Trending Games | WildStar | Star Wars: The Old Republic | Elder Scrolls Online | Neverwinter

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,639,517 Users Online:0
Games:681  Posts:6,074,108
Zenimax Online Studios | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 04/04/14)  | Pub:Bethesda Softworks
Distribution: | Retail Price:$59.99 | Pay Type:Subscription
System Req: PC Mac Playstation 4 Xbox One | Out of date info? Let us know!

Elder Scrolls Online Forum » General Discussion » What does TESO offer that GW2 does not?

10 Pages First « 4 5 6 7 8 9 10 » Search
184 posts found
  Iselin

The Listener

Joined: 3/04/08
Posts: 3524

2/06/13 12:11:43 PM#141
Originally posted by Eir_S
Originally posted by Eletheryl

Real PvP and RvR. 

I'm skeptical... I don't see how you can have either of these, "truly", with faction locked zones.  Part of the real PvP sense of WoW's PvP servers came from being able to enter enemy lands.  It was exciting.  I'm not a big PvP'er, but I don't understand how any hardcore PvP'ers are thrilled about this.  It's worse than GW2's "no factions" set up, because you know where the enemy sleeps, but you can't kill him unless you enter a special zone..

And like I explained to a friend who didn't care for GW2's WvW, TESO explains their RvR almost exactly the same way.  Just try not to get your hopes up, no one's to blame for hyped up players but themselves if things turn out less than spectacular.

WOW PVP is a bad example of PVP that unfortunately, is the one most people know about. Their PVP design is all about the e-sport battlegrounds and open world PVP only exists in the minority of servers, the PVP ones. WOW is a PVE game with tacked-on PVP.

I played in Emerald Dream, an RP-PVP server, for many years and I can say from experience that the vast majority of PVP encounters was that of high level players griefing the lower level ones trying to do their PVE questing. I guess people that don't know any better will consider that thrilling and exciting. I just call it what it is: griefing.

Very rarely impromptu large scale PVP events were organized mostly by those who still didn't have the bear mount from capping all the enemy cities. Only in those rare occasions did WOW PVP feel anything like the fun of DAoC RVR. Except in DAoC that was available almost 24/7, not just when someone wanted to get their achievemnt and reward. Yes, DAoC restricted it to the RvR zones but that was never an issue and that persistent battle was infinitely more enjoyable than any PVP WOW has ever offered. I've experienced every PVP system designed for MMOs and I'm a firm believer that segregating it from PVE works best.

So yeah, DAoC...I guess you had to be there...

 

  Kuinn

Elite Member

Joined: 1/10/11
Posts: 1845

2/07/13 7:30:21 AM#142
Originally posted by Eir_S It's worse than GW2's "no factions" set up, because you know where the enemy sleeps, but you can't kill him unless you enter a special zone..

 

 

It does not matter how it's done as long as there's unique factions, it's always better than no factions in my books, the PvP motivation is so much better when an actually different looking enemy from different land is against you, and not just a clone bunch from "another dimension" that looks exactly like you. There's no unique background or lore reasons for you to win either in GW2, might aswell let the invading enemy to win, they're not any different from you or your bunch, in fact they are exactly the same when it comes to "why we fight?" question.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

2/07/13 7:40:25 AM#143
It's better than gw2s system because it breeds animosity and has actual rivalry. Your not just getting killed by some random dude from whatsitsface server you happen to be paired with this week.
  wormywyrm

Novice Member

Joined: 11/01/04
Posts: 1719

2/08/13 12:20:26 AM#144
Originally posted by ShakyMo
It's better than gw2s system because it breeds animosity and has actual rivalry. Your not just getting killed by some random dude from whatsitsface server you happen to be paired with this week.

Have you considered all the benefits of changing which server you are paired with in GW2 that ESO is missing out on?

Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

  laokoko

Apprentice Member

Joined: 9/14/09
Posts: 1845

2/08/13 1:58:56 AM#145

If any one actually know the answer, I'll cal the FBI and go to your house and arrest you for NDA.

You need to actually play the game to know the answer.

  saurus123

Elite Member

Joined: 4/12/06
Posts: 487

2/08/13 2:09:24 AM#146
Originally posted by boxsnd

endgame

real pvp progression

your enemies don't look the same as your allies

trinity

a game engine that allows more than 50 player fights without melting your computer

(hopefully) the pve zones won't be empty due to the mega-server tech

 

But at the moment we know very little about the game. I'm refusing to get hyped until I actually play it for a while. I'm very cautious after the GW2 disaster.

ohh yea you saw the endgame

you saw the pvp progression

theres no trinity

yes maybe 20 players will melt your computer

 

and no GW2 wasnt a disaster theres alot of ppl enjoing it

cool you left the game so why bashing it all the time you get paid for it?

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2391

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

2/08/13 2:14:25 AM#147
Originally posted by Eir_S
Originally posted by Eletheryl

Real PvP and RvR. 

I'm skeptical... I don't see how you can have either of these, "truly", with faction locked zones.  Part of the real PvP sense of WoW's PvP servers came from being able to enter enemy lands.  It was exciting.  I'm not a big PvP'er, but I don't understand how any hardcore PvP'ers are thrilled about this.  It's worse than GW2's "no factions" set up, because you know where the enemy sleeps, but you can't kill him unless you enter a special zone..

And like I explained to a friend who didn't care for GW2's WvW, TESO explains their RvR almost exactly the same way.  Just try not to get your hopes up, no one's to blame for hyped up players but themselves if things turn out less than spectacular.

If you never played DAoC the nyou can't answer this question either.

 

For those of us who played DAoC, the sense of realm pride and animosity of the other realms was immense.  You do not get that in GW2 because you may be playing a Char and see a Charr on the enmeis side, no sense of realm pride there.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  Soulryn

Novice Member

Joined: 12/05/12
Posts: 11

2/08/13 2:17:34 AM#148
Ho w can anyone just compare GW2 lore with Elder Scrolls lore. GW2 loses at this point, very much.
  Meridion

Novice Member

Joined: 6/22/06
Posts: 1501

None of you understand. I'm not locked in here with you. You're locked in here with me!

2/08/13 3:51:26 AM#149
teso being an mmorpg.
  oubers

Advanced Member

Joined: 11/14/11
Posts: 866

2/08/13 4:02:06 AM#150
Originally posted by crysent
Originally posted by ragz45

Just currious what do you guys see TESO offering you that GW2 currently does not offer?  What improvements do you see TESO having over GW2?  Almost my entire guild left GW2 within a month of the game's release.  When I ask most of them why they left they can't really pin it down to anything specific.  Just that they lost interest, and couldn't be bothered to log in.  The three big changes I see being different are

  • Lore - ESO and GW both have a well established lore, ESO is just different.  But both are equally good.  And while this is a different aspect between the two games.  I don't see it as an improvment.
  • Character development - This is where I think TESO will really shine.  The character development in gw2 is sort of lacking In my opinion.  Being stuck with certain weapons for certain classes, and having skills tied to those weapons kind of bugs me.  And after you have unlocked all of the attacks for each weapon, you really don't have anything huge to look forward to as far as advancing your character.
  • Seamless world - Having no loading screens will be a nice change.
 
What other changes do you see between two games?  Of those changes is it really an improvement?

Duh, everything, TESO offers everything GW2 currently does not!  Don't you know?!  TESO is the new kid on the block and no one here is going to complain about it until after it releases.  Until then we will have the highest expectations and defend it feverishly.

 

However, after it releases we will all just complain about it and call it a massive failure.

made lolz....but SO true :)

 

  Cod_Eye

Advanced Member

Joined: 9/04/09
Posts: 996

2/08/13 6:11:50 AM#151
Not sure if any MMO can be used as a comparison check vs GW2. GW2 feels so lacklustre in most departments.  Graphicly its very pleasing to the eye, but thats all its got going for it imo, maybe they should rename the game BLT Wars.  Any game has to be better than working for a glow in the dark weapon.


[video]http://xivpads.com/?Cod-Eye-Ragnarok[/video]

  jusomdude

Spotlight Poster

Joined: 11/21/06
Posts: 2260

2/08/13 6:13:12 AM#152
Hopefully a better programmed game.
  cybertrucker

Spotlight Poster

Joined: 1/08/07
Posts: 1120

Freeloading mooches are the scourge of the gaming community.

2/08/13 6:15:39 AM#153
Both games look good to e.
  Butch808

Hard Core Member

Joined: 9/16/09
Posts: 313

2/08/13 6:18:12 AM#154
It will be no better or worse than GW2, same shit different world.
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

2/08/13 7:30:33 AM#155
Yes worm, I have weighed the supposed benefits of gw2 swapping about server pairings.


THERE AREN'T ANY

supposedly this swapping thing helps with finding that pink elephant called "mmo balance", but it doesn't.
  deakon

Advanced Member

Joined: 3/07/11
Posts: 588

2/08/13 7:59:58 AM#156


Originally posted by saurus123

Originally posted by boxsnd endgame real pvp progression your enemies don't look the same as your allies trinity a game engine that allows more than 50 player fights without melting your computer (hopefully) the pve zones won't be empty due to the mega-server tech   But at the moment we know very little about the game. I'm refusing to get hyped until I actually play it for a while. I'm very cautious after the GW2 disaster.
ohh yea you saw the endgame you saw the pvp progression theres no trinity yes maybe 20 players will melt your computer   and no GW2 wasnt a disaster theres alot of ppl enjoing it cool you left the game so why bashing it all the time you get paid for it?

End game hasn't been seen but its confirmed as being in the game (unlike gw2)

 

PvP progression is also confirmed, alliance points are like realm points in daoc and can be used to gain access to pvp specific abilities (confirmed in the guardian interview)

 

There is a trinity, look at zams hands on one of the first lines is "the trinity is alive and well in teso", also from the hands on here "Along those lines, the Trinity is in ESO"

 

Again they have confirmed they aim for 200+ on screen at once when running on their recommended spec. ,and have shown over 100+ on screen in their intro vid (which they have said in interviews were all player controlled), granted things might change when the game goes live, but atm its certainly looking good

  Blakkrskyrr

Novice Member

Joined: 10/19/08
Posts: 232

He is no fool who gives what he cannot keep to gain what he cannot lose.

2/08/13 11:42:34 AM#157
Originally posted by ragz45

Just currious what do you guys see TESO offering you that GW2 currently does not offer?  What improvements do you see TESO having over GW2?  Almost my entire guild left GW2 within a month of the game's release.  When I ask most of them why they left they can't really pin it down to anything specific.  Just that they lost interest, and couldn't be bothered to log in.  The three big changes I see being different are

  • Lore - ESO and GW both have a well established lore, ESO is just different.  But both are equally good.  And while this is a different aspect between the two games.  I don't see it as an improvment.
  • Character development - This is where I think TESO will really shine.  The character development in gw2 is sort of lacking In my opinion.  Being stuck with certain weapons for certain classes, and having skills tied to those weapons kind of bugs me.  And after you have unlocked all of the attacks for each weapon, you really don't have anything huge to look forward to as far as advancing your character.
  • Seamless world - Having no loading screens will be a nice change.
 
What other changes do you see between two games?  Of those changes is it really an improvement?

where did you get the info on tamriel being a seamless world?

  Maelwydd

Hard Core Member

Joined: 2/26/09
Posts: 948

2/08/13 11:46:50 AM#158
Originally posted by Blakkrskyrr
Originally posted by ragz45

Just currious what do you guys see TESO offering you that GW2 currently does not offer?  What improvements do you see TESO having over GW2?  Almost my entire guild left GW2 within a month of the game's release.  When I ask most of them why they left they can't really pin it down to anything specific.  Just that they lost interest, and couldn't be bothered to log in.  The three big changes I see being different are

  • Lore - ESO and GW both have a well established lore, ESO is just different.  But both are equally good.  And while this is a different aspect between the two games.  I don't see it as an improvment.
  • Character development - This is where I think TESO will really shine.  The character development in gw2 is sort of lacking In my opinion.  Being stuck with certain weapons for certain classes, and having skills tied to those weapons kind of bugs me.  And after you have unlocked all of the attacks for each weapon, you really don't have anything huge to look forward to as far as advancing your character.
  • Seamless world - Having no loading screens will be a nice change.
 
What other changes do you see between two games?  Of those changes is it really an improvement?

where did you get the info on tamriel being a seamless world?

It can't be seamless as it is split into 3 factions with zero interaction outside the central PvP hub of Cryodil.

  Blakkrskyrr

Novice Member

Joined: 10/19/08
Posts: 232

He is no fool who gives what he cannot keep to gain what he cannot lose.

2/08/13 3:32:14 PM#159
By seamless I think he means the maps held by the factions, and that they are not split up to leveled zones like in gw2, which I am sorely hoping is the case. Hate the gw2 map system. Such a completionist game. I'd rather prefer WoW' s seamless world aside from cross continent and New areas and instances dungeons.
  iamthekiller

Novice Member

Joined: 1/13/06
Posts: 99

2/08/13 3:36:03 PM#160

What does ESO have that GW2 doesn't?

 

 

 

A bandwagon for hipsters to jump on? Overhype? Gw2 used to have this till people actually played it. I suspect people will hype the hell out of ESO but it will turn out to be mediocre....I hope im wrong and its amazing but I doubt it.

10 Pages First « 4 5 6 7 8 9 10 » Search