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5/05/12 9:37:12 AM#141
Originally posted by Chrome1980 i dont see how it matters. You are saying the exact same logic DOES work as a chef but not as a programmer.
look folks we know vaprism is possible not becuase I say so but because THEY HAVE ALREADY DONE IT. they are claiming it can not be done in an MMO. not that it cant be done at all. Would it have to be different? I dont know, why not. different and NOT AT ALL are two radically different things does your game have rainbow sprinkles and magic ponies!? |
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5/05/12 9:37:36 AM#142
Originally posted by SEANMCAD But is it justified as a pinnacle of housing, as it didn't show to be healthy once players left, this puts a load on development to do something, instead of working on new additions they're left "fixing" problems. This same thing could be said about a lot of the features you as well as others are bringing up, skill based (horrible for balance), housing, freedom, the more freedom the less in control a dev is. It's funny how a bad implementation in the long run is all of a sudden a pinnacle now.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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5/05/12 9:39:44 AM#143
Originally posted by Gdemami TESO Designers stated they are TARGETING TES fans. Got it? Also, making a TESO game not like TES IS a betrayal of the series...got it? “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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5/05/12 9:41:23 AM#144
Link? |
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5/05/12 9:44:24 AM#145
Originally posted by Distopia that is exactly what they are thinking execpt for the 'new addtions' because that too requires maintence concerns. basically they are thinking 'the more features we remove the less likely for maintence concerns'. I however am not that impressed because that can and will be taken to extreemes.
does your game have rainbow sprinkles and magic ponies!? |
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5/05/12 9:45:44 AM#146
Originally posted by jtcgs Betrayal of the single player series, that is key, which really doesn't make it a betrayal, just a different approach toward a different platform, you're just sensationalizing your gripe, to make it sound that much worse. Got it? For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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5/05/12 9:45:49 AM#147
In an MMO you can put on a suit of armour and your stats change. In some MMO's mobs exist only at night. Yet some of you have bought into the line that they can not change you into some type of vampire at night.
nearly hysterical
and only not be able to do it because its an MMO I might add does your game have rainbow sprinkles and magic ponies!? |
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5/05/12 9:52:22 AM#148
Originally posted by dzoni87 It only takes 1 or 2 games to ruin a brand. BIOWARE used to be a brand in my opinion of a great RPG maker, they can make no wrong. The Old Republic, Mass Effect, Dragon Age are just the three biggest games known through them. Then you got SWTOR, ME3, DA2 Will I buy Bioware games because its Bioware games now?? nope, first day purchases are no longer viable for this company anymore, their lack of customer support, and their current track record shows me as a consumer to be careful of their future products. Blizzard is also getting some bad press for not upgrading their games, its not as strong an reaction because they didn't change the formula that made those games popular. SC2 played pretty much just like SC1 only with updated graphics , and Diablo 3 is pretty much a reskinned Diablo 2 with a new color swap. But it will still be popular because it will play just like what everyone remembers. Bethesda really have to thread carefully, consumers are getting smarter to not fall into the brands = good buys anymore. And with another few years of development in TESO, I really hope they go back to the drawing board and think really hard on what made The Elder Scroll Popular in the first place. Life is a Maze, so make sure you bring your GPS incase you get lost in it. |
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5/05/12 9:52:23 AM#149
Originally posted by SEANMCAD Maybe and I'll cross that bridge when it comes, for now their reasoning isn't without sense in my eyes. I'd think anyone who has been around this genre for long enough should understand what a difference not having to constantly backtrack can have. Games that didn't have to backtrack all that much: WOW, EVE, DAOC, GW1 and.. well I can't say that for many others. A majority of the rest have been left constantly fixing things they probably would have been better off never implementing and realizing something else works better. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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5/05/12 9:58:28 AM#150
Originally posted by Lucioon Thing is it's not bethesda creating this game. It's someone else, within the same overall organization. That's a bit different than slapping the Bioware name on a bunch of different studios and releasing games under that banner that are not recieved well by certain people. Bethesda's wording has been "we don't want to do an MMO", and they're still not doing an MMO. TES will live or die by Bethesda not by a side project featuring the license, as it should be For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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5/05/12 10:06:52 AM#151
Originally posted by DSWBeef
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Originally posted by napalmninja WHy shoudl i stand by and "deal with it" Just because you will? No i will actually stand up for my opinion and speak up.
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5/05/12 10:16:56 AM#153
Star Trek Star Wars Lor of The Rings Dungeons and Dragons
Why would Elder Scrolls be any different?
It's about making money and not about making good games. Gaming companies are led by accountants and not by creative people. No fate but what we make, so make me a ham sandwich please. |
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5/05/12 10:17:35 AM#154
Originally posted by DSWBeef You should deal with it because no matter how much outcry, no matter how much you protest it's not going to change. The game is practically finished and they aren't going to start over after about 6 years of work. Lifes too short to worry about things like this imo. |
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5/05/12 10:23:31 AM#155
Originally posted by napalmninja we are dealing with it does your game have rainbow sprinkles and magic ponies!? |
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Originally posted by Spiider Its sad that this is the world we have come to live in...
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5/05/12 10:25:57 AM#157
Originally posted by DSWBeef The horror.... For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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5/05/12 10:31:03 AM#158
Originally posted by napalmninja You basically just showed yourself as being the rainbow pony who needs a strong arm around you...those that speak up and try to do something about issues are the only ones that change the world. You are being bent over and are just telling everyone its better to just relax...than turn around and deck the person forcing themselves on you. No wonder so many businesses no longer have any respect for the consumer. “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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5/05/12 10:33:33 AM#159
Biggest feature of any mmorpg is the setting and lore imo, I'm more interested in setting foot into huge ES world rather than being concerned about the game not being in first person or some other feature X.
Forget the game not being Skyrim online and the fact that you have factions and classes in the game, so what do we have? After that the game actually seems most promising themepark game on the whole damn market. Huge map set in the Elder Scrolls universe. 3 factions meaningful open world PvP, this is something that was very loudly cried and wanted in TOR for example, or well in any themepark mmorpg released in the last ten years. Public dungeons and events, pretty obvious pro. Freeroam questing, just what I wanted. Those are core themepark elements that I want just the way they are ending up to be.
Then there's a huge list of unknown, how the combat will exactly end up as, or crafting, or faction mechanics, guilds, etc a hundred other things.
All I'm saying is that there's a ton of very great looking features in this game that all the panicing fans are forgetting.
I loved the Warcraft universe since Orcs and Humans, and when the mmorpg came out it wasnt anything like that, I still loved it and it felt like a Warcraft game even if the gameplay was something else. I dont think franchise has to clone it self in order to keep the name. Everyone knows Bioware's Dragon Age, you could release a perfectly well fitting RTS game in that setting with completely different game mechanics from the RPG games and it would still be 100% Dragon Age game.
I'm an ES fan mainly for the setting, not neccessarily for the gameplay, and I'm eagerly looking forward to what this game really is going to be, and then give my judgement... |
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5/05/12 10:35:45 AM#160
Originally posted by Distopia I could care less if you agree or don't agree with me. My opinion has and doesn't have no more weight than anyone else's. I merely state how i feel, nothing more. Oh, let me add. People like you are the real problem this genre faces. Buying retread after retread of the same old shit, letting developers believe that somehow they are doing fantastic jobs by doing so. |
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