bad idea, lazy design. I don´t want 3 characters, I want  a seamless world explorable for ONE character.

 

 

Secrets of Dragon´s Spine Trailer.. ! :D
http://www.youtube.com/watch?v=fwT9cFVQCMw

Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
.


.
The Return of ELITE !

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

2/09/13 3:06:48 PM#74
Originally posted by FromHell

It´s a trick to stretch content, you need 3 characters to see all of the game? Have fun leveling alts? Meh..

Bad idea, lazy design. I don´t want 3 characters, I want  a seamless world exploreable for ONE character

how is that "lazy"? if anything its less lazy as you can level 3 characters and see completely differn't content unlike other games like TERA for instance where every character pretty much follows the same path for a good part of the game

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  SuperNick

Novice Member

Joined: 4/10/07
Posts: 461

2/09/13 3:08:35 PM#75
Originally posted by FromHell

It´s a trick to stretch content, you need 3 characters to see all of the game? Have fun leveling alts? Meh..

Bad idea, lazy design. I don´t want 3 characters, I want  a seamless world exploreable for ONE character

Um, there's no way in hell they can hope to have 100% individual content for each faction - it's more than likely the starting zone(s) will be faction restricted, then you'll break out into the same zones with each other. Pretty much every single faction based MMO does this, it's not exactly a "new" idea or some kind of trick lol.

So yeah, if you want to see the first 10 levels of each faction, you'll need 3 characters.

  deakon

Novice Member

Joined: 3/07/11
Posts: 588

2/09/13 3:10:07 PM#76
Originally posted by SuperNick
Originally posted by FromHell

It´s a trick to stretch content, you need 3 characters to see all of the game? Have fun leveling alts? Meh..

Bad idea, lazy design. I don´t want 3 characters, I want  a seamless world exploreable for ONE character

Um, there's no way in hell they can hope to have 100% individual content for each faction - it's more than likely the starting zone(s) will be faction restricted, then you'll break out into the same zones with each other. Pretty much every single faction based MMO does this, it's not exactly a "new" idea or some kind of trick lol.

So yeah, if you want to see the first 10 levels of each faction, you'll need 3 characters.

No the coutries are faction specific, only cyrodiil (the pvp map is shared)

  Distopia

Drifter

Joined: 11/22/05
Posts: 15954

"what a boring life, HATING everything" -Gorilla Biscuits

2/09/13 3:11:24 PM#77
Originally posted by FromHell

It´s a trick to stretch content, you need 3 characters to see all of the game? Have fun leveling alts? Meh..

Bad idea, lazy design. I don´t want 3 characters, I want  a seamless world exploreable for ONE character

Not sure how we can assume it's "lazy" without seeing the world as it stands. Besides would simply removing boundaries be any less "lazy"? There wouldn't be anymore content than there is now.

 

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  FromHell

Novice Member

Joined: 11/10/12
Posts: 1338

2/09/13 3:12:13 PM#78

In 2009 complained about Age of Conan having "not enough launch content", well at least the game was HONEST and you could have whatever race or origin country and go EVERYWHERE and travel around and level in each country, so you could see everything at once if you wanted.

Fine, and TESO 2013 now found the ultimate trick! why not split up the content into three parts, so you need three times longer to see all content with 3 characters...

Secrets of Dragon´s Spine Trailer.. ! :D
http://www.youtube.com/watch?v=fwT9cFVQCMw

Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
.


.
The Return of ELITE !

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

2/09/13 3:12:34 PM#79
Originally posted by SuperNick
Originally posted by FromHell

It´s a trick to stretch content, you need 3 characters to see all of the game? Have fun leveling alts? Meh..

Bad idea, lazy design. I don´t want 3 characters, I want  a seamless world exploreable for ONE character

Um, there's no way in hell they can hope to have 100% individual content for each faction - it's more than likely the starting zone(s) will be faction restricted, then you'll break out into the same zones with each other. Pretty much every single faction based MMO does this, it's not exactly a "new" idea or some kind of trick lol.

So yeah, if you want to see the first 10 levels of each faction, you'll need 3 characters.

i dunno looking at the map they have out looks like each faction is in their own zones till they meet up in the middle PVP map.. could be wrong on that though just how it looked on the map i saw...

 

oh found this

u can choose from three factions in the game that are at war with each other. Does this mean you'll be forced to fight a player from an enemy faction if you just stumble across them while exploring?
The levelling portion of the game is segregated by Alliance, so you won’t be running into enemies while adventuring. They’ll be in their Alliance home zones and you’ll be in yours. When you do go PvP, you travel to Cyrodiil, the province in the middle of Tamriel where the Alliance War is taking place.

http://www.3news.co.nz/Elder-Scrolls-Online-interview---Matt-Firor/tabid/418/articleID/284162/Default.aspx

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Distopia

Drifter

Joined: 11/22/05
Posts: 15954

"what a boring life, HATING everything" -Gorilla Biscuits

2/09/13 3:14:23 PM#80
Originally posted by FromHell

In 2009 complained about Age of Conan having "not enough launch content", well at least the game was HONEST and you could have whatever race or origin country and go EVERYWHERE and travel around and level in each country, so you could see everything at once if you wanted.

Fine, and TESO 2013 now found the ultimate trick! why not split up the content into three parts, so you need three times longer to see all content with 3 characters...

I didn't mind the way AOC was setup, it certainly didn't take away the fun factor, the bugs and other issues on the other hand...

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

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