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1/23/13 1:35:20 PM#21
Originally posted by loeslein Hell,EQ1 and Asheron's Call Spoiled me..
Ive been disgruntled since 2000 |
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1/23/13 1:38:01 PM#22
You can't really make that assumption until you actually play the game. we know virtually nothing about this game and a lot may have changed when they start showing it to the public.
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1/23/13 1:38:50 PM#23
*shrug* We don't know yet. It might end up being more of the same. And if it is, I'll pass on it... as I have on all the MMO's to come out in recent years. |
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1/23/13 1:44:06 PM#24
So many of you must live in a nightmare created in your own head, try being optimistic and if the game fails to meet your expectations get over it and move on.
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1/23/13 1:50:59 PM#25
I dont know enough about the game to make a choice on will I like it or get it. Trying to get into the beta for that. Oh, and yes. When I beta a game I also report bugs and stuff. Mainly I get to try to get a feel for the game. CGI trailers are nice, podcast are cool., but I wont know till I play the game. IF I dont get into the beta, and I see enough to make me wonder if its the next best thing. Ill get the game and try it out for myself. I |
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1/23/13 1:56:24 PM#26
Originally posted by tank017 me 2, its why i went back to Asherons Call. the game has more content than all of these new themeparks put together. plus they still do monthly content updates every single month for 13 years now. so i know my money is at least going towards that. |
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1/23/13 2:24:52 PM#27
Originally posted by Istavaan
The same crap has been released for a DECADE.Cant blame anyone for expecting the same thing at least one more time..
plus,its already known that its a Themepark.Thats all i need to know. |
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1/23/13 2:58:13 PM#28
What I want is to BE FORCED to work on even leveling my character. Additional workload to professions, exploration and such. I don't want to earn things quickly, it's actually ridiculous, but I want achieving anything to take time. I'm sure at this point I'll be pointed to chinese grinders, but that's really not what I want either. I don't want there's anything in a cash shop I can buy, that simplifies the work. I want to work ONLINE to advance my character, that includes levels, crafting materials, open world PvP, customization options etc. Sad to bring WoW into this, but back in the day, you took your damn sweet time to even level. After that you took your sweet time to gear in PvE/PvP or both. There was always a carrot for doing something, like farming elementals for simple robe mats to upgrade from your dungeon blue. I don't want to buy those robes from a damn cash shop. I want to work on them. Perhaps I've grown out of this genre after a decade+++, it seems these games aren't even close to what we had back in the day. In a way I'm happy to have been there when things took effort, but on the other hand I miss that time. |
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1/23/13 3:08:30 PM#29
Originally posted by Cothor
Hedonismbot: Your latest performance was as delectable as dipping my bottom over and over into a bath of the silkiest oils and creams. |
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1/23/13 3:13:12 PM#30
Originally posted by Cothor Isn't the idea for dailiies that they are there for casual people to log in a and have some sort of progression for limited time? And how is it nerdy NOT to be playing video games? |
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1/23/13 3:16:00 PM#31
Originally posted by tank017 As i said move on if it's not to your liking. |
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The1ceQueen
Hard Core Member
Joined: 1/02/08
"Always borrow money from a pessimist. They won't expect it back." |
1/23/13 3:17:52 PM#32
Originally posted by DrunkWolf I was spoiled by Ultima Online, Dark Age of Camelot, and Asheron's Call. Today's mmorpg's don't even have 1/4 of the depth/content/exploration/sandbox features of those games, and those mmorpgs are old. Why can they not make a decent mmorpg these days. They've taken giant leaps backwards and give us less. I agree also that dailies/weeklies/monthly crap is BS. It's boring. I don't know if TESO will be more of the same, but if it is, they'll have my initial $60 if I don't get into beta to try it out, then nothing more if it's the same old WoW clone.
What happens when you log off your characters????..... |
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1/23/13 3:20:58 PM#33
Most people don't get high on cocaine and play for 76 hours. Most people play for a few hours (or less) everyday, and having things like dailies gives normal people something they can work on and feel like they're making progress on their character. |
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1/23/13 3:25:06 PM#34
Originally posted by Cothor Thats simply the way it is, in some games. You either follow the cycle, or you end up further and further behind. I seldom pay much attention to it. I do almost everything solo, so falling behind doesn't matter to me. Having Two 90's and seven 85's, I can just cycle through them if I need gold, but I seldom bother. Once a game becomes like a second job, I'll seldom continue to play for long these days. TES looks like an entertaining game at this point, which is all I really care about. If they push PvP to point that it starts harming PvE, then I'll just find something else to play. |
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1/23/13 3:31:34 PM#35
Originally posted by loeslein
So your solution to that is what exactly? Not use the keyboard? Play via mouse only? Console controler? Telepathy?
Many like to complain, but they don't offer any answers. Maybe because the answer doesn't exist (yet). |
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1/23/13 3:41:01 PM#36
1-Gameplay ALA Darkfall Online 2-PvP ALA DAoC Designed by the Great Brian Wheeler 3-PvE ALA WoW 4-Third Generation Graphics MMO And all of this made by one of the most successfull Game Franchise AND .... They have the money to support it
Why would somebody Start the Trolling ? Do you seriously see any other Game coming up with that much Potential ? And if so Name it! !!!!!! |
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1/23/13 10:03:09 PM#37
I agree. While daily and weekly quests may offer something for players to do, albeit monotonous and tedious things, I do not object to them in concept alone. However, a person who plays the game for 2 hours every day for 7 days should not be rewarded more than a person who plays 2 days for 7+ hours each day. A player should be able to find something to do in that 7+ hour period of time, and that something should be a rewarding experience that cannot be matched by someone who logs in briefly to knock out the repeatable quests before watching a primetime sitcom. Content is not merely comprised of story quests and repeatable quests. ESO has some interesting ideas on how to keep solo, small group, and large group players occupied. I have some reading to do about this game. Time will tell if their ideas are fun and rewarding. Operating System Windows 8 Pro (64-bit) |
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1/23/13 10:14:09 PM#38
OP and all the others crying in this thread, you should try P2W games, sounds like its what you want since you don't have time to play the games anymore. You have a job so just pay to get what you want, then /cheer when you open the mail and get your new stuff. GW2 is ultra casual for players like yourself. I wouldnt recommend a sandbox, with your limited time you will always be the guy way in the back. I don't feel sorry for you and you shouldnt be so depressed. It really seems like you should get another hobby. Maybe making wine or beer, it takes along time and you get to enjoy the results, when they turn out good. I found making my own beer to be a fun and rewarding pastime. Different styles use different methods and you can get really involved with it if your nerdy about it. |
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1/23/13 10:18:03 PM#39
Originally posted by Cothor What are you expecting to be different? It's interesting that you mention 'old school' games as having a more equal footing for all players. They didn't. In the Everquest generation, there weren't dailies. There was grind. Quests weren't apparent, mobs weren't forgiving, and you died - a lot. You didn't solo. What you're describing is not an MMO. MMOs take commitment and time; it's fine if you don't have that but I doubt these games will satisfy you. |
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1/23/13 10:19:30 PM#40
Originally posted by Ringside Funny, no where in your descriptions do you list an actual Elder Scrolls game. Bascially you just described ESO as a bunch of MMOs you like with a TES skin. The Elder Scrolls have been redefining the RPG genre for years. It doesn't need Darkfall, DAoC or WoW to be successful, it stands by it's own merits. Elder Scrolls would've translated into an excellent MMO. Granted there are many things that needed to be changed but pasting in systems from other MMOs is uncreative - and basically that's what they did. Elder Scrolls fans was expecting a game that repersented the franchise, not a cheap knock off of other games. |
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