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1/31/13 2:32:13 PM#81
Imagine all of the fun and unique things you can do in a TES single player RPG. Now realize you can't do a fair portion of them because it's online multiplayer. Of course there are going to be major differences. Some "traditional" TES gameplay elements simply will not and cannot work in a multiplayer environment, especially a persistent massively multiplayer one. Not without some pretty heavy tweaks and modifications. MMO History: |
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1/31/13 2:56:18 PM#82
Originally posted by nate1980
Your analysis is faulty and as such your conclusion cannot be trusted as correct. The analysis is based on the assumption that the criteria by which you examine it are the proper criteria by which it is determined if a game is a TES game or not. The actual criteria to judge that by would be "Is it The Elder Scrolls IP?" A new analysis would then go: Is this The Elder Scrolls IP? Yes. Conclusion: This is an Elder Scrolls game. edit: this is a lot like saying Super Mario Bros. was not a Mario Bros. game. Or Super Mario Bros 2 was not a Super Mario Bros. game. completely false. |
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