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Elder Scrolls Online Forum » General Discussion » For those of you who like forced grouping

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36 posts found
  d_20

Hard Core Member

Joined: 1/14/14
Posts: 272

 
OP  5/08/14 10:14:27 PM#1

This is your game!

 

It gets progressively harder and harder to complete ordinary quests (and thus to progress) once you get into the VR levels. I'm finding this at the end of VR2 on my templar. Some people may say they had not problem soloing to VR10 with their leet skills, but most people are going to find it a huge challenge.

 

I play at odd times (Oceanic time zone) and it can be hard to find groups. Basically, you can get bogged down while questing. I have heard people say the difficulty ramps up a lot more from VR5.

 

From 1-50, the game is very solo friendly. First couple of zones in VR1 are pretty easy, but by the third zone, key quest objectives can be guarded by one or two sets of 3 mobs. These get really difficult for me. Better players can solo these with the right armor and skills. It gets challenging.

 

So if you like the old school forced grouping, then this may well be your game.

  Alders

Elite Member

Joined: 1/28/10
Posts: 1653

I cannot fiddle but I can make a great state of a small city.

5/08/14 10:19:48 PM#2

Forced grouping with proper support roles and expanded group size*

 

This 4-man group size nonsense needs to stop.

  Sephros

Apprentice Member

Joined: 8/22/11
Posts: 383

5/08/14 10:21:00 PM#3
If you dont play a fire dk or a sorc then yes. Actually a dual wield templar is beastly in pve. Nvm.

Error: No Keyboard Detected!
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  reeereee

Advanced Member

Joined: 3/22/13
Posts: 686

5/08/14 10:33:56 PM#4

You do realize some of the harder VR main story quest bosses can only be done solo, right?  That's not what one usually associates with for forced grouping.

 

I call it quasi-solo content, as there is the need for other people to do some things like bosses, dolmen, and public dungeons...  However, there is no real need to communicate ever, just aoe at the same time.  Though it is slightly faster if you get a group together to do all of those things at once for a given zone. 

 

People who have the skills to solo through the VR content with no problem are the people who had the skill to selected DK at character creation... well, sorce as well.

  samsweet

Novice Member

Joined: 5/08/14
Posts: 26

5/08/14 10:45:04 PM#5
Grouping for 5 minute quests just seems tedious to me. Unless you knock out a lot of them. Assuming they haven't completed ones you are still working on. Which makes it more annoying. Not a fan of the whole errand system really. Err I mean quest system.
  d_20

Hard Core Member

Joined: 1/14/14
Posts: 272

 
OP  5/08/14 10:51:13 PM#6

Bosses are quite easy so far.

 

It's the packs of 3 with maybe an unlucky respawn or patrol that can make things a bit more difficult to solo for me. It's also a bummer when you work your way into the heart of a dungeon or valley killing single and double mobs and then find your objective heavily guarded. I usually just wait for more people to come along and read mmorpg.com while waiting^^

  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 8564

I believe in life before death... So dont forget to enjoy it while you still can.

5/08/14 11:36:58 PM#7
Originally posted by Alders

Forced grouping with proper support roles and expanded group size*

 

This 4-man group size nonsense needs to stop.

So finally a game with content (to) hard to solo

 

And thats all you can say.... really?

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations)
Currently playing : The Elder Scrolls Online and Wildstar

  k61977

Advanced Member

Joined: 4/25/12
Posts: 83

5/08/14 11:45:14 PM#8
Originally posted by d_20

This is your game!

 

It gets progressively harder and harder to complete ordinary quests (and thus to progress) once you get into the VR levels. I'm finding this at the end of VR2 on my templar. Some people may say they had not problem soloing to VR10 with their leet skills, but most people are going to find it a huge challenge.

 

I play at odd times (Oceanic time zone) and it can be hard to find groups. Basically, you can get bogged down while questing. I have heard people say the difficulty ramps up a lot more from VR5.

 

From 1-50, the game is very solo friendly. First couple of zones in VR1 are pretty easy, but by the third zone, key quest objectives can be guarded by one or two sets of 3 mobs. These get really difficult for me. Better players can solo these with the right armor and skills. It gets challenging.

 

So if you like the old school forced grouping, then this may well be your game.

Have you tried redoing your character, I mean changing your skills you are using.  I have found out that the way I played up till the veteran areas wasn't working for me and I changed what skills I was using and it is so much easier.  If you are trying to go some glass cannon build you can not expect to do veteran content by yourself.  You almost have to use one of your healing abilities.  Just a suggestion, I run  a couple healing skills to my skill set and do good unless there are 5 or more mobs.  Have soloed a couple dolmens here and there, but that was a real challenge died many times but that's what makes it fun.  I hope it only gets harder don't need to be able to kill entire groups of mobs solo that would make it to easy and not fun at all.

  Beelzebobbie

Elite Member

Joined: 1/03/09
Posts: 366

If DaoC was so fun why don't you just play it?

5/08/14 11:49:18 PM#9
I really hate the word "forced" but I get it we need something hard to chew on sometimes and guess this could be all those peoples game.
  d_20

Hard Core Member

Joined: 1/14/14
Posts: 272

 
OP  5/09/14 12:59:54 AM#10
Originally posted by k61977
Originally posted by d_20

This is your game!

 

It gets progressively harder and harder to complete ordinary quests (and thus to progress) once you get into the VR levels. I'm finding this at the end of VR2 on my templar. Some people may say they had not problem soloing to VR10 with their leet skills, but most people are going to find it a huge challenge.

 

I play at odd times (Oceanic time zone) and it can be hard to find groups. Basically, you can get bogged down while questing. I have heard people say the difficulty ramps up a lot more from VR5.

 

From 1-50, the game is very solo friendly. First couple of zones in VR1 are pretty easy, but by the third zone, key quest objectives can be guarded by one or two sets of 3 mobs. These get really difficult for me. Better players can solo these with the right armor and skills. It gets challenging.

 

So if you like the old school forced grouping, then this may well be your game.

Have you tried redoing your character, I mean changing your skills you are using.  I have found out that the way I played up till the veteran areas wasn't working for me and I changed what skills I was using and it is so much easier.  If you are trying to go some glass cannon build you can not expect to do veteran content by yourself.  You almost have to use one of your healing abilities.  Just a suggestion, I run  a couple healing skills to my skill set and do good unless there are 5 or more mobs.  Have soloed a couple dolmens here and there, but that was a real challenge died many times but that's what makes it fun.  I hope it only gets harder don't need to be able to kill entire groups of mobs solo that would make it to easy and not fun at all.

Yes. This is true. Actually, I had been running in heavy armor with 2h or 1h + shield, but re-specced to light armor and ranged casting. I'm doing much better, but still leveling up skills and destro staff. I just need to move and block, but do a lot more damage and healing. I do have cc issues though.

  Magiknight

Hard Core Member

Joined: 4/10/09
Posts: 721

5/09/14 1:26:12 AM#11
Doesn't sound like forced grouping to me
  Scot

Elite Member

Joined: 10/10/03
Posts: 5156

5/09/14 6:38:04 AM#12

@d-20, you have been doing one post after another rubbishing TESO. I really cant see why you are still in the game and take anything you say with a pinch of salt.

You are the poster that expressed an interest in AA and here you are again with a veiled bash.

Is there anything you actually like which might explain why you are still playing?

  Squeak69

Novice Member

Joined: 1/21/13
Posts: 959

cheese cheese wheres da bloody cheese

5/09/14 7:11:12 AM#13
. . . .so i read one thread about how overly easy TESO is and then i find another that says its insanely hard

F2P may be the way of the future, but ya know they dont make them like they used to
Proper Grammer & spelling are extra, corrections will be LOL at.

  Kangaroomouse

Hard Core Member

Joined: 4/15/14
Posts: 160

5/09/14 7:25:52 AM#14

 

If you want extremely hard forced group content try FFXIV. It has a ton of content and the hardest boss fights of all MMORPGs currently available.

----

Forced grouping is not for everyone but i take it over the one-shot-content most games offer these days.

  Mtibbs1989

Hard Core Member

Joined: 12/17/10
Posts: 2501

5/09/14 7:43:22 AM#15

I disagree, there's honestly nothing in this game that can't be solo'd aside from the 4 man dungeons or capturing a keep/outpost and even then I've watched my guild take outposts with just 4 people so I wonder how long it'll be until people will simply be able to solo them. If you're struggling with the content you're doing something wrong.

 

Look at your build and rethink your design as you probably could take out a few skills for more defensive abilities that'll keep you alive. Like Annulment from the Light Armor tree which gives you a shield and reduces all incoming damage by 50%. You can also pick up vampire which reduces damage taken by another 50% when you're below 50%.


Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.

  CrazKanuk

Elite Member

Joined: 10/06/09
Posts: 852

5/09/14 7:43:44 AM#16
Originally posted by Squeak69
. . . .so i read one thread about how overly easy TESO is and then i find another that says its insanely hard

It definitely isn't a cakewalk. If you stumble into a mob a few levels higher than you, it could be bad news. Dungeons also require more co-ordination (for the most part). Basically, you can't faceroll the content. 

Crazkanuk

----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------

  Mtibbs1989

Hard Core Member

Joined: 12/17/10
Posts: 2501

5/09/14 7:44:01 AM#17
Originally posted by Kangaroomouse

 

If you want extremely hard forced group content try FFXIV. It has a ton of content and the hardest boss fights of all MMORPGs currently available.

----

Forced grouping is not for everyone but i take it over the one-shot-content most games offer these days.

Not anymore, they nerfed all the hard fights.


Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.

  Mtibbs1989

Hard Core Member

Joined: 12/17/10
Posts: 2501

5/09/14 8:50:54 AM#18
Originally posted by CrazKanuk
Originally posted by Squeak69
. . . .so i read one thread about how overly easy TESO is and then i find another that says its insanely hard

It definitely isn't a cakewalk. If you stumble into a mob a few levels higher than you, it could be bad news. Dungeons also require more co-ordination (for the most part). Basically, you can't faceroll the content. 

Lol, speaking of stumbling across a mob a few levels higher than you. When I initially went to the DC content I completed the first two zones Glenumbra and Stonehaven however I didn't notice that I was suppose to head north to Rivenspire then to Alik'r Desert. So instead of doing those zones first I completed Bangkorai 3 levels under the recommended. 


Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.

  JackyD30

Novice Member

Joined: 5/13/10
Posts: 20

5/09/14 10:42:00 AM#19

You need 3 skills to progress in Vet content w/o any issues:

Volcanic Rune + some root + some AoE

root dat groop, place rune, nuke ahead, cast next rune so that it triggers when mobs can be knocked back again.

keeps groups of x mobs stunlocked while you kill them. This works best in tandem with dual wield as you're using 2 resource pools, magicka for rune & stamina for whirlwind abd due to the dual wield passive which increases damage on disabled targets by 15% this synergizes quite nicely.

Oh and those skills are available to everyone as Volcanic Rune comes from the Mage Guild and Whirlwind from the Dual Wield tree.

There's other ways, but this one works flawlessly.

  Aeonblades

Elite Member

Joined: 10/12/12
Posts: 2038

5/09/14 10:44:41 AM#20

The game plays perfectly fine all the way to VR10 solo, about 10-15 people in my guild have already done it. Examine your build and tweak it as necessary.  Remember, if you dump all your stats in health, you have to have all stamina and magicka gear to not gimp your dps. Your damage is based off of stamina for melee and weapons and magicka for spells exclusively.

 

VR content really isn't that hard, most of the people I see struggling with it just use sub-optimal builds. The content is meant to be challenging, that's kind of the point of this game, to bring challenge back into MMO's rather than just doing easy mode raids for free epics all week long.

Currently Playing: ESO,FFXIV, various betas
Have played: You name it.
If you mention rose tinted glasses, your opinion is null and void.

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