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MMORPG | Genre:Fantasy | Status:Final  (rel 04/04/14)  | Pub:Bethesda Softworks
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Elder Scrolls Online Forum » General Discussion » Poll: Which payment model is ideal for ESO?

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397 posts found
  itchmon

Elite Member

Joined: 1/21/07
Posts: 1491

1/25/13 9:11:25 AM#41

i voted for the f2p with sub option (the LOTRO plan).  the benefits of  paying a sub fee and  not having to deal with item shop foolishness along with the benefit of having f2p to keep the game full of people.

 

plus, with f2p with sub option, it gives the game company incentive to make the game enticingly good to get those f2p folks to cough up their 15 a month.

RIP Ribbitribbitt you are missed, kid.

Currently Playing EVE, DFUW

Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.

Dwight D Eisenhower

My optimism wears heavy boots and is loud.

Henry Rollins

  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

1/25/13 9:12:11 AM#42
Originally posted by Scottgun
Originally posted by eimaiego

People want p2p and a mature community but the thought that the game will die in few months doesnt come to their mind.

Low population ruins the game, many aspects of the game fail because of this.

High populations of cheapskate nubs ruins games as well.

or low populations of suckers who pay monthly subs for very average games that don't give you any new content.

  Betaguy

Elite Member

Joined: 12/31/04
Posts: 2525

Some folks are like Slinkies, totally useless but great fun to watch when pushed down stairs

1/25/13 9:13:22 AM#43
Originally posted by Istavaan
The sub model is dead, this game will be B2P.

 That is your own personal belief and not fact bub. Show us your statistical flow charts please.

  Aeonblades

Hard Core Member

Joined: 10/12/12
Posts: 1760

1/25/13 9:13:47 AM#44
Originally posted by Istavaan
Originally posted by Scottgun
Originally posted by eimaiego

People want p2p and a mature community but the thought that the game will die in few months doesnt come to their mind.

Low population ruins the game, many aspects of the game fail because of this.

High populations of cheapskate nubs ruins games as well.

or low populations of suckers who pay monthly subs for very average games that don't give you any new content.

The sad part is he has a point. Why do I still pay for EQ1? I guess even after all these years kiting with my druid never lost it's luster. It's not like they are pouring out new content with a new expansion every year or 2.

Like I said though, Rift is a good example of how to do sub based in the F2P age. ESO will have a much larger following than Rift at launch.

Currently Playing: ESO,FFXIV, various betas
Have played: You name it.

  User Deleted
1/25/13 9:14:41 AM#45
Originally posted by Istavaan
Originally posted by Scottgun
Originally posted by eimaiego

People want p2p and a mature community but the thought that the game will die in few months doesnt come to their mind.

Low population ruins the game, many aspects of the game fail because of this.

High populations of cheapskate nubs ruins games as well.

or low populations of suckers who pay monthly subs for very average games that don't give you any new content.

I just think that low population creates more problems than the immature community

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 1882

1/25/13 9:16:11 AM#46
I prefer the subscription model, but I'll work with anything that ensures product support and updates and expansions.  My biggest gripe about F2P models aside from them being quite expensive is the lack of quality content, updates and expansions.  The basic game is designed specifically to be punishing in order to encourage the use of the cash shops.  I don't care for that philosophy at all.  I'd rather the game be designed to be fun, then the cash shop adds to that fun.  Until they get a clue, I'll pretty much stick with subscriptions till then.

  Scottgun

Apprentice Member

Joined: 12/05/07
Posts: 340

1/25/13 9:16:37 AM#47
Originally posted by Istavaan
Originally posted by Scottgun
Originally posted by eimaiego

People want p2p and a mature community but the thought that the game will die in few months doesnt come to their mind.

Low population ruins the game, many aspects of the game fail because of this.

High populations of cheapskate nubs ruins games as well.

or low populations of suckers who pay monthly subs for very average games that don't give you any new content.

If your game is weak, then no payment model is going to save it. Pirates of the Burning Sea is one example. Sub didn't work. Hooking up with SOE didn't work. Being on Steam didn't work. Going Free-to-Play didn't work.

How not to sell me on a game: "And most people that make it past the tutorial seem to appreciate [x game's] uniqueness, even if they don't find it fun."

  boxsnd

Advanced Member

Joined: 10/04/12
Posts: 376

 
OP  1/25/13 9:17:07 AM#48
Originally posted by Aeonblades
Originally posted by Istavaan
Originally posted by Scottgun
Originally posted by eimaiego

People want p2p and a mature community but the thought that the game will die in few months doesnt come to their mind.

Low population ruins the game, many aspects of the game fail because of this.

High populations of cheapskate nubs ruins games as well.

or low populations of suckers who pay monthly subs for very average games that don't give you any new content.

The sad part is he has a point. Why do I still pay for EQ1? I guess even after all these years kiting with my druid never lost it's luster. It's not like they are pouring out new content with a new expansion every year or 2.

Like I said though, Rift is a good example of how to do sub based in the F2P age. ESO will have a much larger following than Rift at launch.

Trust me, Rift won't be P2P in a few months.

DAoC - Excalibur & Camlann

  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

1/25/13 9:17:10 AM#49
Originally posted by Betaguy
Originally posted by Istavaan
The sub model is dead, this game will be B2P.

 That is your own personal belief and not fact bub. Show us your statistical flow charts please.

Every new mmo releasing is either f2p or b2p. The mmo's that used be sub based are either going f2p(Tera) or b2p(TSW). Planetside 2 f2p, neverwinter will be f2p, firefall will be f2p. The only games that are sticking to the sub model are indie title because they really need the money.

  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

1/25/13 9:18:24 AM#50
Originally posted by Scottgun
Originally posted by Istavaan
Originally posted by Scottgun
Originally posted by eimaiego

People want p2p and a mature community but the thought that the game will die in few months doesnt come to their mind.

Low population ruins the game, many aspects of the game fail because of this.

High populations of cheapskate nubs ruins games as well.

or low populations of suckers who pay monthly subs for very average games that don't give you any new content.

If your game is weak, then no payment model is going to save it. Pirates of the Burning Sea is one example. Sub didn't work. Hooking up with SOE didn't work. Being on Steam didn't work. Going Free-to-Play didn't work.

TSW had a 300% population increase when it went b2p, b2p is a healthier business model.

  Scottgun

Apprentice Member

Joined: 12/05/07
Posts: 340

1/25/13 9:19:27 AM#51
Originally posted by Istavaan
Originally posted by Betaguy
Originally posted by Istavaan
The sub model is dead, this game will be B2P.

 That is your own personal belief and not fact bub. Show us your statistical flow charts please.

Every new mmo releasing is either f2p or b2p. The mmo's that used be sub based are either going f2p(Tera) or b2p(TSW). Planetside 2 f2p, neverwinter will be f2p, firefall will be f2p. The only games that are sticking to the sub model are indie title because they really need the money.

Which indie games are these?

How not to sell me on a game: "And most people that make it past the tutorial seem to appreciate [x game's] uniqueness, even if they don't find it fun."

  Kaerigan

Novice Member

Joined: 11/18/06
Posts: 713

1/25/13 9:20:31 AM#52
I picked B2P with microtransactions 'cuz that's kind of what they're doing with the singleplayer games. You pay once, get to play all you want, and then you can buy DLC (or horse armor ) if you want.

<childish, provocative and highly speculative banner about your favorite game goes here>

  Rthuth434

Novice Member

Joined: 12/26/12
Posts: 367

1/25/13 9:20:46 AM#53
Originally posted by Galadourn
I want TESO to attract a mature audience, so I voted P2P.

like WoW and TERA right?

  Waldoe

Advanced Member

Joined: 2/27/10
Posts: 622

1/25/13 9:20:50 AM#54
Originally posted by Istavaan
Originally posted by Scottgun
Originally posted by Istavaan
Originally posted by Scottgun
Originally posted by eimaiego

People want p2p and a mature community but the thought that the game will die in few months doesnt come to their mind.

Low population ruins the game, many aspects of the game fail because of this.

High populations of cheapskate nubs ruins games as well.

or low populations of suckers who pay monthly subs for very average games that don't give you any new content.

If your game is weak, then no payment model is going to save it. Pirates of the Burning Sea is one example. Sub didn't work. Hooking up with SOE didn't work. Being on Steam didn't work. Going Free-to-Play didn't work.

TSW had a 300% population increase when it went b2p, b2p is a healthier business model.

I disagree. If the game is done well and catered to what the players want the sky is the limit. You will make so much more money than a B2P model it is not even funny. 

  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

1/25/13 9:21:19 AM#55
Originally posted by Scottgun
Originally posted by Istavaan
Originally posted by Betaguy
Originally posted by Istavaan
The sub model is dead, this game will be B2P.

 That is your own personal belief and not fact bub. Show us your statistical flow charts please.

Every new mmo releasing is either f2p or b2p. The mmo's that used be sub based are either going f2p(Tera) or b2p(TSW). Planetside 2 f2p, neverwinter will be f2p, firefall will be f2p. The only games that are sticking to the sub model are indie title because they really need the money.

Which indie games are these?

darkfall, mortal online, pathfinder online.

  boxsnd

Advanced Member

Joined: 10/04/12
Posts: 376

 
OP  1/25/13 9:24:04 AM#56
Originally posted by Istavaan
Originally posted by Scottgun
Originally posted by Istavaan
Originally posted by Betaguy
Originally posted by Istavaan
The sub model is dead, this game will be B2P.

 That is your own personal belief and not fact bub. Show us your statistical flow charts please.

Every new mmo releasing is either f2p or b2p. The mmo's that used be sub based are either going f2p(Tera) or b2p(TSW). Planetside 2 f2p, neverwinter will be f2p, firefall will be f2p. The only games that are sticking to the sub model are indie title because they really need the money.

Which indie games are these?

darkfall, mortal online, pathfinder online.

Pathfinder won't be P2P

DAoC - Excalibur & Camlann

  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

1/25/13 9:25:20 AM#57
Originally posted by Waldoe
Originally posted by Istavaan
Originally posted by Scottgun
Originally posted by Istavaan
Originally posted by Scottgun
Originally posted by eimaiego

People want p2p and a mature community but the thought that the game will die in few months doesnt come to their mind.

Low population ruins the game, many aspects of the game fail because of this.

High populations of cheapskate nubs ruins games as well.

or low populations of suckers who pay monthly subs for very average games that don't give you any new content.

If your game is weak, then no payment model is going to save it. Pirates of the Burning Sea is one example. Sub didn't work. Hooking up with SOE didn't work. Being on Steam didn't work. Going Free-to-Play didn't work.

TSW had a 300% population increase when it went b2p, b2p is a healthier business model.

I disagree. If the game is done well and catered to what the players want the sky is the limit. You will make so much more money than a B2P model it is not even funny. 

More people will buy the game if it has no sub, there are elder scrolls fans who don't play mmorpg's because they think paying a subscription for a game you've already bought is stupid, which it is.

  Galadourn

Hard Core Member

Joined: 2/06/08
Posts: 1050

1/25/13 9:25:42 AM#58
Originally posted by Rthuth434
Originally posted by Galadourn
I want TESO to attract a mature audience, so I voted P2P.

like WoW and TERA right?

I can't speak for TERA, as I haven't tried it, but there's a lot more in WoW to attract younger ages than the business model alone. The entire game screams "cute" and "try me". In the first years postlaunch I can tell you that, in Europe at least, the server PvE communities were much more mature. Don't know about the PvP communities, sive PvP tends to attract a type of player that is....well, different from the PvE player.

 

http://kck.st/Xo38HT

  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

1/25/13 9:25:52 AM#59
Originally posted by boxsnd
Originally posted by Istavaan
Originally posted by Scottgun
Originally posted by Istavaan
Originally posted by Betaguy
Originally posted by Istavaan
The sub model is dead, this game will be B2P.

 That is your own personal belief and not fact bub. Show us your statistical flow charts please.

Every new mmo releasing is either f2p or b2p. The mmo's that used be sub based are either going f2p(Tera) or b2p(TSW). Planetside 2 f2p, neverwinter will be f2p, firefall will be f2p. The only games that are sticking to the sub model are indie title because they really need the money.

Which indie games are these?

darkfall, mortal online, pathfinder online.

Pathfinder won't be P2P

it's pay to beta

  Rthuth434

Novice Member

Joined: 12/26/12
Posts: 367

1/25/13 9:26:00 AM#60
Originally posted by Waldoe

I disagree. If the game is done well and catered to what the players want the sky is the limit. You will make so much more money than a B2P model it is not even funny. 

this is actually very true. 

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