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Elder Scrolls Online Forum » General Discussion » open-world and supports up to 2000 players

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167 posts found
  Ice-Queen

Hard Core Member

Joined: 1/02/08
Posts: 2435

"Always borrow money from a pessimist. They won't expect it back."

1/24/13 9:09:56 PM#81


Originally posted by Ghostshadows So pretty much a DAOC style Elder Scrolls game...but ill be damn between this and ArcheAge. I dont think  I will see the sun again! lol Take my money now!
 

I'm just hoping for 1 of them to keep me playing for years. I haven't had a good mmorpg to hold me for more than a couple months. Lately, all we get are poorly made WOW clones.

What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot

  jtcgs

Advanced Member

Joined: 9/28/04
Posts: 1843

1/24/13 9:16:16 PM#82
Originally posted by Aerowyn
Originally posted by jtcgs
Originally posted by Aerowyn
Originally posted by azzamasin

Which is exactly like Dark Age of Camelot.  I can understand if you do not like it but it isn't an issue for those of us who are looking for a spiritual successor to DAoC.

actually one of the main things i didn't like in DAOC:)

 You may want to check out Black Desert...war in an ACTUAL open world, guilds can delcare war, and it has actual sieges, real sieges...cannons and all. Far closer to TES than this game.

http://www.youtube.com/watch?v=SNFSw107MQs

oh i seen it game looks amazing.. LOVE the character models.. unfortunatley i'm not hopefull of US release anytime this year or even next

 It will, they did an interview stating they are looking for a late Q1 2013 beta in Korea and a late Q2/early Q3 beta everywhere else, they are still in talks with getting a distributor outside Asia and are trying to have a worldwide release right after launching in Korea...so, hopfully, early 2014 release.

“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  cura

Advanced Member

Joined: 7/24/04
Posts: 867

1/25/13 1:32:37 AM#83
Looks like Cyrodill gonna be another zergfest area. I prefer random 1v1 pvp so Cyrodil only pvp is a BIG minus for me.
  boxsnd

Advanced Member

Joined: 10/04/12
Posts: 404

1/25/13 1:49:27 AM#84
Originally posted by jtcgs
Originally posted by Aerowyn
Originally posted by azzamasin
Originally posted by Aerowyn
Originally posted by bcbully
 

so 3 separate pve areas and one big pvp area?

looks like it

Which is exactly like Dark Age of Camelot.  I can understand if you do not like it but it isn't an issue for those of us who are looking for a spiritual successor to DAoC.

actually one of the main things i didn't like in DAOC:)

 You may want to check out Black Desert...war in an ACTUAL open world, guilds can delcare war, and it has actual sieges, real sieges...cannons and all. Far closer to TES than this game.

http://www.youtube.com/watch?v=SNFSw107MQs

This looks good but it would melt the average pc with over 30 players on screen at the same time.

DAoC - Excalibur & Camlann

  Caliburn101

Novice Member

Joined: 3/30/11
Posts: 647

"Imagination is more important than knowledge." Albert Einstein

1/25/13 3:19:11 AM#85

A child could work out that a persistent zone which can have 2000 people in it at the same time but only manage 200 people on screen at the same time is going to be an utter disaster.

The 'final' assault on the city as you get to the middle will crash the game...

...every...

...single...

...time...

Cue frustrated players and mass flaming on forums.

Amazing really - I can work this stuff out on the back of a post-it note whilst sipping coffee and thinking about other things.

One wonders what the game company people do all day...

  Niburu

Advanced Member

Joined: 11/12/12
Posts: 335

1/25/13 3:43:14 AM#86

The feature list sounds like GuildWars 2.

 

-Mega Server, GW2 has the same

-PvP zone, it might be big but it is still a zone and will probably offer mindless circle raiding and trading of holdings like GW2 does

-probably also gear dropped out of dungeons rather than a deep crafting system

 

And so on, GW2 retextured. Which is not bad GW2 was a good themepark but i hoped for more in a Elder Scrolls Game. Like player owned cities and players shaping the world. Abit more sandbox, like an ArchAge with Action Combat and the ElderScrolls feel.

 

Shame the asians are the ones who move back to the true nature of MMORPG's which actually represent a world rather than different mini-games you can play.

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 19111

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

1/25/13 4:43:12 AM#87
Originally posted by Aerowyn
Originally posted by azzamasin
Originally posted by Aerowyn
Originally posted by bcbully
 

so 3 separate pve areas and one big pvp area?

looks like it

Which is exactly like Dark Age of Camelot.  I can understand if you do not like it but it isn't an issue for those of us who are looking for a spiritual successor to DAoC.

actually one of the main things i didn't like in DAOC:)

 

You were on the wrong server then, Mordred was open world, FFA PVP every where except for the 3 main cities. (players up to level 9 were protected from attack as I recall.)

Arrogant, Condescending, Dismissive, Elitist, you speak as if these are bad things?
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

1/25/13 5:23:56 AM#88
Ex mordred myself.
They really should go with the 3 different rulesets like daoc. I keep hearing people,say things like "darkfall is more elder scrolls". But darkfall is very simmilar to mordred with player looting.

Also the coop ruleset would let fluffy pure pve types play with whoever and play wherever they want.
  coretex666

Advanced Member

Joined: 1/03/12
Posts: 1820

"I shall take your position into consideration"

1/25/13 5:27:56 AM#89
Originally posted by azzamasin
Originally posted by coretex666
Originally posted by azzamasin
Originally posted by bcbully
Originally posted by azzamasin
Originally posted by bcbully

"Cyrodiil (the PvP map) is open-world..."

 

Marketing talk...

God damnit BC, where the hell do you get off on this?  Why isn't it open?  Why do you think it's marketing talk?  FFS can't you jsut leave these forums, and go back to the Wushu forums?  Why must you consistently continue to churn out negativity for anything that doesnt feature FFA PvP.  FFS, your version of PvP is niche and hardly anyone likes it.  The vast majority of players are PvE anjd if they do like PvP it's consentual.  My heart tells me that a high percentage of ESO's playerbase will never participate in PvP.....me being one of them. 

Whoa whoa. I'm a support here. I can't wait to check it out. I had to be like the 1st 10 people to sign up for the beta. The anologish sword swining, ability to wear any type of armor, 3 true factions. I want to play.

 

Let's be real here though, the Open world pvp he is speaking of is no different that WvW, Illum, Fusang. You can't have Open world pvp, but no pvp in these areas. I'm not gonna be sold that, again...

 

I don't have to swallow hook line and sinker in order to want to play.

 

 

It is open world, in that zone and only that zone.  Its open world with a caveat.  DAoC did it the exact same way as did some other games.

 

Just because there are restrictions doesn't mean its not open world.  I think you're confusing open world with Instanced as so many on these forums do. 

 

Theres 2 words to describe the type of Pvp: Persistence and instanced.  You can have open world in a persistanced zone, you can't have open world in an instance. 

Read that red sentence loud and repeat it several times.

It is not an open world pvp if it is in a separate zone.

 

 

It's still open world.  Just because you cant do it in "ANY" zone doesn't make it any less open.

 

Use WoW as an example:

  • Wintergrasp = open world
  • Arathi Basin = Instanced BG

 You have your own definition of OWPvP which I do not agree with. I think majority of people would not agree with your definition.

 

 

Currently playing: L2 Chronicle 4

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

1/25/13 5:30:02 AM#90
Caliburn
Why would it crash? Planetside 2 has simmilar player numbers per continent and doesn't crash. Daoc & planetside 1 managed perfectly well too.

Nilb:
Gw2 does not have a megaserver, you are thinking eve or maybe tsw
Pvp zone - its the whole of oblivion, there's various towns and villages from that game in there, along with ayelid dungeons, vampire lairs, bandit caves, goblin forts etc. They are going for a big pvp area with pve in it, outside in the world like daoc, not some little areas you teleport too like gw2.
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

1/25/13 5:31:20 AM#91
Wintergrasp = pretend open world, but really a big battleground due to being a timed match.
  Insane666

Apprentice Member

Joined: 3/26/08
Posts: 66

1/25/13 5:47:52 AM#92

I get IT!!! the new meaning of Open World some devs would like to force on us is that it has NO ROOF!!

 

reinventing the meaning of words by devs/publishers is kind off unethicall marketing in my eyes, and we had wayyyy to much of it in the previous year,,,

Games previously played: AO, AoC, Aion, AoW, Eve, SWTor, WaR, STO, TSW, DCUO, FE, BP, ProjectEntropia, FootballSuperstars!

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

1/25/13 5:51:20 AM#93
Originally posted by Kyleran
Originally posted by Aerowyn
Originally posted by azzamasin
Originally posted by Aerowyn
Originally posted by bcbully
 

so 3 separate pve areas and one big pvp area?

looks like it

Which is exactly like Dark Age of Camelot.  I can understand if you do not like it but it isn't an issue for those of us who are looking for a spiritual successor to DAoC.

actually one of the main things i didn't like in DAOC:)

 

You were on the wrong server then, Mordred was open world, FFA PVP every where except for the 3 main cities. (players up to level 9 were protected from attack as I recall.)

memory is foggy did they have FFA server at launch? i remember just joining up with my friends server and that one did not have FFA pvp

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Nitth

Elite Member

Joined: 7/29/10
Posts: 3304

Magic Propels my Rolly Chair.

1/25/13 6:31:36 AM#94


Originally posted by azzamasin

Originally posted by bcbully

Originally posted by azzamasin

Originally posted by bcbully "Cyrodiil (the PvP map) is open-world..."   Marketing talk...
God damnit BC, where the hell do you get off on this?  Why isn't it open?  Why do you think it's marketing talk?  FFS can't you jsut leave these forums, and go back to the Wushu forums?  Why must you consistently continue to churn out negativity for anything that doesnt feature FFA PvP.  FFS, your version of PvP is niche and hardly anyone likes it.  The vast majority of players are PvE anjd if they do like PvP it's consentual.  My heart tells me that a high percentage of ESO's playerbase will never participate in PvP.....me being one of them. 
Whoa whoa. I'm a support here. I can't wait to check it out. I had to be like the 1st 10 people to sign up for the beta. The anologish sword swining, ability to wear any type of armor, 3 true factions. I want to play.   Let's be real here though, the Open world pvp he is speaking of is no different that WvW, Illum, Fusang. You can't have Open world pvp, but no pvp in these areas. I'm not gonna be sold that, again...   I don't have to swallow hook line and sinker in order to want to play.    
It is open world, in that zone and only that zone.  Its open world with a caveat.  DAoC did it the exact same way as did some other games.

 

Just because there are restrictions doesn't mean its not open world.  I think you're confusing open world with Instanced as so many on these forums do. 

 

Theres 2 words to describe the type of Pvp: Persistence and instanced.  You can have open world in a persistanced zone, you can't have open world in an instance. 


it is instanced.


TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

1/25/13 6:46:00 AM#95
Well sort of instanced due to this megaserver thing. if they used conventional servers it wouldn't be instanced at all though.
  Nitth

Elite Member

Joined: 7/29/10
Posts: 3304

Magic Propels my Rolly Chair.

1/25/13 6:48:41 AM#96


Originally posted by ShakyMo
Well sort of instanced due to this megaserver thing. if they used conventional servers it wouldn't be instanced at all though.

didn't we have this discussion just the other day?


TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  Caliburn101

Novice Member

Joined: 3/30/11
Posts: 647

"Imagination is more important than knowledge." Albert Einstein

1/25/13 7:05:27 AM#97
Originally posted by ShakyMo
Caliburn
Why would it crash? Planetside 2 has simmilar player numbers per continent and doesn't crash. Daoc & planetside 1 managed perfectly well too.


 

Let me be as clear as possible then;

2000 people in a zone max.

200 people on your screen max.

When the 2000 people come together for the 'final push' in defence or attack to take the throne - FAR MORE than 200 will be crowding your screen...

... crash...

... or do you think 1800 of them will voluntarily leave the last phases of the battle to a select 200?...

... or that the zone will be split into 10 different areas which have objectives which all have to be taken simultaneously to win?...

... no?...

... me neither.

  cyrana

Advanced Member

Joined: 1/06/05
Posts: 180

Three things cannot be long hidden, the sun, the moon, and the truth.

1/25/13 7:44:18 AM#98


Originally posted by Caliburn101

Originally posted by ShakyMo Caliburn Why would it crash? Planetside 2 has simmilar player numbers per continent and doesn't crash. Daoc & planetside 1 managed perfectly well too.  
Let me be as clear as possible then;

2000 people in a zone max.

200 people on your screen max.

When the 2000 people come together for the 'final push' in defence or attack to take the throne - FAR MORE than 200 will be crowding your screen...

... crash...

... or do you think 1800 of them will voluntarily leave the last phases of the battle to a select 200?...

... or that the zone will be split into 10 different areas which have objectives which all have to be taken simultaneously to win?...

... no?...

... me neither.



I'd imagine the developers have thought of this - would be pretty naff to make something that just crashes. I think it just means they'll do the culling that GW2 does with tons of invisible people - not that this is so brilliant, either.

Ningen wa ningen da.
----
http://twitter.com/Ciovala

  ZombieKen

Novice Member

Joined: 3/30/10
Posts: 4410

Zombie - Dead but still moving.

1/25/13 7:50:15 AM#99
Originally posted by Insane666

I get IT!!! the new meaning of Open World some devs would like to force on us is that it has NO ROOF!!

 

I agree.  The term I'm familiar with for this is called overland, meaning someplace not enclosed in an interior.

 

What I understand as "open world PVP" is PVP that can and does happen anywhere, or at least almost anywhere.  Clearest example being a PVP realm on WoW.

 

MSOTSG with PPE : Massively Single-player Online Task-driven Storyline Game with Purchasable Performance Enhancements *grin*

  coretex666

Advanced Member

Joined: 1/03/12
Posts: 1820

"I shall take your position into consideration"

1/25/13 7:53:52 AM#100
Originally posted by XAPGames
Originally posted by Insane666

I get IT!!! the new meaning of Open World some devs would like to force on us is that it has NO ROOF!!

 

I agree.  The term I'm familiar with for this is called overland, meaning someplace not enclosed in an interior.

 

What I understand as "open world PVP" is PVP that can and does happen anywhere, or at least almost anywhere.  Clearest example being a PVP realm on WoW.

 

 YES!

Currently playing: L2 Chronicle 4

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